History log of /haiku/src/data/keymaps/US-International.keymap
Revision Date Author Comments
# 7eefe785 03-Mar-2024 Oscar Lesta <oscar.lesta@gmail.com>

keymaps: fix empty "right option" key.

Fixes #18833.

Change-Id: I5d46ea11581af48e6fd6f38003a589ca700b07f0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7497
Reviewed-by: nephele nephele <nep-git@packageloss.eu>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>


# 94e47209 21-Feb-2015 nitishjoshi25 <nitishjoshi25051994@gmail.com>

US-International Keymap changed, column 'Cs'

Lowercase letters for letter characters e.g. Caps-Shift-A produces ‘a’,
Caps-Shift-‘Y’ produces ‘y’, etc. Numbers and punctuation shifted so
Caps-Shift-1 produces ‘!’ and Caps-Shift-; produces ‘:’ (colon).

Fixes ticket #11869

Signed-off-by: John Scipione <jscipione@gmail.com>


# 095d0385 05-Nov-2012 Axel Dörfler <axeld@pinc-software.de>

Reverted hrev42962 - there is no right command key in US internatinal.

* This makes the keymap behave as in every other operating system.
* I don't really understand the original purpose of this change. Please
enlighten me (see #4464).


# 3cee15aa 28-Mar-2012 John Scipione <jscipione@gmail.com>

Keymap changes from recent activity. No AltGr yet.

Below is a mostly complete summary of the changes in this commit.

* Set the DeadKeys for the US-International Keymap to use the Option map.
* Rename American keymap to US
* Update the US, US-International, and United-Kingdom keymaps to take
out unneeded spaces in the option layer. Also updated the dead keys
and some other keys on the US-International keyboard to use UTF-8
characters rather than there ASCII equivalents when different.
* Make the Option key fall-through when there is no mapping in the Option
table. Option is for special characters, if none, print the regular one.
This is mostly meant for the US keymap which has an empty option map. But
also so that you don't have to repeat the normal, shift, and caps maps in
the option map needlessly. Although the keymaps are still not empty in
some cases that it could be like numpad keys and space.
* Update the /bin/keymap app to use fputs() instead of printf() when there
is no actual formatting taking place. I've gotten into trouble for doing
this before and it is faster to not process the string unnecessarily.
* Also several 80-char limit style fixes and updated comments.
* In Keymap class Reorder the modifier keys to match the keymap files.
Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect,
they are purely aesthetic.
* Update DumpKeymap() method to use the abbreviated modifier letters so it
will fit in your 80-char wide terminal.
* Tiny style fix in InputServer
* 80-char limit style fix in BWindow and add a comment that the shortcut
gets eaten in the case of Cmd+Q
* Implement IndexForModifier() in KeyboardLayout, although I am not using it.
* Take Caps Lock out of the Modifier keys window because I couldn't get
it to work the way I wanted it to.
* Move key roles to the left column, and the key label on the left. Add column
header labels. Thanks Rimas!
* Add validation and improve marking menu options. Add a 'Disabled' option
to control, option, and command menus to disable the key. Make the key
role text grey if the key roles is disabled. Validation ensures that you
cannot repeat the same key twice in the Modifier keys window since that
won't work. You can't define 2 sets of option keys even if you really want
to. You can disable your control, option, and command keys if you
want, but that is not recommended.
* Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate
it from kUpdateModifier.
* Add shift key to Modifier keys window, use the stop icon instead of the
warning icon to indicate conflicts.
* Allow the Layout system to control the size of the Modifier keys window
again, set the width's of the key role lables to the widest, set the width
of the menu fields to take up the rest of the space minus room for the
conflict views. I didn't like it that the Modifier keys window would change
size based on what options you had selected in the menu fields. Now it
doesn't, but, the layout system still makes it all fit.


# 7c91e8dd 29-Oct-2011 Matt Madia <mattmadia@gmail.com>

Change command/option behaviour to mimic the
American.keymap. This closes ticket #4464.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42962 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3578c56a 10-Nov-2009 Axel Dörfler <axeld@pinc-software.de>

* Moved timezone and keymap source files to the correct place in the repository.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33984 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 94e47209d88ba7ecf555ceae1a09315a33ce0dc2 21-Feb-2015 nitishjoshi25 <nitishjoshi25051994@gmail.com>

US-International Keymap changed, column 'Cs'

Lowercase letters for letter characters e.g. Caps-Shift-A produces ‘a’,
Caps-Shift-‘Y’ produces ‘y’, etc. Numbers and punctuation shifted so
Caps-Shift-1 produces ‘!’ and Caps-Shift-; produces ‘:’ (colon).

Fixes ticket #11869

Signed-off-by: John Scipione <jscipione@gmail.com>


# 095d0385780b041d07d427390be095b48ef7575c 05-Nov-2012 Axel Dörfler <axeld@pinc-software.de>

Reverted hrev42962 - there is no right command key in US internatinal.

* This makes the keymap behave as in every other operating system.
* I don't really understand the original purpose of this change. Please
enlighten me (see #4464).


# 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 28-Mar-2012 John Scipione <jscipione@gmail.com>

Keymap changes from recent activity. No AltGr yet.

Below is a mostly complete summary of the changes in this commit.

* Set the DeadKeys for the US-International Keymap to use the Option map.
* Rename American keymap to US
* Update the US, US-International, and United-Kingdom keymaps to take
out unneeded spaces in the option layer. Also updated the dead keys
and some other keys on the US-International keyboard to use UTF-8
characters rather than there ASCII equivalents when different.
* Make the Option key fall-through when there is no mapping in the Option
table. Option is for special characters, if none, print the regular one.
This is mostly meant for the US keymap which has an empty option map. But
also so that you don't have to repeat the normal, shift, and caps maps in
the option map needlessly. Although the keymaps are still not empty in
some cases that it could be like numpad keys and space.
* Update the /bin/keymap app to use fputs() instead of printf() when there
is no actual formatting taking place. I've gotten into trouble for doing
this before and it is faster to not process the string unnecessarily.
* Also several 80-char limit style fixes and updated comments.
* In Keymap class Reorder the modifier keys to match the keymap files.
Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect,
they are purely aesthetic.
* Update DumpKeymap() method to use the abbreviated modifier letters so it
will fit in your 80-char wide terminal.
* Tiny style fix in InputServer
* 80-char limit style fix in BWindow and add a comment that the shortcut
gets eaten in the case of Cmd+Q
* Implement IndexForModifier() in KeyboardLayout, although I am not using it.
* Take Caps Lock out of the Modifier keys window because I couldn't get
it to work the way I wanted it to.
* Move key roles to the left column, and the key label on the left. Add column
header labels. Thanks Rimas!
* Add validation and improve marking menu options. Add a 'Disabled' option
to control, option, and command menus to disable the key. Make the key
role text grey if the key roles is disabled. Validation ensures that you
cannot repeat the same key twice in the Modifier keys window since that
won't work. You can't define 2 sets of option keys even if you really want
to. You can disable your control, option, and command keys if you
want, but that is not recommended.
* Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate
it from kUpdateModifier.
* Add shift key to Modifier keys window, use the stop icon instead of the
warning icon to indicate conflicts.
* Allow the Layout system to control the size of the Modifier keys window
again, set the width's of the key role lables to the widest, set the width
of the menu fields to take up the rest of the space minus room for the
conflict views. I didn't like it that the Modifier keys window would change
size based on what options you had selected in the menu fields. Now it
doesn't, but, the layout system still makes it all fit.


# 7c91e8ddab19225f5b52d1bfffbccfca18da9d70 29-Oct-2011 Matt Madia <mattmadia@gmail.com>

Change command/option behaviour to mimic the
American.keymap. This closes ticket #4464.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42962 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3578c56a15462ee2a68e8c102a27f7f2d4b94650 10-Nov-2009 Axel Dörfler <axeld@pinc-software.de>

* Moved timezone and keymap source files to the correct place in the repository.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33984 a95241bf-73f2-0310-859d-f6bbb57e9c96