osThread.hpp revision 3274:0105f367a14c
1/*
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24
25#ifndef SHARE_VM_RUNTIME_OSTHREAD_HPP
26#define SHARE_VM_RUNTIME_OSTHREAD_HPP
27
28#include "runtime/frame.hpp"
29#include "runtime/handles.hpp"
30#include "runtime/javaFrameAnchor.hpp"
31#include "runtime/objectMonitor.hpp"
32#include "utilities/top.hpp"
33
34// The OSThread class holds OS-specific thread information.  It is equivalent
35// to the sys_thread_t structure of the classic JVM implementation.
36
37// The thread states represented by the ThreadState values are platform-specific
38// and are likely to be only approximate, because most OSes don't give you access
39// to precise thread state information.
40
41// Note: the ThreadState is legacy code and is not correctly implemented.
42// Uses of ThreadState need to be replaced by the state in the JavaThread.
43
44enum ThreadState {
45  ALLOCATED,                    // Memory has been allocated but not initialized
46  INITIALIZED,                  // The thread has been initialized but yet started
47  RUNNABLE,                     // Has been started and is runnable, but not necessarily running
48  MONITOR_WAIT,                 // Waiting on a contended monitor lock
49  CONDVAR_WAIT,                 // Waiting on a condition variable
50  OBJECT_WAIT,                  // Waiting on an Object.wait() call
51  BREAKPOINTED,                 // Suspended at breakpoint
52  SLEEPING,                     // Thread.sleep()
53  ZOMBIE                        // All done, but not reclaimed yet
54};
55
56// I'd make OSThread a ValueObj embedded in Thread to avoid an indirection, but
57// the assembler test in java.cpp expects that it can install the OSThread of
58// the main thread into its own Thread at will.
59
60
61class OSThread: public CHeapObj {
62  friend class VMStructs;
63 private:
64  //void* _start_proc;            // Thread start routine
65  OSThreadStartFunc _start_proc;  // Thread start routine
66  void* _start_parm;              // Thread start routine parameter
67  volatile ThreadState _state;    // Thread state *hint*
68  volatile jint _interrupted;     // Thread.isInterrupted state
69
70  // Note:  _interrupted must be jint, so that Java intrinsics can access it.
71  // The value stored there must be either 0 or 1.  It must be possible
72  // for Java to emulate Thread.currentThread().isInterrupted() by performing
73  // the double indirection Thread::current()->_osthread->_interrupted.
74
75  // Methods
76 public:
77  void set_state(ThreadState state)                { _state = state; }
78  ThreadState get_state()                          { return _state; }
79
80  // Constructor
81  OSThread(OSThreadStartFunc start_proc, void* start_parm);
82
83  // Destructor
84  ~OSThread();
85
86  // Accessors
87  OSThreadStartFunc start_proc() const              { return _start_proc; }
88  void set_start_proc(OSThreadStartFunc start_proc) { _start_proc = start_proc; }
89  void* start_parm() const                          { return _start_parm; }
90  void set_start_parm(void* start_parm)             { _start_parm = start_parm; }
91
92  volatile bool interrupted() const                 { return _interrupted != 0; }
93  void set_interrupted(bool z)                      { _interrupted = z ? 1 : 0; }
94
95  // Printing
96  void print_on(outputStream* st) const;
97  void print() const                                { print_on(tty); }
98
99  // For java intrinsics:
100  static ByteSize interrupted_offset()            { return byte_offset_of(OSThread, _interrupted); }
101  static ByteSize thread_id_offset()              { return byte_offset_of(OSThread, _thread_id); }
102
103  // Platform dependent stuff
104#ifdef TARGET_OS_FAMILY_linux
105# include "osThread_linux.hpp"
106#endif
107#ifdef TARGET_OS_FAMILY_solaris
108# include "osThread_solaris.hpp"
109#endif
110#ifdef TARGET_OS_FAMILY_windows
111# include "osThread_windows.hpp"
112#endif
113#ifdef TARGET_OS_FAMILY_bsd
114# include "osThread_bsd.hpp"
115#endif
116
117};
118
119
120// Utility class for use with condition variables:
121class OSThreadWaitState : public StackObj {
122  OSThread*   _osthread;
123  ThreadState _old_state;
124 public:
125  OSThreadWaitState(OSThread* osthread, bool is_object_wait) {
126    _osthread  = osthread;
127    _old_state = osthread->get_state();
128    if (is_object_wait) {
129      osthread->set_state(OBJECT_WAIT);
130    } else {
131      osthread->set_state(CONDVAR_WAIT);
132    }
133  }
134  ~OSThreadWaitState() {
135    _osthread->set_state(_old_state);
136  }
137};
138
139
140// Utility class for use with contended monitors:
141class OSThreadContendState : public StackObj {
142  OSThread*   _osthread;
143  ThreadState _old_state;
144 public:
145  OSThreadContendState(OSThread* osthread) {
146    _osthread  = osthread;
147    _old_state = osthread->get_state();
148    osthread->set_state(MONITOR_WAIT);
149  }
150  ~OSThreadContendState() {
151    _osthread->set_state(_old_state);
152  }
153};
154
155#endif // SHARE_VM_RUNTIME_OSTHREAD_HPP
156