#
220d0402 |
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31-Jul-2014 |
Oliver Tappe <zooey@hirschkaefer.de> |
Use libstdc++, libsupc++ and libgcc from gcc_syslibs. * Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so from the gcc_syslibs build feature for everything except x86_gcc2. * Use libgcc_s.so from the gcc_syslibs build feature for everything but x86_gcc2 (which still carries libgcc as part of libroot.so). * Drop filtering of libgcc objects for libroot, as that is no longer necessary since we're only using libgcc-as-single-object for libroot with x86_gcc2, where the filtered object file doesn't exist. Should the objects that used to be filtered cause any problems as part of libgcc_s.so, we can always filter them as part of the gcc build. * Use libsupc++.so from the gcc_syslibs build feature for everything but x86_gcc2. * Adjust all Jamfiles accordingly. * Deactivate building of faked libstdc++.so for non-x86-gcc2. For x86_gcc2, we still build libstdc++.so from the sources in the Haiku source tree as part of the Haiku build . * Put gcc_syslibs package onto the image, when needed.
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#
eb45d168 |
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22-Dec-2013 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Remove OpenGL kit, x86 Mesa * Depend on Mesa packages to provide functionality
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#
b0944c78 |
|
01-Aug-2013 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
More work towards hybrid support * All packaging architecture dependent variables do now have a respective suffix and are set up for each configured packaging architecture, save for the kernel and boot loader variables, which are still only set up for the primary architecture. For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++, and TARGET_LIBSTDC++ are set to the respective values for the primary packaging architecture by default. * Introduce a set of MultiArch* rules to help with building targets for multiple packaging architectures. Generally the respective targets are (additionally) gristed with the packaging architecture. For libraries the additional grist is usually omitted for the primary architecture (e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that Jamfiles for targets built only for the primary architecture don't need to be changed. * Add multi-arch build support for all targets needed for the stage 1 cross devel package as well as for libbe (untested).
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#
e97e4b74 |
|
13-Jun-2013 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Update glu and mesa package Also use the new build feature rules.
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#
da08cea0 |
|
17-Feb-2013 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Remove gcc2 no-warning hacks * Solved in hrev45296 through updated package * Resolves #8882
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#
6308afb1 |
|
18-Nov-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Make sure to use GLU headers. * The HEADERS_DEPENDENCY isn't needed for GLU as Mesa is a dependency and requires GLU to build * I actually didn't break the build, we were however using the Mesa GLU headers with the external GLU lib which could be bad
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#
4ff9f11a |
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16-Nov-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GLUT: Break GLUT out from libGL * It was confirmed that GLUT was *not* in libGL
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#
70c51973 |
|
13-Apr-2012 |
John Scipione <jscipione@gmail.com> |
Rename 3D Rendering to GL Info and move it. * Rename 3D Rendering to GL Info * Moved it in the source tree from src/preferences/3drendering/ to src/tests/kits/opengl/glinfo/ * Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS * Does not show up in DESKBAR_APPLICATIONS like AboutSystem but can be found in the resulting image in /boot/system/apps/
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#
a86d1498 |
|
13-Sep-2009 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Remove obsolete GLInfo, since Artur "aljen" Wyszynski add a far better looking one in src/preferences/opengl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33113 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
16d5c24e |
|
07-Jul-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* merged 32bit-wchar_t branches of buildtools and haiku back into the respective trunk git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
21777858 |
|
12-Nov-2006 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Allowed GLInfo to build for BeOS too. Locking GL context is better, even if it's not mandatory under Be's R5 OpenGL stack. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19259 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
338b8dc3 |
|
29-Oct-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merged changes from branch build_system_redesign at revision 14573. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
05c7db5b |
|
27-Jul-2005 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Imported from Mesa BeOS's GLInfo app for testing purpose. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13837 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
220d04022750f40f8bac8f01fa551211e28d04f2 |
|
31-Jul-2014 |
Oliver Tappe <zooey@hirschkaefer.de> |
Use libstdc++, libsupc++ and libgcc from gcc_syslibs. * Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so from the gcc_syslibs build feature for everything except x86_gcc2. * Use libgcc_s.so from the gcc_syslibs build feature for everything but x86_gcc2 (which still carries libgcc as part of libroot.so). * Drop filtering of libgcc objects for libroot, as that is no longer necessary since we're only using libgcc-as-single-object for libroot with x86_gcc2, where the filtered object file doesn't exist. Should the objects that used to be filtered cause any problems as part of libgcc_s.so, we can always filter them as part of the gcc build. * Use libsupc++.so from the gcc_syslibs build feature for everything but x86_gcc2. * Adjust all Jamfiles accordingly. * Deactivate building of faked libstdc++.so for non-x86-gcc2. For x86_gcc2, we still build libstdc++.so from the sources in the Haiku source tree as part of the Haiku build . * Put gcc_syslibs package onto the image, when needed.
|
#
eb45d168e18352b635255d10895521c6719bf357 |
|
22-Dec-2013 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Remove OpenGL kit, x86 Mesa * Depend on Mesa packages to provide functionality
|
#
b0944c78b074a8110bd98e060415d0e8f38a7f65 |
|
01-Aug-2013 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
More work towards hybrid support * All packaging architecture dependent variables do now have a respective suffix and are set up for each configured packaging architecture, save for the kernel and boot loader variables, which are still only set up for the primary architecture. For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++, and TARGET_LIBSTDC++ are set to the respective values for the primary packaging architecture by default. * Introduce a set of MultiArch* rules to help with building targets for multiple packaging architectures. Generally the respective targets are (additionally) gristed with the packaging architecture. For libraries the additional grist is usually omitted for the primary architecture (e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that Jamfiles for targets built only for the primary architecture don't need to be changed. * Add multi-arch build support for all targets needed for the stage 1 cross devel package as well as for libbe (untested).
|
#
e97e4b74a062e577778a8012673e95290bb18dea |
|
13-Jun-2013 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Update glu and mesa package Also use the new build feature rules.
|
#
da08cea0e323e01ebb7a5a838fae99338ec099d2 |
|
17-Feb-2013 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Remove gcc2 no-warning hacks * Solved in hrev45296 through updated package * Resolves #8882
|
#
6308afb12c8cffbcdec43cd7d9453ec5a0b26fb0 |
|
18-Nov-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GL: Make sure to use GLU headers. * The HEADERS_DEPENDENCY isn't needed for GLU as Mesa is a dependency and requires GLU to build * I actually didn't break the build, we were however using the Mesa GLU headers with the external GLU lib which could be bad
|
#
4ff9f11a00e866d65d180a3dd4f1cba43ba45327 |
|
16-Nov-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
GLUT: Break GLUT out from libGL * It was confirmed that GLUT was *not* in libGL
|
#
70c519731857db9d198c02178fa28a315a7ec092 |
|
13-Apr-2012 |
John Scipione <jscipione@gmail.com> |
Rename 3D Rendering to GL Info and move it. * Rename 3D Rendering to GL Info * Moved it in the source tree from src/preferences/3drendering/ to src/tests/kits/opengl/glinfo/ * Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS * Does not show up in DESKBAR_APPLICATIONS like AboutSystem but can be found in the resulting image in /boot/system/apps/
|
#
a86d1498c730c328fbcb62fd85801dc409cfe3b6 |
|
13-Sep-2009 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Remove obsolete GLInfo, since Artur "aljen" Wyszynski add a far better looking one in src/preferences/opengl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33113 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
16d5c24e533eb14b7b8a99ee9f3ec9ba66335b1e |
|
07-Jul-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* merged 32bit-wchar_t branches of buildtools and haiku back into the respective trunk git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
2177785876d69c80a6f66042eb0cf37b00cd0148 |
|
12-Nov-2006 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Allowed GLInfo to build for BeOS too. Locking GL context is better, even if it's not mandatory under Be's R5 OpenGL stack. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19259 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
338b8dc301721b1f472e8297a898d4eaa2f2ee3a |
|
29-Oct-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merged changes from branch build_system_redesign at revision 14573. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
05c7db5bcf8771598ad40de7cb801c84e640b848 |
|
27-Jul-2005 |
Philippe Houdoin <philippe.houdoin@gmail.com> |
Imported from Mesa BeOS's GLInfo app for testing purpose. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13837 a95241bf-73f2-0310-859d-f6bbb57e9c96
|