audio_common.h revision 9484:fbd5ddc28e96
1/* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License (the "License"). 6 * You may not use this file except in compliance with the License. 7 * 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 * or http://www.opensolaris.org/os/licensing. 10 * See the License for the specific language governing permissions 11 * and limitations under the License. 12 * 13 * When distributing Covered Code, include this CDDL HEADER in each 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 * If applicable, add the following below this CDDL HEADER, with the 16 * fields enclosed by brackets "[]" replaced with your own identifying 17 * information: Portions Copyright [yyyy] [name of copyright owner] 18 * 19 * CDDL HEADER END 20 */ 21/* 22 * Copyright (C) 4Front Technologies 1996-2008. 23 * 24 * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 25 * Use is subject to license terms. 26 */ 27 28#ifndef _SYS_AUDIO_AUDIO_COMMON_H 29#define _SYS_AUDIO_AUDIO_COMMON_H 30 31#include <sys/mkdev.h> 32#include <sys/types.h> 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38#ifdef _KERNEL 39 40/* Shared data structures */ 41typedef struct audio_parms audio_parms_t; 42typedef struct audio_buffer audio_buffer_t; 43typedef struct audio_stream audio_stream_t; 44typedef struct audio_engine audio_engine_t; 45typedef struct audio_client audio_client_t; 46typedef struct audio_dev audio_dev_t; 47typedef struct audio_mixer_ops audio_mixer_ops_t; 48typedef struct audio_engine_ops audio_engine_ops_t; 49typedef struct audio_ctrl audio_ctrl_t; 50typedef struct audio_ctrl_desc audio_ctrl_desc_t; 51 52struct audio_ctrl_desc { 53 const char *acd_name; /* Controls Mnemonic */ 54 uint32_t acd_type; /* Entry type */ 55 uint64_t acd_flags; /* Characteristics */ 56 /* 57 * Minimum and Maximum values for this control. The value 58 * must be between these values inclusive. For 59 * AUDIO_CTRL_TYPE_ENUM, the maxvalue is a bitmask of 60 * supported controls. 61 */ 62 uint64_t acd_maxvalue; /* max value control */ 63 uint64_t acd_minvalue; /* min value control */ 64 /* 65 * Array of pointers to names for each enum position. This 66 * should be null for all but AUDIO_CTRL_TYPE_ENUM. 67 */ 68 const char *acd_enum[64]; 69}; 70 71/* 72 * Audio data formats. Note that these are represented int a bit 73 * field, to allow for multiple values to be represented in the same 74 * integer (in certain portions of the API.) 75 */ 76#define AUDIO_FORMAT_NONE 0x00000000U 77#define AUDIO_FORMAT_ULAW 0x00000001U 78#define AUDIO_FORMAT_ALAW 0x00000002U 79#define AUDIO_FORMAT_S8 0x00000004U 80#define AUDIO_FORMAT_U8 0x00000008U 81#define AUDIO_FORMAT_S16_LE 0x00000010U 82#define AUDIO_FORMAT_S16_BE 0x00000020U 83#define AUDIO_FORMAT_U16_LE 0x00000040U 84#define AUDIO_FORMAT_U16_BE 0x00000080U 85#define AUDIO_FORMAT_S24_LE 0x00000100U 86#define AUDIO_FORMAT_S24_BE 0x00000200U 87#define AUDIO_FORMAT_S32_LE 0x00000400U 88#define AUDIO_FORMAT_S32_BE 0x00000800U 89#define AUDIO_FORMAT_S24_PACKED 0x00001000U 90#define AUDIO_FORMAT_AC3 0x00010000U 91#define AUDIO_FORMAT_OPAQUE_MASK 0xffff0000U 92#define AUDIO_FORMAT_CONVERTIBLE 0x0000ffffU 93/* 94 * We only support signed 16, 24, and 32 bit format conversions in the 95 * engines, for simplicity. (We haven't run into any engines that 96 * require other formats.) 97 */ 98#define AUDIO_FORMAT_PCM 0x00000f30 99 100/* 101 * Some big endian/little endian handling macros (native endian and opposite 102 * endian formats). The usage of these macros is described in the OSS 103 * Programmer's Manual. 104 */ 105 106#if defined(_BIG_ENDIAN) 107 108#define AUDIO_FORMAT_S16_NE AUDIO_FORMAT_S16_BE 109#define AUDIO_FORMAT_U16_NE AUDIO_FORMAT_U16_BE 110#define AUDIO_FORMAT_S32_NE AUDIO_FORMAT_S32_BE 111#define AUDIO_FORMAT_S24_NE AUDIO_FORMAT_S24_BE 112#define AUDIO_FORMAT_S16_OE AUDIO_FORMAT_S16_LE 113#define AUDIO_FORMAT_U16_OE AUDIO_FORMAT_U16_LE 114#define AUDIO_FORMAT_S32_OE AUDIO_FORMAT_S32_LE 115#define AUDIO_FORMAT_S24_OE AUDIO_FORMAT_S24_LE 116 117#elif defined(_LITTLE_ENDIAN) 118#define AUDIO_FORMAT_S16_NE AUDIO_FORMAT_S16_LE 119#define AUDIO_FORMAT_U16_NE AUDIO_FORMAT_U16_LE 120#define AUDIO_FORMAT_S32_NE AUDIO_FORMAT_S32_LE 121#define AUDIO_FORMAT_S24_NE AUDIO_FORMAT_S24_LE 122#define AUDIO_FORMAT_S16_OE AUDIO_FORMAT_S16_BE 123#define AUDIO_FORMAT_U16_OE AUDIO_FORMAT_U16_BE 124#define AUDIO_FORMAT_S32_OE AUDIO_FORMAT_S32_BE 125#define AUDIO_FORMAT_S24_OE AUDIO_FORMAT_S24_BE 126 127#else 128#error "Machine endianness undefined" 129#endif 130 131/* 132 * These are parameterized around the maximum minor number available 133 * for use in the filesystem. Unfortunately, we have to use 32-bit limits, 134 * because we could have 32-bit userland apps (we usually will, in fact). 135 */ 136#define AUDIO_MN_CLONE_NBITS (NBITSMINOR32 - 1) 137#define AUDIO_MN_CLONE_MASK (1U << (AUDIO_MN_CLONE_NBITS - 1)) 138#define AUDIO_MN_TYPE_NBITS (4) 139#define AUDIO_MN_TYPE_SHIFT (0) 140#define AUDIO_MN_TYPE_MASK ((1U << AUDIO_MN_TYPE_NBITS) - 1) 141#define AUDIO_MN_INST_NBITS ((NBITSMINOR32 - 1) - AUDIO_MN_TYPE_NBITS) 142#define AUDIO_MN_INST_MASK ((1U << AUDIO_MN_INST_NBITS) - 1) 143#define AUDIO_MN_INST_SHIFT (AUDIO_MN_TYPE_NBITS) 144#define AUDIO_MKMN(inst, typ) \ 145 (((inst) << AUDIO_MN_INST_SHIFT) | ((typ) << AUDIO_MN_TYPE_SHIFT)) 146 147#define AUDIO_MINOR_MIXER (0) 148#define AUDIO_MINOR_DSP (1) 149/* 2 is reserved for now */ 150#define AUDIO_MINOR_DEVAUDIO (3) 151#define AUDIO_MINOR_DEVAUDIOCTL (4) 152#define AUDIO_MINOR_SNDSTAT (AUDIO_MN_TYPE_MASK) 153 154/* reserved minors for driver specific use */ 155#define AUDIO_MINOR_DRV1 (AUDIO_MINOR_SNDSTAT - 1) 156#define AUDIO_MINOR_DRV2 (AUDIO_MINOR_SNDSTAT - 2) 157 158 159/* Various controls */ 160#define AUDIO_CTRL_ID_VOLUME "volume" 161#define AUDIO_CTRL_ID_LINEOUT "line-out" 162#define AUDIO_CTRL_ID_FRONT "front" 163#define AUDIO_CTRL_ID_REAR "rear" 164#define AUDIO_CTRL_ID_HEADPHONE "headphones" 165#define AUDIO_CTRL_ID_CENTER "center" 166#define AUDIO_CTRL_ID_LFE "lfe" 167#define AUDIO_CTRL_ID_SURROUND "surround" 168#define AUDIO_CTRL_ID_SPEAKER "speaker" 169#define AUDIO_CTRL_ID_AUX1OUT "aux1-out" 170#define AUDIO_CTRL_ID_AUX2OUT "aux2-out" 171#define AUDIO_CTRL_ID_BASS "bass" 172#define AUDIO_CTRL_ID_TREBLE "treble" 173#define AUDIO_CTRL_ID_3DDEPTH "3d-depth" 174#define AUDIO_CTRL_ID_3DCENT "3d-center" 175#define AUDIO_CTRL_ID_3DENHANCE "3d-enhance" 176#define AUDIO_CTRL_ID_PHONE "phone" 177#define AUDIO_CTRL_ID_MIC "mic" 178#define AUDIO_CTRL_ID_LINEIN "line-in" 179#define AUDIO_CTRL_ID_CD "cd" 180#define AUDIO_CTRL_ID_VIDEO "video" 181#define AUDIO_CTRL_ID_AUX1IN "aux1-in" 182#define AUDIO_CTRL_ID_PCMIN "pcm" 183#define AUDIO_CTRL_ID_RECGAIN "record-gain" 184#define AUDIO_CTRL_ID_AUX2IN "aux2-in" 185#define AUDIO_CTRL_ID_MICBOOST "micboost" 186#define AUDIO_CTRL_ID_LOOPBACK "loopback" 187#define AUDIO_CTRL_ID_LOUDNESS "loudness" 188#define AUDIO_CTRL_ID_OUTPUTS "outputs" 189#define AUDIO_CTRL_ID_INPUTS "inputs" 190#define AUDIO_CTRL_ID_RECSRC "record-source" 191#define AUDIO_CTRL_ID_MONSRC "monitor-source" 192#define AUDIO_CTRL_ID_DIAG "diag" 193#define AUDIO_CTRL_ID_BEEP "beep" 194#define AUDIO_CTRL_ID_MONGAIN "monitor-gain" 195#define AUDIO_CTRL_ID_STEREOSIM "stereo-simulate" /* AC'97 feature */ 196#define AUDIO_CTRL_ID_MICGAIN "mic-gain" /* mono mic gain */ 197#define AUDIO_CTRL_ID_SPKSRC "speaker-source" /* AC'97 feature */ 198#define AUDIO_CTRL_ID_MICSRC "mic-source" /* AC'97 feature */ 199#define AUDIO_CTRL_ID_JACK1 "jack1" /* jack repurposing */ 200#define AUDIO_CTRL_ID_JACK2 "jack2" 201#define AUDIO_CTRL_ID_JACK3 "jack3" 202#define AUDIO_CTRL_ID_JACK4 "jack4" 203#define AUDIO_CTRL_ID_JACK5 "jack5" 204#define AUDIO_CTRL_ID_JACK6 "jack6" 205#define AUDIO_CTRL_ID_JACK7 "jack7" 206#define AUDIO_CTRL_ID_DOWNMIX "downmix" 207#define AUDIO_CTRL_ID_SPREAD "spread" 208 209/* 210 * Names for ports. 211 */ 212#define AUDIO_PORT_MIC "mic" 213#define AUDIO_PORT_CD "cd" 214#define AUDIO_PORT_VIDEO "video" 215#define AUDIO_PORT_AUX1OUT "aux1-out" 216#define AUDIO_PORT_AUX2OUT "aux2-out" 217#define AUDIO_PORT_LINEOUT "line-out" 218#define AUDIO_PORT_STEREOMIX "stereo-mix" 219#define AUDIO_PORT_MONOMIX "mono-mix" 220#define AUDIO_PORT_PHONE "phone" 221#define AUDIO_PORT_REAR "rear" 222#define AUDIO_PORT_CENTER "center" 223#define AUDIO_PORT_SURROUND "surround" 224#define AUDIO_PORT_LFE "lfe" 225#define AUDIO_PORT_SPEAKER "speaker" 226#define AUDIO_PORT_LINEIN "line-in" 227#define AUDIO_PORT_AUX1IN "aux1-in" 228#define AUDIO_PORT_AUX2IN "aux2-in" 229#define AUDIO_PORT_HEADPHONES "headphones" 230#define AUDIO_PORT_SPDIFIN "spdif-in" 231#define AUDIO_PORT_SPDIFOUT "spdif-out" 232#define AUDIO_PORT_CENLFE "center/lfe" /* combined jack use */ 233#define AUDIO_PORT_MIC1 "mic1" 234#define AUDIO_PORT_MIC2 "mic2" 235#define AUDIO_PORT_DIGOUT "digital-out" 236#define AUDIO_PORT_DIGIN "digital-in" 237#define AUDIO_PORT_HDMI "hdmi" 238#define AUDIO_PORT_MODEM "modem" 239#define AUDIO_PORT_HANDSET "handset" 240#define AUDIO_PORT_OTHER "other" 241#define AUDIO_PORT_STEREO "stereo" /* e.g. mic array */ 242#define AUDIO_PORT_NONE "none" 243 244/* 245 * A few common values that sometimes we see. 246 */ 247#define AUDIO_VALUE_ON "on" 248#define AUDIO_VALUE_OFF "off" 249#define AUDIO_VALUE_VERYLOW "very-low" 250#define AUDIO_VALUE_LOW "low" 251#define AUDIO_VALUE_MEDIUM "medium" 252#define AUDIO_VALUE_HIGH "high" 253#define AUDIO_VALUE_VERYHIGH "very-high" 254 255/* 256 * Posible return values for walk callback function 257 */ 258#define AUDIO_WALK_CONTINUE 1 /* continue walk */ 259#define AUDIO_WALK_STOP 2 /* stop the walk */ 260#define AUDIO_WALK_RESTART 3 /* restart the walk from beginning */ 261 262/* 263 * Control types 264 */ 265#define AUDIO_CTRL_TYPE_BOOLEAN 1 /* ON/OFF control */ 266#define AUDIO_CTRL_TYPE_ENUM 2 /* Enumerated list */ 267#define AUDIO_CTRL_TYPE_STEREO 3 /* stereo level control */ 268#define AUDIO_CTRL_TYPE_MONO 4 /* mono level control */ 269#define AUDIO_CTRL_TYPE_METER 5 /* VU meter */ 270 271/* 272 * Control characteristics flags 273 */ 274#define AUDIO_CTRL_FLAG_READABLE 0x00000001 /* Control readable */ 275#define AUDIO_CTRL_FLAG_WRITEABLE 0x00000002 /* Control writable */ 276#define AUDIO_CTRL_FLAG_RW 0x00000003 /* Read/writeable */ 277#define AUDIO_CTRL_FLAG_VUPEAK 0x00000004 /* peak meter */ 278#define AUDIO_CTRL_FLAG_CENTIBEL 0x00000008 /* Centibel (0.1 dB) */ 279#define AUDIO_CTRL_FLAG_DECIBEL 0x00000010 /* Step size of 1 dB */ 280#define AUDIO_CTRL_FLAG_POLL 0x00000020 /* May change itself */ 281#define AUDIO_CTRL_FLAG_MAINVOL 0x00000100 /* Main volume ctrl */ 282#define AUDIO_CTRL_FLAG_PCMVOL 0x00000200 /* PCM output volume */ 283#define AUDIO_CTRL_FLAG_RECVOL 0x00000400 /* PCM record volume */ 284#define AUDIO_CTRL_FLAG_MONVOL 0x00000800 /* Monitor volume */ 285#define AUDIO_CTRL_FLAG_PLAY 0x00001000 /* Playback control */ 286#define AUDIO_CTRL_FLAG_REC 0x00002000 /* Record control */ 287#define AUDIO_CTRL_FLAG_3D 0x00004000 /* 3D effect control */ 288#define AUDIO_CTRL_FLAG_TONE 0x00008000 /* Tone control */ 289#define AUDIO_CTRL_FLAG_MONITOR 0x00010000 /* Monitor control */ 290#define AUDIO_CTRL_FLAG_DIGITAL 0x00020000 /* Digital control */ 291 292/* 293 * AUDIO_CTRL_TYPE_ENUM might allow more than a single value to be 294 * selected. (Value is a bitmask.) 295 */ 296#define AUDIO_CTRL_FLAG_MULTI 0x00000040 297 298#endif /* _KERNEL */ 299 300#ifdef __cplusplus 301} 302#endif 303 304#endif /* _SYS_AUDIO_AUDIO_COMMON_H */ 305