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4fba3522 |
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11-Apr-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Removed src/kits/tracker/OpenHashTable.h. The shared version in headers/private/shared is newer, though with small interface changes. * Removed the unnecessary Debug.h include in headers/private/shared/ObjectList.h. * Adjusted sources using these headers, mostly by adding missing includes. * Lots of automatic whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30123 a95241bf-73f2-0310-859d-f6bbb57e9c96
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dae439fe |
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27-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Init the ref_count with 1, since the first AddPath() would leave it at 0. A single AddPath()+RemovePath() would therefore leave a not anymore needed path_entry(), while a AddPath()+AddPath()+RemovePath() would remove/delete the path_entry while it was actually still used. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28349 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ab869c3c |
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22-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* The ref_count member should definitely be initialized - thanks Stefano! * This might fix bug #2894. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28277 a95241bf-73f2-0310-859d-f6bbb57e9c96
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23debb05 |
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19-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote InputServerDevice.h header. * Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace. * Moved the DeviceManager functionality into the AddOnManager - this also solves a locking issue, as BInputServerDevice::Control() was called in the context of the DeviceManager before. * The AddOnManager now uses the BPathMonitor to monitor the devices that BInputServerDevices ask for - this greatly simplifies the code. * Got rid of TList.h, and use ObjectList.h instead. * Added PathList class that has a list of paths with reference count, used by DeviceAddOn and the AddOnManager. * DeviceAddOn got an actual implementation that lives in InputServerDevice.cpp. * Added an experimental BInputServerDevice::AddDevices() that could be used instead of recursing over devices manually. It replaces the functionality that was found in the DeviceManager before (this was done implicitely for all monitored devices). * Greatly cleaned up and simplified the AddOnManager. * Also fixed lots of potential errors/leaks when things go wrong. * Removed the extra locker in AddOnManager - its BLooper lock is now used instead. * Replaced PRINT()/PRINTERR() macros in the AddOnManager with TRACE(), and ERROR(), both now use debug_printf(). * Hopefully this fixes the problem that I don't have keyboard under VirtualBox from time to time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28241 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fba3522e02906506b6c713ef5b57d72e9458fef |
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11-Apr-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Removed src/kits/tracker/OpenHashTable.h. The shared version in headers/private/shared is newer, though with small interface changes. * Removed the unnecessary Debug.h include in headers/private/shared/ObjectList.h. * Adjusted sources using these headers, mostly by adding missing includes. * Lots of automatic whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30123 a95241bf-73f2-0310-859d-f6bbb57e9c96
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dae439fe60673bdef9b9ade41fa14b7b3c5f14a0 |
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27-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Init the ref_count with 1, since the first AddPath() would leave it at 0. A single AddPath()+RemovePath() would therefore leave a not anymore needed path_entry(), while a AddPath()+AddPath()+RemovePath() would remove/delete the path_entry while it was actually still used. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28349 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ab869c3c2715870b153e5ac145f08ae549bde9df |
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22-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* The ref_count member should definitely be initialized - thanks Stefano! * This might fix bug #2894. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28277 a95241bf-73f2-0310-859d-f6bbb57e9c96
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23debb05d034dcc04cd6cb0735189609abe8e2d3 |
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19-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote InputServerDevice.h header. * Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace. * Moved the DeviceManager functionality into the AddOnManager - this also solves a locking issue, as BInputServerDevice::Control() was called in the context of the DeviceManager before. * The AddOnManager now uses the BPathMonitor to monitor the devices that BInputServerDevices ask for - this greatly simplifies the code. * Got rid of TList.h, and use ObjectList.h instead. * Added PathList class that has a list of paths with reference count, used by DeviceAddOn and the AddOnManager. * DeviceAddOn got an actual implementation that lives in InputServerDevice.cpp. * Added an experimental BInputServerDevice::AddDevices() that could be used instead of recursing over devices manually. It replaces the functionality that was found in the DeviceManager before (this was done implicitely for all monitored devices). * Greatly cleaned up and simplified the AddOnManager. * Also fixed lots of potential errors/leaks when things go wrong. * Removed the extra locker in AddOnManager - its BLooper lock is now used instead. * Replaced PRINT()/PRINTERR() macros in the AddOnManager with TRACE(), and ERROR(), both now use debug_printf(). * Hopefully this fixes the problem that I don't have keyboard under VirtualBox from time to time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28241 a95241bf-73f2-0310-859d-f6bbb57e9c96
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