fpu_div.c revision 1.2
1/*	$OpenBSD: fpu_div.c,v 1.2 2003/06/02 23:27:55 millert Exp $	*/
2/*	$NetBSD: fpu_div.c,v 1.2 1994/11/20 20:52:38 deraadt Exp $ */
3
4/*
5 * Copyright (c) 1992, 1993
6 *	The Regents of the University of California.  All rights reserved.
7 *
8 * This software was developed by the Computer Systems Engineering group
9 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
10 * contributed to Berkeley.
11 *
12 * All advertising materials mentioning features or use of this software
13 * must display the following acknowledgement:
14 *	This product includes software developed by the University of
15 *	California, Lawrence Berkeley Laboratory.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions
19 * are met:
20 * 1. Redistributions of source code must retain the above copyright
21 *    notice, this list of conditions and the following disclaimer.
22 * 2. Redistributions in binary form must reproduce the above copyright
23 *    notice, this list of conditions and the following disclaimer in the
24 *    documentation and/or other materials provided with the distribution.
25 * 3. Neither the name of the University nor the names of its contributors
26 *    may be used to endorse or promote products derived from this software
27 *    without specific prior written permission.
28 *
29 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
30 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
31 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
32 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
33 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
34 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
35 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
36 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
37 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
38 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
39 * SUCH DAMAGE.
40 *
41 *	@(#)fpu_div.c	8.1 (Berkeley) 6/11/93
42 */
43
44/*
45 * Perform an FPU divide (return x / y).
46 */
47
48#include <sys/types.h>
49
50#include <machine/reg.h>
51
52#include <sparc64/fpu/fpu_arith.h>
53#include <sparc64/fpu/fpu_emu.h>
54
55/*
56 * Division of normal numbers is done as follows:
57 *
58 * x and y are floating point numbers, i.e., in the form 1.bbbb * 2^e.
59 * If X and Y are the mantissas (1.bbbb's), the quotient is then:
60 *
61 *	q = (X / Y) * 2^((x exponent) - (y exponent))
62 *
63 * Since X and Y are both in [1.0,2.0), the quotient's mantissa (X / Y)
64 * will be in [0.5,2.0).  Moreover, it will be less than 1.0 if and only
65 * if X < Y.  In that case, it will have to be shifted left one bit to
66 * become a normal number, and the exponent decremented.  Thus, the
67 * desired exponent is:
68 *
69 *	left_shift = x->fp_mant < y->fp_mant;
70 *	result_exp = x->fp_exp - y->fp_exp - left_shift;
71 *
72 * The quotient mantissa X/Y can then be computed one bit at a time
73 * using the following algorithm:
74 *
75 *	Q = 0;			-- Initial quotient.
76 *	R = X;			-- Initial remainder,
77 *	if (left_shift)		--   but fixed up in advance.
78 *		R *= 2;
79 *	for (bit = FP_NMANT; --bit >= 0; R *= 2) {
80 *		if (R >= Y) {
81 *			Q |= 1 << bit;
82 *			R -= Y;
83 *		}
84 *	}
85 *
86 * The subtraction R -= Y always removes the uppermost bit from R (and
87 * can sometimes remove additional lower-order 1 bits); this proof is
88 * left to the reader.
89 *
90 * This loop correctly calculates the guard and round bits since they are
91 * included in the expanded internal representation.  The sticky bit
92 * is to be set if and only if any other bits beyond guard and round
93 * would be set.  From the above it is obvious that this is true if and
94 * only if the remainder R is nonzero when the loop terminates.
95 *
96 * Examining the loop above, we can see that the quotient Q is built
97 * one bit at a time ``from the top down''.  This means that we can
98 * dispense with the multi-word arithmetic and just build it one word
99 * at a time, writing each result word when it is done.
100 *
101 * Furthermore, since X and Y are both in [1.0,2.0), we know that,
102 * initially, R >= Y.  (Recall that, if X < Y, R is set to X * 2 and
103 * is therefore at in [2.0,4.0).)  Thus Q is sure to have bit FP_NMANT-1
104 * set, and R can be set initially to either X - Y (when X >= Y) or
105 * 2X - Y (when X < Y).  In addition, comparing R and Y is difficult,
106 * so we will simply calculate R - Y and see if that underflows.
107 * This leads to the following revised version of the algorithm:
108 *
109 *	R = X;
110 *	bit = FP_1;
111 *	D = R - Y;
112 *	if (D >= 0) {
113 *		result_exp = x->fp_exp - y->fp_exp;
114 *		R = D;
115 *		q = bit;
116 *		bit >>= 1;
117 *	} else {
118 *		result_exp = x->fp_exp - y->fp_exp - 1;
119 *		q = 0;
120 *	}
121 *	R <<= 1;
122 *	do  {
123 *		D = R - Y;
124 *		if (D >= 0) {
125 *			q |= bit;
126 *			R = D;
127 *		}
128 *		R <<= 1;
129 *	} while ((bit >>= 1) != 0);
130 *	Q[0] = q;
131 *	for (i = 1; i < 4; i++) {
132 *		q = 0, bit = 1 << 31;
133 *		do {
134 *			D = R - Y;
135 *			if (D >= 0) {
136 *				q |= bit;
137 *				R = D;
138 *			}
139 *			R <<= 1;
140 *		} while ((bit >>= 1) != 0);
141 *		Q[i] = q;
142 *	}
143 *
144 * This can be refined just a bit further by moving the `R <<= 1'
145 * calculations to the front of the do-loops and eliding the first one.
146 * The process can be terminated immediately whenever R becomes 0, but
147 * this is relatively rare, and we do not bother.
148 */
149
150struct fpn *
151fpu_div(fe)
152	register struct fpemu *fe;
153{
154	register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
155	register u_int q, bit;
156	register u_int r0, r1, r2, r3, d0, d1, d2, d3, y0, y1, y2, y3;
157	FPU_DECL_CARRY
158
159	/*
160	 * Since divide is not commutative, we cannot just use ORDER.
161	 * Check either operand for NaN first; if there is at least one,
162	 * order the signalling one (if only one) onto the right, then
163	 * return it.  Otherwise we have the following cases:
164	 *
165	 *	Inf / Inf = NaN, plus NV exception
166	 *	Inf / num = Inf [i.e., return x]
167	 *	Inf / 0   = Inf [i.e., return x]
168	 *	0 / Inf = 0 [i.e., return x]
169	 *	0 / num = 0 [i.e., return x]
170	 *	0 / 0   = NaN, plus NV exception
171	 *	num / Inf = 0
172	 *	num / num = num (do the divide)
173	 *	num / 0   = Inf, plus DZ exception
174	 */
175	if (ISNAN(x) || ISNAN(y)) {
176		ORDER(x, y);
177		return (y);
178	}
179	if (ISINF(x) || ISZERO(x)) {
180		if (x->fp_class == y->fp_class)
181			return (fpu_newnan(fe));
182		return (x);
183	}
184
185	/* all results at this point use XOR of operand signs */
186	x->fp_sign ^= y->fp_sign;
187	if (ISINF(y)) {
188		x->fp_class = FPC_ZERO;
189		return (x);
190	}
191	if (ISZERO(y)) {
192		fe->fe_cx = FSR_DZ;
193		x->fp_class = FPC_INF;
194		return (x);
195	}
196
197	/*
198	 * Macros for the divide.  See comments at top for algorithm.
199	 * Note that we expand R, D, and Y here.
200	 */
201
202#define	SUBTRACT		/* D = R - Y */ \
203	FPU_SUBS(d3, r3, y3); FPU_SUBCS(d2, r2, y2); \
204	FPU_SUBCS(d1, r1, y1); FPU_SUBC(d0, r0, y0)
205
206#define	NONNEGATIVE		/* D >= 0 */ \
207	((int)d0 >= 0)
208
209#ifdef FPU_SHL1_BY_ADD
210#define	SHL1			/* R <<= 1 */ \
211	FPU_ADDS(r3, r3, r3); FPU_ADDCS(r2, r2, r2); \
212	FPU_ADDCS(r1, r1, r1); FPU_ADDC(r0, r0, r0)
213#else
214#define	SHL1 \
215	r0 = (r0 << 1) | (r1 >> 31), r1 = (r1 << 1) | (r2 >> 31), \
216	r2 = (r2 << 1) | (r3 >> 31), r3 <<= 1
217#endif
218
219#define	LOOP			/* do ... while (bit >>= 1) */ \
220	do { \
221		SHL1; \
222		SUBTRACT; \
223		if (NONNEGATIVE) { \
224			q |= bit; \
225			r0 = d0, r1 = d1, r2 = d2, r3 = d3; \
226		} \
227	} while ((bit >>= 1) != 0)
228
229#define	WORD(r, i)			/* calculate r->fp_mant[i] */ \
230	q = 0; \
231	bit = 1 << 31; \
232	LOOP; \
233	(x)->fp_mant[i] = q
234
235	/* Setup.  Note that we put our result in x. */
236	r0 = x->fp_mant[0];
237	r1 = x->fp_mant[1];
238	r2 = x->fp_mant[2];
239	r3 = x->fp_mant[3];
240	y0 = y->fp_mant[0];
241	y1 = y->fp_mant[1];
242	y2 = y->fp_mant[2];
243	y3 = y->fp_mant[3];
244
245	bit = FP_1;
246	SUBTRACT;
247	if (NONNEGATIVE) {
248		x->fp_exp -= y->fp_exp;
249		r0 = d0, r1 = d1, r2 = d2, r3 = d3;
250		q = bit;
251		bit >>= 1;
252	} else {
253		x->fp_exp -= y->fp_exp + 1;
254		q = 0;
255	}
256	LOOP;
257	x->fp_mant[0] = q;
258	WORD(x, 1);
259	WORD(x, 2);
260	WORD(x, 3);
261	x->fp_sticky = r0 | r1 | r2 | r3;
262
263	return (x);
264}
265