allocation.cpp revision 6418:e657971fd67a
1/* 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25#include "precompiled.hpp" 26#include "memory/allocation.hpp" 27#include "memory/allocation.inline.hpp" 28#include "memory/genCollectedHeap.hpp" 29#include "memory/metaspaceShared.hpp" 30#include "memory/resourceArea.hpp" 31#include "memory/universe.hpp" 32#include "runtime/atomic.hpp" 33#include "runtime/os.hpp" 34#include "runtime/task.hpp" 35#include "runtime/threadCritical.hpp" 36#include "services/memTracker.hpp" 37#include "utilities/ostream.hpp" 38 39#ifdef TARGET_OS_FAMILY_linux 40# include "os_linux.inline.hpp" 41#endif 42#ifdef TARGET_OS_FAMILY_solaris 43# include "os_solaris.inline.hpp" 44#endif 45#ifdef TARGET_OS_FAMILY_windows 46# include "os_windows.inline.hpp" 47#endif 48#ifdef TARGET_OS_FAMILY_aix 49# include "os_aix.inline.hpp" 50#endif 51#ifdef TARGET_OS_FAMILY_bsd 52# include "os_bsd.inline.hpp" 53#endif 54 55void* StackObj::operator new(size_t size) throw() { ShouldNotCallThis(); return 0; } 56void StackObj::operator delete(void* p) { ShouldNotCallThis(); } 57void* StackObj::operator new [](size_t size) throw() { ShouldNotCallThis(); return 0; } 58void StackObj::operator delete [](void* p) { ShouldNotCallThis(); } 59 60void* _ValueObj::operator new(size_t size) throw() { ShouldNotCallThis(); return 0; } 61void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); } 62void* _ValueObj::operator new [](size_t size) throw() { ShouldNotCallThis(); return 0; } 63void _ValueObj::operator delete [](void* p) { ShouldNotCallThis(); } 64 65void* MetaspaceObj::operator new(size_t size, ClassLoaderData* loader_data, 66 size_t word_size, bool read_only, 67 MetaspaceObj::Type type, TRAPS) throw() { 68 // Klass has it's own operator new 69 return Metaspace::allocate(loader_data, word_size, read_only, 70 type, CHECK_NULL); 71} 72 73bool MetaspaceObj::is_shared() const { 74 return MetaspaceShared::is_in_shared_space(this); 75} 76 77bool MetaspaceObj::is_metaspace_object() const { 78 return ClassLoaderDataGraph::contains((void*)this); 79} 80 81void MetaspaceObj::print_address_on(outputStream* st) const { 82 st->print(" {"INTPTR_FORMAT"}", this); 83} 84 85void* ResourceObj::operator new(size_t size, allocation_type type, MEMFLAGS flags) throw() { 86 address res; 87 switch (type) { 88 case C_HEAP: 89 res = (address)AllocateHeap(size, flags, CALLER_PC); 90 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 91 break; 92 case RESOURCE_AREA: 93 // new(size) sets allocation type RESOURCE_AREA. 94 res = (address)operator new(size); 95 break; 96 default: 97 ShouldNotReachHere(); 98 } 99 return res; 100} 101 102void* ResourceObj::operator new [](size_t size, allocation_type type, MEMFLAGS flags) throw() { 103 return (address) operator new(size, type, flags); 104} 105 106void* ResourceObj::operator new(size_t size, const std::nothrow_t& nothrow_constant, 107 allocation_type type, MEMFLAGS flags) throw() { 108 //should only call this with std::nothrow, use other operator new() otherwise 109 address res; 110 switch (type) { 111 case C_HEAP: 112 res = (address)AllocateHeap(size, flags, CALLER_PC, AllocFailStrategy::RETURN_NULL); 113 DEBUG_ONLY(if (res!= NULL) set_allocation_type(res, C_HEAP);) 114 break; 115 case RESOURCE_AREA: 116 // new(size) sets allocation type RESOURCE_AREA. 117 res = (address)operator new(size, std::nothrow); 118 break; 119 default: 120 ShouldNotReachHere(); 121 } 122 return res; 123} 124 125void* ResourceObj::operator new [](size_t size, const std::nothrow_t& nothrow_constant, 126 allocation_type type, MEMFLAGS flags) throw() { 127 return (address)operator new(size, nothrow_constant, type, flags); 128} 129 130void ResourceObj::operator delete(void* p) { 131 assert(((ResourceObj *)p)->allocated_on_C_heap(), 132 "delete only allowed for C_HEAP objects"); 133 DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;) 134 FreeHeap(p); 135} 136 137void ResourceObj::operator delete [](void* p) { 138 operator delete(p); 139} 140 141#ifdef ASSERT 142void ResourceObj::set_allocation_type(address res, allocation_type type) { 143 // Set allocation type in the resource object 144 uintptr_t allocation = (uintptr_t)res; 145 assert((allocation & allocation_mask) == 0, err_msg("address should be aligned to 4 bytes at least: " PTR_FORMAT, res)); 146 assert(type <= allocation_mask, "incorrect allocation type"); 147 ResourceObj* resobj = (ResourceObj *)res; 148 resobj->_allocation_t[0] = ~(allocation + type); 149 if (type != STACK_OR_EMBEDDED) { 150 // Called from operator new() and CollectionSetChooser(), 151 // set verification value. 152 resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type; 153 } 154} 155 156ResourceObj::allocation_type ResourceObj::get_allocation_type() const { 157 assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object"); 158 return (allocation_type)((~_allocation_t[0]) & allocation_mask); 159} 160 161bool ResourceObj::is_type_set() const { 162 allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask); 163 return get_allocation_type() == type && 164 (_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]); 165} 166 167ResourceObj::ResourceObj() { // default constructor 168 if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) { 169 // Operator new() is not called for allocations 170 // on stack and for embedded objects. 171 set_allocation_type((address)this, STACK_OR_EMBEDDED); 172 } else if (allocated_on_stack()) { // STACK_OR_EMBEDDED 173 // For some reason we got a value which resembles 174 // an embedded or stack object (operator new() does not 175 // set such type). Keep it since it is valid value 176 // (even if it was garbage). 177 // Ignore garbage in other fields. 178 } else if (is_type_set()) { 179 // Operator new() was called and type was set. 180 assert(!allocated_on_stack(), 181 err_msg("not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 182 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 183 } else { 184 // Operator new() was not called. 185 // Assume that it is embedded or stack object. 186 set_allocation_type((address)this, STACK_OR_EMBEDDED); 187 } 188 _allocation_t[1] = 0; // Zap verification value 189} 190 191ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor 192 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 193 // Note: garbage may resembles valid value. 194 assert(~(_allocation_t[0] | allocation_mask) != (uintptr_t)this || !is_type_set(), 195 err_msg("embedded or stack only, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 196 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 197 set_allocation_type((address)this, STACK_OR_EMBEDDED); 198 _allocation_t[1] = 0; // Zap verification value 199} 200 201ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 202 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 203 assert(allocated_on_stack(), 204 err_msg("copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 205 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 206 // Keep current _allocation_t value; 207 return *this; 208} 209 210ResourceObj::~ResourceObj() { 211 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this. 212 if (!allocated_on_C_heap()) { // ResourceObj::delete() will zap _allocation for C_heap. 213 _allocation_t[0] = (uintptr_t)badHeapOopVal; // zap type 214 } 215} 216#endif // ASSERT 217 218 219void trace_heap_malloc(size_t size, const char* name, void* p) { 220 // A lock is not needed here - tty uses a lock internally 221 tty->print_cr("Heap malloc " INTPTR_FORMAT " " SIZE_FORMAT " %s", p, size, name == NULL ? "" : name); 222} 223 224 225void trace_heap_free(void* p) { 226 // A lock is not needed here - tty uses a lock internally 227 tty->print_cr("Heap free " INTPTR_FORMAT, p); 228} 229 230//-------------------------------------------------------------------------------------- 231// ChunkPool implementation 232 233// MT-safe pool of chunks to reduce malloc/free thrashing 234// NB: not using Mutex because pools are used before Threads are initialized 235class ChunkPool: public CHeapObj<mtInternal> { 236 Chunk* _first; // first cached Chunk; its first word points to next chunk 237 size_t _num_chunks; // number of unused chunks in pool 238 size_t _num_used; // number of chunks currently checked out 239 const size_t _size; // size of each chunk (must be uniform) 240 241 // Our four static pools 242 static ChunkPool* _large_pool; 243 static ChunkPool* _medium_pool; 244 static ChunkPool* _small_pool; 245 static ChunkPool* _tiny_pool; 246 247 // return first element or null 248 void* get_first() { 249 Chunk* c = _first; 250 if (_first) { 251 _first = _first->next(); 252 _num_chunks--; 253 } 254 return c; 255 } 256 257 public: 258 // All chunks in a ChunkPool has the same size 259 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 260 261 // Allocate a new chunk from the pool (might expand the pool) 262 _NOINLINE_ void* allocate(size_t bytes, AllocFailType alloc_failmode) { 263 assert(bytes == _size, "bad size"); 264 void* p = NULL; 265 // No VM lock can be taken inside ThreadCritical lock, so os::malloc 266 // should be done outside ThreadCritical lock due to NMT 267 { ThreadCritical tc; 268 _num_used++; 269 p = get_first(); 270 } 271 if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC); 272 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 273 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "ChunkPool::allocate"); 274 } 275 return p; 276 } 277 278 // Return a chunk to the pool 279 void free(Chunk* chunk) { 280 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 281 ThreadCritical tc; 282 _num_used--; 283 284 // Add chunk to list 285 chunk->set_next(_first); 286 _first = chunk; 287 _num_chunks++; 288 } 289 290 // Prune the pool 291 void free_all_but(size_t n) { 292 Chunk* cur = NULL; 293 Chunk* next; 294 { 295 // if we have more than n chunks, free all of them 296 ThreadCritical tc; 297 if (_num_chunks > n) { 298 // free chunks at end of queue, for better locality 299 cur = _first; 300 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 301 302 if (cur != NULL) { 303 next = cur->next(); 304 cur->set_next(NULL); 305 cur = next; 306 307 _num_chunks = n; 308 } 309 } 310 } 311 312 // Free all remaining chunks, outside of ThreadCritical 313 // to avoid deadlock with NMT 314 while(cur != NULL) { 315 next = cur->next(); 316 os::free(cur, mtChunk); 317 cur = next; 318 } 319 } 320 321 // Accessors to preallocated pool's 322 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 323 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 324 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 325 static ChunkPool* tiny_pool() { assert(_tiny_pool != NULL, "must be initialized"); return _tiny_pool; } 326 327 static void initialize() { 328 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 329 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 330 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 331 _tiny_pool = new ChunkPool(Chunk::tiny_size + Chunk::aligned_overhead_size()); 332 } 333 334 static void clean() { 335 enum { BlocksToKeep = 5 }; 336 _tiny_pool->free_all_but(BlocksToKeep); 337 _small_pool->free_all_but(BlocksToKeep); 338 _medium_pool->free_all_but(BlocksToKeep); 339 _large_pool->free_all_but(BlocksToKeep); 340 } 341}; 342 343ChunkPool* ChunkPool::_large_pool = NULL; 344ChunkPool* ChunkPool::_medium_pool = NULL; 345ChunkPool* ChunkPool::_small_pool = NULL; 346ChunkPool* ChunkPool::_tiny_pool = NULL; 347 348void chunkpool_init() { 349 ChunkPool::initialize(); 350} 351 352void 353Chunk::clean_chunk_pool() { 354 ChunkPool::clean(); 355} 356 357 358//-------------------------------------------------------------------------------------- 359// ChunkPoolCleaner implementation 360// 361 362class ChunkPoolCleaner : public PeriodicTask { 363 enum { CleaningInterval = 5000 }; // cleaning interval in ms 364 365 public: 366 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 367 void task() { 368 ChunkPool::clean(); 369 } 370}; 371 372//-------------------------------------------------------------------------------------- 373// Chunk implementation 374 375void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) throw() { 376 // requested_size is equal to sizeof(Chunk) but in order for the arena 377 // allocations to come out aligned as expected the size must be aligned 378 // to expected arena alignment. 379 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 380 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 381 size_t bytes = ARENA_ALIGN(requested_size) + length; 382 switch (length) { 383 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes, alloc_failmode); 384 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode); 385 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes, alloc_failmode); 386 case Chunk::tiny_size: return ChunkPool::tiny_pool()->allocate(bytes, alloc_failmode); 387 default: { 388 void* p = os::malloc(bytes, mtChunk, CALLER_PC); 389 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 390 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new"); 391 } 392 return p; 393 } 394 } 395} 396 397void Chunk::operator delete(void* p) { 398 Chunk* c = (Chunk*)p; 399 switch (c->length()) { 400 case Chunk::size: ChunkPool::large_pool()->free(c); break; 401 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 402 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 403 case Chunk::tiny_size: ChunkPool::tiny_pool()->free(c); break; 404 default: os::free(c, mtChunk); 405 } 406} 407 408Chunk::Chunk(size_t length) : _len(length) { 409 _next = NULL; // Chain on the linked list 410} 411 412 413void Chunk::chop() { 414 Chunk *k = this; 415 while( k ) { 416 Chunk *tmp = k->next(); 417 // clear out this chunk (to detect allocation bugs) 418 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 419 delete k; // Free chunk (was malloc'd) 420 k = tmp; 421 } 422} 423 424void Chunk::next_chop() { 425 _next->chop(); 426 _next = NULL; 427} 428 429 430void Chunk::start_chunk_pool_cleaner_task() { 431#ifdef ASSERT 432 static bool task_created = false; 433 assert(!task_created, "should not start chuck pool cleaner twice"); 434 task_created = true; 435#endif 436 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 437 cleaner->enroll(); 438} 439 440//------------------------------Arena------------------------------------------ 441NOT_PRODUCT(volatile jint Arena::_instance_count = 0;) 442 443Arena::Arena(size_t init_size) { 444 size_t round_size = (sizeof (char *)) - 1; 445 init_size = (init_size+round_size) & ~round_size; 446 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size); 447 _hwm = _chunk->bottom(); // Save the cached hwm, max 448 _max = _chunk->top(); 449 _size_in_bytes = 0; 450 set_size_in_bytes(init_size); 451 NOT_PRODUCT(Atomic::inc(&_instance_count);) 452} 453 454Arena::Arena() { 455 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size); 456 _hwm = _chunk->bottom(); // Save the cached hwm, max 457 _max = _chunk->top(); 458 _size_in_bytes = 0; 459 set_size_in_bytes(Chunk::init_size); 460 NOT_PRODUCT(Atomic::inc(&_instance_count);) 461} 462 463Arena *Arena::move_contents(Arena *copy) { 464 copy->destruct_contents(); 465 copy->_chunk = _chunk; 466 copy->_hwm = _hwm; 467 copy->_max = _max; 468 copy->_first = _first; 469 470 // workaround rare racing condition, which could double count 471 // the arena size by native memory tracking 472 size_t size = size_in_bytes(); 473 set_size_in_bytes(0); 474 copy->set_size_in_bytes(size); 475 // Destroy original arena 476 reset(); 477 return copy; // Return Arena with contents 478} 479 480Arena::~Arena() { 481 destruct_contents(); 482 NOT_PRODUCT(Atomic::dec(&_instance_count);) 483} 484 485void* Arena::operator new(size_t size) throw() { 486 assert(false, "Use dynamic memory type binding"); 487 return NULL; 488} 489 490void* Arena::operator new (size_t size, const std::nothrow_t& nothrow_constant) throw() { 491 assert(false, "Use dynamic memory type binding"); 492 return NULL; 493} 494 495 // dynamic memory type binding 496void* Arena::operator new(size_t size, MEMFLAGS flags) throw() { 497#ifdef ASSERT 498 void* p = (void*)AllocateHeap(size, flags|otArena, CALLER_PC); 499 if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p); 500 return p; 501#else 502 return (void *) AllocateHeap(size, flags|otArena, CALLER_PC); 503#endif 504} 505 506void* Arena::operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw() { 507#ifdef ASSERT 508 void* p = os::malloc(size, flags|otArena, CALLER_PC); 509 if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p); 510 return p; 511#else 512 return os::malloc(size, flags|otArena, CALLER_PC); 513#endif 514} 515 516void Arena::operator delete(void* p) { 517 FreeHeap(p); 518} 519 520// Destroy this arenas contents and reset to empty 521void Arena::destruct_contents() { 522 if (UseMallocOnly && _first != NULL) { 523 char* end = _first->next() ? _first->top() : _hwm; 524 free_malloced_objects(_first, _first->bottom(), end, _hwm); 525 } 526 // reset size before chop to avoid a rare racing condition 527 // that can have total arena memory exceed total chunk memory 528 set_size_in_bytes(0); 529 _first->chop(); 530 reset(); 531} 532 533// This is high traffic method, but many calls actually don't 534// change the size 535void Arena::set_size_in_bytes(size_t size) { 536 if (_size_in_bytes != size) { 537 _size_in_bytes = size; 538 MemTracker::record_arena_size((address)this, size); 539 } 540} 541 542// Total of all Chunks in arena 543size_t Arena::used() const { 544 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 545 register Chunk *k = _first; 546 while( k != _chunk) { // Whilst have Chunks in a row 547 sum += k->length(); // Total size of this Chunk 548 k = k->next(); // Bump along to next Chunk 549 } 550 return sum; // Return total consumed space. 551} 552 553void Arena::signal_out_of_memory(size_t sz, const char* whence) const { 554 vm_exit_out_of_memory(sz, OOM_MALLOC_ERROR, whence); 555} 556 557// Grow a new Chunk 558void* Arena::grow(size_t x, AllocFailType alloc_failmode) { 559 // Get minimal required size. Either real big, or even bigger for giant objs 560 size_t len = MAX2(x, (size_t) Chunk::size); 561 562 Chunk *k = _chunk; // Get filled-up chunk address 563 _chunk = new (alloc_failmode, len) Chunk(len); 564 565 if (_chunk == NULL) { 566 return NULL; 567 } 568 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 569 else _first = _chunk; 570 _hwm = _chunk->bottom(); // Save the cached hwm, max 571 _max = _chunk->top(); 572 set_size_in_bytes(size_in_bytes() + len); 573 void* result = _hwm; 574 _hwm += x; 575 return result; 576} 577 578 579 580// Reallocate storage in Arena. 581void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) { 582 assert(new_size >= 0, "bad size"); 583 if (new_size == 0) return NULL; 584#ifdef ASSERT 585 if (UseMallocOnly) { 586 // always allocate a new object (otherwise we'll free this one twice) 587 char* copy = (char*)Amalloc(new_size, alloc_failmode); 588 if (copy == NULL) { 589 return NULL; 590 } 591 size_t n = MIN2(old_size, new_size); 592 if (n > 0) memcpy(copy, old_ptr, n); 593 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 594 return copy; 595 } 596#endif 597 char *c_old = (char*)old_ptr; // Handy name 598 // Stupid fast special case 599 if( new_size <= old_size ) { // Shrink in-place 600 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 601 _hwm = c_old+new_size; // Adjust hwm 602 return c_old; 603 } 604 605 // make sure that new_size is legal 606 size_t corrected_new_size = ARENA_ALIGN(new_size); 607 608 // See if we can resize in-place 609 if( (c_old+old_size == _hwm) && // Adjusting recent thing 610 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 611 _hwm = c_old+corrected_new_size; // Adjust hwm 612 return c_old; // Return old pointer 613 } 614 615 // Oops, got to relocate guts 616 void *new_ptr = Amalloc(new_size, alloc_failmode); 617 if (new_ptr == NULL) { 618 return NULL; 619 } 620 memcpy( new_ptr, c_old, old_size ); 621 Afree(c_old,old_size); // Mostly done to keep stats accurate 622 return new_ptr; 623} 624 625 626// Determine if pointer belongs to this Arena or not. 627bool Arena::contains( const void *ptr ) const { 628#ifdef ASSERT 629 if (UseMallocOnly) { 630 // really slow, but not easy to make fast 631 if (_chunk == NULL) return false; 632 char** bottom = (char**)_chunk->bottom(); 633 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 634 if (*p == ptr) return true; 635 } 636 for (Chunk *c = _first; c != NULL; c = c->next()) { 637 if (c == _chunk) continue; // current chunk has been processed 638 char** bottom = (char**)c->bottom(); 639 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 640 if (*p == ptr) return true; 641 } 642 } 643 return false; 644 } 645#endif 646 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 647 return true; // Check for in this chunk 648 for (Chunk *c = _first; c; c = c->next()) { 649 if (c == _chunk) continue; // current chunk has been processed 650 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 651 return true; // Check for every chunk in Arena 652 } 653 } 654 return false; // Not in any Chunk, so not in Arena 655} 656 657 658#ifdef ASSERT 659void* Arena::malloc(size_t size) { 660 assert(UseMallocOnly, "shouldn't call"); 661 // use malloc, but save pointer in res. area for later freeing 662 char** save = (char**)internal_malloc_4(sizeof(char*)); 663 return (*save = (char*)os::malloc(size, mtChunk)); 664} 665 666// for debugging with UseMallocOnly 667void* Arena::internal_malloc_4(size_t x) { 668 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 669 check_for_overflow(x, "Arena::internal_malloc_4"); 670 if (_hwm + x > _max) { 671 return grow(x); 672 } else { 673 char *old = _hwm; 674 _hwm += x; 675 return old; 676 } 677} 678#endif 679 680 681//-------------------------------------------------------------------------------------- 682// Non-product code 683 684#ifndef PRODUCT 685// The global operator new should never be called since it will usually indicate 686// a memory leak. Use CHeapObj as the base class of such objects to make it explicit 687// that they're allocated on the C heap. 688// Commented out in product version to avoid conflicts with third-party C++ native code. 689// 690// In C++98/03 the throwing new operators are defined with the following signature: 691// 692// void* operator new(std::size_tsize) throw(std::bad_alloc); 693// void* operator new[](std::size_tsize) throw(std::bad_alloc); 694// 695// while all the other (non-throwing) new and delete operators are defined with an empty 696// throw clause (i.e. "operator delete(void* p) throw()") which means that they do not 697// throw any exceptions (see section 18.4 of the C++ standard). 698// 699// In the new C++11/14 standard, the signature of the throwing new operators was changed 700// by completely omitting the throw clause (which effectively means they could throw any 701// exception) while all the other new/delete operators where changed to have a 'nothrow' 702// clause instead of an empty throw clause. 703// 704// Unfortunately, the support for exception specifications among C++ compilers is still 705// very fragile. While some more strict compilers like AIX xlC or HP aCC reject to 706// override the default throwing new operator with a user operator with an empty throw() 707// clause, the MS Visual C++ compiler warns for every non-empty throw clause like 708// throw(std::bad_alloc) that it will ignore the exception specification. The following 709// operator definitions have been checked to correctly work with all currently supported 710// compilers and they should be upwards compatible with C++11/14. Therefore 711// PLEASE BE CAREFUL if you change the signature of the following operators! 712 713void* operator new(size_t size) /* throw(std::bad_alloc) */ { 714 fatal("Should not call global operator new"); 715 return 0; 716} 717 718void* operator new [](size_t size) /* throw(std::bad_alloc) */ { 719 fatal("Should not call global operator new[]"); 720 return 0; 721} 722 723void* operator new(size_t size, const std::nothrow_t& nothrow_constant) throw() { 724 fatal("Should not call global operator new"); 725 return 0; 726} 727 728void* operator new [](size_t size, std::nothrow_t& nothrow_constant) throw() { 729 fatal("Should not call global operator new[]"); 730 return 0; 731} 732 733void operator delete(void* p) throw() { 734 fatal("Should not call global delete"); 735} 736 737void operator delete [](void* p) throw() { 738 fatal("Should not call global delete []"); 739} 740 741void AllocatedObj::print() const { print_on(tty); } 742void AllocatedObj::print_value() const { print_value_on(tty); } 743 744void AllocatedObj::print_on(outputStream* st) const { 745 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this); 746} 747 748void AllocatedObj::print_value_on(outputStream* st) const { 749 st->print("AllocatedObj(" INTPTR_FORMAT ")", this); 750} 751 752julong Arena::_bytes_allocated = 0; 753 754void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); } 755 756AllocStats::AllocStats() { 757 start_mallocs = os::num_mallocs; 758 start_frees = os::num_frees; 759 start_malloc_bytes = os::alloc_bytes; 760 start_mfree_bytes = os::free_bytes; 761 start_res_bytes = Arena::_bytes_allocated; 762} 763 764julong AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 765julong AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 766julong AllocStats::num_frees() { return os::num_frees - start_frees; } 767julong AllocStats::free_bytes() { return os::free_bytes - start_mfree_bytes; } 768julong AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 769void AllocStats::print() { 770 tty->print_cr(UINT64_FORMAT " mallocs (" UINT64_FORMAT "MB), " 771 UINT64_FORMAT" frees (" UINT64_FORMAT "MB), " UINT64_FORMAT "MB resrc", 772 num_mallocs(), alloc_bytes()/M, num_frees(), free_bytes()/M, resource_bytes()/M); 773} 774 775 776// debugging code 777inline void Arena::free_all(char** start, char** end) { 778 for (char** p = start; p < end; p++) if (*p) os::free(*p); 779} 780 781void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 782 assert(UseMallocOnly, "should not call"); 783 // free all objects malloced since resource mark was created; resource area 784 // contains their addresses 785 if (chunk->next()) { 786 // this chunk is full, and some others too 787 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 788 char* top = c->top(); 789 if (c->next() == NULL) { 790 top = hwm2; // last junk is only used up to hwm2 791 assert(c->contains(hwm2), "bad hwm2"); 792 } 793 free_all((char**)c->bottom(), (char**)top); 794 } 795 assert(chunk->contains(hwm), "bad hwm"); 796 assert(chunk->contains(max), "bad max"); 797 free_all((char**)hwm, (char**)max); 798 } else { 799 // this chunk was partially used 800 assert(chunk->contains(hwm), "bad hwm"); 801 assert(chunk->contains(hwm2), "bad hwm2"); 802 free_all((char**)hwm, (char**)hwm2); 803 } 804} 805 806 807ReallocMark::ReallocMark() { 808#ifdef ASSERT 809 Thread *thread = ThreadLocalStorage::get_thread_slow(); 810 _nesting = thread->resource_area()->nesting(); 811#endif 812} 813 814void ReallocMark::check() { 815#ifdef ASSERT 816 if (_nesting != Thread::current()->resource_area()->nesting()) { 817 fatal("allocation bug: array could grow within nested ResourceMark"); 818 } 819#endif 820} 821 822#endif // Non-product 823