osThread.hpp revision 3465:d2a62e0f25eb
1/*
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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24
25#ifndef SHARE_VM_RUNTIME_OSTHREAD_HPP
26#define SHARE_VM_RUNTIME_OSTHREAD_HPP
27
28#include "runtime/frame.hpp"
29#include "runtime/handles.hpp"
30#include "runtime/javaFrameAnchor.hpp"
31#include "runtime/objectMonitor.hpp"
32#include "utilities/top.hpp"
33
34// The OSThread class holds OS-specific thread information.  It is equivalent
35// to the sys_thread_t structure of the classic JVM implementation.
36
37// The thread states represented by the ThreadState values are platform-specific
38// and are likely to be only approximate, because most OSes don't give you access
39// to precise thread state information.
40
41// Note: the ThreadState is legacy code and is not correctly implemented.
42// Uses of ThreadState need to be replaced by the state in the JavaThread.
43
44enum ThreadState {
45  ALLOCATED,                    // Memory has been allocated but not initialized
46  INITIALIZED,                  // The thread has been initialized but yet started
47  RUNNABLE,                     // Has been started and is runnable, but not necessarily running
48  MONITOR_WAIT,                 // Waiting on a contended monitor lock
49  CONDVAR_WAIT,                 // Waiting on a condition variable
50  OBJECT_WAIT,                  // Waiting on an Object.wait() call
51  BREAKPOINTED,                 // Suspended at breakpoint
52  SLEEPING,                     // Thread.sleep()
53  ZOMBIE                        // All done, but not reclaimed yet
54};
55
56// I'd make OSThread a ValueObj embedded in Thread to avoid an indirection, but
57// the assembler test in java.cpp expects that it can install the OSThread of
58// the main thread into its own Thread at will.
59
60
61class OSThread: public CHeapObj<mtThread> {
62  friend class VMStructs;
63 private:
64  OSThreadStartFunc _start_proc;  // Thread start routine
65  void* _start_parm;              // Thread start routine parameter
66  volatile ThreadState _state;    // Thread state *hint*
67  volatile jint _interrupted;     // Thread.isInterrupted state
68
69  // Note:  _interrupted must be jint, so that Java intrinsics can access it.
70  // The value stored there must be either 0 or 1.  It must be possible
71  // for Java to emulate Thread.currentThread().isInterrupted() by performing
72  // the double indirection Thread::current()->_osthread->_interrupted.
73
74  // Methods
75 public:
76  void set_state(ThreadState state)                { _state = state; }
77  ThreadState get_state()                          { return _state; }
78
79  OSThread(OSThreadStartFunc start_proc, void* start_parm);
80  ~OSThread();
81
82  // Accessors
83  OSThreadStartFunc start_proc() const              { return _start_proc; }
84  void set_start_proc(OSThreadStartFunc start_proc) { _start_proc = start_proc; }
85  void* start_parm() const                          { return _start_parm; }
86  void set_start_parm(void* start_parm)             { _start_parm = start_parm; }
87
88  volatile bool interrupted() const                 { return _interrupted != 0; }
89  void set_interrupted(bool z)                      { _interrupted = z ? 1 : 0; }
90
91  // Printing
92  void print_on(outputStream* st) const;
93  void print() const                                { print_on(tty); }
94
95  // For java intrinsics:
96  static ByteSize interrupted_offset()            { return byte_offset_of(OSThread, _interrupted); }
97
98  // Platform dependent stuff
99#ifdef TARGET_OS_FAMILY_linux
100# include "osThread_linux.hpp"
101#endif
102#ifdef TARGET_OS_FAMILY_solaris
103# include "osThread_solaris.hpp"
104#endif
105#ifdef TARGET_OS_FAMILY_windows
106# include "osThread_windows.hpp"
107#endif
108#ifdef TARGET_OS_FAMILY_bsd
109# include "osThread_bsd.hpp"
110#endif
111
112 public:
113  static ByteSize thread_id_offset()              { return byte_offset_of(OSThread, _thread_id); }
114  static size_t thread_id_size()                  { return sizeof(thread_id_t); }
115
116  thread_id_t thread_id() const                   { return _thread_id; }
117
118  void set_thread_id(thread_id_t id)              { _thread_id = id; }
119
120 private:
121  // _thread_id is kernel thread id (similar to LWP id on Solaris). Each
122  // thread has a unique thread_id (BsdThreads or NPTL). It can be used
123  // to access /proc.
124  thread_id_t _thread_id;
125};
126
127
128// Utility class for use with condition variables:
129class OSThreadWaitState : public StackObj {
130  OSThread*   _osthread;
131  ThreadState _old_state;
132 public:
133  OSThreadWaitState(OSThread* osthread, bool is_object_wait) {
134    _osthread  = osthread;
135    _old_state = osthread->get_state();
136    if (is_object_wait) {
137      osthread->set_state(OBJECT_WAIT);
138    } else {
139      osthread->set_state(CONDVAR_WAIT);
140    }
141  }
142  ~OSThreadWaitState() {
143    _osthread->set_state(_old_state);
144  }
145};
146
147
148// Utility class for use with contended monitors:
149class OSThreadContendState : public StackObj {
150  OSThread*   _osthread;
151  ThreadState _old_state;
152 public:
153  OSThreadContendState(OSThread* osthread) {
154    _osthread  = osthread;
155    _old_state = osthread->get_state();
156    osthread->set_state(MONITOR_WAIT);
157  }
158  ~OSThreadContendState() {
159    _osthread->set_state(_old_state);
160  }
161};
162
163#endif // SHARE_VM_RUNTIME_OSTHREAD_HPP
164