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afa1c291 |
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21-Jul-2012 |
John Scipione <jscipione@gmail.com> |
Tweaks, remove dead code. Menu and Menubar are stock again.
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49ff476d |
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19-Jul-2012 |
John Scipione <jscipione@gmail.com> |
Make ScrollMenu not rely on Menu.cpp Rename ScrollMenu.cpp to MenuScrollView.cpp Half step towards making this class work as part of Deskbar without extending any other classes. Scrolling works both with mouse and scroll wheel. Redraws on scroll, need to make that work better. Also need to move classes out of the Interface Kit and into Deskbar.
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cb55ef9f |
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27-Jun-2011 |
John Scipione <jscipione@gmail.com> |
WIP: Created a BScrollMenu class that works like BMenuWindow but works on a view instead of a window. Use this to implement a scrollable BarMenuBar in Deskbar. The basics work but there are issues still with sizing and other issues. Modify the ScrollMenu class to use the layout kit by adding a constructor that doesn't take a view. Get the BScrollMenu class to follow the size of the BMenu it is a parent of. Adjust the scrollers to appear in the right places. This is a WIP but it works in Deskbar, next step is to integrate this directly into BMenu with the scrollers as children of the menu instead of as children of the BScroller class. Rebase changes on top of master Deskbar scrolling works for the most part, just need to fix the bottom arrow and clean up a bit.
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0eed2a7c |
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02-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Fix flickering menus, especially menu bars. Figured out by Stephan originally and only hacked in WebPositive, I knew something about WebPositive was different because it did not flicker when everything else did. Since we fully draw the menus there is no need to have app_server fill in the background with the view color. That is what was causing the flickering. Should fix #484, #532 and #4335. Thanks diver for confirming the patch against those tickets.
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eee4243d |
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20-Oct-2011 |
Alex Wilson <yourpalal2@gmail.com> |
De-virtualize BView::InvalidateLayout() and introduce LayoutInvalidated() hook, like BLayout.
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e750d35c |
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06-Jun-2011 |
Stephan Aßmus <superstippi@gmx.de> |
Applied patch by Pete Goodeve from ticket #7182. It improves keyboard navigation/tracking of BMenus and BMenuBars, although many issues remain. Should not yet go into alpha, since there is one issue which I am not sure if it's not a regression. The issue is that invoking a menu item with Enter for the first time seems to have no effect, while invoking it subsequently works as expected. I don't know, yet, if that's a regression of this patch. In any case, it's better than before, thanks, Pete! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2bcccf5a |
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03-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch in part by "yourpalal": * Set the MENU_STATE_CLOSED state upon BMenu initialization. * When drawing the label, use the parent bounds, including item margins to truncate the label, when the parent menu is closed. Thanks a lot for the patch! Changes by myself: * Cache the MenuPrivate instance in BMenuItem::DrawContent(). * Use Window()->UpdateIfNeeded() to animate the flashing invoked menu item, which makes a lot more sense, the comment about it working in BeOS is probably due to item->Select() probably drawing outside of an update cycle. * The trigger invokation in keyboard handling didn't break out of the loop after invoking an item. Probably didn't matter since triggers are hopefully not assigned to more than one menu item. :-) * Use the same trick as BMenuBar to avoid interfering with keyboard navigation in the BMenu::_Track() hook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35739 a95241bf-73f2-0310-859d-f6bbb57e9c96
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926e63c8 |
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22-Oct-2009 |
Brecht Machiels <brecht@mos6581.org> |
* added click to focus mouse mode; right-click for bring-to-front and send-to-back (might cause some regressions in FFM) * made accept first click user configurable * updated the Mouse preflet to use the layout kit * removed the warp and instant warp modes from the Mouse preflet * changed internal representation of mouse modes (warp modes moved) * coding style fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6eb37bde |
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25-Aug-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Copyright fixed * Indentation updated. * Better grouping of methods. +alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32702 a95241bf-73f2-0310-859d-f6bbb57e9c96
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50f8cd14 |
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07-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Cleanup, no functional change. * Remove superfluous operator=() implementations. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f86ba45 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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39fbf550 |
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15-Oct-2008 |
Oliver Tappe <zooey@hirschkaefer.de> |
bonefish + zooey: * Fixed a general problem with respect to overriding of the reserved virtual function slots: instead of statically invoking the method that corresponds to the reserved slot on the class that contains the slot, we now invoke the virtual Perform() method. Perform() then dispatches the method invocation to the "proper" class, i.e. the highest class in the hierarchy that actually implements the requested method. This fixes a crash in apps that use liblayout's MSlider class and should fix one or other spurious bug with old apps or libraries, too. * added new header folder 'binary_compatibility' that contains files that define the method codes and data structures required by Perform() * looked for and implemented all used reserved virtual slot functions to invoke Perform() where necessary or to pass on the method call statically (for slots that were already maintained by Be) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e58419d3 |
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02-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* White space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27861 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7fb33cd0 |
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01-Sep-2008 |
Rene Gollent <anevilyak@gmail.com> |
I hate to add another special case, but with the way the BMenu* classes are designed, I see little in the way of alternatives. If we're a BMenuField's menu bar, then we should invoke the menu item regardless of where in the bar we click. This problem was visible in ticket #1877, where basically you could click only on the portion with text, because that was the size of the menu item, where the rest of the contained menu bar was considered dead space. Thus we now check if we're an instance of BMenuField's special menubar class, and if so we unconditionally select the item instead of a hit test. Fixes the aforementioned bug. If someone has a better approach, I'm all ears. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27271 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ea021c67 |
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22-Jul-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Clicking on a menu item that already has an open submenu will close the sub menu and quit menu tracking. This closes #1826. I tested a bit with various different menu situations and there seem to be no negative side effects. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26561 a95241bf-73f2-0310-859d-f6bbb57e9c96
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47ed33e0 |
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19-Mar-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Apply the same logic of BMenu::_Track() also in BMenuBar::_track(): check if mouse is over a submenu and then if it's over the current menu. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24479 a95241bf-73f2-0310-859d-f6bbb57e9c96
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556f83c6 |
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07-Mar-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
In the menubar tracking function, loop indefinitely if mouse stands still. This way keyboard menu navigation works much better. Unfortunately I can't apply the same trick for BMenu since it opens the submenu with a delay, and that won't work anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24296 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1134e856 |
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18-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a few problems in BMenuBar, triggered by the particular use the Menu preflet makes of it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24006 a95241bf-73f2-0310-859d-f6bbb57e9c96
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50cd4d02 |
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18-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Patch by Denis Washington: menubars now, like menus, can be navigated without keeping the mouse button pressed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3e06c4fa |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Improved the code still a little bit. Menus seems to be somewhat more responsive. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23282 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8d44324f |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Same thing as previous commit, only for BMenuBar. Added some other comment git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23280 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d19c9634 |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added comments which clarify why we are doing things like this. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23277 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9e64a7ed |
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03-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed problem with some popup menus (check ticket #1679) Moved GetMouse() calls near the check for exit conditions. Reorganized a bit the code, and hopefully simplified it in some places. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1d4722b7 |
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25-Dec-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
After some testing on beos, I fixed bug #952. Please check but I think it's correct now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23158 a95241bf-73f2-0310-859d-f6bbb57e9c96
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795a2888 |
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29-Oct-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Rewrote PopUpMenu.h and MenuBar.h. Adjusted source files accordingly. Added license to SeparatorItem.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22759 a95241bf-73f2-0310-859d-f6bbb57e9c96
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20674e31 |
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14-Oct-2007 |
Jérôme Duval <korli@users.berlios.de> |
stop tracking if we don't have a owner anymore, should help with bug #573 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083de48a |
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30-Sep-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote the trigger selection mechanism: it now searches for uppercase characters first, and then falls back to take everything. fTrigger is now uint32 and works with all unicode characters; unlike in BeOS, the MenuTriggerTest application now works correctly in Haiku. * fTriggerIndex is now a character position, not a byte position of the label; this allows BMenuItem::DrawContent() to draw the trigger at the correct position, even if there are multi-byte UTF-8 characters. * The above fixed bug #1506; triggers are still not working, though. * Rewrote Menu.h header. * Renamed all private methods (that are not called by BWindow) to have the underscore prefix. * Removed unused methods. * Some minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd57c145 |
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15-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* setting a different menu color with the menu preflet gives now visually agreeable results (I hope) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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23b9a911 |
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19-Jun-2007 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Also override MinSize() and PreferredSize(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21464 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8000c5e9 |
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16-Jun-2007 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Added layout-friendly constructor. * Fixed invalidation in FrameResized(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21427 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bfab6b73 |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some code to fix bug #953. If the mouse moves a bit while the buttons are down, the popup menu won't become sticky. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21330 a95241bf-73f2-0310-859d-f6bbb57e9c96
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68fb2668 |
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16-Jan-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
get rid of the now useless trackTime parameter git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19828 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ebd1a3a1 |
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16-Jan-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
some more work on menus... fixed bug #953 and some more stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19827 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f0f8601b |
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21-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small cleanups git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19591 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f17a85d1 |
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05-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
set the extrarect also for menubars (but it's not yet used) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19434 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a7067566 |
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22-Nov-2006 |
Waldemar Kornewald <wkornewald@nowhere.fake> |
Fixed menu disappearing bug when (in sticky mode) mouse button is pressed (and held down) and the mouse pointer is moved outside of the menu. Now, menus should work as expected and switch from sticky to non-sticky mode on mouse button press correctly. BTW, I disabled trackTime. It seems to work without it, correctly, so I guess it can be removed completely. If not, just revert the change ("if (system_time....") after TODO. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19358 a95241bf-73f2-0310-859d-f6bbb57e9c96
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aadf8a88 |
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14-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
invalidate a bit more git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19288 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe23fb66 |
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29-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed private BMenu::SelectItem() to _SelectItem(), and made its arguments a bit more sane. * Fixed two GCC 4 warnings. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19139 a95241bf-73f2-0310-859d-f6bbb57e9c96
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946d88f9 |
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12-Sep-2006 |
Axel Dörfler <axeld@pinc-software.de> |
We're now using the same priorities for windows as BeOS does - this should improve the responsiveness of the GUI, and should also fix bug #742. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18821 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9ecf9d1c |
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26-Aug-2006 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merge from layout management branch. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0adbde4a |
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22-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Don't invoke the highlighted item if menu was closed using the ESC key git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18560 a95241bf-73f2-0310-859d-f6bbb57e9c96
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136869d8 |
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22-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Don't start tracking if user clicked and released mouse button on a zone without any item. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e338ac6 |
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17-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Started implementing menu keyboard navigation. Does only work for menubars because menu windows never get keyboard focus. Any idea how to solve this, since menu windows are B_AVOID_FOCUS both in beos and haiku? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18517 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf2ef43a |
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13-Jul-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a small problem with StealFocus and RestoreFocus git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18148 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b9af5bfa |
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30-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
- Fixed the recently introduced bug where menus would open again once closed. -Now hitting ESC will close the menu. - Reverted to the other variation of GetMouse() as Axel's advice git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17654 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c1dd282b |
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28-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed some bugs in StealFocus, RemoveFocus and SetStickyMode git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17614 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd39decc |
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28-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a filter to MenuField, so that mousedown messages caught by the inner menubar are redirected to the BMenuField's MouseDown() like happens on beos. That way we can track and invalidate correctly. Implemented Show/HidePopUpMarker git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17613 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e061d1ba |
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27-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
an eventually opened menu is now quit in BWindow::DispatchMessage() before sending a B_MOUSE_DOWN message to any other view. This fixes bug 594 for real and another bug in BMenuBar. BMenuBar tracking will also be simplified a bit because of this. Install items to a NULL window on Show() as does R5 (although I don't know why yet). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17605 a95241bf-73f2-0310-859d-f6bbb57e9c96
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03f2d779 |
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26-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Switched back to the GetMouse variation which does NOT check the message queue, should fix bug 594 and not risk of losing clicks. SetStickyMode() calls StealFocus() to give the chance to be keyboard-navigated to menus. Added an extra (temporary) InvalidateLayout() because some items weren't added in some cases (Tracker's attributes menu for example) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17599 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ae749d90 |
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19-May-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* updates fLastBounds in AttachedToWindow * don't do the checks for invalid rect and Window(), because Invalidate() does this for you git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17507 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c8773f97 |
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10-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Invalidate less in BMenuBar::FrameResized() and a bit more in _BMCMenuBar_::FrameResized(), removed unused _BMCItem_ git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17417 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f4ff3be7 |
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09-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed the problem mentioned in the previous commit: BMenuBar::FrameResized() now invalidates the view. We might be smarter and try to only invalidate part of it, though git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17408 a95241bf-73f2-0310-859d-f6bbb57e9c96
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925479d7 |
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09-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a new method RelayoutIfNeeded(), which does the real Layout invalidation, it's called by menubar and menu. This fixes the menufields not being resized. Note that a problem still remains, will be fixed shortly (hopefully) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17405 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7af215cc |
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26-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a small problem introduced with the last commit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17240 a95241bf-73f2-0310-859d-f6bbb57e9c96
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05e515d5 |
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22-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
hopefully improved menu tracking. Among other things, this fixes bug 461 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17204 a95241bf-73f2-0310-859d-f6bbb57e9c96
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704c03b9 |
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22-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Got rid of that unused and superfluous TokenSpace callback stuff. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17200 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b03deb09 |
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19-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menu settings are now handled by the app_server. As a result, changing them does something, although they aren't saved to disk yet. 'click_to_open' is not checked anymore, because it was useless anyway, I'll remove it from the Menu preflet too. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36aa2198 |
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14-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some more changes, fixed bug 487, added a small hysteresis so menus could be more nice to navigate, some corrections in popupmenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e0b8fd5 |
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12-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17104 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7d550b53 |
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11-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
and there, the usual forgotten stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17096 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2191a09a |
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11-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
big improvements for menus. The tracking is in many ways on par with r5, except for a few things, like diagonal movement and that grandparent bug git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17095 a95241bf-73f2-0310-859d-f6bbb57e9c96
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357433e0 |
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10-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more subtle fixes for menubar git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17056 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c51421cc |
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07-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented sticky mode. Let's see how many complaints because it's not perfect at all. Under qemu it's super crappy btw git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17041 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e90bed06 |
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02-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed vlc menubars git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16975 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a2b0a7ac |
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02-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Avoid tracking the menubar if it's tracking already git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16974 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b781587a |
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22-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItems are invoked if needed when they are child of a menubar. Fixes bug 343 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16862 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d8ca32c9 |
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08-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented unarchiving constructor more or less correctly. Minor cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16668 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fbca7b0c |
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03-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed menubars behaviour, and also crashing bug git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16223 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ec549309 |
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30-Jan-2006 |
Axel Dörfler <axeld@pinc-software.de> |
The menus work a bit less good now I think, but they no longer have 100% CPU usage when the menu item under the mouse cursor has a sub-menu. Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16160 a95241bf-73f2-0310-859d-f6bbb57e9c96
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dd180e63 |
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16-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
SetEnabled() enables or disables the parent menu too, SetRadioMode() and SetLabelFromMarked() call each other if needed, BMenuBar::Draw() doesn't make a difference if the menubar is disabled or not, should even fix bug #87 as it was calling LayoutItems() every cycle. Work done by John Drinkwater and me git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15988 a95241bf-73f2-0310-859d-f6bbb57e9c96
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201381d6 |
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13-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus make a better use of windows: when a child menu is opened, it asks the parent for a window, which is then cached for every other child for that parent menu. This avoids multiple creation/deletion of BWindows in a row. This also makes menus much nicer to use in qemu (together with the slight change in locking in BMenuBar (Lock() instead of LockWithTimeout)) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15939 a95241bf-73f2-0310-859d-f6bbb57e9c96
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26e09e58 |
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20-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Small fix: didn't make sure the previous focus was still part of the window. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15045 a95241bf-73f2-0310-859d-f6bbb57e9c96
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086240f2 |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The work-around is no longer needed; but since restoring the high color only is cheaper than a full PushState()/PopState() we'll continue to use it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c26ddbc |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The MenuBar background is now drawn correctly when selected. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13319 a95241bf-73f2-0310-859d-f6bbb57e9c96
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de5a2352 |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Flicker fix git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13227 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e6629a65 |
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21-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Misc cleanups git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13219 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd89e86a |
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18-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13206 a95241bf-73f2-0310-859d-f6bbb57e9c96
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00087fc9 |
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16-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13178 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9b0c5e41 |
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15-Jun-2005 |
Stephan Aßmus <superstippi@gmx.de> |
fixed a crash into the debugger because the looper was not locked in BMenuBar::Track(), Stefano, please review... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13173 a95241bf-73f2-0310-859d-f6bbb57e9c96
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757ce6e5 |
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15-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Greatly improved BMenuBar::Track(). Now it uses a simple tracking loop instad of two nested loops. BMenu will follow, someday. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13150 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d4fe6ec1 |
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08-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Looks like our send_data() doesn't like to be called when a thread isn't running. Could just be that I'm not using it correctly, though. Menus now open under the 'real' haiku, though they still hang the window after some time git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13014 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4ef10a59 |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Accidentally commented out RestoreFocus(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12987 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fd083d7e |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Use the private menu actions defines. Small cleanups. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12985 a95241bf-73f2-0310-859d-f6bbb57e9c96
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26ad9841 |
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30-May-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus don't flicker anymore, extended some ToDos, small cleanups. Implemented BMenu::IsItemVisible() as I think I'll need it soon, extended Bmenu::OverSubmenu() to be recursive, it's not used at the moment but should be. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12899 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2ce1b3ec |
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12-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Cleanups git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10695 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b752875 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The frame around the BMenu is now drawn by a special class (as happens in beos), and not by BMenu::DrawBackground(). Refactored BMenuWindow to support scrolling (not implemented yet). The AddItem() functions now call the private _AddItem(). Implemented AddList(), but it's not tested. BMenus are now offsetted by 2, 2, as in BeOS. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10582 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e876d12 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented B_ITEMS_IN_MATRIX layout correctly. Small cleanups all around. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10571 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9a8540fb |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Now menuitems are highlighted correctly, and submenus open, at least. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10570 a95241bf-73f2-0310-859d-f6bbb57e9c96
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31e911da |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed BMenuBar drawing. Managed to have BMenu working (partially) with BMenuBar. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10551 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cc9f6bbd |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented RestoreFocus(). Thanks to Ingo and Marc for the help git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10539 a95241bf-73f2-0310-859d-f6bbb57e9c96
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872e52f2 |
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24-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
DOS-->BeOS endlines git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10530 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7499649 |
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24-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Hacked BMenuBar into something working, not yet with our own BMenu but with beos's one. B_WILL_FIX our BMenu. Not everything work, though. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10529 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b42c3c8f |
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14-Nov-2002 |
Marc Flerackers <mflerackers@nowhere.fake> |
Initial Checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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afa1c29104c7f6b7a904008fbfc6a4835de4b3d3 |
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21-Jul-2012 |
John Scipione <jscipione@gmail.com> |
Tweaks, remove dead code. Menu and Menubar are stock again.
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49ff476d139dc28ebaa95d65b7820423b6061d60 |
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19-Jul-2012 |
John Scipione <jscipione@gmail.com> |
Make ScrollMenu not rely on Menu.cpp Rename ScrollMenu.cpp to MenuScrollView.cpp Half step towards making this class work as part of Deskbar without extending any other classes. Scrolling works both with mouse and scroll wheel. Redraws on scroll, need to make that work better. Also need to move classes out of the Interface Kit and into Deskbar.
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cb55ef9fb597a3f3bc91e53017360b18b20dd27b |
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27-Jun-2011 |
John Scipione <jscipione@gmail.com> |
WIP: Created a BScrollMenu class that works like BMenuWindow but works on a view instead of a window. Use this to implement a scrollable BarMenuBar in Deskbar. The basics work but there are issues still with sizing and other issues. Modify the ScrollMenu class to use the layout kit by adding a constructor that doesn't take a view. Get the BScrollMenu class to follow the size of the BMenu it is a parent of. Adjust the scrollers to appear in the right places. This is a WIP but it works in Deskbar, next step is to integrate this directly into BMenu with the scrollers as children of the menu instead of as children of the BScroller class. Rebase changes on top of master Deskbar scrolling works for the most part, just need to fix the bottom arrow and clean up a bit.
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0eed2a7c98afafc461dd42a93986bb2f898d262e |
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02-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Fix flickering menus, especially menu bars. Figured out by Stephan originally and only hacked in WebPositive, I knew something about WebPositive was different because it did not flicker when everything else did. Since we fully draw the menus there is no need to have app_server fill in the background with the view color. That is what was causing the flickering. Should fix #484, #532 and #4335. Thanks diver for confirming the patch against those tickets.
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eee4243d35225a35d0964ebebe94490eaca14261 |
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20-Oct-2011 |
Alex Wilson <yourpalal2@gmail.com> |
De-virtualize BView::InvalidateLayout() and introduce LayoutInvalidated() hook, like BLayout.
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e750d35cbfaed10c317bbba6f66212a410500013 |
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06-Jun-2011 |
Stephan Aßmus <superstippi@gmx.de> |
Applied patch by Pete Goodeve from ticket #7182. It improves keyboard navigation/tracking of BMenus and BMenuBars, although many issues remain. Should not yet go into alpha, since there is one issue which I am not sure if it's not a regression. The issue is that invoking a menu item with Enter for the first time seems to have no effect, while invoking it subsequently works as expected. I don't know, yet, if that's a regression of this patch. In any case, it's better than before, thanks, Pete! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2bcccf5a74b943b5cbff81d6481ee26bff244eec |
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03-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch in part by "yourpalal": * Set the MENU_STATE_CLOSED state upon BMenu initialization. * When drawing the label, use the parent bounds, including item margins to truncate the label, when the parent menu is closed. Thanks a lot for the patch! Changes by myself: * Cache the MenuPrivate instance in BMenuItem::DrawContent(). * Use Window()->UpdateIfNeeded() to animate the flashing invoked menu item, which makes a lot more sense, the comment about it working in BeOS is probably due to item->Select() probably drawing outside of an update cycle. * The trigger invokation in keyboard handling didn't break out of the loop after invoking an item. Probably didn't matter since triggers are hopefully not assigned to more than one menu item. :-) * Use the same trick as BMenuBar to avoid interfering with keyboard navigation in the BMenu::_Track() hook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35739 a95241bf-73f2-0310-859d-f6bbb57e9c96
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926e63c8851f8e1d085981e69ef03f8e9cda1e65 |
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22-Oct-2009 |
Brecht Machiels <brecht@mos6581.org> |
* added click to focus mouse mode; right-click for bring-to-front and send-to-back (might cause some regressions in FFM) * made accept first click user configurable * updated the Mouse preflet to use the layout kit * removed the warp and instant warp modes from the Mouse preflet * changed internal representation of mouse modes (warp modes moved) * coding style fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6eb37bdef7e1cfdb94a7aca824ef1301a5a9c585 |
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25-Aug-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Copyright fixed * Indentation updated. * Better grouping of methods. +alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32702 a95241bf-73f2-0310-859d-f6bbb57e9c96
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50f8cd14bb40895f9167f44752525386af219513 |
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07-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Cleanup, no functional change. * Remove superfluous operator=() implementations. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f86ba45579bdc9648b232175f87edc62ab71b54 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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39fbf5509b8740d9883b61649027478dc8a3ead8 |
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15-Oct-2008 |
Oliver Tappe <zooey@hirschkaefer.de> |
bonefish + zooey: * Fixed a general problem with respect to overriding of the reserved virtual function slots: instead of statically invoking the method that corresponds to the reserved slot on the class that contains the slot, we now invoke the virtual Perform() method. Perform() then dispatches the method invocation to the "proper" class, i.e. the highest class in the hierarchy that actually implements the requested method. This fixes a crash in apps that use liblayout's MSlider class and should fix one or other spurious bug with old apps or libraries, too. * added new header folder 'binary_compatibility' that contains files that define the method codes and data structures required by Perform() * looked for and implemented all used reserved virtual slot functions to invoke Perform() where necessary or to pass on the method call statically (for slots that were already maintained by Be) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e58419d39154618b01eb64eb237abbc9091e0450 |
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02-Oct-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* White space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27861 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7fb33cd07db4e9a82edc21597981ed2b710e9a8a |
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01-Sep-2008 |
Rene Gollent <anevilyak@gmail.com> |
I hate to add another special case, but with the way the BMenu* classes are designed, I see little in the way of alternatives. If we're a BMenuField's menu bar, then we should invoke the menu item regardless of where in the bar we click. This problem was visible in ticket #1877, where basically you could click only on the portion with text, because that was the size of the menu item, where the rest of the contained menu bar was considered dead space. Thus we now check if we're an instance of BMenuField's special menubar class, and if so we unconditionally select the item instead of a hit test. Fixes the aforementioned bug. If someone has a better approach, I'm all ears. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27271 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ea021c679f588e6f8b8b658e6d39067c05725120 |
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22-Jul-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Clicking on a menu item that already has an open submenu will close the sub menu and quit menu tracking. This closes #1826. I tested a bit with various different menu situations and there seem to be no negative side effects. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26561 a95241bf-73f2-0310-859d-f6bbb57e9c96
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47ed33e09b643ffeb0ea2048a716411b4499d1eb |
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19-Mar-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Apply the same logic of BMenu::_Track() also in BMenuBar::_track(): check if mouse is over a submenu and then if it's over the current menu. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24479 a95241bf-73f2-0310-859d-f6bbb57e9c96
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556f83c6f78235c08890d1658b9b6d5e3e92bc7a |
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07-Mar-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
In the menubar tracking function, loop indefinitely if mouse stands still. This way keyboard menu navigation works much better. Unfortunately I can't apply the same trick for BMenu since it opens the submenu with a delay, and that won't work anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24296 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1134e85609e66a244a6df040d3b2f0db8dbb3f74 |
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18-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a few problems in BMenuBar, triggered by the particular use the Menu preflet makes of it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24006 a95241bf-73f2-0310-859d-f6bbb57e9c96
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50cd4d0280ab2f8e351d01360dff677f31a7e729 |
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18-Feb-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Patch by Denis Washington: menubars now, like menus, can be navigated without keeping the mouse button pressed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3e06c4fae21ef3a265827885020d905a7f5e0cff |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Improved the code still a little bit. Menus seems to be somewhat more responsive. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23282 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8d44324fda4c29a792c763700188a00487835e31 |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Same thing as previous commit, only for BMenuBar. Added some other comment git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23280 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d19c9634d4847ec75dfadb6bde81a0e38a832ed8 |
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07-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added comments which clarify why we are doing things like this. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23277 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9e64a7ed1ba6e91718aeae9a5a32c74ba9ca5421 |
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03-Jan-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed problem with some popup menus (check ticket #1679) Moved GetMouse() calls near the check for exit conditions. Reorganized a bit the code, and hopefully simplified it in some places. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1d4722b73a83ea740f40521275e5c7be7998ccf5 |
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25-Dec-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
After some testing on beos, I fixed bug #952. Please check but I think it's correct now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23158 a95241bf-73f2-0310-859d-f6bbb57e9c96
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795a2888e7a9a2947d2529f6e955d1544ff0e50f |
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29-Oct-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Rewrote PopUpMenu.h and MenuBar.h. Adjusted source files accordingly. Added license to SeparatorItem.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22759 a95241bf-73f2-0310-859d-f6bbb57e9c96
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20674e31503870e64fc71fd0884c5f9d909bdc4d |
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14-Oct-2007 |
Jérôme Duval <korli@users.berlios.de> |
stop tracking if we don't have a owner anymore, should help with bug #573 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083de48a4bf9a88273bc1aae47da41a97fed22d2 |
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30-Sep-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote the trigger selection mechanism: it now searches for uppercase characters first, and then falls back to take everything. fTrigger is now uint32 and works with all unicode characters; unlike in BeOS, the MenuTriggerTest application now works correctly in Haiku. * fTriggerIndex is now a character position, not a byte position of the label; this allows BMenuItem::DrawContent() to draw the trigger at the correct position, even if there are multi-byte UTF-8 characters. * The above fixed bug #1506; triggers are still not working, though. * Rewrote Menu.h header. * Renamed all private methods (that are not called by BWindow) to have the underscore prefix. * Removed unused methods. * Some minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd57c145be88c15d40eb869978523956a01895a6 |
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15-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* setting a different menu color with the menu preflet gives now visually agreeable results (I hope) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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23b9a9117879a58939a5eb58aec3e57f68bf66f4 |
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19-Jun-2007 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Also override MinSize() and PreferredSize(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21464 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8000c5e973f1da11a76235f98b2db9cec2763443 |
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16-Jun-2007 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Added layout-friendly constructor. * Fixed invalidation in FrameResized(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21427 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bfab6b7394b2534da263e422ddbcb1bf570e92cd |
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05-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added some code to fix bug #953. If the mouse moves a bit while the buttons are down, the popup menu won't become sticky. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21330 a95241bf-73f2-0310-859d-f6bbb57e9c96
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68fb266820911697f0f32ac91fbca0eefbd6230a |
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16-Jan-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
get rid of the now useless trackTime parameter git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19828 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ebd1a3a1309a2088fac4a5f068a5fb38b3600124 |
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16-Jan-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
some more work on menus... fixed bug #953 and some more stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19827 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f0f8601b3fb1d24d77c1a9c34ddd51a9d55b2f43 |
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21-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small cleanups git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19591 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f17a85d17dcca51bf9032b13f42a1926f9d7ecd8 |
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05-Dec-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
set the extrarect also for menubars (but it's not yet used) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19434 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a7067566a15085384a0c47db8e55d4d3fade36f0 |
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22-Nov-2006 |
Waldemar Kornewald <wkornewald@nowhere.fake> |
Fixed menu disappearing bug when (in sticky mode) mouse button is pressed (and held down) and the mouse pointer is moved outside of the menu. Now, menus should work as expected and switch from sticky to non-sticky mode on mouse button press correctly. BTW, I disabled trackTime. It seems to work without it, correctly, so I guess it can be removed completely. If not, just revert the change ("if (system_time....") after TODO. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19358 a95241bf-73f2-0310-859d-f6bbb57e9c96
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aadf8a88bb207363fa57907dae842b9d9b8830d5 |
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14-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
invalidate a bit more git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19288 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe23fb6699f41536bf1990fcdca05c8a72930383 |
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29-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed private BMenu::SelectItem() to _SelectItem(), and made its arguments a bit more sane. * Fixed two GCC 4 warnings. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19139 a95241bf-73f2-0310-859d-f6bbb57e9c96
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946d88f90b9c740ffbfd3ceb123e376a7d0cfa95 |
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12-Sep-2006 |
Axel Dörfler <axeld@pinc-software.de> |
We're now using the same priorities for windows as BeOS does - this should improve the responsiveness of the GUI, and should also fix bug #742. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18821 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9ecf9d1c1d4888d341a6eac72112c72d1ae3a4cb |
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26-Aug-2006 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Merge from layout management branch. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0adbde4a9e3e516bd62ab1f4b8cda6086294aa9f |
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22-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Don't invoke the highlighted item if menu was closed using the ESC key git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18560 a95241bf-73f2-0310-859d-f6bbb57e9c96
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136869d8c02bd5ba5d61c961a127ff179c0b3b63 |
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22-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Don't start tracking if user clicked and released mouse button on a zone without any item. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e338ac6df8ea2b43e459e6ce82efd099ac01cec |
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17-Aug-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Started implementing menu keyboard navigation. Does only work for menubars because menu windows never get keyboard focus. Any idea how to solve this, since menu windows are B_AVOID_FOCUS both in beos and haiku? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18517 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf2ef43abd5e9c605d1d82169444b141383f8700 |
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13-Jul-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a small problem with StealFocus and RestoreFocus git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18148 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b9af5bfa5c018d4d53252750943ae5e16da562d5 |
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30-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
- Fixed the recently introduced bug where menus would open again once closed. -Now hitting ESC will close the menu. - Reverted to the other variation of GetMouse() as Axel's advice git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17654 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c1dd282b9b2ae7879d2a6aa58d1a1bac1453ee4e |
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28-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed some bugs in StealFocus, RemoveFocus and SetStickyMode git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17614 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd39decc4481f8bee34c1514366c6468919369e8 |
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28-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a filter to MenuField, so that mousedown messages caught by the inner menubar are redirected to the BMenuField's MouseDown() like happens on beos. That way we can track and invalidate correctly. Implemented Show/HidePopUpMarker git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17613 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e061d1bae5349fbb420946e44b9c6594786e3f6d |
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27-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
an eventually opened menu is now quit in BWindow::DispatchMessage() before sending a B_MOUSE_DOWN message to any other view. This fixes bug 594 for real and another bug in BMenuBar. BMenuBar tracking will also be simplified a bit because of this. Install items to a NULL window on Show() as does R5 (although I don't know why yet). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17605 a95241bf-73f2-0310-859d-f6bbb57e9c96
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03f2d7791e97456c292bcbf604c48315b1381821 |
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26-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Switched back to the GetMouse variation which does NOT check the message queue, should fix bug 594 and not risk of losing clicks. SetStickyMode() calls StealFocus() to give the chance to be keyboard-navigated to menus. Added an extra (temporary) InvalidateLayout() because some items weren't added in some cases (Tracker's attributes menu for example) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17599 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ae749d90ce5bd38f4c14f76dee688c1b8cd6bf48 |
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19-May-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* updates fLastBounds in AttachedToWindow * don't do the checks for invalid rect and Window(), because Invalidate() does this for you git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17507 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c8773f97a0894317f219e347abda1379d8b54b86 |
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10-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Invalidate less in BMenuBar::FrameResized() and a bit more in _BMCMenuBar_::FrameResized(), removed unused _BMCItem_ git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17417 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f4ff3be7a40f4f010cdc1144a1b094ad8cfc7ed4 |
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09-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed the problem mentioned in the previous commit: BMenuBar::FrameResized() now invalidates the view. We might be smarter and try to only invalidate part of it, though git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17408 a95241bf-73f2-0310-859d-f6bbb57e9c96
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925479d7b37c9182934fcd1e1b88a6ac641273c2 |
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09-May-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a new method RelayoutIfNeeded(), which does the real Layout invalidation, it's called by menubar and menu. This fixes the menufields not being resized. Note that a problem still remains, will be fixed shortly (hopefully) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17405 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7af215cc5f735325177b661c76e0c86e51a168f4 |
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26-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed a small problem introduced with the last commit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17240 a95241bf-73f2-0310-859d-f6bbb57e9c96
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05e515d56ce28f5a67f0c5cc3d63efd1a1153228 |
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22-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
hopefully improved menu tracking. Among other things, this fixes bug 461 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17204 a95241bf-73f2-0310-859d-f6bbb57e9c96
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704c03b9e6c8686496ab214b37044c34cd0c6294 |
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22-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Got rid of that unused and superfluous TokenSpace callback stuff. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17200 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b03deb09dbdb2968fecc5f128fd6ae4cf7b8169f |
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19-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menu settings are now handled by the app_server. As a result, changing them does something, although they aren't saved to disk yet. 'click_to_open' is not checked anymore, because it was useless anyway, I'll remove it from the Menu preflet too. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17174 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36aa2198b715fd6f8440f73355c22cc951c4f22d |
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14-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some more changes, fixed bug 487, added a small hysteresis so menus could be more nice to navigate, some corrections in popupmenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e0b8fd554480de7f904b8e886c019bda319bb0f |
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12-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17104 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7d550b53a0d62f4cae067cfe64f2f5ca8fb3b9ea |
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11-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
and there, the usual forgotten stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17096 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2191a09a931d0c5ababb73c00ea78d3e40d58c17 |
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11-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
big improvements for menus. The tracking is in many ways on par with r5, except for a few things, like diagonal movement and that grandparent bug git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17095 a95241bf-73f2-0310-859d-f6bbb57e9c96
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357433e049cc9a38010d874bb9a1175f76e11e54 |
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10-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more subtle fixes for menubar git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17056 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c51421cc0b5ce9bcf492722a38b138dd9468b166 |
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07-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented sticky mode. Let's see how many complaints because it's not perfect at all. Under qemu it's super crappy btw git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17041 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e90bed06b11d8bbfc1477952b63d5a7104fc1769 |
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02-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed vlc menubars git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16975 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a2b0a7ac3e298f894cda3b74c5770846f901fd5c |
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02-Apr-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Avoid tracking the menubar if it's tracking already git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16974 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b781587aff82672ea0b6e8694f7b03829efe9ccc |
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22-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItems are invoked if needed when they are child of a menubar. Fixes bug 343 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16862 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d8ca32c9aad8212cb9b1b28ddfa00273aef13127 |
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08-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented unarchiving constructor more or less correctly. Minor cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16668 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fbca7b0cfd417a987d95f4e0bdc5f1c3acc6f911 |
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03-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed menubars behaviour, and also crashing bug git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16223 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ec549309c907fadc4956f18e6f529d7b9e7d0745 |
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30-Jan-2006 |
Axel Dörfler <axeld@pinc-software.de> |
The menus work a bit less good now I think, but they no longer have 100% CPU usage when the menu item under the mouse cursor has a sub-menu. Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16160 a95241bf-73f2-0310-859d-f6bbb57e9c96
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dd180e63784033715c13b58a3be4df7b1bf5d474 |
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16-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
SetEnabled() enables or disables the parent menu too, SetRadioMode() and SetLabelFromMarked() call each other if needed, BMenuBar::Draw() doesn't make a difference if the menubar is disabled or not, should even fix bug #87 as it was calling LayoutItems() every cycle. Work done by John Drinkwater and me git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15988 a95241bf-73f2-0310-859d-f6bbb57e9c96
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201381d6abdfe03af5d3a854fc43b708c75f98e6 |
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13-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus make a better use of windows: when a child menu is opened, it asks the parent for a window, which is then cached for every other child for that parent menu. This avoids multiple creation/deletion of BWindows in a row. This also makes menus much nicer to use in qemu (together with the slight change in locking in BMenuBar (Lock() instead of LockWithTimeout)) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15939 a95241bf-73f2-0310-859d-f6bbb57e9c96
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26e09e5870fcf5d1e177676f6d7cc2b2178ffc77 |
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20-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Small fix: didn't make sure the previous focus was still part of the window. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15045 a95241bf-73f2-0310-859d-f6bbb57e9c96
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086240f26db4e85d8366b9e73aa5929e6493ff51 |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The work-around is no longer needed; but since restoring the high color only is cheaper than a full PushState()/PopState() we'll continue to use it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c26ddbc29ef759dae88e3689e953251c0c6b1d9 |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The MenuBar background is now drawn correctly when selected. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13319 a95241bf-73f2-0310-859d-f6bbb57e9c96
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de5a23520e9b35d8055630a6dcdb721bd326cae0 |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Flicker fix git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13227 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e6629a65a263e29d80aa43c6c35214f626047028 |
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21-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Misc cleanups git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13219 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd89e86a9d05c6cf1eacb03fafd293edbea498d8 |
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18-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13206 a95241bf-73f2-0310-859d-f6bbb57e9c96
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00087fc9671bb53e7f8384850f6ac46123de4404 |
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16-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13178 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9b0c5e413c5b1debae26ae6043f037fe3d8257d9 |
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15-Jun-2005 |
Stephan Aßmus <superstippi@gmx.de> |
fixed a crash into the debugger because the looper was not locked in BMenuBar::Track(), Stefano, please review... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13173 a95241bf-73f2-0310-859d-f6bbb57e9c96
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757ce6e540f09208a4bf7b155aa49be2183e572b |
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15-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Greatly improved BMenuBar::Track(). Now it uses a simple tracking loop instad of two nested loops. BMenu will follow, someday. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13150 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d4fe6ec1e77bb5c5af5a839e5529e53fcb82ca9e |
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08-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Looks like our send_data() doesn't like to be called when a thread isn't running. Could just be that I'm not using it correctly, though. Menus now open under the 'real' haiku, though they still hang the window after some time git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13014 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4ef10a59e410b9c29b8bb50f0382dbba3ae562da |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Accidentally commented out RestoreFocus(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12987 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fd083d7eede353001ea7adfa17e9974b94d26137 |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Use the private menu actions defines. Small cleanups. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12985 a95241bf-73f2-0310-859d-f6bbb57e9c96
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26ad9841a29ff5945fc3706142f52df8b77a4c9b |
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30-May-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Menus don't flicker anymore, extended some ToDos, small cleanups. Implemented BMenu::IsItemVisible() as I think I'll need it soon, extended Bmenu::OverSubmenu() to be recursive, it's not used at the moment but should be. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12899 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2ce1b3ecc2644d91b7c7692614227c8d1d832761 |
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12-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Cleanups git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10695 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b7528754df83835624e2536e13c848deb58ac93 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The frame around the BMenu is now drawn by a special class (as happens in beos), and not by BMenu::DrawBackground(). Refactored BMenuWindow to support scrolling (not implemented yet). The AddItem() functions now call the private _AddItem(). Implemented AddList(), but it's not tested. BMenus are now offsetted by 2, 2, as in BeOS. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10582 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e876d126e7ab87ec51562b1e7f75358448ad5f6 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented B_ITEMS_IN_MATRIX layout correctly. Small cleanups all around. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10571 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9a8540fb4ec52052c97b8bffa92c68d3ea7420ac |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Now menuitems are highlighted correctly, and submenus open, at least. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10570 a95241bf-73f2-0310-859d-f6bbb57e9c96
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31e911da16b7d9a49f86013d0982f2a7507ed0b7 |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed BMenuBar drawing. Managed to have BMenu working (partially) with BMenuBar. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10551 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cc9f6bbded785a2a4f20e26b74939fd3fc87c856 |
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27-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented RestoreFocus(). Thanks to Ingo and Marc for the help git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10539 a95241bf-73f2-0310-859d-f6bbb57e9c96
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872e52f24914890f357e6d8c02765c0798b3ded8 |
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24-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
DOS-->BeOS endlines git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10530 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c74996495adb0875de384346dfaeffd20d031d73 |
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24-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Hacked BMenuBar into something working, not yet with our own BMenu but with beos's one. B_WILL_FIX our BMenu. Not everything work, though. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10529 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b42c3c8f2eaebd797fff9075c5d75a3950f910de |
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14-Nov-2002 |
Marc Flerackers <mflerackers@nowhere.fake> |
Initial Checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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