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16656ae0 |
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05-Apr-2017 |
Brian Swetland <swetland@google.com> |
[build] flatten the build Previously we treated kernel/, system/, and third_party/ as overlays on a shared namespace. This required the concept of "canonical" module names, and a lot of complexity to ensure that things didn't collide and the build worked. This change gets rid of that, no longer passes -I to make, so that include directives from our *.mk files do not magically wildcard across various paths, etc. The most user-visible change is that everywhere where a module name is specified (MODULE_DEPS, MODULE_LIBS, etc), full module names like kernel/lib/io or system/ulib/mxio must be used instead of previously-allowed "short" names like lib/io and ulib/mxio. The build output still has a similar shape, but the first segment of the module path (kernel/, system/, or third_party/) is no longer elided under $(BUILDDIR) Change-Id: I525aba1da1c86eb7a86007bddc669f7eeebfedd5
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31128cb2 |
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04-Apr-2017 |
Roland McGrath <mcgrathr@google.com> |
[kernel][dev][intel_rng] Use compiler intrinsics The compilers provide standard intrinsics for the rdrand and rdseed instructions. Use them instead of inline asm. Use of these intrinsics was previously disabled because of a code generation bug in GCC-6.2.0 (still present in 6.3.0 as released). The new GCC-6.3.0 toolchain includes the backported upstream fix for that bug, so use of the intrinsics should now be safe (and always was in the Clang build). Change-Id: Id8c1e38bf454a91d4adec389747362979fcda964
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