audio_common.h revision 9484:fbd5ddc28e96
1/*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21/*
22 * Copyright (C) 4Front Technologies 1996-2008.
23 *
24 * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
25 * Use is subject to license terms.
26 */
27
28#ifndef	_SYS_AUDIO_AUDIO_COMMON_H
29#define	_SYS_AUDIO_AUDIO_COMMON_H
30
31#include <sys/mkdev.h>
32#include <sys/types.h>
33
34#ifdef	__cplusplus
35extern "C" {
36#endif
37
38#ifdef	_KERNEL
39
40/* Shared data structures */
41typedef struct audio_parms audio_parms_t;
42typedef struct audio_buffer audio_buffer_t;
43typedef struct audio_stream audio_stream_t;
44typedef struct audio_engine audio_engine_t;
45typedef struct audio_client audio_client_t;
46typedef struct audio_dev audio_dev_t;
47typedef struct audio_mixer_ops audio_mixer_ops_t;
48typedef struct audio_engine_ops audio_engine_ops_t;
49typedef struct audio_ctrl audio_ctrl_t;
50typedef struct audio_ctrl_desc audio_ctrl_desc_t;
51
52struct audio_ctrl_desc {
53	const char		*acd_name;		/* Controls Mnemonic */
54	uint32_t		acd_type;		/* Entry type */
55	uint64_t		acd_flags;		/* Characteristics */
56	/*
57	 * Minimum and Maximum values for this control.  The value
58	 * must be between these values inclusive.  For
59	 * AUDIO_CTRL_TYPE_ENUM, the maxvalue is a bitmask of
60	 * supported controls.
61	 */
62	uint64_t		acd_maxvalue;		/* max value control */
63	uint64_t		acd_minvalue;		/* min value control */
64	/*
65	 * Array of pointers to names for each enum position. This
66	 * should be null for all but AUDIO_CTRL_TYPE_ENUM.
67	 */
68	const char		*acd_enum[64];
69};
70
71/*
72 * Audio data formats.  Note that these are represented int a bit
73 * field, to allow for multiple values to be represented in the same
74 * integer (in certain portions of the API.)
75 */
76#define	AUDIO_FORMAT_NONE		0x00000000U
77#define	AUDIO_FORMAT_ULAW		0x00000001U
78#define	AUDIO_FORMAT_ALAW		0x00000002U
79#define	AUDIO_FORMAT_S8			0x00000004U
80#define	AUDIO_FORMAT_U8			0x00000008U
81#define	AUDIO_FORMAT_S16_LE		0x00000010U
82#define	AUDIO_FORMAT_S16_BE		0x00000020U
83#define	AUDIO_FORMAT_U16_LE		0x00000040U
84#define	AUDIO_FORMAT_U16_BE		0x00000080U
85#define	AUDIO_FORMAT_S24_LE		0x00000100U
86#define	AUDIO_FORMAT_S24_BE		0x00000200U
87#define	AUDIO_FORMAT_S32_LE		0x00000400U
88#define	AUDIO_FORMAT_S32_BE		0x00000800U
89#define	AUDIO_FORMAT_S24_PACKED		0x00001000U
90#define	AUDIO_FORMAT_AC3		0x00010000U
91#define	AUDIO_FORMAT_OPAQUE_MASK	0xffff0000U
92#define	AUDIO_FORMAT_CONVERTIBLE	0x0000ffffU
93/*
94 * We only support signed 16, 24, and 32 bit format conversions in the
95 * engines, for simplicity.  (We haven't run into any engines that
96 * require other formats.)
97 */
98#define	AUDIO_FORMAT_PCM		0x00000f30
99
100/*
101 * Some big endian/little endian handling macros (native endian and opposite
102 * endian formats). The usage of these macros is described in the OSS
103 * Programmer's Manual.
104 */
105
106#if defined(_BIG_ENDIAN)
107
108#define	AUDIO_FORMAT_S16_NE	AUDIO_FORMAT_S16_BE
109#define	AUDIO_FORMAT_U16_NE	AUDIO_FORMAT_U16_BE
110#define	AUDIO_FORMAT_S32_NE	AUDIO_FORMAT_S32_BE
111#define	AUDIO_FORMAT_S24_NE	AUDIO_FORMAT_S24_BE
112#define	AUDIO_FORMAT_S16_OE	AUDIO_FORMAT_S16_LE
113#define	AUDIO_FORMAT_U16_OE	AUDIO_FORMAT_U16_LE
114#define	AUDIO_FORMAT_S32_OE	AUDIO_FORMAT_S32_LE
115#define	AUDIO_FORMAT_S24_OE	AUDIO_FORMAT_S24_LE
116
117#elif defined(_LITTLE_ENDIAN)
118#define	AUDIO_FORMAT_S16_NE	AUDIO_FORMAT_S16_LE
119#define	AUDIO_FORMAT_U16_NE	AUDIO_FORMAT_U16_LE
120#define	AUDIO_FORMAT_S32_NE	AUDIO_FORMAT_S32_LE
121#define	AUDIO_FORMAT_S24_NE	AUDIO_FORMAT_S24_LE
122#define	AUDIO_FORMAT_S16_OE	AUDIO_FORMAT_S16_BE
123#define	AUDIO_FORMAT_U16_OE	AUDIO_FORMAT_U16_BE
124#define	AUDIO_FORMAT_S32_OE	AUDIO_FORMAT_S32_BE
125#define	AUDIO_FORMAT_S24_OE	AUDIO_FORMAT_S24_BE
126
127#else
128#error "Machine endianness undefined"
129#endif
130
131/*
132 * These are parameterized around the maximum minor number available
133 * for use in the filesystem.  Unfortunately, we have to use 32-bit limits,
134 * because we could have 32-bit userland apps (we usually will, in fact).
135 */
136#define	AUDIO_MN_CLONE_NBITS	(NBITSMINOR32 - 1)
137#define	AUDIO_MN_CLONE_MASK	(1U << (AUDIO_MN_CLONE_NBITS - 1))
138#define	AUDIO_MN_TYPE_NBITS	(4)
139#define	AUDIO_MN_TYPE_SHIFT	(0)
140#define	AUDIO_MN_TYPE_MASK	((1U << AUDIO_MN_TYPE_NBITS) - 1)
141#define	AUDIO_MN_INST_NBITS	((NBITSMINOR32 - 1) - AUDIO_MN_TYPE_NBITS)
142#define	AUDIO_MN_INST_MASK	((1U << AUDIO_MN_INST_NBITS) - 1)
143#define	AUDIO_MN_INST_SHIFT	(AUDIO_MN_TYPE_NBITS)
144#define	AUDIO_MKMN(inst, typ)	\
145	(((inst) << AUDIO_MN_INST_SHIFT) | ((typ) << AUDIO_MN_TYPE_SHIFT))
146
147#define	AUDIO_MINOR_MIXER	(0)
148#define	AUDIO_MINOR_DSP		(1)
149/* 2 is reserved for now */
150#define	AUDIO_MINOR_DEVAUDIO	(3)
151#define	AUDIO_MINOR_DEVAUDIOCTL	(4)
152#define	AUDIO_MINOR_SNDSTAT	(AUDIO_MN_TYPE_MASK)
153
154/* reserved minors for driver specific use */
155#define	AUDIO_MINOR_DRV1	(AUDIO_MINOR_SNDSTAT - 1)
156#define	AUDIO_MINOR_DRV2	(AUDIO_MINOR_SNDSTAT - 2)
157
158
159/* Various controls */
160#define	AUDIO_CTRL_ID_VOLUME	"volume"
161#define	AUDIO_CTRL_ID_LINEOUT	"line-out"
162#define	AUDIO_CTRL_ID_FRONT	"front"
163#define	AUDIO_CTRL_ID_REAR	"rear"
164#define	AUDIO_CTRL_ID_HEADPHONE	"headphones"
165#define	AUDIO_CTRL_ID_CENTER	"center"
166#define	AUDIO_CTRL_ID_LFE	"lfe"
167#define	AUDIO_CTRL_ID_SURROUND	"surround"
168#define	AUDIO_CTRL_ID_SPEAKER	"speaker"
169#define	AUDIO_CTRL_ID_AUX1OUT	"aux1-out"
170#define	AUDIO_CTRL_ID_AUX2OUT	"aux2-out"
171#define	AUDIO_CTRL_ID_BASS	"bass"
172#define	AUDIO_CTRL_ID_TREBLE	"treble"
173#define	AUDIO_CTRL_ID_3DDEPTH	"3d-depth"
174#define	AUDIO_CTRL_ID_3DCENT	"3d-center"
175#define	AUDIO_CTRL_ID_3DENHANCE	"3d-enhance"
176#define	AUDIO_CTRL_ID_PHONE	"phone"
177#define	AUDIO_CTRL_ID_MIC	"mic"
178#define	AUDIO_CTRL_ID_LINEIN	"line-in"
179#define	AUDIO_CTRL_ID_CD	"cd"
180#define	AUDIO_CTRL_ID_VIDEO	"video"
181#define	AUDIO_CTRL_ID_AUX1IN	"aux1-in"
182#define	AUDIO_CTRL_ID_PCMIN	"pcm"
183#define	AUDIO_CTRL_ID_RECGAIN	"record-gain"
184#define	AUDIO_CTRL_ID_AUX2IN	"aux2-in"
185#define	AUDIO_CTRL_ID_MICBOOST	"micboost"
186#define	AUDIO_CTRL_ID_LOOPBACK	"loopback"
187#define	AUDIO_CTRL_ID_LOUDNESS	"loudness"
188#define	AUDIO_CTRL_ID_OUTPUTS	"outputs"
189#define	AUDIO_CTRL_ID_INPUTS	"inputs"
190#define	AUDIO_CTRL_ID_RECSRC	"record-source"
191#define	AUDIO_CTRL_ID_MONSRC	"monitor-source"
192#define	AUDIO_CTRL_ID_DIAG	"diag"
193#define	AUDIO_CTRL_ID_BEEP	"beep"
194#define	AUDIO_CTRL_ID_MONGAIN	"monitor-gain"
195#define	AUDIO_CTRL_ID_STEREOSIM	"stereo-simulate"	/* AC'97 feature */
196#define	AUDIO_CTRL_ID_MICGAIN	"mic-gain"		/* mono mic gain */
197#define	AUDIO_CTRL_ID_SPKSRC	"speaker-source"	/* AC'97 feature */
198#define	AUDIO_CTRL_ID_MICSRC	"mic-source"		/* AC'97 feature */
199#define	AUDIO_CTRL_ID_JACK1	"jack1"			/* jack repurposing */
200#define	AUDIO_CTRL_ID_JACK2	"jack2"
201#define	AUDIO_CTRL_ID_JACK3	"jack3"
202#define	AUDIO_CTRL_ID_JACK4	"jack4"
203#define	AUDIO_CTRL_ID_JACK5	"jack5"
204#define	AUDIO_CTRL_ID_JACK6	"jack6"
205#define	AUDIO_CTRL_ID_JACK7	"jack7"
206#define	AUDIO_CTRL_ID_DOWNMIX	"downmix"
207#define	AUDIO_CTRL_ID_SPREAD	"spread"
208
209/*
210 * Names for ports.
211 */
212#define	AUDIO_PORT_MIC			"mic"
213#define	AUDIO_PORT_CD			"cd"
214#define	AUDIO_PORT_VIDEO		"video"
215#define	AUDIO_PORT_AUX1OUT		"aux1-out"
216#define	AUDIO_PORT_AUX2OUT		"aux2-out"
217#define	AUDIO_PORT_LINEOUT		"line-out"
218#define	AUDIO_PORT_STEREOMIX		"stereo-mix"
219#define	AUDIO_PORT_MONOMIX		"mono-mix"
220#define	AUDIO_PORT_PHONE		"phone"
221#define	AUDIO_PORT_REAR			"rear"
222#define	AUDIO_PORT_CENTER		"center"
223#define	AUDIO_PORT_SURROUND		"surround"
224#define	AUDIO_PORT_LFE			"lfe"
225#define	AUDIO_PORT_SPEAKER		"speaker"
226#define	AUDIO_PORT_LINEIN		"line-in"
227#define	AUDIO_PORT_AUX1IN		"aux1-in"
228#define	AUDIO_PORT_AUX2IN		"aux2-in"
229#define	AUDIO_PORT_HEADPHONES		"headphones"
230#define	AUDIO_PORT_SPDIFIN		"spdif-in"
231#define	AUDIO_PORT_SPDIFOUT		"spdif-out"
232#define	AUDIO_PORT_CENLFE		"center/lfe"	/* combined jack use */
233#define	AUDIO_PORT_MIC1			"mic1"
234#define	AUDIO_PORT_MIC2			"mic2"
235#define	AUDIO_PORT_DIGOUT		"digital-out"
236#define	AUDIO_PORT_DIGIN		"digital-in"
237#define	AUDIO_PORT_HDMI			"hdmi"
238#define	AUDIO_PORT_MODEM		"modem"
239#define	AUDIO_PORT_HANDSET		"handset"
240#define	AUDIO_PORT_OTHER		"other"
241#define	AUDIO_PORT_STEREO		"stereo"	/* e.g. mic array */
242#define	AUDIO_PORT_NONE			"none"
243
244/*
245 * A few common values that sometimes we see.
246 */
247#define	AUDIO_VALUE_ON			"on"
248#define	AUDIO_VALUE_OFF			"off"
249#define	AUDIO_VALUE_VERYLOW		"very-low"
250#define	AUDIO_VALUE_LOW			"low"
251#define	AUDIO_VALUE_MEDIUM		"medium"
252#define	AUDIO_VALUE_HIGH		"high"
253#define	AUDIO_VALUE_VERYHIGH		"very-high"
254
255/*
256 * Posible return values for walk callback function
257 */
258#define	AUDIO_WALK_CONTINUE	1	/* continue walk */
259#define	AUDIO_WALK_STOP		2	/* stop the walk */
260#define	AUDIO_WALK_RESTART	3	/* restart the walk from beginning */
261
262/*
263 * Control types
264 */
265#define	AUDIO_CTRL_TYPE_BOOLEAN		1	/* ON/OFF control */
266#define	AUDIO_CTRL_TYPE_ENUM		2	/* Enumerated list */
267#define	AUDIO_CTRL_TYPE_STEREO		3	/* stereo level control */
268#define	AUDIO_CTRL_TYPE_MONO		4	/* mono level control */
269#define	AUDIO_CTRL_TYPE_METER		5	/* VU meter */
270
271/*
272 * Control characteristics flags
273 */
274#define	AUDIO_CTRL_FLAG_READABLE	0x00000001	/* Control readable */
275#define	AUDIO_CTRL_FLAG_WRITEABLE	0x00000002	/* Control writable */
276#define	AUDIO_CTRL_FLAG_RW		0x00000003	/* Read/writeable */
277#define	AUDIO_CTRL_FLAG_VUPEAK		0x00000004	/* peak meter */
278#define	AUDIO_CTRL_FLAG_CENTIBEL	0x00000008	/* Centibel (0.1 dB) */
279#define	AUDIO_CTRL_FLAG_DECIBEL		0x00000010	/* Step size of 1 dB */
280#define	AUDIO_CTRL_FLAG_POLL		0x00000020	/* May change itself */
281#define	AUDIO_CTRL_FLAG_MAINVOL		0x00000100	/* Main volume ctrl */
282#define	AUDIO_CTRL_FLAG_PCMVOL		0x00000200	/* PCM output volume */
283#define	AUDIO_CTRL_FLAG_RECVOL		0x00000400	/* PCM record volume */
284#define	AUDIO_CTRL_FLAG_MONVOL		0x00000800	/* Monitor volume */
285#define	AUDIO_CTRL_FLAG_PLAY		0x00001000	/* Playback control */
286#define	AUDIO_CTRL_FLAG_REC		0x00002000	/* Record control */
287#define	AUDIO_CTRL_FLAG_3D		0x00004000	/* 3D effect control */
288#define	AUDIO_CTRL_FLAG_TONE		0x00008000	/* Tone control */
289#define	AUDIO_CTRL_FLAG_MONITOR		0x00010000	/* Monitor control */
290#define	AUDIO_CTRL_FLAG_DIGITAL		0x00020000	/* Digital control */
291
292/*
293 * AUDIO_CTRL_TYPE_ENUM might allow more than a single value to be
294 * selected.  (Value is a bitmask.)
295 */
296#define	AUDIO_CTRL_FLAG_MULTI		0x00000040
297
298#endif	/* _KERNEL */
299
300#ifdef	__cplusplus
301}
302#endif
303
304#endif	/* _SYS_AUDIO_AUDIO_COMMON_H */
305