History log of /haiku/src/add-ons/accelerants/skeleton/engine/agp.c
Revision Date Author Comments
# fd902693 08-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed nvidia specific AGP programming. Skeleton driver should now be functional (running it here ;-). MTR-WC and AGP are up, giving you fastest possible framebuffer access. setup a VESA file for the mode you are going to work in; startup failsafe videomode, set this same mode for ALL workspaces. add cardID recognition in kerneldriver and accelerant, make sure mapping is doing the correct area, and reboot with driver. Have fun :)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9864 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bf1feef8 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed more nvidia refs


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9796 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9d063f00 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed a lot of references to nVidia


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9791 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 886dbf81 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

driver now at least compiles


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9786 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68353368 03-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

initial import of skeleton graphics accelerant (not yet working/stripped)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9783 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fd9026936fa7b68ead2e603f5bfcaf3501bee3e5 08-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed nvidia specific AGP programming. Skeleton driver should now be functional (running it here ;-). MTR-WC and AGP are up, giving you fastest possible framebuffer access. setup a VESA file for the mode you are going to work in; startup failsafe videomode, set this same mode for ALL workspaces. add cardID recognition in kerneldriver and accelerant, make sure mapping is doing the correct area, and reboot with driver. Have fun :)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9864 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bf1feef864e39a6776c4f85ac0f93c13a8921cc4 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed more nvidia refs


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9796 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9d063f00a525a89cea1e915e0c2bfb9879e20f03 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

removed a lot of references to nVidia


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9791 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 886dbf812e484824d4ea185989639457b18e28f2 04-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

driver now at least compiles


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9786 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6835336864a9a191c4de8a1b498a54ebb71264e6 03-Nov-2004 Rudolf Cornelissen <rudolf.cornelissen@gmail.com>

initial import of skeleton graphics accelerant (not yet working/stripped)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9783 a95241bf-73f2-0310-859d-f6bbb57e9c96