#
346302 |
|
16-Apr-2019 |
kevans |
MFC r346132: stand: refactor overlay loading a little bit
It was pointed out that manually loading a .dtb to be used rather than relying on platform-specific method for loading .dtb will result in overlays not being applied. This was true because overlay loading was hacked into fdt_platform_load_dtb, rather than done in a way more independent from how the .dtb is loaded.
Instead, push overlay loading (for now) out into an fdt_platform_load_overlays. This method easily allows ubldr to pull in any fdt_overlays specified in the ub env, and omits overlay-checking on platforms where they're not tested and/or not desired (e.g. powerpc). If we eventually stop caring about fdt_overlays from ubenv (if we ever cared), this method should get chopped out in favor of just calling fdt_load_dtb_overlays() directly.
|