mutex.cpp revision 6646:b596a1063e90
1
2/*
3 * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 *
6 * This code is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License version 2 only, as
8 * published by the Free Software Foundation.
9 *
10 * This code is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
13 * version 2 for more details (a copy is included in the LICENSE file that
14 * accompanied this code).
15 *
16 * You should have received a copy of the GNU General Public License version
17 * 2 along with this work; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19 *
20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21 * or visit www.oracle.com if you need additional information or have any
22 * questions.
23 *
24 */
25
26#include "precompiled.hpp"
27#include "runtime/atomic.inline.hpp"
28#include "runtime/mutex.hpp"
29#include "runtime/orderAccess.inline.hpp"
30#include "runtime/osThread.hpp"
31#include "runtime/thread.inline.hpp"
32#include "utilities/events.hpp"
33#ifdef TARGET_OS_FAMILY_linux
34# include "mutex_linux.inline.hpp"
35#endif
36#ifdef TARGET_OS_FAMILY_solaris
37# include "mutex_solaris.inline.hpp"
38#endif
39#ifdef TARGET_OS_FAMILY_windows
40# include "mutex_windows.inline.hpp"
41#endif
42#ifdef TARGET_OS_FAMILY_bsd
43# include "mutex_bsd.inline.hpp"
44#endif
45
46PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
47
48// o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
49//
50// Native Monitor-Mutex locking - theory of operations
51//
52// * Native Monitors are completely unrelated to Java-level monitors,
53//   although the "back-end" slow-path implementations share a common lineage.
54//   See objectMonitor:: in synchronizer.cpp.
55//   Native Monitors do *not* support nesting or recursion but otherwise
56//   they're basically Hoare-flavor monitors.
57//
58// * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
59//   in the _LockWord from zero to non-zero.  Note that the _Owner field
60//   is advisory and is used only to verify that the thread calling unlock()
61//   is indeed the last thread to have acquired the lock.
62//
63// * Contending threads "push" themselves onto the front of the contention
64//   queue -- called the cxq -- with CAS and then spin/park.
65//   The _LockWord contains the LockByte as well as the pointer to the head
66//   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
67//
68// * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
69//   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
70//   MEMBAR often has less latency than CAS.  If warranted, we could switch to
71//   a CAS:0 mode, using timers to close the resultant race, as is done
72//   with Java Monitors in synchronizer.cpp.
73//
74//   See the following for a discussion of the relative cost of atomics (CAS)
75//   MEMBAR, and ways to eliminate such instructions from the common-case paths:
76//   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
77//   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
78//   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
79//   -- synchronizer.cpp
80//
81// * Overall goals - desiderata
82//   1. Minimize context switching
83//   2. Minimize lock migration
84//   3. Minimize CPI -- affinity and locality
85//   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
86//   5. Minimize outer lock hold times
87//   6. Behave gracefully on a loaded system
88//
89// * Thread flow and list residency:
90//
91//   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
92//   [..resident on monitor list..]
93//   [...........contending..................]
94//
95//   -- The contention queue (cxq) contains recently-arrived threads (RATs).
96//      Threads on the cxq eventually drain into the EntryList.
97//   -- Invariant: a thread appears on at most one list -- cxq, EntryList
98//      or WaitSet -- at any one time.
99//   -- For a given monitor there can be at most one "OnDeck" thread at any
100//      given time but if needbe this particular invariant could be relaxed.
101//
102// * The WaitSet and EntryList linked lists are composed of ParkEvents.
103//   I use ParkEvent instead of threads as ParkEvents are immortal and
104//   type-stable, meaning we can safely unpark() a possibly stale
105//   list element in the unlock()-path.  (That's benign).
106//
107// * Succession policy - providing for progress:
108//
109//   As necessary, the unlock()ing thread identifies, unlinks, and unparks
110//   an "heir presumptive" tentative successor thread from the EntryList.
111//   This becomes the so-called "OnDeck" thread, of which there can be only
112//   one at any given time for a given monitor.  The wakee will recontend
113//   for ownership of monitor.
114//
115//   Succession is provided for by a policy of competitive handoff.
116//   The exiting thread does _not_ grant or pass ownership to the
117//   successor thread.  (This is also referred to as "handoff" succession").
118//   Instead the exiting thread releases ownership and possibly wakes
119//   a successor, so the successor can (re)compete for ownership of the lock.
120//
121//   Competitive handoff provides excellent overall throughput at the expense
122//   of short-term fairness.  If fairness is a concern then one remedy might
123//   be to add an AcquireCounter field to the monitor.  After a thread acquires
124//   the lock it will decrement the AcquireCounter field.  When the count
125//   reaches 0 the thread would reset the AcquireCounter variable, abdicate
126//   the lock directly to some thread on the EntryList, and then move itself to the
127//   tail of the EntryList.
128//
129//   But in practice most threads engage or otherwise participate in resource
130//   bounded producer-consumer relationships, so lock domination is not usually
131//   a practical concern.  Recall too, that in general it's easier to construct
132//   a fair lock from a fast lock, but not vice-versa.
133//
134// * The cxq can have multiple concurrent "pushers" but only one concurrent
135//   detaching thread.  This mechanism is immune from the ABA corruption.
136//   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
137//   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
138//   thread constraint.
139//
140// * Taken together, the cxq and the EntryList constitute or form a
141//   single logical queue of threads stalled trying to acquire the lock.
142//   We use two distinct lists to reduce heat on the list ends.
143//   Threads in lock() enqueue onto cxq while threads in unlock() will
144//   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
145//   A key desideratum is to minimize queue & monitor metadata manipulation
146//   that occurs while holding the "outer" monitor lock -- that is, we want to
147//   minimize monitor lock holds times.
148//
149//   The EntryList is ordered by the prevailing queue discipline and
150//   can be organized in any convenient fashion, such as a doubly-linked list or
151//   a circular doubly-linked list.  If we need a priority queue then something akin
152//   to Solaris' sleepq would work nicely.  Viz.,
153//   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
154//   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
155//   Queue discipline is enforced at ::unlock() time, when the unlocking thread
156//   drains the cxq into the EntryList, and orders or reorders the threads on the
157//   EntryList accordingly.
158//
159//   Barring "lock barging", this mechanism provides fair cyclic ordering,
160//   somewhat similar to an elevator-scan.
161//
162// * OnDeck
163//   --  For a given monitor there can be at most one OnDeck thread at any given
164//       instant.  The OnDeck thread is contending for the lock, but has been
165//       unlinked from the EntryList and cxq by some previous unlock() operations.
166//       Once a thread has been designated the OnDeck thread it will remain so
167//       until it manages to acquire the lock -- being OnDeck is a stable property.
168//   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
169//   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
170//       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
171//       OnDeck by CASing the field from null to non-null.  If successful, that thread
172//       is then responsible for progress and succession and can use CAS to detach and
173//       drain the cxq into the EntryList.  By convention, only this thread, the holder of
174//       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
175//       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
176//       we allow multiple concurrent "push" operations but restrict detach concurrency
177//       to at most one thread.  Having selected and detached a successor, the thread then
178//       changes the OnDeck to refer to that successor, and then unparks the successor.
179//       That successor will eventually acquire the lock and clear OnDeck.  Beware
180//       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
181//       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
182//       and then the successor eventually "drops" OnDeck.  Note that there's never
183//       any sense of contention on the inner lock, however.  Threads never contend
184//       or wait for the inner lock.
185//   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
186//       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
187//       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
188//       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
189//
190// * Waiting threads reside on the WaitSet list -- wait() puts
191//   the caller onto the WaitSet.  Notify() or notifyAll() simply
192//   transfers threads from the WaitSet to either the EntryList or cxq.
193//   Subsequent unlock() operations will eventually unpark the notifyee.
194//   Unparking a notifee in notify() proper is inefficient - if we were to do so
195//   it's likely the notifyee would simply impale itself on the lock held
196//   by the notifier.
197//
198// * The mechanism is obstruction-free in that if the holder of the transient
199//   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
200//   can still acquire and release the outer lock and continue to make progress.
201//   At worst, waking of already blocked contending threads may be delayed,
202//   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
203//   lock).
204//
205// * Note that thread-local storage must be initialized before a thread
206//   uses Native monitors or mutexes.  The native monitor-mutex subsystem
207//   depends on Thread::current().
208//
209// * The monitor synchronization subsystem avoids the use of native
210//   synchronization primitives except for the narrow platform-specific
211//   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
212//   the semantics of park-unpark.  Put another way, this monitor implementation
213//   depends only on atomic operations and park-unpark.  The monitor subsystem
214//   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
215//   underlying OS manages the READY<->RUN transitions.
216//
217// * The memory consistency model provide by lock()-unlock() is at least as
218//   strong or stronger than the Java Memory model defined by JSR-133.
219//   That is, we guarantee at least entry consistency, if not stronger.
220//   See http://g.oswego.edu/dl/jmm/cookbook.html.
221//
222// * Thread:: currently contains a set of purpose-specific ParkEvents:
223//   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
224//   the purpose-specific ParkEvents and instead implement a general per-thread
225//   stack of available ParkEvents which we could provision on-demand.  The
226//   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
227//   and ::Release().  A thread would simply pop an element from the local stack before it
228//   enqueued or park()ed.  When the contention was over the thread would
229//   push the no-longer-needed ParkEvent back onto its stack.
230//
231// * A slightly reduced form of ILock() and IUnlock() have been partially
232//   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
233//   It'd be interesting to see if TLA/TLC could be useful as well.
234//
235// * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
236//   code should never call other code in the JVM that might itself need to
237//   acquire monitors or mutexes.  That's true *except* in the case of the
238//   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
239//   mutator reentry (ingress) by checking for a pending safepoint in which case it will
240//   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
241//   In that particular case a call to lock() for a given Monitor can end up recursively
242//   calling lock() on another monitor.   While distasteful, this is largely benign
243//   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
244//
245//   It's unfortunate that native mutexes and thread state transitions were convolved.
246//   They're really separate concerns and should have remained that way.  Melding
247//   them together was facile -- a bit too facile.   The current implementation badly
248//   conflates the two concerns.
249//
250// * TODO-FIXME:
251//
252//   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
253//      We should also add DTRACE probes in the ParkEvent subsystem for
254//      Park-entry, Park-exit, and Unpark.
255//
256//   -- We have an excess of mutex-like constructs in the JVM, namely:
257//      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
258//      2. low-level muxAcquire and muxRelease
259//      3. low-level spinAcquire and spinRelease
260//      4. native Mutex:: and Monitor::
261//      5. jvm_raw_lock() and _unlock()
262//      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
263//         similar name.
264//
265// o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
266
267
268// CASPTR() uses the canonical argument order that dominates in the literature.
269// Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
270
271#define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
272#define UNS(x) (uintptr_t(x))
273#define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
274
275// Simplistic low-quality Marsaglia SHIFT-XOR RNG.
276// Bijective except for the trailing mask operation.
277// Useful for spin loops as the compiler can't optimize it away.
278
279static inline jint MarsagliaXORV (jint x) {
280  if (x == 0) x = 1|os::random() ;
281  x ^= x << 6;
282  x ^= ((unsigned)x) >> 21;
283  x ^= x << 7 ;
284  return x & 0x7FFFFFFF ;
285}
286
287static int Stall (int its) {
288  static volatile jint rv = 1 ;
289  volatile int OnFrame = 0 ;
290  jint v = rv ^ UNS(OnFrame) ;
291  while (--its >= 0) {
292    v = MarsagliaXORV (v) ;
293  }
294  // Make this impossible for the compiler to optimize away,
295  // but (mostly) avoid W coherency sharing on MP systems.
296  if (v == 0x12345) rv = v ;
297  return v ;
298}
299
300int Monitor::TryLock () {
301  intptr_t v = _LockWord.FullWord ;
302  for (;;) {
303    if ((v & _LBIT) != 0) return 0 ;
304    const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
305    if (v == u) return 1 ;
306    v = u ;
307  }
308}
309
310int Monitor::TryFast () {
311  // Optimistic fast-path form ...
312  // Fast-path attempt for the common uncontended case.
313  // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
314  intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
315  if (v == 0) return 1 ;
316
317  for (;;) {
318    if ((v & _LBIT) != 0) return 0 ;
319    const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
320    if (v == u) return 1 ;
321    v = u ;
322  }
323}
324
325int Monitor::ILocked () {
326  const intptr_t w = _LockWord.FullWord & 0xFF ;
327  assert (w == 0 || w == _LBIT, "invariant") ;
328  return w == _LBIT ;
329}
330
331// Polite TATAS spinlock with exponential backoff - bounded spin.
332// Ideally we'd use processor cycles, time or vtime to control
333// the loop, but we currently use iterations.
334// All the constants within were derived empirically but work over
335// over the spectrum of J2SE reference platforms.
336// On Niagara-class systems the back-off is unnecessary but
337// is relatively harmless.  (At worst it'll slightly retard
338// acquisition times).  The back-off is critical for older SMP systems
339// where constant fetching of the LockWord would otherwise impair
340// scalability.
341//
342// Clamp spinning at approximately 1/2 of a context-switch round-trip.
343// See synchronizer.cpp for details and rationale.
344
345int Monitor::TrySpin (Thread * const Self) {
346  if (TryLock())    return 1 ;
347  if (!os::is_MP()) return 0 ;
348
349  int Probes  = 0 ;
350  int Delay   = 0 ;
351  int Steps   = 0 ;
352  int SpinMax = NativeMonitorSpinLimit ;
353  int flgs    = NativeMonitorFlags ;
354  for (;;) {
355    intptr_t v = _LockWord.FullWord;
356    if ((v & _LBIT) == 0) {
357      if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
358        return 1 ;
359      }
360      continue ;
361    }
362
363    if ((flgs & 8) == 0) {
364      SpinPause () ;
365    }
366
367    // Periodically increase Delay -- variable Delay form
368    // conceptually: delay *= 1 + 1/Exponent
369    ++ Probes;
370    if (Probes > SpinMax) return 0 ;
371
372    if ((Probes & 0x7) == 0) {
373      Delay = ((Delay << 1)|1) & 0x7FF ;
374      // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
375    }
376
377    if (flgs & 2) continue ;
378
379    // Consider checking _owner's schedctl state, if OFFPROC abort spin.
380    // If the owner is OFFPROC then it's unlike that the lock will be dropped
381    // in a timely fashion, which suggests that spinning would not be fruitful
382    // or profitable.
383
384    // Stall for "Delay" time units - iterations in the current implementation.
385    // Avoid generating coherency traffic while stalled.
386    // Possible ways to delay:
387    //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
388    //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
389    // Note that on Niagara-class systems we want to minimize STs in the
390    // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
391    // Furthermore, they don't have a W$ like traditional SPARC processors.
392    // We currently use a Marsaglia Shift-Xor RNG loop.
393    Steps += Delay ;
394    if (Self != NULL) {
395      jint rv = Self->rng[0] ;
396      for (int k = Delay ; --k >= 0; ) {
397        rv = MarsagliaXORV (rv) ;
398        if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
399      }
400      Self->rng[0] = rv ;
401    } else {
402      Stall (Delay) ;
403    }
404  }
405}
406
407static int ParkCommon (ParkEvent * ev, jlong timo) {
408  // Diagnostic support - periodically unwedge blocked threads
409  intx nmt = NativeMonitorTimeout ;
410  if (nmt > 0 && (nmt < timo || timo <= 0)) {
411     timo = nmt ;
412  }
413  int err = OS_OK ;
414  if (0 == timo) {
415    ev->park() ;
416  } else {
417    err = ev->park(timo) ;
418  }
419  return err ;
420}
421
422inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
423  intptr_t v = _LockWord.FullWord ;
424  for (;;) {
425    if ((v & _LBIT) == 0) {
426      const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
427      if (u == v) return 1 ;        // indicate acquired
428      v = u ;
429    } else {
430      // Anticipate success ...
431      ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
432      const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
433      if (u == v) return 0 ;        // indicate pushed onto cxq
434      v = u ;
435    }
436    // Interference - LockWord change - just retry
437  }
438}
439
440// ILock and IWait are the lowest level primitive internal blocking
441// synchronization functions.  The callers of IWait and ILock must have
442// performed any needed state transitions beforehand.
443// IWait and ILock may directly call park() without any concern for thread state.
444// Note that ILock and IWait do *not* access _owner.
445// _owner is a higher-level logical concept.
446
447void Monitor::ILock (Thread * Self) {
448  assert (_OnDeck != Self->_MutexEvent, "invariant") ;
449
450  if (TryFast()) {
451 Exeunt:
452    assert (ILocked(), "invariant") ;
453    return ;
454  }
455
456  ParkEvent * const ESelf = Self->_MutexEvent ;
457  assert (_OnDeck != ESelf, "invariant") ;
458
459  // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
460  // Synchronizer.cpp uses a similar optimization.
461  if (TrySpin (Self)) goto Exeunt ;
462
463  // Slow-path - the lock is contended.
464  // Either Enqueue Self on cxq or acquire the outer lock.
465  // LockWord encoding = (cxq,LOCKBYTE)
466  ESelf->reset() ;
467  OrderAccess::fence() ;
468
469  // Optional optimization ... try barging on the inner lock
470  if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
471    goto OnDeck_LOOP ;
472  }
473
474  if (AcquireOrPush (ESelf)) goto Exeunt ;
475
476  // At any given time there is at most one ondeck thread.
477  // ondeck implies not resident on cxq and not resident on EntryList
478  // Only the OnDeck thread can try to acquire -- contended for -- the lock.
479  // CONSIDER: use Self->OnDeck instead of m->OnDeck.
480  // Deschedule Self so that others may run.
481  while (_OnDeck != ESelf) {
482    ParkCommon (ESelf, 0) ;
483  }
484
485  // Self is now in the ONDECK position and will remain so until it
486  // manages to acquire the lock.
487 OnDeck_LOOP:
488  for (;;) {
489    assert (_OnDeck == ESelf, "invariant") ;
490    if (TrySpin (Self)) break ;
491    // CONSIDER: if ESelf->TryPark() && TryLock() break ...
492    // It's probably wise to spin only if we *actually* blocked
493    // CONSIDER: check the lockbyte, if it remains set then
494    // preemptively drain the cxq into the EntryList.
495    // The best place and time to perform queue operations -- lock metadata --
496    // is _before having acquired the outer lock, while waiting for the lock to drop.
497    ParkCommon (ESelf, 0) ;
498  }
499
500  assert (_OnDeck == ESelf, "invariant") ;
501  _OnDeck = NULL ;
502
503  // Note that we current drop the inner lock (clear OnDeck) in the slow-path
504  // epilogue immediately after having acquired the outer lock.
505  // But instead we could consider the following optimizations:
506  // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
507  //    This might avoid potential reacquisition of the inner lock in IUlock().
508  // B. While still holding the inner lock, attempt to opportunistically select
509  //    and unlink the next ONDECK thread from the EntryList.
510  //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
511  //    It's critical that the select-and-unlink operation run in constant-time as
512  //    it executes when holding the outer lock and may artificially increase the
513  //    effective length of the critical section.
514  // Note that (A) and (B) are tantamount to succession by direct handoff for
515  // the inner lock.
516  goto Exeunt ;
517}
518
519void Monitor::IUnlock (bool RelaxAssert) {
520  assert (ILocked(), "invariant") ;
521  // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
522  // before the store that releases the lock.  Crucially, all the stores and loads in the
523  // critical section must be globally visible before the store of 0 into the lock-word
524  // that releases the lock becomes globally visible.  That is, memory accesses in the
525  // critical section should not be allowed to bypass or overtake the following ST that
526  // releases the lock.  As such, to prevent accesses within the critical section
527  // from "leaking" out, we need a release fence between the critical section and the
528  // store that releases the lock.  In practice that release barrier is elided on
529  // platforms with strong memory models such as TSO.
530  //
531  // Note that the OrderAccess::storeload() fence that appears after unlock store
532  // provides for progress conditions and succession and is _not related to exclusion
533  // safety or lock release consistency.
534  OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
535
536  OrderAccess::storeload ();
537  ParkEvent * const w = _OnDeck ;
538  assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
539  if (w != NULL) {
540    // Either we have a valid ondeck thread or ondeck is transiently "locked"
541    // by some exiting thread as it arranges for succession.  The LSBit of
542    // OnDeck allows us to discriminate two cases.  If the latter, the
543    // responsibility for progress and succession lies with that other thread.
544    // For good performance, we also depend on the fact that redundant unpark()
545    // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
546    // is inexpensive.  This approach provides implicit futile wakeup throttling.
547    // Note that the referent "w" might be stale with respect to the lock.
548    // In that case the following unpark() is harmless and the worst that'll happen
549    // is a spurious return from a park() operation.  Critically, if "w" _is stale,
550    // then progress is known to have occurred as that means the thread associated
551    // with "w" acquired the lock.  In that case this thread need take no further
552    // action to guarantee progress.
553    if ((UNS(w) & _LBIT) == 0) w->unpark() ;
554    return ;
555  }
556
557  intptr_t cxq = _LockWord.FullWord ;
558  if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
559    return ;      // normal fast-path exit - cxq and EntryList both empty
560  }
561  if (cxq & _LBIT) {
562    // Optional optimization ...
563    // Some other thread acquired the lock in the window since this
564    // thread released it.  Succession is now that thread's responsibility.
565    return ;
566  }
567
568 Succession:
569  // Slow-path exit - this thread must ensure succession and progress.
570  // OnDeck serves as lock to protect cxq and EntryList.
571  // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
572  // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
573  // but only one concurrent consumer (detacher of RATs).
574  // Consider protecting this critical section with schedctl on Solaris.
575  // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
576  // picks a successor and marks that thread as OnDeck.  That successor
577  // thread will then clear OnDeck once it eventually acquires the outer lock.
578  if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
579    return ;
580  }
581
582  ParkEvent * List = _EntryList ;
583  if (List != NULL) {
584    // Transfer the head of the EntryList to the OnDeck position.
585    // Once OnDeck, a thread stays OnDeck until it acquires the lock.
586    // For a given lock there is at most OnDeck thread at any one instant.
587   WakeOne:
588    assert (List == _EntryList, "invariant") ;
589    ParkEvent * const w = List ;
590    assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
591    _EntryList = w->ListNext ;
592    // as a diagnostic measure consider setting w->_ListNext = BAD
593    assert (UNS(_OnDeck) == _LBIT, "invariant") ;
594    _OnDeck = w ;           // pass OnDeck to w.
595                            // w will clear OnDeck once it acquires the outer lock
596
597    // Another optional optimization ...
598    // For heavily contended locks it's not uncommon that some other
599    // thread acquired the lock while this thread was arranging succession.
600    // Try to defer the unpark() operation - Delegate the responsibility
601    // for unpark()ing the OnDeck thread to the current or subsequent owners
602    // That is, the new owner is responsible for unparking the OnDeck thread.
603    OrderAccess::storeload() ;
604    cxq = _LockWord.FullWord ;
605    if (cxq & _LBIT) return ;
606
607    w->unpark() ;
608    return ;
609  }
610
611  cxq = _LockWord.FullWord ;
612  if ((cxq & ~_LBIT) != 0) {
613    // The EntryList is empty but the cxq is populated.
614    // drain RATs from cxq into EntryList
615    // Detach RATs segment with CAS and then merge into EntryList
616    for (;;) {
617      // optional optimization - if locked, the owner is responsible for succession
618      if (cxq & _LBIT) goto Punt ;
619      const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
620      if (vfy == cxq) break ;
621      cxq = vfy ;
622      // Interference - LockWord changed - Just retry
623      // We can see concurrent interference from contending threads
624      // pushing themselves onto the cxq or from lock-unlock operations.
625      // From the perspective of this thread, EntryList is stable and
626      // the cxq is prepend-only -- the head is volatile but the interior
627      // of the cxq is stable.  In theory if we encounter interference from threads
628      // pushing onto cxq we could simply break off the original cxq suffix and
629      // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
630      // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
631      // when we first fetch cxq above.  Between the fetch -- where we observed "A"
632      // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
633      // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
634      // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
635      // Note too, that it's safe for this thread to traverse the cxq
636      // without taking any special concurrency precautions.
637    }
638
639    // We don't currently reorder the cxq segment as we move it onto
640    // the EntryList, but it might make sense to reverse the order
641    // or perhaps sort by thread priority.  See the comments in
642    // synchronizer.cpp objectMonitor::exit().
643    assert (_EntryList == NULL, "invariant") ;
644    _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
645    assert (List != NULL, "invariant") ;
646    goto WakeOne ;
647  }
648
649  // cxq|EntryList is empty.
650  // w == NULL implies that cxq|EntryList == NULL in the past.
651  // Possible race - rare inopportune interleaving.
652  // A thread could have added itself to cxq since this thread previously checked.
653  // Detect and recover by refetching cxq.
654 Punt:
655  assert (UNS(_OnDeck) == _LBIT, "invariant") ;
656  _OnDeck = NULL ;            // Release inner lock.
657  OrderAccess::storeload();   // Dekker duality - pivot point
658
659  // Resample LockWord/cxq to recover from possible race.
660  // For instance, while this thread T1 held OnDeck, some other thread T2 might
661  // acquire the outer lock.  Another thread T3 might try to acquire the outer
662  // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
663  // outer lock, but skips succession as this thread T1 still holds OnDeck.
664  // T1 is and remains responsible for ensuring succession of T3.
665  //
666  // Note that we don't need to recheck EntryList, just cxq.
667  // If threads moved onto EntryList since we dropped OnDeck
668  // that implies some other thread forced succession.
669  cxq = _LockWord.FullWord ;
670  if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
671    goto Succession ;         // potential race -- re-run succession
672  }
673  return ;
674}
675
676bool Monitor::notify() {
677  assert (_owner == Thread::current(), "invariant") ;
678  assert (ILocked(), "invariant") ;
679  if (_WaitSet == NULL) return true ;
680  NotifyCount ++ ;
681
682  // Transfer one thread from the WaitSet to the EntryList or cxq.
683  // Currently we just unlink the head of the WaitSet and prepend to the cxq.
684  // And of course we could just unlink it and unpark it, too, but
685  // in that case it'd likely impale itself on the reentry.
686  Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
687  ParkEvent * nfy = _WaitSet ;
688  if (nfy != NULL) {                  // DCL idiom
689    _WaitSet = nfy->ListNext ;
690    assert (nfy->Notified == 0, "invariant") ;
691    // push nfy onto the cxq
692    for (;;) {
693      const intptr_t v = _LockWord.FullWord ;
694      assert ((v & 0xFF) == _LBIT, "invariant") ;
695      nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
696      if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
697      // interference - _LockWord changed -- just retry
698    }
699    // Note that setting Notified before pushing nfy onto the cxq is
700    // also legal and safe, but the safety properties are much more
701    // subtle, so for the sake of code stewardship ...
702    OrderAccess::fence() ;
703    nfy->Notified = 1;
704  }
705  Thread::muxRelease (_WaitLock) ;
706  if (nfy != NULL && (NativeMonitorFlags & 16)) {
707    // Experimental code ... light up the wakee in the hope that this thread (the owner)
708    // will drop the lock just about the time the wakee comes ONPROC.
709    nfy->unpark() ;
710  }
711  assert (ILocked(), "invariant") ;
712  return true ;
713}
714
715// Currently notifyAll() transfers the waiters one-at-a-time from the waitset
716// to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
717// but in practice notifyAll() for large #s of threads is rare and not time-critical.
718// Beware too, that we invert the order of the waiters.  Lets say that the
719// waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
720// will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
721
722bool Monitor::notify_all() {
723  assert (_owner == Thread::current(), "invariant") ;
724  assert (ILocked(), "invariant") ;
725  while (_WaitSet != NULL) notify() ;
726  return true ;
727}
728
729int Monitor::IWait (Thread * Self, jlong timo) {
730  assert (ILocked(), "invariant") ;
731
732  // Phases:
733  // 1. Enqueue Self on WaitSet - currently prepend
734  // 2. unlock - drop the outer lock
735  // 3. wait for either notification or timeout
736  // 4. lock - reentry - reacquire the outer lock
737
738  ParkEvent * const ESelf = Self->_MutexEvent ;
739  ESelf->Notified = 0 ;
740  ESelf->reset() ;
741  OrderAccess::fence() ;
742
743  // Add Self to WaitSet
744  // Ideally only the holder of the outer lock would manipulate the WaitSet -
745  // That is, the outer lock would implicitly protect the WaitSet.
746  // But if a thread in wait() encounters a timeout it will need to dequeue itself
747  // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
748  // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
749  // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
750  // on the WaitSet can't be allowed to compete for the lock until it has managed to
751  // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
752  // Contention on the WaitLock is minimal.
753  //
754  // Another viable approach would be add another ParkEvent, "WaitEvent" to the
755  // thread class.  The WaitSet would be composed of WaitEvents.  Only the
756  // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
757  // could then compete for the outer lock, and then, if necessary, unlink itself
758  // from the WaitSet only after having acquired the outer lock.  More precisely,
759  // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
760  // on the WaitSet; release the outer lock; wait for either notification or timeout;
761  // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
762  //
763  // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
764  // One set would be for the WaitSet and one for the EntryList.
765  // We could also deconstruct the ParkEvent into a "pure" event and add a
766  // new immortal/TSM "ListElement" class that referred to ParkEvents.
767  // In that case we could have one ListElement on the WaitSet and another
768  // on the EntryList, with both referring to the same pure Event.
769
770  Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
771  ESelf->ListNext = _WaitSet ;
772  _WaitSet = ESelf ;
773  Thread::muxRelease (_WaitLock) ;
774
775  // Release the outer lock
776  // We call IUnlock (RelaxAssert=true) as a thread T1 might
777  // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
778  // and then stall before it can attempt to wake a successor.
779  // Some other thread T2 acquires the lock, and calls notify(), moving
780  // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
781  // and then finds *itself* on the cxq.  During the course of a normal
782  // IUnlock() call a thread should _never find itself on the EntryList
783  // or cxq, but in the case of wait() it's possible.
784  // See synchronizer.cpp objectMonitor::wait().
785  IUnlock (true) ;
786
787  // Wait for either notification or timeout
788  // Beware that in some circumstances we might propagate
789  // spurious wakeups back to the caller.
790
791  for (;;) {
792    if (ESelf->Notified) break ;
793    int err = ParkCommon (ESelf, timo) ;
794    if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
795  }
796
797  // Prepare for reentry - if necessary, remove ESelf from WaitSet
798  // ESelf can be:
799  // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
800  // 2. On the cxq or EntryList
801  // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
802
803  OrderAccess::fence() ;
804  int WasOnWaitSet = 0 ;
805  if (ESelf->Notified == 0) {
806    Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
807    if (ESelf->Notified == 0) {     // DCL idiom
808      assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
809      // ESelf is resident on the WaitSet -- unlink it.
810      // A doubly-linked list would be better here so we can unlink in constant-time.
811      // We have to unlink before we potentially recontend as ESelf might otherwise
812      // end up on the cxq|EntryList -- it can't be on two lists at once.
813      ParkEvent * p = _WaitSet ;
814      ParkEvent * q = NULL ;            // classic q chases p
815      while (p != NULL && p != ESelf) {
816        q = p ;
817        p = p->ListNext ;
818      }
819      assert (p == ESelf, "invariant") ;
820      if (p == _WaitSet) {      // found at head
821        assert (q == NULL, "invariant") ;
822        _WaitSet = p->ListNext ;
823      } else {                  // found in interior
824        assert (q->ListNext == p, "invariant") ;
825        q->ListNext = p->ListNext ;
826      }
827      WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
828    }
829    Thread::muxRelease (_WaitLock) ;
830  }
831
832  // Reentry phase - reacquire the lock
833  if (WasOnWaitSet) {
834    // ESelf was previously on the WaitSet but we just unlinked it above
835    // because of a timeout.  ESelf is not resident on any list and is not OnDeck
836    assert (_OnDeck != ESelf, "invariant") ;
837    ILock (Self) ;
838  } else {
839    // A prior notify() operation moved ESelf from the WaitSet to the cxq.
840    // ESelf is now on the cxq, EntryList or at the OnDeck position.
841    // The following fragment is extracted from Monitor::ILock()
842    for (;;) {
843      if (_OnDeck == ESelf && TrySpin(Self)) break ;
844      ParkCommon (ESelf, 0) ;
845    }
846    assert (_OnDeck == ESelf, "invariant") ;
847    _OnDeck = NULL ;
848  }
849
850  assert (ILocked(), "invariant") ;
851  return WasOnWaitSet != 0 ;        // return true IFF timeout
852}
853
854
855// ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
856// In particular, there are certain types of global lock that may be held
857// by a Java thread while it is blocked at a safepoint but before it has
858// written the _owner field. These locks may be sneakily acquired by the
859// VM thread during a safepoint to avoid deadlocks. Alternatively, one should
860// identify all such locks, and ensure that Java threads never block at
861// safepoints while holding them (_no_safepoint_check_flag). While it
862// seems as though this could increase the time to reach a safepoint
863// (or at least increase the mean, if not the variance), the latter
864// approach might make for a cleaner, more maintainable JVM design.
865//
866// Sneaking is vile and reprehensible and should be excised at the 1st
867// opportunity.  It's possible that the need for sneaking could be obviated
868// as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
869// or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
870// (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
871// it'll stall at the TBIVM reentry state transition after having acquired the
872// underlying lock, but before having set _owner and having entered the actual
873// critical section.  The lock-sneaking facility leverages that fact and allowed the
874// VM thread to logically acquire locks that had already be physically locked by mutators
875// but where mutators were known blocked by the reentry thread state transition.
876//
877// If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
878// wrapped calls to park(), then we could likely do away with sneaking.  We'd
879// decouple lock acquisition and parking.  The critical invariant  to eliminating
880// sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
881// An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
882// One difficulty with this approach is that the TBIVM wrapper could recurse and
883// call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
884// Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
885//
886// But of course the proper ultimate approach is to avoid schemes that require explicit
887// sneaking or dependence on any any clever invariants or subtle implementation properties
888// of Mutex-Monitor and instead directly address the underlying design flaw.
889
890void Monitor::lock (Thread * Self) {
891#ifdef CHECK_UNHANDLED_OOPS
892  // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
893  // or GC threads.
894  if (Self->is_Java_thread()) {
895    Self->clear_unhandled_oops();
896  }
897#endif // CHECK_UNHANDLED_OOPS
898
899  debug_only(check_prelock_state(Self));
900  assert (_owner != Self              , "invariant") ;
901  assert (_OnDeck != Self->_MutexEvent, "invariant") ;
902
903  if (TryFast()) {
904 Exeunt:
905    assert (ILocked(), "invariant") ;
906    assert (owner() == NULL, "invariant");
907    set_owner (Self);
908    return ;
909  }
910
911  // The lock is contended ...
912
913  bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
914  if (can_sneak && _owner == NULL) {
915    // a java thread has locked the lock but has not entered the
916    // critical region -- let's just pretend we've locked the lock
917    // and go on.  we note this with _snuck so we can also
918    // pretend to unlock when the time comes.
919    _snuck = true;
920    goto Exeunt ;
921  }
922
923  // Try a brief spin to avoid passing thru thread state transition ...
924  if (TrySpin (Self)) goto Exeunt ;
925
926  check_block_state(Self);
927  if (Self->is_Java_thread()) {
928    // Horrible dictu - we suffer through a state transition
929    assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
930    ThreadBlockInVM tbivm ((JavaThread *) Self) ;
931    ILock (Self) ;
932  } else {
933    // Mirabile dictu
934    ILock (Self) ;
935  }
936  goto Exeunt ;
937}
938
939void Monitor::lock() {
940  this->lock(Thread::current());
941}
942
943// Lock without safepoint check - a degenerate variant of lock().
944// Should ONLY be used by safepoint code and other code
945// that is guaranteed not to block while running inside the VM. If this is called with
946// thread state set to be in VM, the safepoint synchronization code will deadlock!
947
948void Monitor::lock_without_safepoint_check (Thread * Self) {
949  assert (_owner != Self, "invariant") ;
950  ILock (Self) ;
951  assert (_owner == NULL, "invariant");
952  set_owner (Self);
953}
954
955void Monitor::lock_without_safepoint_check () {
956  lock_without_safepoint_check (Thread::current()) ;
957}
958
959
960// Returns true if thread succeeds in grabbing the lock, otherwise false.
961
962bool Monitor::try_lock() {
963  Thread * const Self = Thread::current();
964  debug_only(check_prelock_state(Self));
965  // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
966
967  // Special case, where all Java threads are stopped.
968  // The lock may have been acquired but _owner is not yet set.
969  // In that case the VM thread can safely grab the lock.
970  // It strikes me this should appear _after the TryLock() fails, below.
971  bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
972  if (can_sneak && _owner == NULL) {
973    set_owner(Self); // Do not need to be atomic, since we are at a safepoint
974    _snuck = true;
975    return true;
976  }
977
978  if (TryLock()) {
979    // We got the lock
980    assert (_owner == NULL, "invariant");
981    set_owner (Self);
982    return true;
983  }
984  return false;
985}
986
987void Monitor::unlock() {
988  assert (_owner  == Thread::current(), "invariant") ;
989  assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
990  set_owner (NULL) ;
991  if (_snuck) {
992    assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
993    _snuck = false;
994    return ;
995  }
996  IUnlock (false) ;
997}
998
999// Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
1000// jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
1001//
1002// There's no expectation that JVM_RawMonitors will interoperate properly with the native
1003// Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
1004// native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
1005// over a pthread_mutex_t would work equally as well, but require more platform-specific
1006// code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
1007// would work too.
1008//
1009// Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
1010// instance available.  Instead, we transiently allocate a ParkEvent on-demand if
1011// we encounter contention.  That ParkEvent remains associated with the thread
1012// until it manages to acquire the lock, at which time we return the ParkEvent
1013// to the global ParkEvent free list.  This is correct and suffices for our purposes.
1014//
1015// Beware that the original jvm_raw_unlock() had a "_snuck" test but that
1016// jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
1017// oversight, but I've replicated the original suspect logic in the new code ...
1018
1019void Monitor::jvm_raw_lock() {
1020  assert(rank() == native, "invariant");
1021
1022  if (TryLock()) {
1023 Exeunt:
1024    assert (ILocked(), "invariant") ;
1025    assert (_owner == NULL, "invariant");
1026    // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
1027    // might return NULL. Don't call set_owner since it will break on an NULL owner
1028    // Consider installing a non-null "ANON" distinguished value instead of just NULL.
1029    _owner = ThreadLocalStorage::thread();
1030    return ;
1031  }
1032
1033  if (TrySpin(NULL)) goto Exeunt ;
1034
1035  // slow-path - apparent contention
1036  // Allocate a ParkEvent for transient use.
1037  // The ParkEvent remains associated with this thread until
1038  // the time the thread manages to acquire the lock.
1039  ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
1040  ESelf->reset() ;
1041  OrderAccess::storeload() ;
1042
1043  // Either Enqueue Self on cxq or acquire the outer lock.
1044  if (AcquireOrPush (ESelf)) {
1045    ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
1046    goto Exeunt ;
1047  }
1048
1049  // At any given time there is at most one ondeck thread.
1050  // ondeck implies not resident on cxq and not resident on EntryList
1051  // Only the OnDeck thread can try to acquire -- contended for -- the lock.
1052  // CONSIDER: use Self->OnDeck instead of m->OnDeck.
1053  for (;;) {
1054    if (_OnDeck == ESelf && TrySpin(NULL)) break ;
1055    ParkCommon (ESelf, 0) ;
1056  }
1057
1058  assert (_OnDeck == ESelf, "invariant") ;
1059  _OnDeck = NULL ;
1060  ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
1061  goto Exeunt ;
1062}
1063
1064void Monitor::jvm_raw_unlock() {
1065  // Nearly the same as Monitor::unlock() ...
1066  // directly set _owner instead of using set_owner(null)
1067  _owner = NULL ;
1068  if (_snuck) {         // ???
1069    assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
1070    _snuck = false;
1071    return ;
1072  }
1073  IUnlock(false) ;
1074}
1075
1076bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
1077  Thread * const Self = Thread::current() ;
1078  assert (_owner == Self, "invariant") ;
1079  assert (ILocked(), "invariant") ;
1080
1081  // as_suspend_equivalent logically implies !no_safepoint_check
1082  guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
1083  // !no_safepoint_check logically implies java_thread
1084  guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
1085
1086  #ifdef ASSERT
1087    Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
1088    assert(least != this, "Specification of get_least_... call above");
1089    if (least != NULL && least->rank() <= special) {
1090      tty->print("Attempting to wait on monitor %s/%d while holding"
1091                 " lock %s/%d -- possible deadlock",
1092                 name(), rank(), least->name(), least->rank());
1093      assert(false, "Shouldn't block(wait) while holding a lock of rank special");
1094    }
1095  #endif // ASSERT
1096
1097  int wait_status ;
1098  // conceptually set the owner to NULL in anticipation of
1099  // abdicating the lock in wait
1100  set_owner(NULL);
1101  if (no_safepoint_check) {
1102    wait_status = IWait (Self, timeout) ;
1103  } else {
1104    assert (Self->is_Java_thread(), "invariant") ;
1105    JavaThread *jt = (JavaThread *)Self;
1106
1107    // Enter safepoint region - ornate and Rococo ...
1108    ThreadBlockInVM tbivm(jt);
1109    OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
1110
1111    if (as_suspend_equivalent) {
1112      jt->set_suspend_equivalent();
1113      // cleared by handle_special_suspend_equivalent_condition() or
1114      // java_suspend_self()
1115    }
1116
1117    wait_status = IWait (Self, timeout) ;
1118
1119    // were we externally suspended while we were waiting?
1120    if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
1121      // Our event wait has finished and we own the lock, but
1122      // while we were waiting another thread suspended us. We don't
1123      // want to hold the lock while suspended because that
1124      // would surprise the thread that suspended us.
1125      assert (ILocked(), "invariant") ;
1126      IUnlock (true) ;
1127      jt->java_suspend_self();
1128      ILock (Self) ;
1129      assert (ILocked(), "invariant") ;
1130    }
1131  }
1132
1133  // Conceptually reestablish ownership of the lock.
1134  // The "real" lock -- the LockByte -- was reacquired by IWait().
1135  assert (ILocked(), "invariant") ;
1136  assert (_owner == NULL, "invariant") ;
1137  set_owner (Self) ;
1138  return wait_status != 0 ;          // return true IFF timeout
1139}
1140
1141Monitor::~Monitor() {
1142  assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1143}
1144
1145void Monitor::ClearMonitor (Monitor * m, const char *name) {
1146  m->_owner             = NULL ;
1147  m->_snuck             = false ;
1148  if (name == NULL) {
1149    strcpy(m->_name, "UNKNOWN") ;
1150  } else {
1151    strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
1152    m->_name[MONITOR_NAME_LEN - 1] = '\0';
1153  }
1154  m->_LockWord.FullWord = 0 ;
1155  m->_EntryList         = NULL ;
1156  m->_OnDeck            = NULL ;
1157  m->_WaitSet           = NULL ;
1158  m->_WaitLock[0]       = 0 ;
1159}
1160
1161Monitor::Monitor() { ClearMonitor(this); }
1162
1163Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
1164  ClearMonitor (this, name) ;
1165#ifdef ASSERT
1166  _allow_vm_block  = allow_vm_block;
1167  _rank            = Rank ;
1168#endif
1169}
1170
1171Mutex::~Mutex() {
1172  assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1173}
1174
1175Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
1176  ClearMonitor ((Monitor *) this, name) ;
1177#ifdef ASSERT
1178 _allow_vm_block   = allow_vm_block;
1179 _rank             = Rank ;
1180#endif
1181}
1182
1183bool Monitor::owned_by_self() const {
1184  bool ret = _owner == Thread::current();
1185  assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
1186  return ret;
1187}
1188
1189void Monitor::print_on_error(outputStream* st) const {
1190  st->print("[" PTR_FORMAT, this);
1191  st->print("] %s", _name);
1192  st->print(" - owner thread: " PTR_FORMAT, _owner);
1193}
1194
1195
1196
1197
1198// ----------------------------------------------------------------------------------
1199// Non-product code
1200
1201#ifndef PRODUCT
1202void Monitor::print_on(outputStream* st) const {
1203  st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
1204}
1205#endif
1206
1207#ifndef PRODUCT
1208#ifdef ASSERT
1209Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
1210  Monitor *res, *tmp;
1211  for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
1212    if (tmp->rank() < res->rank()) {
1213      res = tmp;
1214    }
1215  }
1216  if (!SafepointSynchronize::is_at_safepoint()) {
1217    // In this case, we expect the held locks to be
1218    // in increasing rank order (modulo any native ranks)
1219    for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1220      if (tmp->next() != NULL) {
1221        assert(tmp->rank() == Mutex::native ||
1222               tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1223      }
1224    }
1225  }
1226  return res;
1227}
1228
1229Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
1230  Monitor *res, *tmp;
1231  for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
1232    if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
1233      res = tmp;
1234    }
1235  }
1236  if (!SafepointSynchronize::is_at_safepoint()) {
1237    // In this case, we expect the held locks to be
1238    // in increasing rank order (modulo any native ranks)
1239    for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1240      if (tmp->next() != NULL) {
1241        assert(tmp->rank() == Mutex::native ||
1242               tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1243      }
1244    }
1245  }
1246  return res;
1247}
1248
1249
1250bool Monitor::contains(Monitor* locks, Monitor * lock) {
1251  for (; locks != NULL; locks = locks->next()) {
1252    if (locks == lock)
1253      return true;
1254  }
1255  return false;
1256}
1257#endif
1258
1259// Called immediately after lock acquisition or release as a diagnostic
1260// to track the lock-set of the thread and test for rank violations that
1261// might indicate exposure to deadlock.
1262// Rather like an EventListener for _owner (:>).
1263
1264void Monitor::set_owner_implementation(Thread *new_owner) {
1265  // This function is solely responsible for maintaining
1266  // and checking the invariant that threads and locks
1267  // are in a 1/N relation, with some some locks unowned.
1268  // It uses the Mutex::_owner, Mutex::_next, and
1269  // Thread::_owned_locks fields, and no other function
1270  // changes those fields.
1271  // It is illegal to set the mutex from one non-NULL
1272  // owner to another--it must be owned by NULL as an
1273  // intermediate state.
1274
1275  if (new_owner != NULL) {
1276    // the thread is acquiring this lock
1277
1278    assert(new_owner == Thread::current(), "Should I be doing this?");
1279    assert(_owner == NULL, "setting the owner thread of an already owned mutex");
1280    _owner = new_owner; // set the owner
1281
1282    // link "this" into the owned locks list
1283
1284    #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
1285      Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
1286                    // Mutex::set_owner_implementation is a friend of Thread
1287
1288      assert(this->rank() >= 0, "bad lock rank");
1289
1290      // Deadlock avoidance rules require us to acquire Mutexes only in
1291      // a global total order. For example m1 is the lowest ranked mutex
1292      // that the thread holds and m2 is the mutex the thread is trying
1293      // to acquire, then  deadlock avoidance rules require that the rank
1294      // of m2 be less  than the rank of m1.
1295      // The rank Mutex::native  is an exception in that it is not subject
1296      // to the verification rules.
1297      // Here are some further notes relating to mutex acquisition anomalies:
1298      // . under Solaris, the interrupt lock gets acquired when doing
1299      //   profiling, so any lock could be held.
1300      // . it is also ok to acquire Safepoint_lock at the very end while we
1301      //   already hold Terminator_lock - may happen because of periodic safepoints
1302      if (this->rank() != Mutex::native &&
1303          this->rank() != Mutex::suspend_resume &&
1304          locks != NULL && locks->rank() <= this->rank() &&
1305          !SafepointSynchronize::is_at_safepoint() &&
1306          this != Interrupt_lock && this != ProfileVM_lock &&
1307          !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
1308            SafepointSynchronize::is_synchronizing())) {
1309        new_owner->print_owned_locks();
1310        fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
1311                      "possible deadlock", this->name(), this->rank(),
1312                      locks->name(), locks->rank()));
1313      }
1314
1315      this->_next = new_owner->_owned_locks;
1316      new_owner->_owned_locks = this;
1317    #endif
1318
1319  } else {
1320    // the thread is releasing this lock
1321
1322    Thread* old_owner = _owner;
1323    debug_only(_last_owner = old_owner);
1324
1325    assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
1326    assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
1327
1328    _owner = NULL; // set the owner
1329
1330    #ifdef ASSERT
1331      Monitor *locks = old_owner->owned_locks();
1332
1333      // remove "this" from the owned locks list
1334
1335      Monitor *prev = NULL;
1336      bool found = false;
1337      for (; locks != NULL; prev = locks, locks = locks->next()) {
1338        if (locks == this) {
1339          found = true;
1340          break;
1341        }
1342      }
1343      assert(found, "Removing a lock not owned");
1344      if (prev == NULL) {
1345        old_owner->_owned_locks = _next;
1346      } else {
1347        prev->_next = _next;
1348      }
1349      _next = NULL;
1350    #endif
1351  }
1352}
1353
1354
1355// Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
1356void Monitor::check_prelock_state(Thread *thread) {
1357  assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
1358         || rank() == Mutex::special, "wrong thread state for using locks");
1359  if (StrictSafepointChecks) {
1360    if (thread->is_VM_thread() && !allow_vm_block()) {
1361      fatal(err_msg("VM thread using lock %s (not allowed to block on)",
1362                    name()));
1363    }
1364    debug_only(if (rank() != Mutex::special) \
1365      thread->check_for_valid_safepoint_state(false);)
1366  }
1367  if (thread->is_Watcher_thread()) {
1368    assert(!WatcherThread::watcher_thread()->has_crash_protection(),
1369        "locking not allowed when crash protection is set");
1370  }
1371}
1372
1373void Monitor::check_block_state(Thread *thread) {
1374  if (!_allow_vm_block && thread->is_VM_thread()) {
1375    warning("VM thread blocked on lock");
1376    print();
1377    BREAKPOINT;
1378  }
1379  assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
1380}
1381
1382#endif // PRODUCT
1383