sched_entity.c revision 1.6
1/*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24#include <linux/kthread.h>
25#include <linux/slab.h>
26#include <linux/completion.h>
27
28#include <drm/drm_print.h>
29#include <drm/gpu_scheduler.h>
30
31#include "gpu_scheduler_trace.h"
32
33#define to_drm_sched_job(sched_job)		\
34		container_of((sched_job), struct drm_sched_job, queue_node)
35
36/**
37 * drm_sched_entity_init - Init a context entity used by scheduler when
38 * submit to HW ring.
39 *
40 * @entity: scheduler entity to init
41 * @priority: priority of the entity
42 * @sched_list: the list of drm scheds on which jobs from this
43 *           entity can be submitted
44 * @num_sched_list: number of drm sched in sched_list
45 * @guilty: atomic_t set to 1 when a job on this queue
46 *          is found to be guilty causing a timeout
47 *
48 * Note: the sched_list should have at least one element to schedule
49 *       the entity
50 *
51 * Returns 0 on success or a negative error code on failure.
52 */
53int drm_sched_entity_init(struct drm_sched_entity *entity,
54			  enum drm_sched_priority priority,
55			  struct drm_gpu_scheduler **sched_list,
56			  unsigned int num_sched_list,
57			  atomic_t *guilty)
58{
59	if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
60		return -EINVAL;
61
62	memset(entity, 0, sizeof(struct drm_sched_entity));
63	INIT_LIST_HEAD(&entity->list);
64	entity->rq = NULL;
65	entity->guilty = guilty;
66	entity->num_sched_list = num_sched_list;
67	entity->priority = priority;
68	entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
69	entity->last_scheduled = NULL;
70
71	if(num_sched_list)
72		entity->rq = &sched_list[0]->sched_rq[entity->priority];
73
74	init_completion(&entity->entity_idle);
75
76	/* We start in an idle state. */
77	complete(&entity->entity_idle);
78
79	mtx_init(&entity->rq_lock, IPL_NONE);
80	spsc_queue_init(&entity->job_queue);
81
82	atomic_set(&entity->fence_seq, 0);
83	entity->fence_context = dma_fence_context_alloc(2);
84
85	return 0;
86}
87EXPORT_SYMBOL(drm_sched_entity_init);
88
89/**
90 * drm_sched_entity_modify_sched - Modify sched of an entity
91 * @entity: scheduler entity to init
92 * @sched_list: the list of new drm scheds which will replace
93 *		 existing entity->sched_list
94 * @num_sched_list: number of drm sched in sched_list
95 */
96void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
97				    struct drm_gpu_scheduler **sched_list,
98				    unsigned int num_sched_list)
99{
100	WARN_ON(!num_sched_list || !sched_list);
101
102	entity->sched_list = sched_list;
103	entity->num_sched_list = num_sched_list;
104}
105EXPORT_SYMBOL(drm_sched_entity_modify_sched);
106
107/**
108 * drm_sched_entity_is_idle - Check if entity is idle
109 *
110 * @entity: scheduler entity
111 *
112 * Returns true if the entity does not have any unscheduled jobs.
113 */
114static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
115{
116	rmb(); /* for list_empty to work without lock */
117
118	if (list_empty(&entity->list) ||
119	    spsc_queue_count(&entity->job_queue) == 0 ||
120	    entity->stopped)
121		return true;
122
123	return false;
124}
125
126/**
127 * drm_sched_entity_is_ready - Check if entity is ready
128 *
129 * @entity: scheduler entity
130 *
131 * Return true if entity could provide a job.
132 */
133bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
134{
135	if (spsc_queue_peek(&entity->job_queue) == NULL)
136		return false;
137
138	if (READ_ONCE(entity->dependency))
139		return false;
140
141	return true;
142}
143
144/**
145 * drm_sched_entity_flush - Flush a context entity
146 *
147 * @entity: scheduler entity
148 * @timeout: time to wait in for Q to become empty in jiffies.
149 *
150 * Splitting drm_sched_entity_fini() into two functions, The first one does the
151 * waiting, removes the entity from the runqueue and returns an error when the
152 * process was killed.
153 *
154 * Returns the remaining time in jiffies left from the input timeout
155 */
156long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
157{
158	struct drm_gpu_scheduler *sched;
159#ifdef __linux__
160	struct task_struct *last_user;
161#else
162	struct process *last_user, *curpr;
163#endif
164	long ret = timeout;
165
166	if (!entity->rq)
167		return 0;
168
169	sched = entity->rq->sched;
170	/**
171	 * The client will not queue more IBs during this fini, consume existing
172	 * queued IBs or discard them on SIGKILL
173	 */
174#ifdef __linux__
175	if (current->flags & PF_EXITING) {
176#else
177	curpr = curproc->p_p;
178	if (curpr->ps_flags & PS_EXITING) {
179#endif
180		if (timeout)
181			ret = wait_event_timeout(
182					sched->job_scheduled,
183					drm_sched_entity_is_idle(entity),
184					timeout);
185	} else {
186		wait_event_killable(sched->job_scheduled,
187				    drm_sched_entity_is_idle(entity));
188	}
189
190	/* For killed process disable any more IBs enqueue right now */
191#ifdef __linux__
192	last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
193	if ((!last_user || last_user == current->group_leader) &&
194	    (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
195#else
196	last_user = cmpxchg(&entity->last_user, curpr, NULL);
197	if ((!last_user || last_user == curproc->p_p) &&
198	    (curpr->ps_flags & PS_EXITING) &&
199	    (curpr->ps_xsig == SIGKILL)) {
200#endif
201		spin_lock(&entity->rq_lock);
202		entity->stopped = true;
203		drm_sched_rq_remove_entity(entity->rq, entity);
204		spin_unlock(&entity->rq_lock);
205	}
206
207	return ret;
208}
209EXPORT_SYMBOL(drm_sched_entity_flush);
210
211/**
212 * drm_sched_entity_kill_jobs_cb - helper for drm_sched_entity_kill_jobs
213 *
214 * @f: signaled fence
215 * @cb: our callback structure
216 *
217 * Signal the scheduler finished fence when the entity in question is killed.
218 */
219static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
220					  struct dma_fence_cb *cb)
221{
222	struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
223						 finish_cb);
224
225	drm_sched_fence_finished(job->s_fence);
226	WARN_ON(job->s_fence->parent);
227	job->sched->ops->free_job(job);
228}
229
230/**
231 * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
232 *
233 * @entity: entity which is cleaned up
234 *
235 * Makes sure that all remaining jobs in an entity are killed before it is
236 * destroyed.
237 */
238static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
239{
240	struct drm_sched_job *job;
241	struct dma_fence *f;
242	int r;
243
244	while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
245		struct drm_sched_fence *s_fence = job->s_fence;
246
247		/* Wait for all dependencies to avoid data corruptions */
248		while ((f = job->sched->ops->dependency(job, entity)))
249			dma_fence_wait(f, false);
250
251		drm_sched_fence_scheduled(s_fence);
252		dma_fence_set_error(&s_fence->finished, -ESRCH);
253
254		/*
255		 * When pipe is hanged by older entity, new entity might
256		 * not even have chance to submit it's first job to HW
257		 * and so entity->last_scheduled will remain NULL
258		 */
259		if (!entity->last_scheduled) {
260			drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
261			continue;
262		}
263
264		r = dma_fence_add_callback(entity->last_scheduled,
265					   &job->finish_cb,
266					   drm_sched_entity_kill_jobs_cb);
267		if (r == -ENOENT)
268			drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
269		else if (r)
270			DRM_ERROR("fence add callback failed (%d)\n", r);
271	}
272}
273
274/**
275 * drm_sched_entity_fini - Destroy a context entity
276 *
277 * @entity: scheduler entity
278 *
279 * This should be called after @drm_sched_entity_do_release. It goes over the
280 * entity and signals all jobs with an error code if the process was killed.
281 *
282 */
283void drm_sched_entity_fini(struct drm_sched_entity *entity)
284{
285	struct drm_gpu_scheduler *sched = NULL;
286
287	if (entity->rq) {
288		sched = entity->rq->sched;
289		drm_sched_rq_remove_entity(entity->rq, entity);
290	}
291
292	/* Consumption of existing IBs wasn't completed. Forcefully
293	 * remove them here.
294	 */
295	if (spsc_queue_count(&entity->job_queue)) {
296		if (sched) {
297			/*
298			 * Wait for thread to idle to make sure it isn't processing
299			 * this entity.
300			 */
301			wait_for_completion(&entity->entity_idle);
302
303		}
304		if (entity->dependency) {
305			dma_fence_remove_callback(entity->dependency,
306						  &entity->cb);
307			dma_fence_put(entity->dependency);
308			entity->dependency = NULL;
309		}
310
311		drm_sched_entity_kill_jobs(entity);
312	}
313
314	dma_fence_put(entity->last_scheduled);
315	entity->last_scheduled = NULL;
316}
317EXPORT_SYMBOL(drm_sched_entity_fini);
318
319/**
320 * drm_sched_entity_destroy - Destroy a context entity
321 *
322 * @entity: scheduler entity
323 *
324 * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
325 */
326void drm_sched_entity_destroy(struct drm_sched_entity *entity)
327{
328	drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
329	drm_sched_entity_fini(entity);
330}
331EXPORT_SYMBOL(drm_sched_entity_destroy);
332
333/*
334 * drm_sched_entity_clear_dep - callback to clear the entities dependency
335 */
336static void drm_sched_entity_clear_dep(struct dma_fence *f,
337				       struct dma_fence_cb *cb)
338{
339	struct drm_sched_entity *entity =
340		container_of(cb, struct drm_sched_entity, cb);
341
342	entity->dependency = NULL;
343	dma_fence_put(f);
344}
345
346/*
347 * drm_sched_entity_clear_dep - callback to clear the entities dependency and
348 * wake up scheduler
349 */
350static void drm_sched_entity_wakeup(struct dma_fence *f,
351				    struct dma_fence_cb *cb)
352{
353	struct drm_sched_entity *entity =
354		container_of(cb, struct drm_sched_entity, cb);
355
356	drm_sched_entity_clear_dep(f, cb);
357	drm_sched_wakeup(entity->rq->sched);
358}
359
360/**
361 * drm_sched_entity_set_priority - Sets priority of the entity
362 *
363 * @entity: scheduler entity
364 * @priority: scheduler priority
365 *
366 * Update the priority of runqueus used for the entity.
367 */
368void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
369				   enum drm_sched_priority priority)
370{
371	spin_lock(&entity->rq_lock);
372	entity->priority = priority;
373	spin_unlock(&entity->rq_lock);
374}
375EXPORT_SYMBOL(drm_sched_entity_set_priority);
376
377/**
378 * drm_sched_entity_add_dependency_cb - add callback for the entities dependency
379 *
380 * @entity: entity with dependency
381 *
382 * Add a callback to the current dependency of the entity to wake up the
383 * scheduler when the entity becomes available.
384 */
385static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
386{
387	struct drm_gpu_scheduler *sched = entity->rq->sched;
388	struct dma_fence *fence = entity->dependency;
389	struct drm_sched_fence *s_fence;
390
391	if (fence->context == entity->fence_context ||
392	    fence->context == entity->fence_context + 1) {
393		/*
394		 * Fence is a scheduled/finished fence from a job
395		 * which belongs to the same entity, we can ignore
396		 * fences from ourself
397		 */
398		dma_fence_put(entity->dependency);
399		return false;
400	}
401
402	s_fence = to_drm_sched_fence(fence);
403	if (s_fence && s_fence->sched == sched) {
404
405		/*
406		 * Fence is from the same scheduler, only need to wait for
407		 * it to be scheduled
408		 */
409		fence = dma_fence_get(&s_fence->scheduled);
410		dma_fence_put(entity->dependency);
411		entity->dependency = fence;
412		if (!dma_fence_add_callback(fence, &entity->cb,
413					    drm_sched_entity_clear_dep))
414			return true;
415
416		/* Ignore it when it is already scheduled */
417		dma_fence_put(fence);
418		return false;
419	}
420
421	if (!dma_fence_add_callback(entity->dependency, &entity->cb,
422				    drm_sched_entity_wakeup))
423		return true;
424
425	dma_fence_put(entity->dependency);
426	return false;
427}
428
429/**
430 * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
431 *
432 * @entity: entity to get the job from
433 *
434 * Process all dependencies and try to get one job from the entities queue.
435 */
436struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
437{
438	struct drm_gpu_scheduler *sched = entity->rq->sched;
439	struct drm_sched_job *sched_job;
440
441	sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
442	if (!sched_job)
443		return NULL;
444
445	while ((entity->dependency =
446			sched->ops->dependency(sched_job, entity))) {
447		trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
448
449		if (drm_sched_entity_add_dependency_cb(entity))
450			return NULL;
451	}
452
453	/* skip jobs from entity that marked guilty */
454	if (entity->guilty && atomic_read(entity->guilty))
455		dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
456
457	dma_fence_put(entity->last_scheduled);
458	entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
459
460	spsc_queue_pop(&entity->job_queue);
461	return sched_job;
462}
463
464/**
465 * drm_sched_entity_select_rq - select a new rq for the entity
466 *
467 * @entity: scheduler entity
468 *
469 * Check all prerequisites and select a new rq for the entity for load
470 * balancing.
471 */
472void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
473{
474	struct dma_fence *fence;
475	struct drm_gpu_scheduler *sched;
476	struct drm_sched_rq *rq;
477
478	if (spsc_queue_count(&entity->job_queue) || !entity->sched_list)
479		return;
480
481	fence = READ_ONCE(entity->last_scheduled);
482	if (fence && !dma_fence_is_signaled(fence))
483		return;
484
485	spin_lock(&entity->rq_lock);
486	sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
487	rq = sched ? &sched->sched_rq[entity->priority] : NULL;
488	if (rq != entity->rq) {
489		drm_sched_rq_remove_entity(entity->rq, entity);
490		entity->rq = rq;
491	}
492	spin_unlock(&entity->rq_lock);
493
494	if (entity->num_sched_list == 1)
495		entity->sched_list = NULL;
496}
497
498/**
499 * drm_sched_entity_push_job - Submit a job to the entity's job queue
500 *
501 * @sched_job: job to submit
502 * @entity: scheduler entity
503 *
504 * Note: To guarantee that the order of insertion to queue matches
505 * the job's fence sequence number this function should be
506 * called with drm_sched_job_init under common lock.
507 *
508 * Returns 0 for success, negative error code otherwise.
509 */
510void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
511			       struct drm_sched_entity *entity)
512{
513	bool first;
514
515	trace_drm_sched_job(sched_job, entity);
516	atomic_inc(entity->rq->sched->score);
517#ifdef __linux__
518	WRITE_ONCE(entity->last_user, current->group_leader);
519#else
520	WRITE_ONCE(entity->last_user, curproc->p_p);
521#endif
522	first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
523
524	/* first job wakes up scheduler */
525	if (first) {
526		/* Add the entity to the run queue */
527		spin_lock(&entity->rq_lock);
528		if (entity->stopped) {
529			spin_unlock(&entity->rq_lock);
530
531			DRM_ERROR("Trying to push to a killed entity\n");
532			return;
533		}
534		drm_sched_rq_add_entity(entity->rq, entity);
535		spin_unlock(&entity->rq_lock);
536		drm_sched_wakeup(entity->rq->sched);
537	}
538}
539EXPORT_SYMBOL(drm_sched_entity_push_job);
540