#
57c5b09e |
|
05-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Use be_control_look != NULL everywhere in the Interface Kit. Should not be a functional change. It is not in the Haiku Coding Guidelines but I feel like 'if (object != NULL)' is generally preferred to 'if (object)', plus in this case of be_control_look that is the more common style.
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#
846cb932 |
|
12-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Fix my strlcpy() adventure with a much simpler version of the code that should also perform better for the usual case of inserting one char at a time. Using strpbrk() on non-terminated strings was probably also not too healthy. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36187 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a68045b3 |
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12-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
strlcpy() takes buffer size and will copy buffer size - 1 chars at max and then use the remaining byte to terminate the buffer. Thanks for the heads up! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36185 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
954af586 |
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11-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Bug found by mmlr, since the "inText" is not terminated, strcpy could overwrite a random amount of memory of the allocated "buffer". If it were terminated, it would overwrite one byte, since it will also terminate the destination buffer, which didn't contain the necessary room. Use strlcpy() instead and provide enough room. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36172 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
82d9f508 |
|
08-Apr-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Some BTextView fixes, most importantly the annoying up/down ping pong when triggering auto-scrolling in BTextControls... * _BTextInput_::MinSize() added 1 to the line height, but when aligning the text rect, at least one pixel is added at the top and bottom, which makes for at least two extra pixels. * BTextView::_PerformAutoScrolling() had some code which was supposed to prevent from out-of-bounds scrolling, but the bottom maximum coordinate was not correctly calculated. This and the above item led to the ping-pong effect. * Additionally, I prevented scrolling vertically for one-line text views completely. * On mouse-up, reset the cursor. It may have to be the I-Beam cursor again, for example after de-selecting. * While mouse tracking the selection, always use the I-Beam cursor. * Also when mouse tracking, do not use the minimum/maximum text offset when the mouse is above/below the text rect. Do this only when it's also outside on left/right sides. This is less irritating and works like on other platforms. It means the first/last line can still be selected, without having to constrain the mouse to the inside of the text view. * When calculating the selection region, don't make the bottom one pixel too far up. Lines which contain glyphs that extend below the base-line have one more pixel below the glyphs that is inverted now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30046 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
2f86ba45 |
|
15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
349c911e |
|
16-Sep-2008 |
Stephan Aßmus <superstippi@gmx.de> |
* Implemented a lot of layout related methods and resolved a few TODOs by doing a lot of these things the same way as BMenuField are already doing. Perhaps a private helper class could be refactored from these two controls to avoid duplicating a lot of this code, although there are a few subtle differences here and there. These changes make a BTextControl behave properly in the layout management frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem() are _not_ used to layout the BTextControl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27584 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
991c062f |
|
24-Apr-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the archive version of BTextControl::_InitData() more resistant against a broken archive - it will now create a new _BTextInput_ child, if it couldn't find one. This fixes #2086. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25123 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
46ea5b1e |
|
25-Feb-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Further improvements to auto scrolling and text rect + container view resizing: * Renaming things in Tracker list mode no longer magically grows the text view. * ScrollToOffset() is not supposed to depend on the existence of any scroll bars, in R5 text views simply scroll to where they need to. This fixes renaming things in Tracker when hitting the window bounds (text widget stops growing and starts to autoscroll) and also the Text tool in WonderBrush. * _ScrollToOffset() is therefor no longer needed. * The insets of the text rect are not so interesting as the original width. In auto resizing mode, the original width is important when there is no container view. In this setup, the text rect auto resizing is mainly needed for auto scrolling, but it should never shrink below the original size. * Further improved auto scrolling for right aligned and center aligned text views, it works like R5 now. Also take the line height into account when checking for the bounds bottom. Removed extra spacing for vertical scrolling. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24130 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
b8872c02 |
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24-Feb-2008 |
Stephan Aßmus <superstippi@gmx.de> |
BTextControl: * Placed _BTextInput_ into BPrivate namespace. * Made _BTextInput_::AlignTextRect() smarter, it centers the line vertically, for the case that the BTextControl has a larger label font. Improved insets for asthetics. * Used _BTextInput_::AlignTextRect() consistently in BTextControl, no more custom calls to SetTextRect(). Account for minimum vertical inset of 2 pixels in GetPreferredSize(). * Consistendly select all text when gaining focus in _BTextInput_. * Override MouseDown() in case the control did not have focus before, or else BTextView::MouseDown() will deselct the text again and place the cursor. (in line with BeOS behavior) * Removed unused fBool member from _BTextInput_ and other cleanup. BTextView: * Reimplemented BTextView::_AutoResize() so that it works well with BTextControl and autoscrolling when the alignment is not B_ALIGN_LEFT. I needed two new members for this, fLeftInset and fRightInset which are the original insets from the fTextRects. It might currently be broken for renaming things in Tracker, I will have to check. _AutoResize() no longer messes up the fTextRect insets. * Fixed stray carrets sometimes being left over, mostly when auto scrolling, but I observed them in other cases as well. * Prevent negative scrolling offsets when autoscrolling. Fixes weird scrolling offsets when navigating to the left. * Reset scrolling to B_ORIGIN when SetText() is called. Fixes for example starting to type in the middle of the control in Vision when entering new text and autoscrolling was triggered before. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24101 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
f2476bcc |
|
04-Oct-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Patch by Rene Gollent: TextViews now can scroll even if they aren't attached to a BScrollView. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22432 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a431f44b |
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31-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* make the text view layouting more robust, draw the frame around the text view, ignore the divider for this (application code could layout the textview itself, and fDivider might not be maintained) * change Draw() and TextInput::MakeFocus() accordingly this fixes the weird placement of text controls in Beam git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
fab61b62 |
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18-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved TextInput.h to src/kits/interface as it's only used there. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
2c5ab65d |
|
21-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* fPreviousText can be NULL for views that don't have focus (ie. by using SetEventMask()). * Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15059 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
437fc0be |
|
14-Nov-2005 |
Stephan Aßmus <superstippi@gmx.de> |
invalidate the parent where the blue focus indication actually belongs, completes Axels recent changes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14931 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
105644bf |
|
12-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the text rect of the inner text view is now the same size as its bounds; that's simplifies resizing and moving a lot (it's now working correctly). * the inner text view is now only navigable if the text control should have been navigable. * default text view inset is now (3, 3) - but this might be adapted by the total size of the control. * the height of the control now takes the label into account - it may differ from the height of the text line. * instead of computing the size again, the BTextControl constructor now just uses its GetPreferredSize(). * the label position now depends on the position of the text view. * the inner text view is now centered vertically inside the BTextControl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14865 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
ad6b4804 |
|
16-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12689 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
6d8d6cad |
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15-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
Work in progress to improve BTextView and BTextControl. I don't know what _BTextInput_::AlignTextRect() was thought to do. Some of the fixes are Haiku specific and we need to make sure that we don't need them later on (flushing drawing commands). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12685 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
99a5b57a |
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18-Oct-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Style and license fixes, added Marc Flerackers to the authors list. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9392 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
adf43596 |
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19-Jun-2003 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Added missing includes. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3580 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
9cb2dbe2 |
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16-Jun-2003 |
Marc Flerackers <mflerackers@nowhere.fake> |
Fixes git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3536 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
52a38012 |
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08-Jul-2002 |
ejakowatz <ejakowatz@nowhere.fake> |
It is accomplished ... git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
57c5b09e1a3d0f36f94cbab11c96842d782b8eaf |
|
05-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Use be_control_look != NULL everywhere in the Interface Kit. Should not be a functional change. It is not in the Haiku Coding Guidelines but I feel like 'if (object != NULL)' is generally preferred to 'if (object)', plus in this case of be_control_look that is the more common style.
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#
846cb93278fc9f1ed8c34b4b8fa954cb82614f46 |
|
12-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Fix my strlcpy() adventure with a much simpler version of the code that should also perform better for the usual case of inserting one char at a time. Using strpbrk() on non-terminated strings was probably also not too healthy. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36187 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a68045b3675b435a40b1cf1122bb1ed6638ca5ef |
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12-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
strlcpy() takes buffer size and will copy buffer size - 1 chars at max and then use the remaining byte to terminate the buffer. Thanks for the heads up! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36185 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
954af58694a58f74c861e276ca8b76b0836ac4f4 |
|
11-Apr-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Bug found by mmlr, since the "inText" is not terminated, strcpy could overwrite a random amount of memory of the allocated "buffer". If it were terminated, it would overwrite one byte, since it will also terminate the destination buffer, which didn't contain the necessary room. Use strlcpy() instead and provide enough room. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36172 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
82d9f508418d3d622861afc797967daf4f986267 |
|
08-Apr-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Some BTextView fixes, most importantly the annoying up/down ping pong when triggering auto-scrolling in BTextControls... * _BTextInput_::MinSize() added 1 to the line height, but when aligning the text rect, at least one pixel is added at the top and bottom, which makes for at least two extra pixels. * BTextView::_PerformAutoScrolling() had some code which was supposed to prevent from out-of-bounds scrolling, but the bottom maximum coordinate was not correctly calculated. This and the above item led to the ping-pong effect. * Additionally, I prevented scrolling vertically for one-line text views completely. * On mouse-up, reset the cursor. It may have to be the I-Beam cursor again, for example after de-selecting. * While mouse tracking the selection, always use the I-Beam cursor. * Also when mouse tracking, do not use the minimum/maximum text offset when the mouse is above/below the text rect. Do this only when it's also outside on left/right sides. This is less irritating and works like on other platforms. It means the first/last line can still be selected, without having to constrain the mouse to the inside of the text view. * When calculating the selection region, don't make the bottom one pixel too far up. Lines which contain glyphs that extend below the base-line have one more pixel below the glyphs that is inverted now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30046 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
2f86ba45579bdc9648b232175f87edc62ab71b54 |
|
15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
349c911ee9194e4f25c31267a6464f5399c71e59 |
|
16-Sep-2008 |
Stephan Aßmus <superstippi@gmx.de> |
* Implemented a lot of layout related methods and resolved a few TODOs by doing a lot of these things the same way as BMenuField are already doing. Perhaps a private helper class could be refactored from these two controls to avoid duplicating a lot of this code, although there are a few subtle differences here and there. These changes make a BTextControl behave properly in the layout management frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem() are _not_ used to layout the BTextControl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27584 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
991c062ff3d344abc28963281fe2a2f4d0543262 |
|
24-Apr-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the archive version of BTextControl::_InitData() more resistant against a broken archive - it will now create a new _BTextInput_ child, if it couldn't find one. This fixes #2086. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25123 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
46ea5b1e49005fa48c79898fb3ad9f8f28476b52 |
|
25-Feb-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Further improvements to auto scrolling and text rect + container view resizing: * Renaming things in Tracker list mode no longer magically grows the text view. * ScrollToOffset() is not supposed to depend on the existence of any scroll bars, in R5 text views simply scroll to where they need to. This fixes renaming things in Tracker when hitting the window bounds (text widget stops growing and starts to autoscroll) and also the Text tool in WonderBrush. * _ScrollToOffset() is therefor no longer needed. * The insets of the text rect are not so interesting as the original width. In auto resizing mode, the original width is important when there is no container view. In this setup, the text rect auto resizing is mainly needed for auto scrolling, but it should never shrink below the original size. * Further improved auto scrolling for right aligned and center aligned text views, it works like R5 now. Also take the line height into account when checking for the bounds bottom. Removed extra spacing for vertical scrolling. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24130 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
b8872c02c1d02d892037bcdb6cbbb3dfe482b98b |
|
24-Feb-2008 |
Stephan Aßmus <superstippi@gmx.de> |
BTextControl: * Placed _BTextInput_ into BPrivate namespace. * Made _BTextInput_::AlignTextRect() smarter, it centers the line vertically, for the case that the BTextControl has a larger label font. Improved insets for asthetics. * Used _BTextInput_::AlignTextRect() consistently in BTextControl, no more custom calls to SetTextRect(). Account for minimum vertical inset of 2 pixels in GetPreferredSize(). * Consistendly select all text when gaining focus in _BTextInput_. * Override MouseDown() in case the control did not have focus before, or else BTextView::MouseDown() will deselct the text again and place the cursor. (in line with BeOS behavior) * Removed unused fBool member from _BTextInput_ and other cleanup. BTextView: * Reimplemented BTextView::_AutoResize() so that it works well with BTextControl and autoscrolling when the alignment is not B_ALIGN_LEFT. I needed two new members for this, fLeftInset and fRightInset which are the original insets from the fTextRects. It might currently be broken for renaming things in Tracker, I will have to check. _AutoResize() no longer messes up the fTextRect insets. * Fixed stray carrets sometimes being left over, mostly when auto scrolling, but I observed them in other cases as well. * Prevent negative scrolling offsets when autoscrolling. Fixes weird scrolling offsets when navigating to the left. * Reset scrolling to B_ORIGIN when SetText() is called. Fixes for example starting to type in the middle of the control in Vision when entering new text and autoscrolling was triggered before. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24101 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
f2476bcc9c193632711781727a96a3222ee1df05 |
|
04-Oct-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Patch by Rene Gollent: TextViews now can scroll even if they aren't attached to a BScrollView. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22432 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a431f44be88d3d0f1748a1fe032c1159dab8d11c |
|
31-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* make the text view layouting more robust, draw the frame around the text view, ignore the divider for this (application code could layout the textview itself, and fDivider might not be maintained) * change Draw() and TextInput::MakeFocus() accordingly this fixes the weird placement of text controls in Beam git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
fab61b623760b244cdc3f2cfade7f214ad8e2f71 |
|
18-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved TextInput.h to src/kits/interface as it's only used there. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
2c5ab65d239825faca32830acde9664b224954ae |
|
21-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* fPreviousText can be NULL for views that don't have focus (ie. by using SetEventMask()). * Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15059 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
437fc0be3f704636f6e9624a19860cfce1855ee6 |
|
14-Nov-2005 |
Stephan Aßmus <superstippi@gmx.de> |
invalidate the parent where the blue focus indication actually belongs, completes Axels recent changes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14931 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
105644bf32c7aaca865b4624e413e4b864dd0c21 |
|
12-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the text rect of the inner text view is now the same size as its bounds; that's simplifies resizing and moving a lot (it's now working correctly). * the inner text view is now only navigable if the text control should have been navigable. * default text view inset is now (3, 3) - but this might be adapted by the total size of the control. * the height of the control now takes the label into account - it may differ from the height of the text line. * instead of computing the size again, the BTextControl constructor now just uses its GetPreferredSize(). * the label position now depends on the position of the text view. * the inner text view is now centered vertically inside the BTextControl. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14865 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
ad6b480400e921f46a444359fc92be5251ab6ac4 |
|
16-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12689 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6d8d6cad9da47bc0390985127aadc269e027880e |
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15-May-2005 |
Stephan Aßmus <superstippi@gmx.de> |
Work in progress to improve BTextView and BTextControl. I don't know what _BTextInput_::AlignTextRect() was thought to do. Some of the fixes are Haiku specific and we need to make sure that we don't need them later on (flushing drawing commands). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12685 a95241bf-73f2-0310-859d-f6bbb57e9c96
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99a5b57a502cb6dd3d51973278eccf32426e6aef |
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18-Oct-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Style and license fixes, added Marc Flerackers to the authors list. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9392 a95241bf-73f2-0310-859d-f6bbb57e9c96
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adf43596d6565bc1e03bdc68b053c75819d67ec9 |
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19-Jun-2003 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Added missing includes. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3580 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9cb2dbe29dbcf58bce0bd925316c77faafce43e0 |
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16-Jun-2003 |
Marc Flerackers <mflerackers@nowhere.fake> |
Fixes git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3536 a95241bf-73f2-0310-859d-f6bbb57e9c96
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52a380120846174213ccce9c4aab0dda17c72083 |
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08-Jul-2002 |
ejakowatz <ejakowatz@nowhere.fake> |
It is accomplished ... git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
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