#
4f97a431 |
|
07-Apr-2023 |
John Scipione <jscipione@gmail.com> |
Deskbar: Make Vulcan Death Grip work in mini-mode Refactor so that ExpandoMenuBar and TeamMenu both call the menu item TeamMenuItem::HandleMouseDown() method to do the actual work and then send a message to cleanup. Fixes #17761 Change-Id: I0e13e5fc6c90236936120ff0dda1246123576d37 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6311 Reviewed-by: waddlesplash <waddlesplash@gmail.com> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
|
#
15eb397e |
|
19-Jul-2018 |
John Scipione <jscipione@gmail.com> |
Deskbar: Adjust team menu items with font size. The Deskbar team menu should look the same at 12pt but much better at larger (and smaller) font sizes. Determine team menu item height in TBarView instead of TTeamMenuItem::GetContentSize() because it is needed earlier in the process, and also call method in GetContentSize(). The clock is centered horizontally in the first replicant row and the width can grow to push the replicant icons better at larger font sizes. The replicant tray and clock go to the bottom in horizontal bottom mode and go to the top in horizontal top mode for Fitt's Law convinience and go in the center of the first row in vertical mode. Grow horizontal team item widths with font size, and shrink them down to 1/2 of full width to fit more, or 1/2 padding for icon-only. In horizontal mode the menu item size increases so that you can fit approximate the same amount of label text based on icon and font size. hit the width limit the items shrink and the label gets truncated (like before.) Scale team menu with font size. Reduce to half width for hide labels. Change-Id: I93ecc8acded274b994728e7247768455862e31c5 Reviewed-on: https://review.haiku-os.org/c/haiku/+/345 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
|
#
c38afcd6 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Remove Name() and fName, replace with Label() ... from TeamMenuItem and WindowMenuItem. It was confusing having Name(), Label(), and TruncatedLabel(). Name() == Label() because Label() never changes, the displayed Label stored in TruncatedLabel() in both TeamWindowItem and WindowMenuItem (remember they both inherit from TruncatableMenuItem so they get that for free). So Name() was redundant, by getting rid of it there is just Label() and TruncatedLabel() which is all we need!
|
#
e9982f68 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Rename _InitData() to just _Init() in TeamMenuItem. For consistency.
|
#
5af340ef |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: fixup Deskbar: Truncate menu item labels refactor c9363f78d67001545182ce032918648ccb3d6e16
|
#
2c332342 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: ExpandoMenuBar & TeamMenuItem no longer friends
|
#
6b65d934 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: some more style fixes, reorg methods
|
#
c9363f78 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Truncate menu item labels refactor * Create a new TTruncatableMenuItem class to store the truncated string and share the label truncation code between TTeamMenuItem and TWindowMenuItem. In the future more shared code may be added to this class, if so, the class name may change. * The TTeamMenuItem and TWindowMenuItem classes inherit from TTruncatableMenuItem, which inherits from BMenuItem. * Make sure to truncate the label before drawing it in all cases. * Some other related refactoring. Fixes #9507
|
#
5e625ead |
|
12-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Label truncation code refactor & cleanup * Increase kVPad to 2.0f in ExpandoMenuBar matching the constant in WindowMenuItem * Also replace a hardcoded instance of 4.0f with kVPad * 2 * Remove TTeamMenuItem::DrawContentLabel(), move code to DrawContent() * Cleanup label truncation code in TTeamMenuItem, still needs work. * Rename WindowMenuItem::FullTitle() to Name() matching TeamMenuItem * Move the code to set all label related variables in SetLabel() in TeamMenuItem * Change WindowMenuItem::SetRequireUpdate() to take a bool parameter * Make WindowMenuItem::Initialize() private and rename it to _Init() * Rename WindowMenuItem::ExpandedItem() to SetExpanded() * Truncate WindowMenuItem label like we are doing TeamMenuItem * Rename all WindowMenuItem::Title* methods and variables to Label*
|
#
c9d2a320 |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: TTeamMenuItem changes * Add Icon() and SetIcon() methods. * Remove HasLabel() and SetHasLabel() methods, ExpandoMenuBar now gets this information from the settings file directly, rather than storing and syncing this information with the TTeamMenuItem class. * Move SetOverrideWidth(), SetOverrideHeight(), and SetArrowDirection() implementations to header.
|
#
18bcf77a |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: Don’t save fHasLabel and fVertical in the TTeamMenuItem, get it from the parent or settings instead.
|
#
9f339a00 |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: Style fixes only
|
#
1dccb7aa |
|
07-Apr-2013 |
John Scipione <jscipione@gmail.com> |
Don't call DrawExpanderArrow() directly, set a variable and Invalidate()
|
#
5b0fd10d |
|
07-Apr-2013 |
John Scipione <jscipione@gmail.com> |
Animate the expander arrow On MouseDown draw a diagonal arrow, on MouseUp complete the animation and expand. If you hold down the button it will stay diagonal until you MouseUp and either return to normal or animate and expand if over the arrow. Reformatted ExpandoMenuBar.h and TeamMenuItem.h Renamed fLastClickItem to fLastClickedItem Added a DrawExpanderArrow() method Renamed private InitData() method to _InitData() and moved it to the bottom
|
#
dc05c262 |
|
02-May-2012 |
John Scipione <jscipione@gmail.com> |
Refactor Tooltip's in Deskbar. Only update the tooltip if the mouse goes over a new menu item making sure to exit if the item is NULL, there is a visible label, or it is the same item. If the mouse moves outside the view reset the last item to NULL. * Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel() to make it clear what these methods are setting a getting and setting a bool and not doing the actual work for drawing the label.
|
#
1cd61330 |
|
02-May-2012 |
John Scipione <jscipione@gmail.com> |
Style fixes including reordering #include's in Deskbar * Reorder includes according to the Style Guide. * Whitespace changes, mostly making sure there are 2 newlines between things and making sure there is 1 newline at the end of each file. * Make end of header files all in the style of #endif\t/* _HEADER_GAURD_H_ */ * The one change that is not purely style is to #include <Path.h> in DeskbarUtils.h instead of DeskbarUtils.cpp because it is used to define entry_ref for the AddRefsToDeskbarMenu() prototype.
|
#
1f0c9f18 |
|
23-Apr-2012 |
John Scipione <jscipione@gmail.com> |
Set a tooltip with the application name if hidden. If Deskbar is set to hide application names show the application name as a tooltip when you hover your mouse over the item. * Style fixes. * Save CountItems() into a variable outside the loop so that it only gets called once (micro-optimization/best-practice). * Convert a for loop to a while loop that wasn't really being used used as a for loop anyway, the variables are declared and used outside the loop.
|
#
2ce9bab8 |
|
27-Jun-2011 |
John Scipione <jscipione@gmail.com> |
Fisher Price Deskbar icon support Implements the feature described in #7132 Also fixes #2387 (menu items too big in horizontal mode when font size > 12) Adds a slider to Deskbar preferences which allows you to resize your Deskbar team icons from 16x16 to 96x96. The default is 16x16. This works both in vertical and horizontal mode. In vertical mode when icon sizes are greater than 32x32 the label moves underneath the icon where there is more room. In horizontal mode the width of the menu item increases to make room for the icon while keeping room for the label the same. As many applications are added the labels are truncated as usual. This patch also adds a checkbox to the Deskbar preferences to hide application names to make more room for icons if you wish. It doesn't make a lot of sense at 16x16 but does >32x32. If the kResizeTeamIcons message gets dropped, don't resize to current value, just do nothing. This fixes a bug where sometimes the slider wouldn't trigger a resize. Fix a spelling error in a comment. Take out a redundant paren pair.
|
#
1687edd0 |
|
06-Mar-2011 |
Fredrik Holmqvist <fredrik.holmqvist@gmail.com> |
Final set of style cleanup patches by John Scipione as part of #7052. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40849 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
71bd3ba5 |
|
30-Sep-2009 |
Jonas Sundström <jonas@kirilla.com> |
Removing ifdefs and code for non-Haiku build targets. Partial clean-up. Enforcing the 80-char limit, renaming constants, newline at end of file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33377 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
290c9039 |
|
29-Sep-2009 |
Jonas Sundström <jonas@kirilla.com> |
Partial clean-up. Asterisks and k-prefix constants. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33366 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
249a4a18 |
|
13-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
zooey + stippi: Reimplemented the drag message over the team entries dragging. The previous implementation used the menu bar tracking by faking a B_MOUSE_DOWN event. The problem was that in Haiku menus are always sticky and therefor the tracking thread was not exited when the user released the mouse (which was supposed to trigger the drop event in the Deskbar). The new implementation follows the drag in the asynchronous mouse hooks and uses it's own selection state in TTeamMenuItem to highlight the eventual drop targets. Fixes #2771. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28063 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
41281cf3 |
|
22-May-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added Tracker and Deskbar from OpenTracker-current to the repository. They both build fine. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12773 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
c38afcd62ca869cd169ed52fa171db35352bbd00 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Remove Name() and fName, replace with Label() ... from TeamMenuItem and WindowMenuItem. It was confusing having Name(), Label(), and TruncatedLabel(). Name() == Label() because Label() never changes, the displayed Label stored in TruncatedLabel() in both TeamWindowItem and WindowMenuItem (remember they both inherit from TruncatableMenuItem so they get that for free). So Name() was redundant, by getting rid of it there is just Label() and TruncatedLabel() which is all we need!
|
#
e9982f68286dd6935fed4c9f3e8f5d01c91d7cff |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Rename _InitData() to just _Init() in TeamMenuItem. For consistency.
|
#
5af340efdf27df342a8a00b1d3d12d0f58a6640d |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: fixup Deskbar: Truncate menu item labels refactor c9363f78d67001545182ce032918648ccb3d6e16
|
#
2c332342b881351559bf7d865031c56fb8304f39 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: ExpandoMenuBar & TeamMenuItem no longer friends
|
#
6b65d934dfcf372c2c527a6cc4c2d3536754834f |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: some more style fixes, reorg methods
|
#
c9363f78d67001545182ce032918648ccb3d6e16 |
|
19-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Truncate menu item labels refactor * Create a new TTruncatableMenuItem class to store the truncated string and share the label truncation code between TTeamMenuItem and TWindowMenuItem. In the future more shared code may be added to this class, if so, the class name may change. * The TTeamMenuItem and TWindowMenuItem classes inherit from TTruncatableMenuItem, which inherits from BMenuItem. * Make sure to truncate the label before drawing it in all cases. * Some other related refactoring. Fixes #9507
|
#
5e625ead65c3e04f9246a0b47ba24cea15e75428 |
|
12-Feb-2015 |
John Scipione <jscipione@gmail.com> |
Deskbar: Label truncation code refactor & cleanup * Increase kVPad to 2.0f in ExpandoMenuBar matching the constant in WindowMenuItem * Also replace a hardcoded instance of 4.0f with kVPad * 2 * Remove TTeamMenuItem::DrawContentLabel(), move code to DrawContent() * Cleanup label truncation code in TTeamMenuItem, still needs work. * Rename WindowMenuItem::FullTitle() to Name() matching TeamMenuItem * Move the code to set all label related variables in SetLabel() in TeamMenuItem * Change WindowMenuItem::SetRequireUpdate() to take a bool parameter * Make WindowMenuItem::Initialize() private and rename it to _Init() * Rename WindowMenuItem::ExpandedItem() to SetExpanded() * Truncate WindowMenuItem label like we are doing TeamMenuItem * Rename all WindowMenuItem::Title* methods and variables to Label*
|
#
c9d2a320a332f0a218d9da0a60f1782b63f97585 |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: TTeamMenuItem changes * Add Icon() and SetIcon() methods. * Remove HasLabel() and SetHasLabel() methods, ExpandoMenuBar now gets this information from the settings file directly, rather than storing and syncing this information with the TTeamMenuItem class. * Move SetOverrideWidth(), SetOverrideHeight(), and SetArrowDirection() implementations to header.
|
#
18bcf77ab08a66f3820fa608a124b199742a0070 |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: Don’t save fHasLabel and fVertical in the TTeamMenuItem, get it from the parent or settings instead.
|
#
9f339a005bd0f5ffd8d6f49ae26cc498417e36fa |
|
06-Jan-2014 |
John Scipione <jscipione@gmail.com> |
Deskbar: Style fixes only
|
#
1dccb7aaaf95547c40b23225da0d9bde9e8d9a49 |
|
07-Apr-2013 |
John Scipione <jscipione@gmail.com> |
Don't call DrawExpanderArrow() directly, set a variable and Invalidate()
|
#
5b0fd10d23d2c57ab32c256784daafa2b97860fa |
|
07-Apr-2013 |
John Scipione <jscipione@gmail.com> |
Animate the expander arrow On MouseDown draw a diagonal arrow, on MouseUp complete the animation and expand. If you hold down the button it will stay diagonal until you MouseUp and either return to normal or animate and expand if over the arrow. Reformatted ExpandoMenuBar.h and TeamMenuItem.h Renamed fLastClickItem to fLastClickedItem Added a DrawExpanderArrow() method Renamed private InitData() method to _InitData() and moved it to the bottom
|
#
dc05c262acae19bcefcad3f17479c5054cf0a938 |
|
02-May-2012 |
John Scipione <jscipione@gmail.com> |
Refactor Tooltip's in Deskbar. Only update the tooltip if the mouse goes over a new menu item making sure to exit if the item is NULL, there is a visible label, or it is the same item. If the mouse moves outside the view reset the last item to NULL. * Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel() to make it clear what these methods are setting a getting and setting a bool and not doing the actual work for drawing the label.
|
#
1cd61330ecd8257551d58f204332d00145c855ec |
|
02-May-2012 |
John Scipione <jscipione@gmail.com> |
Style fixes including reordering #include's in Deskbar * Reorder includes according to the Style Guide. * Whitespace changes, mostly making sure there are 2 newlines between things and making sure there is 1 newline at the end of each file. * Make end of header files all in the style of #endif\t/* _HEADER_GAURD_H_ */ * The one change that is not purely style is to #include <Path.h> in DeskbarUtils.h instead of DeskbarUtils.cpp because it is used to define entry_ref for the AddRefsToDeskbarMenu() prototype.
|
#
1f0c9f183e3bd12f6056ca2251438ffada696d58 |
|
23-Apr-2012 |
John Scipione <jscipione@gmail.com> |
Set a tooltip with the application name if hidden. If Deskbar is set to hide application names show the application name as a tooltip when you hover your mouse over the item. * Style fixes. * Save CountItems() into a variable outside the loop so that it only gets called once (micro-optimization/best-practice). * Convert a for loop to a while loop that wasn't really being used used as a for loop anyway, the variables are declared and used outside the loop.
|
#
2ce9bab873e024bb515a95faf384df62b88bbb8c |
|
27-Jun-2011 |
John Scipione <jscipione@gmail.com> |
Fisher Price Deskbar icon support Implements the feature described in #7132 Also fixes #2387 (menu items too big in horizontal mode when font size > 12) Adds a slider to Deskbar preferences which allows you to resize your Deskbar team icons from 16x16 to 96x96. The default is 16x16. This works both in vertical and horizontal mode. In vertical mode when icon sizes are greater than 32x32 the label moves underneath the icon where there is more room. In horizontal mode the width of the menu item increases to make room for the icon while keeping room for the label the same. As many applications are added the labels are truncated as usual. This patch also adds a checkbox to the Deskbar preferences to hide application names to make more room for icons if you wish. It doesn't make a lot of sense at 16x16 but does >32x32. If the kResizeTeamIcons message gets dropped, don't resize to current value, just do nothing. This fixes a bug where sometimes the slider wouldn't trigger a resize. Fix a spelling error in a comment. Take out a redundant paren pair.
|
#
1687edd0fde594cd6f7c88f58a264c4787b4327d |
|
06-Mar-2011 |
Fredrik Holmqvist <fredrik.holmqvist@gmail.com> |
Final set of style cleanup patches by John Scipione as part of #7052. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40849 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
71bd3ba59c06b130115c3ddd44457d8f9dd78997 |
|
30-Sep-2009 |
Jonas Sundström <jonas@kirilla.com> |
Removing ifdefs and code for non-Haiku build targets. Partial clean-up. Enforcing the 80-char limit, renaming constants, newline at end of file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33377 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
290c903985a449fa86c501366b6fcddf7f55b46a |
|
29-Sep-2009 |
Jonas Sundström <jonas@kirilla.com> |
Partial clean-up. Asterisks and k-prefix constants. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33366 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
249a4a187ee9e9e24aa41146e071ad1c01e27283 |
|
13-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
zooey + stippi: Reimplemented the drag message over the team entries dragging. The previous implementation used the menu bar tracking by faking a B_MOUSE_DOWN event. The problem was that in Haiku menus are always sticky and therefor the tracking thread was not exited when the user released the mouse (which was supposed to trigger the drop event in the Deskbar). The new implementation follows the drag in the asynchronous mouse hooks and uses it's own selection state in TTeamMenuItem to highlight the eventual drop targets. Fixes #2771. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28063 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
41281cf362916855e6eb9ad1d728d919863a1e81 |
|
22-May-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added Tracker and Deskbar from OpenTracker-current to the repository. They both build fine. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12773 a95241bf-73f2-0310-859d-f6bbb57e9c96
|