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6b308faf |
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19-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9777. - Introduce class BreakpointProxy which acts as a container for either a breakpoint or a watchpoint. BreakpointsTableModel now stores a single list of these rather than separate Breakpoint/Watchpoint lists. - Switch BreakpointListView to allow multiple selection mode, and consequently change selection/listener interfaces to use a list of BreakpointProxy objects. Adjust implementors accordingly. - Rework breakpoint list columns to better mesh with a unified display of breakpoint and watchpoint information. - Add an input filter to handle removing breakpoints when the delete key is pressed.
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12c53499 |
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07-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
More UI support for watchpointgs. - BreakpointTableModel now encapsulates both breakpoints and watchpoints. - Extended BreakpointView and TeamWindow to handle enable/disable/removing watchpoints as well.
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11102e38 |
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19-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Reworked GUI settings storage. - Simplified things so each window simply records all its settings into a BMessage, which is what ultimately goes into the actual UI settings. - Added settings storage/retrieval to the various sub views of the team window. This means that the column widths/positioning on all views hosting a column list view are now also preserved and restored.
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e3a631c0 |
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15-Oct-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Introduced interface UserInterface, which abstracts the user interface code. * Added implementation GraphicalUserInterface for the current GUI. TeamDebugger does no longer know about TeamWindow. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33594 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
6b308faf1ec990dd5bee3c870f6d654fd52a914f |
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19-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9777. - Introduce class BreakpointProxy which acts as a container for either a breakpoint or a watchpoint. BreakpointsTableModel now stores a single list of these rather than separate Breakpoint/Watchpoint lists. - Switch BreakpointListView to allow multiple selection mode, and consequently change selection/listener interfaces to use a list of BreakpointProxy objects. Adjust implementors accordingly. - Rework breakpoint list columns to better mesh with a unified display of breakpoint and watchpoint information. - Add an input filter to handle removing breakpoints when the delete key is pressed.
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12c53499e76d8d0e63a94eb738bbe13f387cb0dd |
|
07-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
More UI support for watchpointgs. - BreakpointTableModel now encapsulates both breakpoints and watchpoints. - Extended BreakpointView and TeamWindow to handle enable/disable/removing watchpoints as well.
|
#
11102e3848bcd78ce9a90478ad6992f966fae5c6 |
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19-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Reworked GUI settings storage. - Simplified things so each window simply records all its settings into a BMessage, which is what ultimately goes into the actual UI settings. - Added settings storage/retrieval to the various sub views of the team window. This means that the column widths/positioning on all views hosting a column list view are now also preserved and restored.
|
#
e3a631c0b48d904a9502dabb157639539484da53 |
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15-Oct-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Introduced interface UserInterface, which abstracts the user interface code. * Added implementation GraphicalUserInterface for the current GUI. TeamDebugger does no longer know about TeamWindow. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33594 a95241bf-73f2-0310-859d-f6bbb57e9c96
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