Action.java revision 608:7e06bf1dcb09
1/*
2 * Copyright (c) 2002, 2003, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.  Oracle designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Oracle in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22 * or visit www.oracle.com if you need additional information or have any
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24 */
25
26package com.sun.corba.se.spi.orbutil.fsm;
27
28/**
29 * Description goes here
30 *
31 * @author Ken Cavanaugh
32 */
33public interface Action
34{
35        /** Called by the state engine to perform an action
36        * before a state transition takes place.  The FSM is
37        * passed so that the Action may set the next state in
38        * cases when that is required.  FSM and Input together
39        * allow actions to be written that depend on the state and
40        * input, but this should generally be avoided, as the
41        * reason for a state machine in the first place is to cleanly
42        * separate the actions and control flow.   Note that an
43        * action should complete in a timely manner.  If the state machine
44        * is used for concurrency control with multiple threads, the
45        * action must not allow multiple threads to run simultaneously
46        * in the state machine, as the state could be corrupted.
47        * Any exception thrown by the Action for the transition
48        * will be propagated to doIt.
49        * @param FSM fsm is the state machine causing this action.
50        * @param Input in is the input that caused the transition.
51        */
52        public void doIt( FSM fsm, Input in ) ;
53}
54
55// end of Action.java
56