node.cpp revision 6019:28f281e8de1d
1/* 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25#include "precompiled.hpp" 26#include "libadt/vectset.hpp" 27#include "memory/allocation.inline.hpp" 28#include "opto/cfgnode.hpp" 29#include "opto/connode.hpp" 30#include "opto/machnode.hpp" 31#include "opto/matcher.hpp" 32#include "opto/node.hpp" 33#include "opto/opcodes.hpp" 34#include "opto/regmask.hpp" 35#include "opto/type.hpp" 36#include "utilities/copy.hpp" 37 38class RegMask; 39// #include "phase.hpp" 40class PhaseTransform; 41class PhaseGVN; 42 43// Arena we are currently building Nodes in 44const uint Node::NotAMachineReg = 0xffff0000; 45 46#ifndef PRODUCT 47extern int nodes_created; 48#endif 49 50#ifdef ASSERT 51 52//-------------------------- construct_node------------------------------------ 53// Set a breakpoint here to identify where a particular node index is built. 54void Node::verify_construction() { 55 _debug_orig = NULL; 56 int old_debug_idx = Compile::debug_idx(); 57 int new_debug_idx = old_debug_idx+1; 58 if (new_debug_idx > 0) { 59 // Arrange that the lowest five decimal digits of _debug_idx 60 // will repeat those of _idx. In case this is somehow pathological, 61 // we continue to assign negative numbers (!) consecutively. 62 const int mod = 100000; 63 int bump = (int)(_idx - new_debug_idx) % mod; 64 if (bump < 0) bump += mod; 65 assert(bump >= 0 && bump < mod, ""); 66 new_debug_idx += bump; 67 } 68 Compile::set_debug_idx(new_debug_idx); 69 set_debug_idx( new_debug_idx ); 70 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 71 assert(Compile::current()->live_nodes() < (uint)MaxNodeLimit, "Live Node limit exceeded limit"); 72 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 73 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 74 BREAKPOINT; 75 } 76#if OPTO_DU_ITERATOR_ASSERT 77 _last_del = NULL; 78 _del_tick = 0; 79#endif 80 _hash_lock = 0; 81} 82 83 84// #ifdef ASSERT ... 85 86#if OPTO_DU_ITERATOR_ASSERT 87void DUIterator_Common::sample(const Node* node) { 88 _vdui = VerifyDUIterators; 89 _node = node; 90 _outcnt = node->_outcnt; 91 _del_tick = node->_del_tick; 92 _last = NULL; 93} 94 95void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 96 assert(_node == node, "consistent iterator source"); 97 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 98} 99 100void DUIterator_Common::verify_resync() { 101 // Ensure that the loop body has just deleted the last guy produced. 102 const Node* node = _node; 103 // Ensure that at least one copy of the last-seen edge was deleted. 104 // Note: It is OK to delete multiple copies of the last-seen edge. 105 // Unfortunately, we have no way to verify that all the deletions delete 106 // that same edge. On this point we must use the Honor System. 107 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 108 assert(node->_last_del == _last, "must have deleted the edge just produced"); 109 // We liked this deletion, so accept the resulting outcnt and tick. 110 _outcnt = node->_outcnt; 111 _del_tick = node->_del_tick; 112} 113 114void DUIterator_Common::reset(const DUIterator_Common& that) { 115 if (this == &that) return; // ignore assignment to self 116 if (!_vdui) { 117 // We need to initialize everything, overwriting garbage values. 118 _last = that._last; 119 _vdui = that._vdui; 120 } 121 // Note: It is legal (though odd) for an iterator over some node x 122 // to be reassigned to iterate over another node y. Some doubly-nested 123 // progress loops depend on being able to do this. 124 const Node* node = that._node; 125 // Re-initialize everything, except _last. 126 _node = node; 127 _outcnt = node->_outcnt; 128 _del_tick = node->_del_tick; 129} 130 131void DUIterator::sample(const Node* node) { 132 DUIterator_Common::sample(node); // Initialize the assertion data. 133 _refresh_tick = 0; // No refreshes have happened, as yet. 134} 135 136void DUIterator::verify(const Node* node, bool at_end_ok) { 137 DUIterator_Common::verify(node, at_end_ok); 138 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 139} 140 141void DUIterator::verify_increment() { 142 if (_refresh_tick & 1) { 143 // We have refreshed the index during this loop. 144 // Fix up _idx to meet asserts. 145 if (_idx > _outcnt) _idx = _outcnt; 146 } 147 verify(_node, true); 148} 149 150void DUIterator::verify_resync() { 151 // Note: We do not assert on _outcnt, because insertions are OK here. 152 DUIterator_Common::verify_resync(); 153 // Make sure we are still in sync, possibly with no more out-edges: 154 verify(_node, true); 155} 156 157void DUIterator::reset(const DUIterator& that) { 158 if (this == &that) return; // self assignment is always a no-op 159 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 160 assert(that._idx == 0, "assign only the result of Node::outs()"); 161 assert(_idx == that._idx, "already assigned _idx"); 162 if (!_vdui) { 163 // We need to initialize everything, overwriting garbage values. 164 sample(that._node); 165 } else { 166 DUIterator_Common::reset(that); 167 if (_refresh_tick & 1) { 168 _refresh_tick++; // Clear the "was refreshed" flag. 169 } 170 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 171 } 172} 173 174void DUIterator::refresh() { 175 DUIterator_Common::sample(_node); // Re-fetch assertion data. 176 _refresh_tick |= 1; // Set the "was refreshed" flag. 177} 178 179void DUIterator::verify_finish() { 180 // If the loop has killed the node, do not require it to re-run. 181 if (_node->_outcnt == 0) _refresh_tick &= ~1; 182 // If this assert triggers, it means that a loop used refresh_out_pos 183 // to re-synch an iteration index, but the loop did not correctly 184 // re-run itself, using a "while (progress)" construct. 185 // This iterator enforces the rule that you must keep trying the loop 186 // until it "runs clean" without any need for refreshing. 187 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 188} 189 190 191void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 192 DUIterator_Common::verify(node, at_end_ok); 193 Node** out = node->_out; 194 uint cnt = node->_outcnt; 195 assert(cnt == _outcnt, "no insertions allowed"); 196 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 197 // This last check is carefully designed to work for NO_OUT_ARRAY. 198} 199 200void DUIterator_Fast::verify_limit() { 201 const Node* node = _node; 202 verify(node, true); 203 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 204} 205 206void DUIterator_Fast::verify_resync() { 207 const Node* node = _node; 208 if (_outp == node->_out + _outcnt) { 209 // Note that the limit imax, not the pointer i, gets updated with the 210 // exact count of deletions. (For the pointer it's always "--i".) 211 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 212 // This is a limit pointer, with a name like "imax". 213 // Fudge the _last field so that the common assert will be happy. 214 _last = (Node*) node->_last_del; 215 DUIterator_Common::verify_resync(); 216 } else { 217 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 218 // A normal internal pointer. 219 DUIterator_Common::verify_resync(); 220 // Make sure we are still in sync, possibly with no more out-edges: 221 verify(node, true); 222 } 223} 224 225void DUIterator_Fast::verify_relimit(uint n) { 226 const Node* node = _node; 227 assert((int)n > 0, "use imax -= n only with a positive count"); 228 // This must be a limit pointer, with a name like "imax". 229 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 230 // The reported number of deletions must match what the node saw. 231 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 232 // Fudge the _last field so that the common assert will be happy. 233 _last = (Node*) node->_last_del; 234 DUIterator_Common::verify_resync(); 235} 236 237void DUIterator_Fast::reset(const DUIterator_Fast& that) { 238 assert(_outp == that._outp, "already assigned _outp"); 239 DUIterator_Common::reset(that); 240} 241 242void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 243 // at_end_ok means the _outp is allowed to underflow by 1 244 _outp += at_end_ok; 245 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 246 _outp -= at_end_ok; 247 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 248} 249 250void DUIterator_Last::verify_limit() { 251 // Do not require the limit address to be resynched. 252 //verify(node, true); 253 assert(_outp == _node->_out, "limit still correct"); 254} 255 256void DUIterator_Last::verify_step(uint num_edges) { 257 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 258 _outcnt -= num_edges; 259 _del_tick += num_edges; 260 // Make sure we are still in sync, possibly with no more out-edges: 261 const Node* node = _node; 262 verify(node, true); 263 assert(node->_last_del == _last, "must have deleted the edge just produced"); 264} 265 266#endif //OPTO_DU_ITERATOR_ASSERT 267 268 269#endif //ASSERT 270 271 272// This constant used to initialize _out may be any non-null value. 273// The value NULL is reserved for the top node only. 274#define NO_OUT_ARRAY ((Node**)-1) 275 276// This funny expression handshakes with Node::operator new 277// to pull Compile::current out of the new node's _out field, 278// and then calls a subroutine which manages most field 279// initializations. The only one which is tricky is the 280// _idx field, which is const, and so must be initialized 281// by a return value, not an assignment. 282// 283// (Aren't you thankful that Java finals don't require so many tricks?) 284#define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 285#ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 286#pragma warning( disable:4355 ) // 'this' : used in base member initializer list 287#endif 288#ifdef __clang__ 289#pragma clang diagnostic push 290#pragma GCC diagnostic ignored "-Wuninitialized" 291#endif 292 293// Out-of-line code from node constructors. 294// Executed only when extra debug info. is being passed around. 295static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 296 C->set_node_notes_at(idx, nn); 297} 298 299// Shared initialization code. 300inline int Node::Init(int req, Compile* C) { 301 assert(Compile::current() == C, "must use operator new(Compile*)"); 302 int idx = C->next_unique(); 303 304 // Allocate memory for the necessary number of edges. 305 if (req > 0) { 306 // Allocate space for _in array to have double alignment. 307 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 308#ifdef ASSERT 309 _in[req-1] = this; // magic cookie for assertion check 310#endif 311 } 312 // If there are default notes floating around, capture them: 313 Node_Notes* nn = C->default_node_notes(); 314 if (nn != NULL) init_node_notes(C, idx, nn); 315 316 // Note: At this point, C is dead, 317 // and we begin to initialize the new Node. 318 319 _cnt = _max = req; 320 _outcnt = _outmax = 0; 321 _class_id = Class_Node; 322 _flags = 0; 323 _out = NO_OUT_ARRAY; 324 return idx; 325} 326 327//------------------------------Node------------------------------------------- 328// Create a Node, with a given number of required edges. 329Node::Node(uint req) 330 : _idx(IDX_INIT(req)) 331{ 332 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); 333 debug_only( verify_construction() ); 334 NOT_PRODUCT(nodes_created++); 335 if (req == 0) { 336 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 337 _in = NULL; 338 } else { 339 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 340 Node** to = _in; 341 for(uint i = 0; i < req; i++) { 342 to[i] = NULL; 343 } 344 } 345} 346 347//------------------------------Node------------------------------------------- 348Node::Node(Node *n0) 349 : _idx(IDX_INIT(1)) 350{ 351 debug_only( verify_construction() ); 352 NOT_PRODUCT(nodes_created++); 353 // Assert we allocated space for input array already 354 assert( _in[0] == this, "Must pass arg count to 'new'" ); 355 assert( is_not_dead(n0), "can not use dead node"); 356 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 357} 358 359//------------------------------Node------------------------------------------- 360Node::Node(Node *n0, Node *n1) 361 : _idx(IDX_INIT(2)) 362{ 363 debug_only( verify_construction() ); 364 NOT_PRODUCT(nodes_created++); 365 // Assert we allocated space for input array already 366 assert( _in[1] == this, "Must pass arg count to 'new'" ); 367 assert( is_not_dead(n0), "can not use dead node"); 368 assert( is_not_dead(n1), "can not use dead node"); 369 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 370 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 371} 372 373//------------------------------Node------------------------------------------- 374Node::Node(Node *n0, Node *n1, Node *n2) 375 : _idx(IDX_INIT(3)) 376{ 377 debug_only( verify_construction() ); 378 NOT_PRODUCT(nodes_created++); 379 // Assert we allocated space for input array already 380 assert( _in[2] == this, "Must pass arg count to 'new'" ); 381 assert( is_not_dead(n0), "can not use dead node"); 382 assert( is_not_dead(n1), "can not use dead node"); 383 assert( is_not_dead(n2), "can not use dead node"); 384 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 385 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 386 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 387} 388 389//------------------------------Node------------------------------------------- 390Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 391 : _idx(IDX_INIT(4)) 392{ 393 debug_only( verify_construction() ); 394 NOT_PRODUCT(nodes_created++); 395 // Assert we allocated space for input array already 396 assert( _in[3] == this, "Must pass arg count to 'new'" ); 397 assert( is_not_dead(n0), "can not use dead node"); 398 assert( is_not_dead(n1), "can not use dead node"); 399 assert( is_not_dead(n2), "can not use dead node"); 400 assert( is_not_dead(n3), "can not use dead node"); 401 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 402 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 403 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 404 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 405} 406 407//------------------------------Node------------------------------------------- 408Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 409 : _idx(IDX_INIT(5)) 410{ 411 debug_only( verify_construction() ); 412 NOT_PRODUCT(nodes_created++); 413 // Assert we allocated space for input array already 414 assert( _in[4] == this, "Must pass arg count to 'new'" ); 415 assert( is_not_dead(n0), "can not use dead node"); 416 assert( is_not_dead(n1), "can not use dead node"); 417 assert( is_not_dead(n2), "can not use dead node"); 418 assert( is_not_dead(n3), "can not use dead node"); 419 assert( is_not_dead(n4), "can not use dead node"); 420 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 421 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 422 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 423 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 424 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 425} 426 427//------------------------------Node------------------------------------------- 428Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 429 Node *n4, Node *n5) 430 : _idx(IDX_INIT(6)) 431{ 432 debug_only( verify_construction() ); 433 NOT_PRODUCT(nodes_created++); 434 // Assert we allocated space for input array already 435 assert( _in[5] == this, "Must pass arg count to 'new'" ); 436 assert( is_not_dead(n0), "can not use dead node"); 437 assert( is_not_dead(n1), "can not use dead node"); 438 assert( is_not_dead(n2), "can not use dead node"); 439 assert( is_not_dead(n3), "can not use dead node"); 440 assert( is_not_dead(n4), "can not use dead node"); 441 assert( is_not_dead(n5), "can not use dead node"); 442 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 443 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 444 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 445 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 446 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 447 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 448} 449 450//------------------------------Node------------------------------------------- 451Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 452 Node *n4, Node *n5, Node *n6) 453 : _idx(IDX_INIT(7)) 454{ 455 debug_only( verify_construction() ); 456 NOT_PRODUCT(nodes_created++); 457 // Assert we allocated space for input array already 458 assert( _in[6] == this, "Must pass arg count to 'new'" ); 459 assert( is_not_dead(n0), "can not use dead node"); 460 assert( is_not_dead(n1), "can not use dead node"); 461 assert( is_not_dead(n2), "can not use dead node"); 462 assert( is_not_dead(n3), "can not use dead node"); 463 assert( is_not_dead(n4), "can not use dead node"); 464 assert( is_not_dead(n5), "can not use dead node"); 465 assert( is_not_dead(n6), "can not use dead node"); 466 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 467 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 468 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 469 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 470 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 471 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 472 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 473} 474 475#ifdef __clang__ 476#pragma clang diagnostic pop 477#endif 478 479 480//------------------------------clone------------------------------------------ 481// Clone a Node. 482Node *Node::clone() const { 483 Compile* C = Compile::current(); 484 uint s = size_of(); // Size of inherited Node 485 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 486 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 487 // Set the new input pointer array 488 n->_in = (Node**)(((char*)n)+s); 489 // Cannot share the old output pointer array, so kill it 490 n->_out = NO_OUT_ARRAY; 491 // And reset the counters to 0 492 n->_outcnt = 0; 493 n->_outmax = 0; 494 // Unlock this guy, since he is not in any hash table. 495 debug_only(n->_hash_lock = 0); 496 // Walk the old node's input list to duplicate its edges 497 uint i; 498 for( i = 0; i < len(); i++ ) { 499 Node *x = in(i); 500 n->_in[i] = x; 501 if (x != NULL) x->add_out(n); 502 } 503 if (is_macro()) 504 C->add_macro_node(n); 505 if (is_expensive()) 506 C->add_expensive_node(n); 507 508 n->set_idx(C->next_unique()); // Get new unique index as well 509 debug_only( n->verify_construction() ); 510 NOT_PRODUCT(nodes_created++); 511 // Do not patch over the debug_idx of a clone, because it makes it 512 // impossible to break on the clone's moment of creation. 513 //debug_only( n->set_debug_idx( debug_idx() ) ); 514 515 C->copy_node_notes_to(n, (Node*) this); 516 517 // MachNode clone 518 uint nopnds; 519 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 520 MachNode *mach = n->as_Mach(); 521 MachNode *mthis = this->as_Mach(); 522 // Get address of _opnd_array. 523 // It should be the same offset since it is the clone of this node. 524 MachOper **from = mthis->_opnds; 525 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 526 pointer_delta((const void*)from, 527 (const void*)(&mthis->_opnds), 1)); 528 mach->_opnds = to; 529 for ( uint i = 0; i < nopnds; ++i ) { 530 to[i] = from[i]->clone(C); 531 } 532 } 533 // cloning CallNode may need to clone JVMState 534 if (n->is_Call()) { 535 n->as_Call()->clone_jvms(C); 536 } 537 return n; // Return the clone 538} 539 540//---------------------------setup_is_top-------------------------------------- 541// Call this when changing the top node, to reassert the invariants 542// required by Node::is_top. See Compile::set_cached_top_node. 543void Node::setup_is_top() { 544 if (this == (Node*)Compile::current()->top()) { 545 // This node has just become top. Kill its out array. 546 _outcnt = _outmax = 0; 547 _out = NULL; // marker value for top 548 assert(is_top(), "must be top"); 549 } else { 550 if (_out == NULL) _out = NO_OUT_ARRAY; 551 assert(!is_top(), "must not be top"); 552 } 553} 554 555 556//------------------------------~Node------------------------------------------ 557// Fancy destructor; eagerly attempt to reclaim Node numberings and storage 558extern int reclaim_idx ; 559extern int reclaim_in ; 560extern int reclaim_node; 561void Node::destruct() { 562 // Eagerly reclaim unique Node numberings 563 Compile* compile = Compile::current(); 564 if ((uint)_idx+1 == compile->unique()) { 565 compile->set_unique(compile->unique()-1); 566#ifdef ASSERT 567 reclaim_idx++; 568#endif 569 } 570 // Clear debug info: 571 Node_Notes* nn = compile->node_notes_at(_idx); 572 if (nn != NULL) nn->clear(); 573 // Walk the input array, freeing the corresponding output edges 574 _cnt = _max; // forget req/prec distinction 575 uint i; 576 for( i = 0; i < _max; i++ ) { 577 set_req(i, NULL); 578 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 579 } 580 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 581 // See if the input array was allocated just prior to the object 582 int edge_size = _max*sizeof(void*); 583 int out_edge_size = _outmax*sizeof(void*); 584 char *edge_end = ((char*)_in) + edge_size; 585 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 586 char *out_edge_end = out_array + out_edge_size; 587 int node_size = size_of(); 588 589 // Free the output edge array 590 if (out_edge_size > 0) { 591#ifdef ASSERT 592 if( out_edge_end == compile->node_arena()->hwm() ) 593 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 594#endif 595 compile->node_arena()->Afree(out_array, out_edge_size); 596 } 597 598 // Free the input edge array and the node itself 599 if( edge_end == (char*)this ) { 600#ifdef ASSERT 601 if( edge_end+node_size == compile->node_arena()->hwm() ) { 602 reclaim_in += edge_size; 603 reclaim_node+= node_size; 604 } 605#else 606 // It was; free the input array and object all in one hit 607 compile->node_arena()->Afree(_in,edge_size+node_size); 608#endif 609 } else { 610 611 // Free just the input array 612#ifdef ASSERT 613 if( edge_end == compile->node_arena()->hwm() ) 614 reclaim_in += edge_size; 615#endif 616 compile->node_arena()->Afree(_in,edge_size); 617 618 // Free just the object 619#ifdef ASSERT 620 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 621 reclaim_node+= node_size; 622#else 623 compile->node_arena()->Afree(this,node_size); 624#endif 625 } 626 if (is_macro()) { 627 compile->remove_macro_node(this); 628 } 629 if (is_expensive()) { 630 compile->remove_expensive_node(this); 631 } 632#ifdef ASSERT 633 // We will not actually delete the storage, but we'll make the node unusable. 634 *(address*)this = badAddress; // smash the C++ vtbl, probably 635 _in = _out = (Node**) badAddress; 636 _max = _cnt = _outmax = _outcnt = 0; 637#endif 638} 639 640//------------------------------grow------------------------------------------- 641// Grow the input array, making space for more edges 642void Node::grow( uint len ) { 643 Arena* arena = Compile::current()->node_arena(); 644 uint new_max = _max; 645 if( new_max == 0 ) { 646 _max = 4; 647 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 648 Node** to = _in; 649 to[0] = NULL; 650 to[1] = NULL; 651 to[2] = NULL; 652 to[3] = NULL; 653 return; 654 } 655 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 656 // Trimming to limit allows a uint8 to handle up to 255 edges. 657 // Previously I was using only powers-of-2 which peaked at 128 edges. 658 //if( new_max >= limit ) new_max = limit-1; 659 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 660 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 661 _max = new_max; // Record new max length 662 // This assertion makes sure that Node::_max is wide enough to 663 // represent the numerical value of new_max. 664 assert(_max == new_max && _max > len, "int width of _max is too small"); 665} 666 667//-----------------------------out_grow---------------------------------------- 668// Grow the input array, making space for more edges 669void Node::out_grow( uint len ) { 670 assert(!is_top(), "cannot grow a top node's out array"); 671 Arena* arena = Compile::current()->node_arena(); 672 uint new_max = _outmax; 673 if( new_max == 0 ) { 674 _outmax = 4; 675 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 676 return; 677 } 678 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 679 // Trimming to limit allows a uint8 to handle up to 255 edges. 680 // Previously I was using only powers-of-2 which peaked at 128 edges. 681 //if( new_max >= limit ) new_max = limit-1; 682 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 683 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 684 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 685 _outmax = new_max; // Record new max length 686 // This assertion makes sure that Node::_max is wide enough to 687 // represent the numerical value of new_max. 688 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 689} 690 691#ifdef ASSERT 692//------------------------------is_dead---------------------------------------- 693bool Node::is_dead() const { 694 // Mach and pinch point nodes may look like dead. 695 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 696 return false; 697 for( uint i = 0; i < _max; i++ ) 698 if( _in[i] != NULL ) 699 return false; 700 dump(); 701 return true; 702} 703#endif 704 705 706//------------------------------is_unreachable--------------------------------- 707bool Node::is_unreachable(PhaseIterGVN &igvn) const { 708 assert(!is_Mach(), "doesn't work with MachNodes"); 709 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 710} 711 712//------------------------------add_req---------------------------------------- 713// Add a new required input at the end 714void Node::add_req( Node *n ) { 715 assert( is_not_dead(n), "can not use dead node"); 716 717 // Look to see if I can move precedence down one without reallocating 718 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 719 grow( _max+1 ); 720 721 // Find a precedence edge to move 722 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 723 uint i; 724 for( i=_cnt; i<_max; i++ ) 725 if( in(i) == NULL ) // Find the NULL at end of prec edge list 726 break; // There must be one, since we grew the array 727 _in[i] = in(_cnt); // Move prec over, making space for req edge 728 } 729 _in[_cnt++] = n; // Stuff over old prec edge 730 if (n != NULL) n->add_out((Node *)this); 731} 732 733//---------------------------add_req_batch------------------------------------- 734// Add a new required input at the end 735void Node::add_req_batch( Node *n, uint m ) { 736 assert( is_not_dead(n), "can not use dead node"); 737 // check various edge cases 738 if ((int)m <= 1) { 739 assert((int)m >= 0, "oob"); 740 if (m != 0) add_req(n); 741 return; 742 } 743 744 // Look to see if I can move precedence down one without reallocating 745 if( (_cnt+m) > _max || _in[_max-m] ) 746 grow( _max+m ); 747 748 // Find a precedence edge to move 749 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 750 uint i; 751 for( i=_cnt; i<_max; i++ ) 752 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 753 break; // There must be one, since we grew the array 754 // Slide all the precs over by m positions (assume #prec << m). 755 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 756 } 757 758 // Stuff over the old prec edges 759 for(uint i=0; i<m; i++ ) { 760 _in[_cnt++] = n; 761 } 762 763 // Insert multiple out edges on the node. 764 if (n != NULL && !n->is_top()) { 765 for(uint i=0; i<m; i++ ) { 766 n->add_out((Node *)this); 767 } 768 } 769} 770 771//------------------------------del_req---------------------------------------- 772// Delete the required edge and compact the edge array 773void Node::del_req( uint idx ) { 774 assert( idx < _cnt, "oob"); 775 assert( !VerifyHashTableKeys || _hash_lock == 0, 776 "remove node from hash table before modifying it"); 777 // First remove corresponding def-use edge 778 Node *n = in(idx); 779 if (n != NULL) n->del_out((Node *)this); 780 _in[idx] = in(--_cnt); // Compact the array 781 _in[_cnt] = NULL; // NULL out emptied slot 782} 783 784//------------------------------del_req_ordered-------------------------------- 785// Delete the required edge and compact the edge array with preserved order 786void Node::del_req_ordered( uint idx ) { 787 assert( idx < _cnt, "oob"); 788 assert( !VerifyHashTableKeys || _hash_lock == 0, 789 "remove node from hash table before modifying it"); 790 // First remove corresponding def-use edge 791 Node *n = in(idx); 792 if (n != NULL) n->del_out((Node *)this); 793 if (idx < _cnt - 1) { // Not last edge ? 794 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 795 } 796 _in[--_cnt] = NULL; // NULL out emptied slot 797} 798 799//------------------------------ins_req---------------------------------------- 800// Insert a new required input at the end 801void Node::ins_req( uint idx, Node *n ) { 802 assert( is_not_dead(n), "can not use dead node"); 803 add_req(NULL); // Make space 804 assert( idx < _max, "Must have allocated enough space"); 805 // Slide over 806 if(_cnt-idx-1 > 0) { 807 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 808 } 809 _in[idx] = n; // Stuff over old required edge 810 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 811} 812 813//-----------------------------find_edge--------------------------------------- 814int Node::find_edge(Node* n) { 815 for (uint i = 0; i < len(); i++) { 816 if (_in[i] == n) return i; 817 } 818 return -1; 819} 820 821//----------------------------replace_edge------------------------------------- 822int Node::replace_edge(Node* old, Node* neww) { 823 if (old == neww) return 0; // nothing to do 824 uint nrep = 0; 825 for (uint i = 0; i < len(); i++) { 826 if (in(i) == old) { 827 if (i < req()) 828 set_req(i, neww); 829 else 830 set_prec(i, neww); 831 nrep++; 832 } 833 } 834 return nrep; 835} 836 837/** 838 * Replace input edges in the range pointing to 'old' node. 839 */ 840int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 841 if (old == neww) return 0; // nothing to do 842 uint nrep = 0; 843 for (int i = start; i < end; i++) { 844 if (in(i) == old) { 845 set_req(i, neww); 846 nrep++; 847 } 848 } 849 return nrep; 850} 851 852//-------------------------disconnect_inputs----------------------------------- 853// NULL out all inputs to eliminate incoming Def-Use edges. 854// Return the number of edges between 'n' and 'this' 855int Node::disconnect_inputs(Node *n, Compile* C) { 856 int edges_to_n = 0; 857 858 uint cnt = req(); 859 for( uint i = 0; i < cnt; ++i ) { 860 if( in(i) == 0 ) continue; 861 if( in(i) == n ) ++edges_to_n; 862 set_req(i, NULL); 863 } 864 // Remove precedence edges if any exist 865 // Note: Safepoints may have precedence edges, even during parsing 866 if( (req() != len()) && (in(req()) != NULL) ) { 867 uint max = len(); 868 for( uint i = 0; i < max; ++i ) { 869 if( in(i) == 0 ) continue; 870 if( in(i) == n ) ++edges_to_n; 871 set_prec(i, NULL); 872 } 873 } 874 875 // Node::destruct requires all out edges be deleted first 876 // debug_only(destruct();) // no reuse benefit expected 877 if (edges_to_n == 0) { 878 C->record_dead_node(_idx); 879 } 880 return edges_to_n; 881} 882 883//-----------------------------uncast--------------------------------------- 884// %%% Temporary, until we sort out CheckCastPP vs. CastPP. 885// Strip away casting. (It is depth-limited.) 886Node* Node::uncast() const { 887 // Should be inline: 888 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 889 if (is_ConstraintCast() || is_CheckCastPP()) 890 return uncast_helper(this); 891 else 892 return (Node*) this; 893} 894 895//---------------------------uncast_helper------------------------------------- 896Node* Node::uncast_helper(const Node* p) { 897#ifdef ASSERT 898 uint depth_count = 0; 899 const Node* orig_p = p; 900#endif 901 902 while (true) { 903#ifdef ASSERT 904 if (depth_count >= K) { 905 orig_p->dump(4); 906 if (p != orig_p) 907 p->dump(1); 908 } 909 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 910#endif 911 if (p == NULL || p->req() != 2) { 912 break; 913 } else if (p->is_ConstraintCast()) { 914 p = p->in(1); 915 } else if (p->is_CheckCastPP()) { 916 p = p->in(1); 917 } else { 918 break; 919 } 920 } 921 return (Node*) p; 922} 923 924//------------------------------add_prec--------------------------------------- 925// Add a new precedence input. Precedence inputs are unordered, with 926// duplicates removed and NULLs packed down at the end. 927void Node::add_prec( Node *n ) { 928 assert( is_not_dead(n), "can not use dead node"); 929 930 // Check for NULL at end 931 if( _cnt >= _max || in(_max-1) ) 932 grow( _max+1 ); 933 934 // Find a precedence edge to move 935 uint i = _cnt; 936 while( in(i) != NULL ) i++; 937 _in[i] = n; // Stuff prec edge over NULL 938 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 939} 940 941//------------------------------rm_prec---------------------------------------- 942// Remove a precedence input. Precedence inputs are unordered, with 943// duplicates removed and NULLs packed down at the end. 944void Node::rm_prec( uint j ) { 945 946 // Find end of precedence list to pack NULLs 947 uint i; 948 for( i=j; i<_max; i++ ) 949 if( !_in[i] ) // Find the NULL at end of prec edge list 950 break; 951 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 952 _in[j] = _in[--i]; // Move last element over removed guy 953 _in[i] = NULL; // NULL out last element 954} 955 956//------------------------------size_of---------------------------------------- 957uint Node::size_of() const { return sizeof(*this); } 958 959//------------------------------ideal_reg-------------------------------------- 960uint Node::ideal_reg() const { return 0; } 961 962//------------------------------jvms------------------------------------------- 963JVMState* Node::jvms() const { return NULL; } 964 965#ifdef ASSERT 966//------------------------------jvms------------------------------------------- 967bool Node::verify_jvms(const JVMState* using_jvms) const { 968 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 969 if (jvms == using_jvms) return true; 970 } 971 return false; 972} 973 974//------------------------------init_NodeProperty------------------------------ 975void Node::init_NodeProperty() { 976 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 977 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 978} 979#endif 980 981//------------------------------format----------------------------------------- 982// Print as assembly 983void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 984//------------------------------emit------------------------------------------- 985// Emit bytes starting at parameter 'ptr'. 986void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 987//------------------------------size------------------------------------------- 988// Size of instruction in bytes 989uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 990 991//------------------------------CFG Construction------------------------------- 992// Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 993// Goto and Return. 994const Node *Node::is_block_proj() const { return 0; } 995 996// Minimum guaranteed type 997const Type *Node::bottom_type() const { return Type::BOTTOM; } 998 999 1000//------------------------------raise_bottom_type------------------------------ 1001// Get the worst-case Type output for this Node. 1002void Node::raise_bottom_type(const Type* new_type) { 1003 if (is_Type()) { 1004 TypeNode *n = this->as_Type(); 1005 if (VerifyAliases) { 1006 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1007 } 1008 n->set_type(new_type); 1009 } else if (is_Load()) { 1010 LoadNode *n = this->as_Load(); 1011 if (VerifyAliases) { 1012 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1013 } 1014 n->set_type(new_type); 1015 } 1016} 1017 1018//------------------------------Identity--------------------------------------- 1019// Return a node that the given node is equivalent to. 1020Node *Node::Identity( PhaseTransform * ) { 1021 return this; // Default to no identities 1022} 1023 1024//------------------------------Value------------------------------------------ 1025// Compute a new Type for a node using the Type of the inputs. 1026const Type *Node::Value( PhaseTransform * ) const { 1027 return bottom_type(); // Default to worst-case Type 1028} 1029 1030//------------------------------Ideal------------------------------------------ 1031// 1032// 'Idealize' the graph rooted at this Node. 1033// 1034// In order to be efficient and flexible there are some subtle invariants 1035// these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1036// these invariants, although its too slow to have on by default. If you are 1037// hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1038// 1039// The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1040// pointer. If ANY change is made, it must return the root of the reshaped 1041// graph - even if the root is the same Node. Example: swapping the inputs 1042// to an AddINode gives the same answer and same root, but you still have to 1043// return the 'this' pointer instead of NULL. 1044// 1045// You cannot return an OLD Node, except for the 'this' pointer. Use the 1046// Identity call to return an old Node; basically if Identity can find 1047// another Node have the Ideal call make no change and return NULL. 1048// Example: AddINode::Ideal must check for add of zero; in this case it 1049// returns NULL instead of doing any graph reshaping. 1050// 1051// You cannot modify any old Nodes except for the 'this' pointer. Due to 1052// sharing there may be other users of the old Nodes relying on their current 1053// semantics. Modifying them will break the other users. 1054// Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1055// "X+3" unchanged in case it is shared. 1056// 1057// If you modify the 'this' pointer's inputs, you should use 1058// 'set_req'. If you are making a new Node (either as the new root or 1059// some new internal piece) you may use 'init_req' to set the initial 1060// value. You can make a new Node with either 'new' or 'clone'. In 1061// either case, def-use info is correctly maintained. 1062// 1063// Example: reshape "(X+3)+4" into "X+7": 1064// set_req(1, in(1)->in(1)); 1065// set_req(2, phase->intcon(7)); 1066// return this; 1067// Example: reshape "X*4" into "X<<2" 1068// return new (C) LShiftINode(in(1), phase->intcon(2)); 1069// 1070// You must call 'phase->transform(X)' on any new Nodes X you make, except 1071// for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1072// Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1073// return new (C) AddINode(shift, in(1)); 1074// 1075// When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1076// These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1077// The Right Thing with def-use info. 1078// 1079// You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1080// graph uses the 'this' Node it must be the root. If you want a Node with 1081// the same Opcode as the 'this' pointer use 'clone'. 1082// 1083Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1084 return NULL; // Default to being Ideal already 1085} 1086 1087// Some nodes have specific Ideal subgraph transformations only if they are 1088// unique users of specific nodes. Such nodes should be put on IGVN worklist 1089// for the transformations to happen. 1090bool Node::has_special_unique_user() const { 1091 assert(outcnt() == 1, "match only for unique out"); 1092 Node* n = unique_out(); 1093 int op = Opcode(); 1094 if( this->is_Store() ) { 1095 // Condition for back-to-back stores folding. 1096 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1097 } else if( op == Op_AddL ) { 1098 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1099 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1100 } else if( op == Op_SubI || op == Op_SubL ) { 1101 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1102 return n->Opcode() == op && n->in(2) == this; 1103 } 1104 return false; 1105}; 1106 1107//--------------------------find_exact_control--------------------------------- 1108// Skip Proj and CatchProj nodes chains. Check for Null and Top. 1109Node* Node::find_exact_control(Node* ctrl) { 1110 if (ctrl == NULL && this->is_Region()) 1111 ctrl = this->as_Region()->is_copy(); 1112 1113 if (ctrl != NULL && ctrl->is_CatchProj()) { 1114 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1115 ctrl = ctrl->in(0); 1116 if (ctrl != NULL && !ctrl->is_top()) 1117 ctrl = ctrl->in(0); 1118 } 1119 1120 if (ctrl != NULL && ctrl->is_Proj()) 1121 ctrl = ctrl->in(0); 1122 1123 return ctrl; 1124} 1125 1126//--------------------------dominates------------------------------------------ 1127// Helper function for MemNode::all_controls_dominate(). 1128// Check if 'this' control node dominates or equal to 'sub' control node. 1129// We already know that if any path back to Root or Start reaches 'this', 1130// then all paths so, so this is a simple search for one example, 1131// not an exhaustive search for a counterexample. 1132bool Node::dominates(Node* sub, Node_List &nlist) { 1133 assert(this->is_CFG(), "expecting control"); 1134 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1135 1136 // detect dead cycle without regions 1137 int iterations_without_region_limit = DominatorSearchLimit; 1138 1139 Node* orig_sub = sub; 1140 Node* dom = this; 1141 bool met_dom = false; 1142 nlist.clear(); 1143 1144 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1145 // After seeing 'dom', continue up to Root or Start. 1146 // If we hit a region (backward split point), it may be a loop head. 1147 // Keep going through one of the region's inputs. If we reach the 1148 // same region again, go through a different input. Eventually we 1149 // will either exit through the loop head, or give up. 1150 // (If we get confused, break out and return a conservative 'false'.) 1151 while (sub != NULL) { 1152 if (sub->is_top()) break; // Conservative answer for dead code. 1153 if (sub == dom) { 1154 if (nlist.size() == 0) { 1155 // No Region nodes except loops were visited before and the EntryControl 1156 // path was taken for loops: it did not walk in a cycle. 1157 return true; 1158 } else if (met_dom) { 1159 break; // already met before: walk in a cycle 1160 } else { 1161 // Region nodes were visited. Continue walk up to Start or Root 1162 // to make sure that it did not walk in a cycle. 1163 met_dom = true; // first time meet 1164 iterations_without_region_limit = DominatorSearchLimit; // Reset 1165 } 1166 } 1167 if (sub->is_Start() || sub->is_Root()) { 1168 // Success if we met 'dom' along a path to Start or Root. 1169 // We assume there are no alternative paths that avoid 'dom'. 1170 // (This assumption is up to the caller to ensure!) 1171 return met_dom; 1172 } 1173 Node* up = sub->in(0); 1174 // Normalize simple pass-through regions and projections: 1175 up = sub->find_exact_control(up); 1176 // If sub == up, we found a self-loop. Try to push past it. 1177 if (sub == up && sub->is_Loop()) { 1178 // Take loop entry path on the way up to 'dom'. 1179 up = sub->in(1); // in(LoopNode::EntryControl); 1180 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1181 // Always take in(1) path on the way up to 'dom' for clone regions 1182 // (with only one input) or regions which merge > 2 paths 1183 // (usually used to merge fast/slow paths). 1184 up = sub->in(1); 1185 } else if (sub == up && sub->is_Region()) { 1186 // Try both paths for Regions with 2 input paths (it may be a loop head). 1187 // It could give conservative 'false' answer without information 1188 // which region's input is the entry path. 1189 iterations_without_region_limit = DominatorSearchLimit; // Reset 1190 1191 bool region_was_visited_before = false; 1192 // Was this Region node visited before? 1193 // If so, we have reached it because we accidentally took a 1194 // loop-back edge from 'sub' back into the body of the loop, 1195 // and worked our way up again to the loop header 'sub'. 1196 // So, take the first unexplored path on the way up to 'dom'. 1197 for (int j = nlist.size() - 1; j >= 0; j--) { 1198 intptr_t ni = (intptr_t)nlist.at(j); 1199 Node* visited = (Node*)(ni & ~1); 1200 bool visited_twice_already = ((ni & 1) != 0); 1201 if (visited == sub) { 1202 if (visited_twice_already) { 1203 // Visited 2 paths, but still stuck in loop body. Give up. 1204 return false; 1205 } 1206 // The Region node was visited before only once. 1207 // (We will repush with the low bit set, below.) 1208 nlist.remove(j); 1209 // We will find a new edge and re-insert. 1210 region_was_visited_before = true; 1211 break; 1212 } 1213 } 1214 1215 // Find an incoming edge which has not been seen yet; walk through it. 1216 assert(up == sub, ""); 1217 uint skip = region_was_visited_before ? 1 : 0; 1218 for (uint i = 1; i < sub->req(); i++) { 1219 Node* in = sub->in(i); 1220 if (in != NULL && !in->is_top() && in != sub) { 1221 if (skip == 0) { 1222 up = in; 1223 break; 1224 } 1225 --skip; // skip this nontrivial input 1226 } 1227 } 1228 1229 // Set 0 bit to indicate that both paths were taken. 1230 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1231 } 1232 1233 if (up == sub) { 1234 break; // some kind of tight cycle 1235 } 1236 if (up == orig_sub && met_dom) { 1237 // returned back after visiting 'dom' 1238 break; // some kind of cycle 1239 } 1240 if (--iterations_without_region_limit < 0) { 1241 break; // dead cycle 1242 } 1243 sub = up; 1244 } 1245 1246 // Did not meet Root or Start node in pred. chain. 1247 // Conservative answer for dead code. 1248 return false; 1249} 1250 1251//------------------------------remove_dead_region----------------------------- 1252// This control node is dead. Follow the subgraph below it making everything 1253// using it dead as well. This will happen normally via the usual IterGVN 1254// worklist but this call is more efficient. Do not update use-def info 1255// inside the dead region, just at the borders. 1256static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1257 // Con's are a popular node to re-hit in the hash table again. 1258 if( dead->is_Con() ) return; 1259 1260 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1261 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1262 Node_List nstack(Thread::current()->resource_area()); 1263 1264 Node *top = igvn->C->top(); 1265 nstack.push(dead); 1266 1267 while (nstack.size() > 0) { 1268 dead = nstack.pop(); 1269 if (dead->outcnt() > 0) { 1270 // Keep dead node on stack until all uses are processed. 1271 nstack.push(dead); 1272 // For all Users of the Dead... ;-) 1273 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1274 Node* use = dead->last_out(k); 1275 igvn->hash_delete(use); // Yank from hash table prior to mod 1276 if (use->in(0) == dead) { // Found another dead node 1277 assert (!use->is_Con(), "Control for Con node should be Root node."); 1278 use->set_req(0, top); // Cut dead edge to prevent processing 1279 nstack.push(use); // the dead node again. 1280 } else { // Else found a not-dead user 1281 for (uint j = 1; j < use->req(); j++) { 1282 if (use->in(j) == dead) { // Turn all dead inputs into TOP 1283 use->set_req(j, top); 1284 } 1285 } 1286 igvn->_worklist.push(use); 1287 } 1288 // Refresh the iterator, since any number of kills might have happened. 1289 k = dead->last_outs(kmin); 1290 } 1291 } else { // (dead->outcnt() == 0) 1292 // Done with outputs. 1293 igvn->hash_delete(dead); 1294 igvn->_worklist.remove(dead); 1295 igvn->set_type(dead, Type::TOP); 1296 if (dead->is_macro()) { 1297 igvn->C->remove_macro_node(dead); 1298 } 1299 if (dead->is_expensive()) { 1300 igvn->C->remove_expensive_node(dead); 1301 } 1302 igvn->C->record_dead_node(dead->_idx); 1303 // Kill all inputs to the dead guy 1304 for (uint i=0; i < dead->req(); i++) { 1305 Node *n = dead->in(i); // Get input to dead guy 1306 if (n != NULL && !n->is_top()) { // Input is valid? 1307 dead->set_req(i, top); // Smash input away 1308 if (n->outcnt() == 0) { // Input also goes dead? 1309 if (!n->is_Con()) 1310 nstack.push(n); // Clear it out as well 1311 } else if (n->outcnt() == 1 && 1312 n->has_special_unique_user()) { 1313 igvn->add_users_to_worklist( n ); 1314 } else if (n->outcnt() <= 2 && n->is_Store()) { 1315 // Push store's uses on worklist to enable folding optimization for 1316 // store/store and store/load to the same address. 1317 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1318 // and remove_globally_dead_node(). 1319 igvn->add_users_to_worklist( n ); 1320 } 1321 } 1322 } 1323 } // (dead->outcnt() == 0) 1324 } // while (nstack.size() > 0) for outputs 1325 return; 1326} 1327 1328//------------------------------remove_dead_region----------------------------- 1329bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1330 Node *n = in(0); 1331 if( !n ) return false; 1332 // Lost control into this guy? I.e., it became unreachable? 1333 // Aggressively kill all unreachable code. 1334 if (can_reshape && n->is_top()) { 1335 kill_dead_code(this, phase->is_IterGVN()); 1336 return false; // Node is dead. 1337 } 1338 1339 if( n->is_Region() && n->as_Region()->is_copy() ) { 1340 Node *m = n->nonnull_req(); 1341 set_req(0, m); 1342 return true; 1343 } 1344 return false; 1345} 1346 1347//------------------------------Ideal_DU_postCCP------------------------------- 1348// Idealize graph, using DU info. Must clone result into new-space 1349Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1350 return NULL; // Default to no change 1351} 1352 1353//------------------------------hash------------------------------------------- 1354// Hash function over Nodes. 1355uint Node::hash() const { 1356 uint sum = 0; 1357 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1358 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1359 return (sum>>2) + _cnt + Opcode(); 1360} 1361 1362//------------------------------cmp-------------------------------------------- 1363// Compare special parts of simple Nodes 1364uint Node::cmp( const Node &n ) const { 1365 return 1; // Must be same 1366} 1367 1368//------------------------------rematerialize----------------------------------- 1369// Should we clone rather than spill this instruction? 1370bool Node::rematerialize() const { 1371 if ( is_Mach() ) 1372 return this->as_Mach()->rematerialize(); 1373 else 1374 return (_flags & Flag_rematerialize) != 0; 1375} 1376 1377//------------------------------needs_anti_dependence_check--------------------- 1378// Nodes which use memory without consuming it, hence need antidependences. 1379bool Node::needs_anti_dependence_check() const { 1380 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1381 return false; 1382 else 1383 return in(1)->bottom_type()->has_memory(); 1384} 1385 1386 1387// Get an integer constant from a ConNode (or CastIINode). 1388// Return a default value if there is no apparent constant here. 1389const TypeInt* Node::find_int_type() const { 1390 if (this->is_Type()) { 1391 return this->as_Type()->type()->isa_int(); 1392 } else if (this->is_Con()) { 1393 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1394 return this->bottom_type()->isa_int(); 1395 } 1396 return NULL; 1397} 1398 1399// Get a pointer constant from a ConstNode. 1400// Returns the constant if it is a pointer ConstNode 1401intptr_t Node::get_ptr() const { 1402 assert( Opcode() == Op_ConP, "" ); 1403 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1404} 1405 1406// Get a narrow oop constant from a ConNNode. 1407intptr_t Node::get_narrowcon() const { 1408 assert( Opcode() == Op_ConN, "" ); 1409 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1410} 1411 1412// Get a long constant from a ConNode. 1413// Return a default value if there is no apparent constant here. 1414const TypeLong* Node::find_long_type() const { 1415 if (this->is_Type()) { 1416 return this->as_Type()->type()->isa_long(); 1417 } else if (this->is_Con()) { 1418 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1419 return this->bottom_type()->isa_long(); 1420 } 1421 return NULL; 1422} 1423 1424 1425/** 1426 * Return a ptr type for nodes which should have it. 1427 */ 1428const TypePtr* Node::get_ptr_type() const { 1429 const TypePtr* tp = this->bottom_type()->make_ptr(); 1430#ifdef ASSERT 1431 if (tp == NULL) { 1432 this->dump(1); 1433 assert((tp != NULL), "unexpected node type"); 1434 } 1435#endif 1436 return tp; 1437} 1438 1439// Get a double constant from a ConstNode. 1440// Returns the constant if it is a double ConstNode 1441jdouble Node::getd() const { 1442 assert( Opcode() == Op_ConD, "" ); 1443 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1444} 1445 1446// Get a float constant from a ConstNode. 1447// Returns the constant if it is a float ConstNode 1448jfloat Node::getf() const { 1449 assert( Opcode() == Op_ConF, "" ); 1450 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1451} 1452 1453#ifndef PRODUCT 1454 1455//----------------------------NotANode---------------------------------------- 1456// Used in debugging code to avoid walking across dead or uninitialized edges. 1457static inline bool NotANode(const Node* n) { 1458 if (n == NULL) return true; 1459 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1460 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1461 return false; 1462} 1463 1464 1465//------------------------------find------------------------------------------ 1466// Find a neighbor of this Node with the given _idx 1467// If idx is negative, find its absolute value, following both _in and _out. 1468static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1469 VectorSet* old_space, VectorSet* new_space ) { 1470 int node_idx = (idx >= 0) ? idx : -idx; 1471 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1472 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1473 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1474 if( v->test(n->_idx) ) return; 1475 if( (int)n->_idx == node_idx 1476 debug_only(|| n->debug_idx() == node_idx) ) { 1477 if (result != NULL) 1478 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1479 (uintptr_t)result, (uintptr_t)n, node_idx); 1480 result = n; 1481 } 1482 v->set(n->_idx); 1483 for( uint i=0; i<n->len(); i++ ) { 1484 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1485 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1486 } 1487 // Search along forward edges also: 1488 if (idx < 0 && !only_ctrl) { 1489 for( uint j=0; j<n->outcnt(); j++ ) { 1490 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1491 } 1492 } 1493#ifdef ASSERT 1494 // Search along debug_orig edges last, checking for cycles 1495 Node* orig = n->debug_orig(); 1496 if (orig != NULL) { 1497 do { 1498 if (NotANode(orig)) break; 1499 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1500 orig = orig->debug_orig(); 1501 } while (orig != NULL && orig != n->debug_orig()); 1502 } 1503#endif //ASSERT 1504} 1505 1506// call this from debugger: 1507Node* find_node(Node* n, int idx) { 1508 return n->find(idx); 1509} 1510 1511//------------------------------find------------------------------------------- 1512Node* Node::find(int idx) const { 1513 ResourceArea *area = Thread::current()->resource_area(); 1514 VectorSet old_space(area), new_space(area); 1515 Node* result = NULL; 1516 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1517 return result; 1518} 1519 1520//------------------------------find_ctrl-------------------------------------- 1521// Find an ancestor to this node in the control history with given _idx 1522Node* Node::find_ctrl(int idx) const { 1523 ResourceArea *area = Thread::current()->resource_area(); 1524 VectorSet old_space(area), new_space(area); 1525 Node* result = NULL; 1526 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1527 return result; 1528} 1529#endif 1530 1531 1532 1533#ifndef PRODUCT 1534 1535// -----------------------------Name------------------------------------------- 1536extern const char *NodeClassNames[]; 1537const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1538 1539static bool is_disconnected(const Node* n) { 1540 for (uint i = 0; i < n->req(); i++) { 1541 if (n->in(i) != NULL) return false; 1542 } 1543 return true; 1544} 1545 1546#ifdef ASSERT 1547static void dump_orig(Node* orig, outputStream *st) { 1548 Compile* C = Compile::current(); 1549 if (NotANode(orig)) orig = NULL; 1550 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1551 if (orig == NULL) return; 1552 st->print(" !orig="); 1553 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1554 if (NotANode(fast)) fast = NULL; 1555 while (orig != NULL) { 1556 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1557 if (discon) st->print("["); 1558 if (!Compile::current()->node_arena()->contains(orig)) 1559 st->print("o"); 1560 st->print("%d", orig->_idx); 1561 if (discon) st->print("]"); 1562 orig = orig->debug_orig(); 1563 if (NotANode(orig)) orig = NULL; 1564 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1565 if (orig != NULL) st->print(","); 1566 if (fast != NULL) { 1567 // Step fast twice for each single step of orig: 1568 fast = fast->debug_orig(); 1569 if (NotANode(fast)) fast = NULL; 1570 if (fast != NULL && fast != orig) { 1571 fast = fast->debug_orig(); 1572 if (NotANode(fast)) fast = NULL; 1573 } 1574 if (fast == orig) { 1575 st->print("..."); 1576 break; 1577 } 1578 } 1579 } 1580} 1581 1582void Node::set_debug_orig(Node* orig) { 1583 _debug_orig = orig; 1584 if (BreakAtNode == 0) return; 1585 if (NotANode(orig)) orig = NULL; 1586 int trip = 10; 1587 while (orig != NULL) { 1588 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1589 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1590 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1591 BREAKPOINT; 1592 } 1593 orig = orig->debug_orig(); 1594 if (NotANode(orig)) orig = NULL; 1595 if (trip-- <= 0) break; 1596 } 1597} 1598#endif //ASSERT 1599 1600//------------------------------dump------------------------------------------ 1601// Dump a Node 1602void Node::dump(const char* suffix, outputStream *st) const { 1603 Compile* C = Compile::current(); 1604 bool is_new = C->node_arena()->contains(this); 1605 C->_in_dump_cnt++; 1606 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1607 1608 // Dump the required and precedence inputs 1609 dump_req(st); 1610 dump_prec(st); 1611 // Dump the outputs 1612 dump_out(st); 1613 1614 if (is_disconnected(this)) { 1615#ifdef ASSERT 1616 st->print(" [%d]",debug_idx()); 1617 dump_orig(debug_orig(), st); 1618#endif 1619 st->cr(); 1620 C->_in_dump_cnt--; 1621 return; // don't process dead nodes 1622 } 1623 1624 // Dump node-specific info 1625 dump_spec(st); 1626#ifdef ASSERT 1627 // Dump the non-reset _debug_idx 1628 if (Verbose && WizardMode) { 1629 st->print(" [%d]",debug_idx()); 1630 } 1631#endif 1632 1633 const Type *t = bottom_type(); 1634 1635 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1636 const TypeInstPtr *toop = t->isa_instptr(); 1637 const TypeKlassPtr *tkls = t->isa_klassptr(); 1638 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1639 if (klass && klass->is_loaded() && klass->is_interface()) { 1640 st->print(" Interface:"); 1641 } else if (toop) { 1642 st->print(" Oop:"); 1643 } else if (tkls) { 1644 st->print(" Klass:"); 1645 } 1646 t->dump_on(st); 1647 } else if (t == Type::MEMORY) { 1648 st->print(" Memory:"); 1649 MemNode::dump_adr_type(this, adr_type(), st); 1650 } else if (Verbose || WizardMode) { 1651 st->print(" Type:"); 1652 if (t) { 1653 t->dump_on(st); 1654 } else { 1655 st->print("no type"); 1656 } 1657 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1658 // Dump MachSpillcopy vector type. 1659 t->dump_on(st); 1660 } 1661 if (is_new) { 1662 debug_only(dump_orig(debug_orig(), st)); 1663 Node_Notes* nn = C->node_notes_at(_idx); 1664 if (nn != NULL && !nn->is_clear()) { 1665 if (nn->jvms() != NULL) { 1666 st->print(" !jvms:"); 1667 nn->jvms()->dump_spec(st); 1668 } 1669 } 1670 } 1671 if (suffix) st->print(suffix); 1672 C->_in_dump_cnt--; 1673} 1674 1675//------------------------------dump_req-------------------------------------- 1676void Node::dump_req(outputStream *st) const { 1677 // Dump the required input edges 1678 for (uint i = 0; i < req(); i++) { // For all required inputs 1679 Node* d = in(i); 1680 if (d == NULL) { 1681 st->print("_ "); 1682 } else if (NotANode(d)) { 1683 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1684 } else { 1685 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1686 } 1687 } 1688} 1689 1690 1691//------------------------------dump_prec------------------------------------- 1692void Node::dump_prec(outputStream *st) const { 1693 // Dump the precedence edges 1694 int any_prec = 0; 1695 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1696 Node* p = in(i); 1697 if (p != NULL) { 1698 if (!any_prec++) st->print(" |"); 1699 if (NotANode(p)) { st->print("NotANode "); continue; } 1700 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1701 } 1702 } 1703} 1704 1705//------------------------------dump_out-------------------------------------- 1706void Node::dump_out(outputStream *st) const { 1707 // Delimit the output edges 1708 st->print(" [["); 1709 // Dump the output edges 1710 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1711 Node* u = _out[i]; 1712 if (u == NULL) { 1713 st->print("_ "); 1714 } else if (NotANode(u)) { 1715 st->print("NotANode "); 1716 } else { 1717 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1718 } 1719 } 1720 st->print("]] "); 1721} 1722 1723//------------------------------dump_nodes------------------------------------- 1724static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1725 Node* s = (Node*)start; // remove const 1726 if (NotANode(s)) return; 1727 1728 uint depth = (uint)ABS(d); 1729 int direction = d; 1730 Compile* C = Compile::current(); 1731 GrowableArray <Node *> nstack(C->unique()); 1732 1733 nstack.append(s); 1734 int begin = 0; 1735 int end = 0; 1736 for(uint i = 0; i < depth; i++) { 1737 end = nstack.length(); 1738 for(int j = begin; j < end; j++) { 1739 Node* tp = nstack.at(j); 1740 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1741 for(uint k = 0; k < limit; k++) { 1742 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1743 1744 if (NotANode(n)) continue; 1745 // do not recurse through top or the root (would reach unrelated stuff) 1746 if (n->is_Root() || n->is_top()) continue; 1747 if (only_ctrl && !n->is_CFG()) continue; 1748 1749 bool on_stack = nstack.contains(n); 1750 if (!on_stack) { 1751 nstack.append(n); 1752 } 1753 } 1754 } 1755 begin = end; 1756 } 1757 end = nstack.length(); 1758 if (direction > 0) { 1759 for(int j = end-1; j >= 0; j--) { 1760 nstack.at(j)->dump(); 1761 } 1762 } else { 1763 for(int j = 0; j < end; j++) { 1764 nstack.at(j)->dump(); 1765 } 1766 } 1767} 1768 1769//------------------------------dump------------------------------------------- 1770void Node::dump(int d) const { 1771 dump_nodes(this, d, false); 1772} 1773 1774//------------------------------dump_ctrl-------------------------------------- 1775// Dump a Node's control history to depth 1776void Node::dump_ctrl(int d) const { 1777 dump_nodes(this, d, true); 1778} 1779 1780// VERIFICATION CODE 1781// For each input edge to a node (ie - for each Use-Def edge), verify that 1782// there is a corresponding Def-Use edge. 1783//------------------------------verify_edges----------------------------------- 1784void Node::verify_edges(Unique_Node_List &visited) { 1785 uint i, j, idx; 1786 int cnt; 1787 Node *n; 1788 1789 // Recursive termination test 1790 if (visited.member(this)) return; 1791 visited.push(this); 1792 1793 // Walk over all input edges, checking for correspondence 1794 for( i = 0; i < len(); i++ ) { 1795 n = in(i); 1796 if (n != NULL && !n->is_top()) { 1797 // Count instances of (Node *)this 1798 cnt = 0; 1799 for (idx = 0; idx < n->_outcnt; idx++ ) { 1800 if (n->_out[idx] == (Node *)this) cnt++; 1801 } 1802 assert( cnt > 0,"Failed to find Def-Use edge." ); 1803 // Check for duplicate edges 1804 // walk the input array downcounting the input edges to n 1805 for( j = 0; j < len(); j++ ) { 1806 if( in(j) == n ) cnt--; 1807 } 1808 assert( cnt == 0,"Mismatched edge count."); 1809 } else if (n == NULL) { 1810 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1811 } else { 1812 assert(n->is_top(), "sanity"); 1813 // Nothing to check. 1814 } 1815 } 1816 // Recursive walk over all input edges 1817 for( i = 0; i < len(); i++ ) { 1818 n = in(i); 1819 if( n != NULL ) 1820 in(i)->verify_edges(visited); 1821 } 1822} 1823 1824//------------------------------verify_recur----------------------------------- 1825static const Node *unique_top = NULL; 1826 1827void Node::verify_recur(const Node *n, int verify_depth, 1828 VectorSet &old_space, VectorSet &new_space) { 1829 if ( verify_depth == 0 ) return; 1830 if (verify_depth > 0) --verify_depth; 1831 1832 Compile* C = Compile::current(); 1833 1834 // Contained in new_space or old_space? 1835 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1836 // Check for visited in the proper space. Numberings are not unique 1837 // across spaces so we need a separate VectorSet for each space. 1838 if( v->test_set(n->_idx) ) return; 1839 1840 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1841 if (C->cached_top_node() == NULL) 1842 C->set_cached_top_node((Node*)n); 1843 assert(C->cached_top_node() == n, "TOP node must be unique"); 1844 } 1845 1846 for( uint i = 0; i < n->len(); i++ ) { 1847 Node *x = n->in(i); 1848 if (!x || x->is_top()) continue; 1849 1850 // Verify my input has a def-use edge to me 1851 if (true /*VerifyDefUse*/) { 1852 // Count use-def edges from n to x 1853 int cnt = 0; 1854 for( uint j = 0; j < n->len(); j++ ) 1855 if( n->in(j) == x ) 1856 cnt++; 1857 // Count def-use edges from x to n 1858 uint max = x->_outcnt; 1859 for( uint k = 0; k < max; k++ ) 1860 if (x->_out[k] == n) 1861 cnt--; 1862 assert( cnt == 0, "mismatched def-use edge counts" ); 1863 } 1864 1865 verify_recur(x, verify_depth, old_space, new_space); 1866 } 1867 1868} 1869 1870//------------------------------verify----------------------------------------- 1871// Check Def-Use info for my subgraph 1872void Node::verify() const { 1873 Compile* C = Compile::current(); 1874 Node* old_top = C->cached_top_node(); 1875 ResourceMark rm; 1876 ResourceArea *area = Thread::current()->resource_area(); 1877 VectorSet old_space(area), new_space(area); 1878 verify_recur(this, -1, old_space, new_space); 1879 C->set_cached_top_node(old_top); 1880} 1881#endif 1882 1883 1884//------------------------------walk------------------------------------------- 1885// Graph walk, with both pre-order and post-order functions 1886void Node::walk(NFunc pre, NFunc post, void *env) { 1887 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1888 walk_(pre, post, env, visited); 1889} 1890 1891void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1892 if( visited.test_set(_idx) ) return; 1893 pre(*this,env); // Call the pre-order walk function 1894 for( uint i=0; i<_max; i++ ) 1895 if( in(i) ) // Input exists and is not walked? 1896 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1897 post(*this,env); // Call the post-order walk function 1898} 1899 1900void Node::nop(Node &, void*) {} 1901 1902//------------------------------Registers-------------------------------------- 1903// Do we Match on this edge index or not? Generally false for Control 1904// and true for everything else. Weird for calls & returns. 1905uint Node::match_edge(uint idx) const { 1906 return idx; // True for other than index 0 (control) 1907} 1908 1909static RegMask _not_used_at_all; 1910// Register classes are defined for specific machines 1911const RegMask &Node::out_RegMask() const { 1912 ShouldNotCallThis(); 1913 return _not_used_at_all; 1914} 1915 1916const RegMask &Node::in_RegMask(uint) const { 1917 ShouldNotCallThis(); 1918 return _not_used_at_all; 1919} 1920 1921//============================================================================= 1922//----------------------------------------------------------------------------- 1923void Node_Array::reset( Arena *new_arena ) { 1924 _a->Afree(_nodes,_max*sizeof(Node*)); 1925 _max = 0; 1926 _nodes = NULL; 1927 _a = new_arena; 1928} 1929 1930//------------------------------clear------------------------------------------ 1931// Clear all entries in _nodes to NULL but keep storage 1932void Node_Array::clear() { 1933 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1934} 1935 1936//----------------------------------------------------------------------------- 1937void Node_Array::grow( uint i ) { 1938 if( !_max ) { 1939 _max = 1; 1940 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1941 _nodes[0] = NULL; 1942 } 1943 uint old = _max; 1944 while( i >= _max ) _max <<= 1; // Double to fit 1945 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1946 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1947} 1948 1949//----------------------------------------------------------------------------- 1950void Node_Array::insert( uint i, Node *n ) { 1951 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1952 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1953 _nodes[i] = n; 1954} 1955 1956//----------------------------------------------------------------------------- 1957void Node_Array::remove( uint i ) { 1958 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1959 _nodes[_max-1] = NULL; 1960} 1961 1962//----------------------------------------------------------------------------- 1963void Node_Array::sort( C_sort_func_t func) { 1964 qsort( _nodes, _max, sizeof( Node* ), func ); 1965} 1966 1967//----------------------------------------------------------------------------- 1968void Node_Array::dump() const { 1969#ifndef PRODUCT 1970 for( uint i = 0; i < _max; i++ ) { 1971 Node *nn = _nodes[i]; 1972 if( nn != NULL ) { 1973 tty->print("%5d--> ",i); nn->dump(); 1974 } 1975 } 1976#endif 1977} 1978 1979//--------------------------is_iteratively_computed------------------------------ 1980// Operation appears to be iteratively computed (such as an induction variable) 1981// It is possible for this operation to return false for a loop-varying 1982// value, if it appears (by local graph inspection) to be computed by a simple conditional. 1983bool Node::is_iteratively_computed() { 1984 if (ideal_reg()) { // does operation have a result register? 1985 for (uint i = 1; i < req(); i++) { 1986 Node* n = in(i); 1987 if (n != NULL && n->is_Phi()) { 1988 for (uint j = 1; j < n->req(); j++) { 1989 if (n->in(j) == this) { 1990 return true; 1991 } 1992 } 1993 } 1994 } 1995 } 1996 return false; 1997} 1998 1999//--------------------------find_similar------------------------------ 2000// Return a node with opcode "opc" and same inputs as "this" if one can 2001// be found; Otherwise return NULL; 2002Node* Node::find_similar(int opc) { 2003 if (req() >= 2) { 2004 Node* def = in(1); 2005 if (def && def->outcnt() >= 2) { 2006 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2007 Node* use = def->fast_out(i); 2008 if (use->Opcode() == opc && 2009 use->req() == req()) { 2010 uint j; 2011 for (j = 0; j < use->req(); j++) { 2012 if (use->in(j) != in(j)) { 2013 break; 2014 } 2015 } 2016 if (j == use->req()) { 2017 return use; 2018 } 2019 } 2020 } 2021 } 2022 } 2023 return NULL; 2024} 2025 2026 2027//--------------------------unique_ctrl_out------------------------------ 2028// Return the unique control out if only one. Null if none or more than one. 2029Node* Node::unique_ctrl_out() { 2030 Node* found = NULL; 2031 for (uint i = 0; i < outcnt(); i++) { 2032 Node* use = raw_out(i); 2033 if (use->is_CFG() && use != this) { 2034 if (found != NULL) return NULL; 2035 found = use; 2036 } 2037 } 2038 return found; 2039} 2040 2041//============================================================================= 2042//------------------------------yank------------------------------------------- 2043// Find and remove 2044void Node_List::yank( Node *n ) { 2045 uint i; 2046 for( i = 0; i < _cnt; i++ ) 2047 if( _nodes[i] == n ) 2048 break; 2049 2050 if( i < _cnt ) 2051 _nodes[i] = _nodes[--_cnt]; 2052} 2053 2054//------------------------------dump------------------------------------------- 2055void Node_List::dump() const { 2056#ifndef PRODUCT 2057 for( uint i = 0; i < _cnt; i++ ) 2058 if( _nodes[i] ) { 2059 tty->print("%5d--> ",i); 2060 _nodes[i]->dump(); 2061 } 2062#endif 2063} 2064 2065//============================================================================= 2066//------------------------------remove----------------------------------------- 2067void Unique_Node_List::remove( Node *n ) { 2068 if( _in_worklist[n->_idx] ) { 2069 for( uint i = 0; i < size(); i++ ) 2070 if( _nodes[i] == n ) { 2071 map(i,Node_List::pop()); 2072 _in_worklist >>= n->_idx; 2073 return; 2074 } 2075 ShouldNotReachHere(); 2076 } 2077} 2078 2079//-----------------------remove_useless_nodes---------------------------------- 2080// Remove useless nodes from worklist 2081void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2082 2083 for( uint i = 0; i < size(); ++i ) { 2084 Node *n = at(i); 2085 assert( n != NULL, "Did not expect null entries in worklist"); 2086 if( ! useful.test(n->_idx) ) { 2087 _in_worklist >>= n->_idx; 2088 map(i,Node_List::pop()); 2089 // Node *replacement = Node_List::pop(); 2090 // if( i != size() ) { // Check if removing last entry 2091 // _nodes[i] = replacement; 2092 // } 2093 --i; // Visit popped node 2094 // If it was last entry, loop terminates since size() was also reduced 2095 } 2096 } 2097} 2098 2099//============================================================================= 2100void Node_Stack::grow() { 2101 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2102 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2103 size_t max = old_max << 1; // max * 2 2104 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2105 _inode_max = _inodes + max; 2106 _inode_top = _inodes + old_top; // restore _top 2107} 2108 2109// Node_Stack is used to map nodes. 2110Node* Node_Stack::find(uint idx) const { 2111 uint sz = size(); 2112 for (uint i=0; i < sz; i++) { 2113 if (idx == index_at(i) ) 2114 return node_at(i); 2115 } 2116 return NULL; 2117} 2118 2119//============================================================================= 2120uint TypeNode::size_of() const { return sizeof(*this); } 2121#ifndef PRODUCT 2122void TypeNode::dump_spec(outputStream *st) const { 2123 if( !Verbose && !WizardMode ) { 2124 // standard dump does this in Verbose and WizardMode 2125 st->print(" #"); _type->dump_on(st); 2126 } 2127} 2128#endif 2129uint TypeNode::hash() const { 2130 return Node::hash() + _type->hash(); 2131} 2132uint TypeNode::cmp( const Node &n ) const 2133{ return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2134const Type *TypeNode::bottom_type() const { return _type; } 2135const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2136 2137//------------------------------ideal_reg-------------------------------------- 2138uint TypeNode::ideal_reg() const { 2139 return _type->ideal_reg(); 2140} 2141