History log of /haiku/src/tests/kits/opengl/glinfo/Jamfile
Revision Date Author Comments
# 220d0402 31-Jul-2014 Oliver Tappe <zooey@hirschkaefer.de>

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.


# eb45d168 22-Dec-2013 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Remove OpenGL kit, x86 Mesa

* Depend on Mesa packages to provide functionality


# b0944c78 01-Aug-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

More work towards hybrid support

* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).


# e97e4b74 13-Jun-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

Update glu and mesa package

Also use the new build feature rules.


# da08cea0 17-Feb-2013 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Remove gcc2 no-warning hacks

* Solved in hrev45296 through updated package
* Resolves #8882


# 6308afb1 18-Nov-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Make sure to use GLU headers.

* The HEADERS_DEPENDENCY isn't needed
for GLU as Mesa is a dependency and requires
GLU to build
* I actually didn't break the build,
we were however using the Mesa GLU headers
with the external GLU lib which could be bad


# 4ff9f11a 16-Nov-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

GLUT: Break GLUT out from libGL

* It was confirmed that GLUT was *not* in libGL


# 70c51973 13-Apr-2012 John Scipione <jscipione@gmail.com>

Rename 3D Rendering to GL Info and move it.

* Rename 3D Rendering to GL Info
* Moved it in the source tree from src/preferences/3drendering/
to src/tests/kits/opengl/glinfo/
* Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS
* Does not show up in DESKBAR_APPLICATIONS like AboutSystem
but can be found in the resulting image in /boot/system/apps/


# a86d1498 13-Sep-2009 Philippe Houdoin <philippe.houdoin@gmail.com>

Remove obsolete GLInfo, since Artur "aljen" Wyszynski add a far better looking
one in src/preferences/opengl.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33113 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16d5c24e 07-Jul-2009 Oliver Tappe <zooey@hirschkaefer.de>

* merged 32bit-wchar_t branches of buildtools and haiku back into
the respective trunk

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 21777858 12-Nov-2006 Philippe Houdoin <philippe.houdoin@gmail.com>

Allowed GLInfo to build for BeOS too.
Locking GL context is better, even if it's not mandatory under Be's R5 OpenGL stack.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19259 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc3 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 05c7db5b 27-Jul-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Imported from Mesa BeOS's GLInfo app for testing purpose.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13837 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 220d04022750f40f8bac8f01fa551211e28d04f2 31-Jul-2014 Oliver Tappe <zooey@hirschkaefer.de>

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.


# eb45d168e18352b635255d10895521c6719bf357 22-Dec-2013 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Remove OpenGL kit, x86 Mesa

* Depend on Mesa packages to provide functionality


# b0944c78b074a8110bd98e060415d0e8f38a7f65 01-Aug-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

More work towards hybrid support

* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).


# e97e4b74a062e577778a8012673e95290bb18dea 13-Jun-2013 Ingo Weinhold <ingo_weinhold@gmx.de>

Update glu and mesa package

Also use the new build feature rules.


# da08cea0e323e01ebb7a5a838fae99338ec099d2 17-Feb-2013 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Remove gcc2 no-warning hacks

* Solved in hrev45296 through updated package
* Resolves #8882


# 6308afb12c8cffbcdec43cd7d9453ec5a0b26fb0 18-Nov-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

GL: Make sure to use GLU headers.

* The HEADERS_DEPENDENCY isn't needed
for GLU as Mesa is a dependency and requires
GLU to build
* I actually didn't break the build,
we were however using the Mesa GLU headers
with the external GLU lib which could be bad


# 4ff9f11a00e866d65d180a3dd4f1cba43ba45327 16-Nov-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

GLUT: Break GLUT out from libGL

* It was confirmed that GLUT was *not* in libGL


# 70c519731857db9d198c02178fa28a315a7ec092 13-Apr-2012 John Scipione <jscipione@gmail.com>

Rename 3D Rendering to GL Info and move it.

* Rename 3D Rendering to GL Info
* Moved it in the source tree from src/preferences/3drendering/
to src/tests/kits/opengl/glinfo/
* Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS
* Does not show up in DESKBAR_APPLICATIONS like AboutSystem
but can be found in the resulting image in /boot/system/apps/


# a86d1498c730c328fbcb62fd85801dc409cfe3b6 13-Sep-2009 Philippe Houdoin <philippe.houdoin@gmail.com>

Remove obsolete GLInfo, since Artur "aljen" Wyszynski add a far better looking
one in src/preferences/opengl.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33113 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16d5c24e533eb14b7b8a99ee9f3ec9ba66335b1e 07-Jul-2009 Oliver Tappe <zooey@hirschkaefer.de>

* merged 32bit-wchar_t branches of buildtools and haiku back into
the respective trunk

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2177785876d69c80a6f66042eb0cf37b00cd0148 12-Nov-2006 Philippe Houdoin <philippe.houdoin@gmail.com>

Allowed GLInfo to build for BeOS too.
Locking GL context is better, even if it's not mandatory under Be's R5 OpenGL stack.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19259 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc301721b1f472e8297a898d4eaa2f2ee3a 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 05c7db5bcf8771598ad40de7cb801c84e640b848 27-Jul-2005 Philippe Houdoin <philippe.houdoin@gmail.com>

Imported from Mesa BeOS's GLInfo app for testing purpose.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13837 a95241bf-73f2-0310-859d-f6bbb57e9c96