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560ff447 |
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25-Mar-2011 |
Jonas Sundström <jonas@kirilla.com> |
Use resource definition files instead of DoCatalogs rule. Rename B_TRANSLATE_APP_NAME and related macros to the more generic B_TRANSLATE_SYSTEM_NAME, to also fits add-ons, folders, etc, and make 'System name' its standard context. Change CodyCam and PoorMan's app signatures to match the overall x-vnd.Haiku-App pattern. Some clean-up. Make SlideShowSaver build again. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41103 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b97c5149 |
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15-Mar-2011 |
Jonas Sundström <jonas@kirilla.com> |
Making use of B_TRANSLATE_APP_NAME, BAboutMenuItem, BAboutWindow. Clean-up. Removal of some ellipsis. ('About Haiku' in Deskbar.) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40968 a95241bf-73f2-0310-859d-f6bbb57e9c96
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87ff4c05 |
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29-Dec-2010 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Early work on a package manager GUI. There is nothing functional yet, I just wanted to try some ideas from the GCI results. Code is mostly based on Web+ download window, which hapenned to match the mockups pretty well. Icon is derived from Zumi's work (mix of two different icons) Icon handling for apps themselves and categories is not done yet, because it depends on how they will be handled by the backend we chose The install/remove/info buttons don't do anything yet. Things I'm not sure about : * What to put in the menu ? Should it replicate the icons at the bottom ? * How to browse categories ? Is a "go up" button enough ? Should we have a BPopupMenu with all categories in a tree (I don't like menutrees in BPopupMenus...) ? A BOutlineListView would be wasting space... any other idea ? * Should we keep textual buttons like this, or graphical ones like in the mockup ? Or maybe both ? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40040 a95241bf-73f2-0310-859d-f6bbb57e9c96
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560ff4478d5c85455ea3e5ed5e392ef93132d545 |
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25-Mar-2011 |
Jonas Sundström <jonas@kirilla.com> |
Use resource definition files instead of DoCatalogs rule. Rename B_TRANSLATE_APP_NAME and related macros to the more generic B_TRANSLATE_SYSTEM_NAME, to also fits add-ons, folders, etc, and make 'System name' its standard context. Change CodyCam and PoorMan's app signatures to match the overall x-vnd.Haiku-App pattern. Some clean-up. Make SlideShowSaver build again. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41103 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b97c51490af2a4e3a20d6baf7d31e59b63924e99 |
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15-Mar-2011 |
Jonas Sundström <jonas@kirilla.com> |
Making use of B_TRANSLATE_APP_NAME, BAboutMenuItem, BAboutWindow. Clean-up. Removal of some ellipsis. ('About Haiku' in Deskbar.) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40968 a95241bf-73f2-0310-859d-f6bbb57e9c96
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87ff4c051b7169b90fbfb721809d13a035f77e2d |
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29-Dec-2010 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Early work on a package manager GUI. There is nothing functional yet, I just wanted to try some ideas from the GCI results. Code is mostly based on Web+ download window, which hapenned to match the mockups pretty well. Icon is derived from Zumi's work (mix of two different icons) Icon handling for apps themselves and categories is not done yet, because it depends on how they will be handled by the backend we chose The install/remove/info buttons don't do anything yet. Things I'm not sure about : * What to put in the menu ? Should it replicate the icons at the bottom ? * How to browse categories ? Is a "go up" button enough ? Should we have a BPopupMenu with all categories in a tree (I don't like menutrees in BPopupMenus...) ? A BOutlineListView would be wasting space... any other idea ? * Should we keep textual buttons like this, or graphical ones like in the mockup ? Or maybe both ? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40040 a95241bf-73f2-0310-859d-f6bbb57e9c96
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