History log of /haiku-fatelf/src/apps/icon-o-matic/shape/commands/FreezeTransformationCommand.cpp
Revision Date Author Comments
# 546208a5 16-Apr-2012 Oliver Tappe <zooey@hirschkaefer.de>

More catalog-related cleanup.

* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h

The renamed macros require adjustments to all external applications
using catalogs.


# 518852fc 29-Dec-2010 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

Patch by Dziadek: localize IconOMatic


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40025 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 991547ef 14-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f4bd80a2 10-Sep-2006 Stephan Aßmus <superstippi@gmx.de>

* when loading an icon via drag&drop, the file will be remembered
for saving later
* added "Clean Up" feature to "Path" menu
* added "Freeze Transformation" to "Shape" menu (will apply the
current shape transformation onto the path and reset the shape
transformation to identity)
* small cleanup in ShapeListView
* implemented zooming in CanvasView
* added context menu while editing a path
* implemented undo/redo for transforming points
(press T or use context menu)
* added "Split Points" feature (path editing context menu), it will
make two points from one control point
* improved selecting path points with selection rect
* improved SVG import for zuMis BeOS icons (more precise scale)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18800 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 546208a53940a26c6379c48a7854ade1a8250fc5 16-Apr-2012 Oliver Tappe <zooey@hirschkaefer.de>

More catalog-related cleanup.

* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h

The renamed macros require adjustments to all external applications
using catalogs.


# 518852fca73d16198413de528219fcdfa6b04647 29-Dec-2010 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

Patch by Dziadek: localize IconOMatic


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40025 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 991547ef6c1fca650f0fba855206296ef54bc441 14-Oct-2008 Stephan Aßmus <superstippi@gmx.de>

Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f4bd80a2dcc200d939292c877b3fdadb7f3a261e 10-Sep-2006 Stephan Aßmus <superstippi@gmx.de>

* when loading an icon via drag&drop, the file will be remembered
for saving later
* added "Clean Up" feature to "Path" menu
* added "Freeze Transformation" to "Shape" menu (will apply the
current shape transformation onto the path and reset the shape
transformation to identity)
* small cleanup in ShapeListView
* implemented zooming in CanvasView
* added context menu while editing a path
* implemented undo/redo for transforming points
(press T or use context menu)
* added "Split Points" feature (path editing context menu), it will
make two points from one control point
* improved selecting path points with selection rect
* improved SVG import for zuMis BeOS icons (more precise scale)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18800 a95241bf-73f2-0310-859d-f6bbb57e9c96