yank.c revision 1.13
1/* $OpenBSD: yank.c,v 1.13 2015/03/19 21:22:15 bcallah Exp $ */ 2 3/* This file is in the public domain. */ 4 5/* 6 * kill ring functions 7 */ 8 9#include <sys/queue.h> 10#include <signal.h> 11#include <stdio.h> 12#include <stdlib.h> 13#include <string.h> 14 15#include "def.h" 16 17#define KBLOCK 8192 /* Kill grow. */ 18 19static char *kbufp = NULL; /* Kill buffer data. */ 20static RSIZE kused = 0; /* # of bytes used in KB. */ 21static RSIZE ksize = 0; /* # of bytes allocated in KB. */ 22static RSIZE kstart = 0; /* # of first used byte in KB. */ 23 24static int kgrow(int); 25 26/* 27 * Delete all of the text saved in the kill buffer. Called by commands when 28 * a new kill context is created. The kill buffer array is released, just in 29 * case the buffer has grown to an immense size. No errors. 30 */ 31void 32kdelete(void) 33{ 34 if (kbufp != NULL) { 35 free(kbufp); 36 kbufp = NULL; 37 kstart = kused = ksize = 0; 38 } 39} 40 41/* 42 * Insert a character to the kill buffer, enlarging the buffer if there 43 * isn't any room. Always grow the buffer in chunks, on the assumption 44 * that if you put something in the kill buffer you are going to put more 45 * stuff there too later. Return TRUE if all is well, and FALSE on errors. 46 * Print a message on errors. Dir says whether to put it at back or front. 47 * This call is ignored if KNONE is set. 48 */ 49int 50kinsert(int c, int dir) 51{ 52 if (dir == KNONE) 53 return (TRUE); 54 if (kused == ksize && dir == KFORW && kgrow(dir) == FALSE) 55 return (FALSE); 56 if (kstart == 0 && dir == KBACK && kgrow(dir) == FALSE) 57 return (FALSE); 58 if (dir == KFORW) 59 kbufp[kused++] = c; 60 else if (dir == KBACK) 61 kbufp[--kstart] = c; 62 else 63 panic("broken kinsert call"); /* Oh shit! */ 64 return (TRUE); 65} 66 67/* 68 * kgrow - just get more kill buffer for the callee. If dir = KBACK 69 * we are trying to get space at the beginning of the kill buffer. 70 */ 71static int 72kgrow(int dir) 73{ 74 int nstart; 75 char *nbufp; 76 77 if ((unsigned)(ksize + KBLOCK) <= (unsigned)ksize) { 78 /* probably 16 bit unsigned */ 79 dobeep(); 80 ewprintf("Kill buffer size at maximum"); 81 return (FALSE); 82 } 83 if ((nbufp = malloc((unsigned)(ksize + KBLOCK))) == NULL) { 84 dobeep(); 85 ewprintf("Can't get %ld bytes", (long)(ksize + KBLOCK)); 86 return (FALSE); 87 } 88 nstart = (dir == KBACK) ? (kstart + KBLOCK) : (KBLOCK / 4); 89 bcopy(&(kbufp[kstart]), &(nbufp[nstart]), (int)(kused - kstart)); 90 if (kbufp != NULL) 91 free(kbufp); 92 kbufp = nbufp; 93 ksize += KBLOCK; 94 kused = kused - kstart + nstart; 95 kstart = nstart; 96 return (TRUE); 97} 98 99/* 100 * This function gets characters from the kill buffer. If the character 101 * index "n" is off the end, it returns "-1". This lets the caller just 102 * scan along until it gets a "-1" back. 103 */ 104int 105kremove(int n) 106{ 107 if (n < 0 || n + kstart >= kused) 108 return (-1); 109 return (CHARMASK(kbufp[n + kstart])); 110} 111 112/* 113 * Copy a string into the kill buffer. kflag gives direction. 114 * if KNONE, do nothing. 115 */ 116int 117kchunk(char *cp1, RSIZE chunk, int kflag) 118{ 119 /* 120 * HACK - doesn't matter, and fixes back-over-nl bug for empty 121 * kill buffers. 122 */ 123 if (kused == kstart) 124 kflag = KFORW; 125 126 if (kflag & KFORW) { 127 while (ksize - kused < chunk) 128 if (kgrow(kflag) == FALSE) 129 return (FALSE); 130 bcopy(cp1, &(kbufp[kused]), (int)chunk); 131 kused += chunk; 132 } else if (kflag & KBACK) { 133 while (kstart < chunk) 134 if (kgrow(kflag) == FALSE) 135 return (FALSE); 136 bcopy(cp1, &(kbufp[kstart - chunk]), (int)chunk); 137 kstart -= chunk; 138 } 139 140 return (TRUE); 141} 142 143/* 144 * Kill line. If called without an argument, it kills from dot to the end 145 * of the line, unless it is at the end of the line, when it kills the 146 * newline. If called with an argument of 0, it kills from the start of the 147 * line to dot. If called with a positive argument, it kills from dot 148 * forward over that number of newlines. If called with a negative argument 149 * it kills any text before dot on the current line, then it kills back 150 * abs(arg) lines. 151 */ 152/* ARGSUSED */ 153int 154killline(int f, int n) 155{ 156 struct line *nextp; 157 RSIZE chunk; 158 int i, c; 159 160 /* clear kill buffer if last wasn't a kill */ 161 if ((lastflag & CFKILL) == 0) 162 kdelete(); 163 thisflag |= CFKILL; 164 if (!(f & FFARG)) { 165 for (i = curwp->w_doto; i < llength(curwp->w_dotp); ++i) 166 if ((c = lgetc(curwp->w_dotp, i)) != ' ' && c != '\t') 167 break; 168 if (i == llength(curwp->w_dotp)) 169 chunk = llength(curwp->w_dotp) - curwp->w_doto + 1; 170 else { 171 chunk = llength(curwp->w_dotp) - curwp->w_doto; 172 if (chunk == 0) 173 chunk = 1; 174 } 175 } else if (n > 0) { 176 chunk = llength(curwp->w_dotp) - curwp->w_doto; 177 nextp = lforw(curwp->w_dotp); 178 if (nextp != curbp->b_headp) 179 chunk++; /* newline */ 180 if (nextp == curbp->b_headp) 181 goto done; /* EOL */ 182 i = n; 183 while (--i) { 184 chunk += llength(nextp); 185 nextp = lforw(nextp); 186 if (nextp != curbp->b_headp) 187 chunk++; /* newline */ 188 if (nextp == curbp->b_headp) 189 break; /* EOL */ 190 } 191 } else { 192 /* n <= 0 */ 193 chunk = curwp->w_doto; 194 curwp->w_doto = 0; 195 i = n; 196 while (i++) { 197 if (lforw(curwp->w_dotp)) 198 chunk++; 199 curwp->w_dotp = lback(curwp->w_dotp); 200 curwp->w_rflag |= WFMOVE; 201 chunk += llength(curwp->w_dotp); 202 } 203 } 204 /* 205 * KFORW here is a bug. Should be KBACK/KFORW, but we need to 206 * rewrite the ldelete code (later)? 207 */ 208done: 209 if (chunk) 210 return (ldelete(chunk, KFORW)); 211 return (TRUE); 212} 213 214/* 215 * Yank text back from the kill buffer. This is really easy. All of the work 216 * is done by the standard insert routines. All you do is run the loop, and 217 * check for errors. The blank lines are inserted with a call to "newline" 218 * instead of a call to "lnewline" so that the magic stuff that happens when 219 * you type a carriage return also happens when a carriage return is yanked 220 * back from the kill buffer. An attempt has been made to fix the cosmetic 221 * bug associated with a yank when dot is on the top line of the window 222 * (nothing moves, because all of the new text landed off screen). 223 */ 224/* ARGSUSED */ 225int 226yank(int f, int n) 227{ 228 struct line *lp; 229 int c, i, nline; 230 231 if (n < 0) 232 return (FALSE); 233 234 /* newline counting */ 235 nline = 0; 236 237 undo_boundary_enable(FFRAND, 0); 238 while (n--) { 239 /* mark around last yank */ 240 isetmark(); 241 i = 0; 242 while ((c = kremove(i)) >= 0) { 243 if (c == '\n') { 244 if (enewline(FFRAND, 1) == FALSE) 245 return (FALSE); 246 ++nline; 247 } else { 248 if (linsert(1, c) == FALSE) 249 return (FALSE); 250 } 251 ++i; 252 } 253 } 254 /* cosmetic adjustment */ 255 lp = curwp->w_linep; 256 257 /* if offscreen insert */ 258 if (curwp->w_dotp == lp) { 259 while (nline-- && lback(lp) != curbp->b_headp) 260 lp = lback(lp); 261 /* adjust framing */ 262 curwp->w_linep = lp; 263 curwp->w_rflag |= WFFULL; 264 } 265 undo_boundary_enable(FFRAND, 1); 266 return (TRUE); 267} 268 269