1/*
2 * AltiVec-enhanced yuv2yuvX
3 *
4 * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based on the equivalent C code in swscale.c
6 *
7 * This file is part of FFmpeg.
8 *
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
13 *
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17 * Lesser General Public License for more details.
18 *
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 */
23
24#define vzero vec_splat_s32(0)
25
26static inline void
27altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
28    register int i;
29    vector unsigned int altivec_vectorShiftInt19 =
30        vec_add(vec_splat_u32(10), vec_splat_u32(9));
31    if ((unsigned long)dest % 16) {
32        /* badly aligned store, we force store alignment */
33        /* and will handle load misalignment on val w/ vec_perm */
34        vector unsigned char perm1;
35        vector signed int v1;
36        for (i = 0 ; (i < dstW) &&
37            (((unsigned long)dest + i) % 16) ; i++) {
38                int t = val[i] >> 19;
39                dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
40        }
41        perm1 = vec_lvsl(i << 2, val);
42        v1 = vec_ld(i << 2, val);
43        for ( ; i < (dstW - 15); i+=16) {
44            int offset = i << 2;
45            vector signed int v2 = vec_ld(offset + 16, val);
46            vector signed int v3 = vec_ld(offset + 32, val);
47            vector signed int v4 = vec_ld(offset + 48, val);
48            vector signed int v5 = vec_ld(offset + 64, val);
49            vector signed int v12 = vec_perm(v1, v2, perm1);
50            vector signed int v23 = vec_perm(v2, v3, perm1);
51            vector signed int v34 = vec_perm(v3, v4, perm1);
52            vector signed int v45 = vec_perm(v4, v5, perm1);
53
54            vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
55            vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
56            vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
57            vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
58            vector unsigned short vs1 = vec_packsu(vA, vB);
59            vector unsigned short vs2 = vec_packsu(vC, vD);
60            vector unsigned char vf = vec_packsu(vs1, vs2);
61            vec_st(vf, i, dest);
62            v1 = v5;
63        }
64    } else { // dest is properly aligned, great
65        for (i = 0; i < (dstW - 15); i+=16) {
66            int offset = i << 2;
67            vector signed int v1 = vec_ld(offset, val);
68            vector signed int v2 = vec_ld(offset + 16, val);
69            vector signed int v3 = vec_ld(offset + 32, val);
70            vector signed int v4 = vec_ld(offset + 48, val);
71            vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
72            vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
73            vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
74            vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
75            vector unsigned short vs1 = vec_packsu(v5, v6);
76            vector unsigned short vs2 = vec_packsu(v7, v8);
77            vector unsigned char vf = vec_packsu(vs1, vs2);
78            vec_st(vf, i, dest);
79        }
80    }
81    for ( ; i < dstW ; i++) {
82        int t = val[i] >> 19;
83        dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
84    }
85}
86
87static inline void
88yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
89                      int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
90                      uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
91{
92    const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
93    register int i, j;
94    {
95        int __attribute__ ((aligned (16))) val[dstW];
96
97        for (i = 0; i < (dstW -7); i+=4) {
98            vec_st(vini, i << 2, val);
99        }
100        for (; i < dstW; i++) {
101            val[i] = (1 << 18);
102        }
103
104        for (j = 0; j < lumFilterSize; j++) {
105            vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
106            vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
107            vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
108            vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
109
110            perm = vec_lvsl(0, lumSrc[j]);
111            l1 = vec_ld(0, lumSrc[j]);
112
113            for (i = 0; i < (dstW - 7); i+=8) {
114                int offset = i << 2;
115                vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
116
117                vector signed int v1 = vec_ld(offset, val);
118                vector signed int v2 = vec_ld(offset + 16, val);
119
120                vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
121
122                vector signed int i1 = vec_mule(vLumFilter, ls);
123                vector signed int i2 = vec_mulo(vLumFilter, ls);
124
125                vector signed int vf1 = vec_mergeh(i1, i2);
126                vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
127
128                vector signed int vo1 = vec_add(v1, vf1);
129                vector signed int vo2 = vec_add(v2, vf2);
130
131                vec_st(vo1, offset, val);
132                vec_st(vo2, offset + 16, val);
133
134                l1 = l2;
135            }
136            for ( ; i < dstW; i++) {
137                val[i] += lumSrc[j][i] * lumFilter[j];
138            }
139        }
140        altivec_packIntArrayToCharArray(val, dest, dstW);
141    }
142    if (uDest != 0) {
143        int  __attribute__ ((aligned (16))) u[chrDstW];
144        int  __attribute__ ((aligned (16))) v[chrDstW];
145
146        for (i = 0; i < (chrDstW -7); i+=4) {
147            vec_st(vini, i << 2, u);
148            vec_st(vini, i << 2, v);
149        }
150        for (; i < chrDstW; i++) {
151            u[i] = (1 << 18);
152            v[i] = (1 << 18);
153        }
154
155        for (j = 0; j < chrFilterSize; j++) {
156            vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
157            vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
158            vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
159            vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
160
161            perm = vec_lvsl(0, chrSrc[j]);
162            l1 = vec_ld(0, chrSrc[j]);
163            l1_V = vec_ld(2048 << 1, chrSrc[j]);
164
165            for (i = 0; i < (chrDstW - 7); i+=8) {
166                int offset = i << 2;
167                vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
168                vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
169
170                vector signed int v1 = vec_ld(offset, u);
171                vector signed int v2 = vec_ld(offset + 16, u);
172                vector signed int v1_V = vec_ld(offset, v);
173                vector signed int v2_V = vec_ld(offset + 16, v);
174
175                vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
176                vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
177
178                vector signed int i1 = vec_mule(vChrFilter, ls);
179                vector signed int i2 = vec_mulo(vChrFilter, ls);
180                vector signed int i1_V = vec_mule(vChrFilter, ls_V);
181                vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
182
183                vector signed int vf1 = vec_mergeh(i1, i2);
184                vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
185                vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
186                vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
187
188                vector signed int vo1 = vec_add(v1, vf1);
189                vector signed int vo2 = vec_add(v2, vf2);
190                vector signed int vo1_V = vec_add(v1_V, vf1_V);
191                vector signed int vo2_V = vec_add(v2_V, vf2_V);
192
193                vec_st(vo1, offset, u);
194                vec_st(vo2, offset + 16, u);
195                vec_st(vo1_V, offset, v);
196                vec_st(vo2_V, offset + 16, v);
197
198                l1 = l2;
199                l1_V = l2_V;
200            }
201            for ( ; i < chrDstW; i++) {
202                u[i] += chrSrc[j][i] * chrFilter[j];
203                v[i] += chrSrc[j][i + 2048] * chrFilter[j];
204            }
205        }
206        altivec_packIntArrayToCharArray(u, uDest, chrDstW);
207        altivec_packIntArrayToCharArray(v, vDest, chrDstW);
208    }
209}
210
211static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
212    register int i;
213    int __attribute__ ((aligned (16))) tempo[4];
214
215    if (filterSize % 4) {
216        for (i=0; i<dstW; i++) {
217            register int j;
218            register int srcPos = filterPos[i];
219            register int val = 0;
220            for (j=0; j<filterSize; j++) {
221                val += ((int)src[srcPos + j])*filter[filterSize*i + j];
222            }
223            dst[i] = FFMIN(val>>7, (1<<15)-1);
224        }
225    }
226    else
227    switch (filterSize) {
228    case 4:
229    {
230    for (i=0; i<dstW; i++) {
231        register int srcPos = filterPos[i];
232
233        vector unsigned char src_v0 = vec_ld(srcPos, src);
234        vector unsigned char src_v1, src_vF;
235        vector signed short src_v, filter_v;
236        vector signed int val_vEven, val_s;
237        if ((((int)src + srcPos)% 16) > 12) {
238            src_v1 = vec_ld(srcPos + 16, src);
239        }
240        src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
241
242        src_v = // vec_unpackh sign-extends...
243            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
244        // now put our elements in the even slots
245        src_v = vec_mergeh(src_v, (vector signed short)vzero);
246
247        filter_v = vec_ld(i << 3, filter);
248        // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
249
250        // The neat trick: We only care for half the elements,
251        // high or low depending on (i<<3)%16 (it's 0 or 8 here),
252        // and we're going to use vec_mule, so we choose
253        // carefully how to "unpack" the elements into the even slots.
254        if ((i << 3) % 16)
255            filter_v = vec_mergel(filter_v, (vector signed short)vzero);
256        else
257            filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
258
259        val_vEven = vec_mule(src_v, filter_v);
260        val_s = vec_sums(val_vEven, vzero);
261        vec_st(val_s, 0, tempo);
262        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
263    }
264    }
265    break;
266
267    case 8:
268    {
269    for (i=0; i<dstW; i++) {
270        register int srcPos = filterPos[i];
271
272        vector unsigned char src_v0 = vec_ld(srcPos, src);
273        vector unsigned char src_v1, src_vF;
274        vector signed short src_v, filter_v;
275        vector signed int val_v, val_s;
276        if ((((int)src + srcPos)% 16) > 8) {
277            src_v1 = vec_ld(srcPos + 16, src);
278        }
279        src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
280
281        src_v = // vec_unpackh sign-extends...
282            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
283        filter_v = vec_ld(i << 4, filter);
284        // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
285
286        val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
287        val_s = vec_sums(val_v, vzero);
288        vec_st(val_s, 0, tempo);
289        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
290    }
291    }
292    break;
293
294    case 16:
295    {
296        for (i=0; i<dstW; i++) {
297            register int srcPos = filterPos[i];
298
299            vector unsigned char src_v0 = vec_ld(srcPos, src);
300            vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
301            vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
302
303            vector signed short src_vA = // vec_unpackh sign-extends...
304                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
305            vector signed short src_vB = // vec_unpackh sign-extends...
306                (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
307
308            vector signed short filter_v0 = vec_ld(i << 5, filter);
309            vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
310            // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
311
312            vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
313            vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
314
315            vector signed int val_s = vec_sums(val_v, vzero);
316
317            vec_st(val_s, 0, tempo);
318            dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
319        }
320    }
321    break;
322
323    default:
324    {
325    for (i=0; i<dstW; i++) {
326        register int j;
327        register int srcPos = filterPos[i];
328
329        vector signed int val_s, val_v = (vector signed int)vzero;
330        vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
331        vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
332
333        vector unsigned char src_v0 = vec_ld(srcPos, src);
334        vector unsigned char permS = vec_lvsl(srcPos, src);
335
336        for (j = 0 ; j < filterSize - 15; j += 16) {
337            vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
338            vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
339
340            vector signed short src_vA = // vec_unpackh sign-extends...
341                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
342            vector signed short src_vB = // vec_unpackh sign-extends...
343                (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
344
345            vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
346            vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
347            vector signed short filter_v0  = vec_perm(filter_v0R, filter_v1R, permF);
348            vector signed short filter_v1  = vec_perm(filter_v1R, filter_v2R, permF);
349
350            vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
351            val_v = vec_msums(src_vB, filter_v1, val_acc);
352
353            filter_v0R = filter_v2R;
354            src_v0 = src_v1;
355        }
356
357        if (j < filterSize-7) {
358            // loading src_v0 is useless, it's already done above
359            //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
360            vector unsigned char src_v1, src_vF;
361            vector signed short src_v, filter_v1R, filter_v;
362            if ((((int)src + srcPos)% 16) > 8) {
363                src_v1 = vec_ld(srcPos + j + 16, src);
364            }
365            src_vF = vec_perm(src_v0, src_v1, permS);
366
367            src_v = // vec_unpackh sign-extends...
368                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
369            // loading filter_v0R is useless, it's already done above
370            //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
371            filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
372            filter_v = vec_perm(filter_v0R, filter_v1R, permF);
373
374            val_v = vec_msums(src_v, filter_v, val_v);
375        }
376
377        val_s = vec_sums(val_v, vzero);
378
379        vec_st(val_s, 0, tempo);
380        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
381    }
382
383    }
384    }
385}
386
387static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
388                                              int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
389    uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
390    // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
391    uint8_t *ysrc = src[0];
392    uint8_t *usrc = src[1];
393    uint8_t *vsrc = src[2];
394    const int width = c->srcW;
395    const int height = srcSliceH;
396    const int lumStride = srcStride[0];
397    const int chromStride = srcStride[1];
398    const int dstStride = dstStride_a[0];
399    const vector unsigned char yperm = vec_lvsl(0, ysrc);
400    const int vertLumPerChroma = 2;
401    register unsigned int y;
402
403    if (width&15) {
404        yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
405        return srcSliceH;
406    }
407
408    /* This code assumes:
409
410    1) dst is 16 bytes-aligned
411    2) dstStride is a multiple of 16
412    3) width is a multiple of 16
413    4) lum & chrom stride are multiples of 8
414    */
415
416    for (y=0; y<height; y++) {
417        int i;
418        for (i = 0; i < width - 31; i+= 32) {
419            const unsigned int j = i >> 1;
420            vector unsigned char v_yA = vec_ld(i, ysrc);
421            vector unsigned char v_yB = vec_ld(i + 16, ysrc);
422            vector unsigned char v_yC = vec_ld(i + 32, ysrc);
423            vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
424            vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
425            vector unsigned char v_uA = vec_ld(j, usrc);
426            vector unsigned char v_uB = vec_ld(j + 16, usrc);
427            vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
428            vector unsigned char v_vA = vec_ld(j, vsrc);
429            vector unsigned char v_vB = vec_ld(j + 16, vsrc);
430            vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
431            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
432            vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
433            vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
434            vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
435            vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
436            vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
437            vec_st(v_yuy2_0, (i << 1), dst);
438            vec_st(v_yuy2_1, (i << 1) + 16, dst);
439            vec_st(v_yuy2_2, (i << 1) + 32, dst);
440            vec_st(v_yuy2_3, (i << 1) + 48, dst);
441        }
442        if (i < width) {
443            const unsigned int j = i >> 1;
444            vector unsigned char v_y1 = vec_ld(i, ysrc);
445            vector unsigned char v_u = vec_ld(j, usrc);
446            vector unsigned char v_v = vec_ld(j, vsrc);
447            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
448            vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
449            vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
450            vec_st(v_yuy2_0, (i << 1), dst);
451            vec_st(v_yuy2_1, (i << 1) + 16, dst);
452        }
453        if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
454            usrc += chromStride;
455            vsrc += chromStride;
456        }
457        ysrc += lumStride;
458        dst += dstStride;
459    }
460
461    return srcSliceH;
462}
463
464static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
465                                              int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
466    uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
467    // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
468    uint8_t *ysrc = src[0];
469    uint8_t *usrc = src[1];
470    uint8_t *vsrc = src[2];
471    const int width = c->srcW;
472    const int height = srcSliceH;
473    const int lumStride = srcStride[0];
474    const int chromStride = srcStride[1];
475    const int dstStride = dstStride_a[0];
476    const int vertLumPerChroma = 2;
477    const vector unsigned char yperm = vec_lvsl(0, ysrc);
478    register unsigned int y;
479
480    if (width&15) {
481        yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
482        return srcSliceH;
483    }
484
485    /* This code assumes:
486
487    1) dst is 16 bytes-aligned
488    2) dstStride is a multiple of 16
489    3) width is a multiple of 16
490    4) lum & chrom stride are multiples of 8
491    */
492
493    for (y=0; y<height; y++) {
494        int i;
495        for (i = 0; i < width - 31; i+= 32) {
496            const unsigned int j = i >> 1;
497            vector unsigned char v_yA = vec_ld(i, ysrc);
498            vector unsigned char v_yB = vec_ld(i + 16, ysrc);
499            vector unsigned char v_yC = vec_ld(i + 32, ysrc);
500            vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
501            vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
502            vector unsigned char v_uA = vec_ld(j, usrc);
503            vector unsigned char v_uB = vec_ld(j + 16, usrc);
504            vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
505            vector unsigned char v_vA = vec_ld(j, vsrc);
506            vector unsigned char v_vB = vec_ld(j + 16, vsrc);
507            vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
508            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
509            vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
510            vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
511            vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
512            vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
513            vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
514            vec_st(v_uyvy_0, (i << 1), dst);
515            vec_st(v_uyvy_1, (i << 1) + 16, dst);
516            vec_st(v_uyvy_2, (i << 1) + 32, dst);
517            vec_st(v_uyvy_3, (i << 1) + 48, dst);
518        }
519        if (i < width) {
520            const unsigned int j = i >> 1;
521            vector unsigned char v_y1 = vec_ld(i, ysrc);
522            vector unsigned char v_u = vec_ld(j, usrc);
523            vector unsigned char v_v = vec_ld(j, vsrc);
524            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
525            vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
526            vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
527            vec_st(v_uyvy_0, (i << 1), dst);
528            vec_st(v_uyvy_1, (i << 1) + 16, dst);
529        }
530        if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
531            usrc += chromStride;
532            vsrc += chromStride;
533        }
534        ysrc += lumStride;
535        dst += dstStride;
536    }
537    return srcSliceH;
538}
539