History log of /haiku/src/add-ons/media/media-add-ons/videowindow/Jamfile
Revision Date Author Comments
# dff211d8 30-Oct-2014 Adrien Destugues <pulkomandy@gmail.com>

Build media add-ons for secondary arch.

Fixes #10049.


# 220d0402 31-Jul-2014 Oliver Tappe <zooey@hirschkaefer.de>

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.


# 16d5c24e 07-Jul-2009 Oliver Tappe <zooey@hirschkaefer.de>

* merged 32bit-wchar_t branches of buildtools and haiku back into
the respective trunk

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 72ac59d1 06-Mar-2008 Maurice Kalinowski <mauricek@nowhere.fake>

- Compile fix/Added missing files
- Implemented missing functionality
- Added debug.h from other media addons for nicer debug.
- Instead of using the MediaNode inside the View, the node should control the view and the window in the case it is instantiated from an addon.
- During the connection process the VideoNode tried to allocate overlay buffers. This can fail for multiple reasons like there is already someone using overlay or it is not supported at all due to driver limitations. In that case try to get non overlay buffers. If this fails, the Connect() can still return an error.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24273 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dff211d8a6c9dfdadab4da366c327afeea03c56e 30-Oct-2014 Adrien Destugues <pulkomandy@gmail.com>

Build media add-ons for secondary arch.

Fixes #10049.


# 220d04022750f40f8bac8f01fa551211e28d04f2 31-Jul-2014 Oliver Tappe <zooey@hirschkaefer.de>

Use libstdc++, libsupc++ and libgcc from gcc_syslibs.

* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.


# 16d5c24e533eb14b7b8a99ee9f3ec9ba66335b1e 07-Jul-2009 Oliver Tappe <zooey@hirschkaefer.de>

* merged 32bit-wchar_t branches of buildtools and haiku back into
the respective trunk

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31443 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 72ac59d172768aff9504550e1e17521ff9016288 06-Mar-2008 Maurice Kalinowski <mauricek@nowhere.fake>

- Compile fix/Added missing files
- Implemented missing functionality
- Added debug.h from other media addons for nicer debug.
- Instead of using the MediaNode inside the View, the node should control the view and the window in the case it is instantiated from an addon.
- During the connection process the VideoNode tried to allocate overlay buffers. This can fail for multiple reasons like there is already someone using overlay or it is not supported at all due to driver limitations. In that case try to get non overlay buffers. If this fails, the Connect() can still return an error.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24273 a95241bf-73f2-0310-859d-f6bbb57e9c96