1/*
2 * E-AC-3 encoder
3 * Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22/**
23 * @file
24 * E-AC-3 encoder
25 */
26
27#define CONFIG_AC3ENC_FLOAT 1
28
29#include "libavutil/attributes.h"
30#include "ac3enc.h"
31#include "eac3enc.h"
32#include "eac3_data.h"
33
34
35#define AC3ENC_TYPE AC3ENC_TYPE_EAC3
36#include "ac3enc_opts_template.c"
37
38static const AVClass eac3enc_class = {
39    .class_name = "E-AC-3 Encoder",
40    .item_name  = av_default_item_name,
41    .option     = ac3_options,
42    .version    = LIBAVUTIL_VERSION_INT,
43};
44
45/**
46 * LUT for finding a matching frame exponent strategy index from a set of
47 * exponent strategies for a single channel across all 6 blocks.
48 */
49static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
50
51
52av_cold void ff_eac3_exponent_init(void)
53{
54    int i;
55
56    memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
57    for (i = 0; i < 32; i++) {
58        eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
59                                   [ff_eac3_frm_expstr[i][1]]
60                                   [ff_eac3_frm_expstr[i][2]]
61                                   [ff_eac3_frm_expstr[i][3]]
62                                   [ff_eac3_frm_expstr[i][4]]
63                                   [ff_eac3_frm_expstr[i][5]] = i;
64    }
65}
66
67
68void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
69{
70    int ch;
71
72    if (s->num_blocks < 6) {
73        s->use_frame_exp_strategy = 0;
74        return;
75    }
76
77    s->use_frame_exp_strategy = 1;
78    for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
79        int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
80                                                [s->exp_strategy[ch][1]]
81                                                [s->exp_strategy[ch][2]]
82                                                [s->exp_strategy[ch][3]]
83                                                [s->exp_strategy[ch][4]]
84                                                [s->exp_strategy[ch][5]];
85        if (expstr < 0) {
86            s->use_frame_exp_strategy = 0;
87            break;
88        }
89        s->frame_exp_strategy[ch] = expstr;
90    }
91}
92
93
94
95void ff_eac3_set_cpl_states(AC3EncodeContext *s)
96{
97    int ch, blk;
98    int first_cpl_coords[AC3_MAX_CHANNELS];
99
100    /* set first cpl coords */
101    for (ch = 1; ch <= s->fbw_channels; ch++)
102        first_cpl_coords[ch] = 1;
103    for (blk = 0; blk < s->num_blocks; blk++) {
104        AC3Block *block = &s->blocks[blk];
105        for (ch = 1; ch <= s->fbw_channels; ch++) {
106            if (block->channel_in_cpl[ch]) {
107                if (first_cpl_coords[ch]) {
108                    block->new_cpl_coords[ch] = 2;
109                    first_cpl_coords[ch]  = 0;
110                }
111            } else {
112                first_cpl_coords[ch] = 1;
113            }
114        }
115    }
116
117    /* set first cpl leak */
118    for (blk = 0; blk < s->num_blocks; blk++) {
119        AC3Block *block = &s->blocks[blk];
120        if (block->cpl_in_use) {
121            block->new_cpl_leak = 2;
122            break;
123        }
124    }
125}
126
127
128void ff_eac3_output_frame_header(AC3EncodeContext *s)
129{
130    int blk, ch;
131    AC3EncOptions *opt = &s->options;
132
133    put_bits(&s->pb, 16, 0x0b77);                   /* sync word */
134
135    /* BSI header */
136    put_bits(&s->pb,  2, 0);                        /* stream type = independent */
137    put_bits(&s->pb,  3, 0);                        /* substream id = 0 */
138    put_bits(&s->pb, 11, (s->frame_size / 2) - 1);  /* frame size */
139    if (s->bit_alloc.sr_shift) {
140        put_bits(&s->pb, 2, 0x3);                   /* fscod2 */
141        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
142    } else {
143        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
144        put_bits(&s->pb, 2, s->num_blks_code);      /* number of blocks */
145    }
146    put_bits(&s->pb, 3, s->channel_mode);           /* audio coding mode */
147    put_bits(&s->pb, 1, s->lfe_on);                 /* LFE channel indicator */
148    put_bits(&s->pb, 5, s->bitstream_id);           /* bitstream id (EAC3=16) */
149    put_bits(&s->pb, 5, -opt->dialogue_level);      /* dialogue normalization level */
150    put_bits(&s->pb, 1, 0);                         /* no compression gain */
151    /* mixing metadata*/
152    put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
153    if (opt->eac3_mixing_metadata) {
154        if (s->channel_mode > AC3_CHMODE_STEREO)
155            put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
156        if (s->has_center) {
157            put_bits(&s->pb, 3, s->ltrt_center_mix_level);
158            put_bits(&s->pb, 3, s->loro_center_mix_level);
159        }
160        if (s->has_surround) {
161            put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
162            put_bits(&s->pb, 3, s->loro_surround_mix_level);
163        }
164        if (s->lfe_on)
165            put_bits(&s->pb, 1, 0);
166        put_bits(&s->pb, 1, 0);                     /* no program scale */
167        put_bits(&s->pb, 1, 0);                     /* no ext program scale */
168        put_bits(&s->pb, 2, 0);                     /* no mixing parameters */
169        if (s->channel_mode < AC3_CHMODE_STEREO)
170            put_bits(&s->pb, 1, 0);                 /* no pan info */
171        put_bits(&s->pb, 1, 0);                     /* no frame mix config info */
172    }
173    /* info metadata*/
174    put_bits(&s->pb, 1, opt->eac3_info_metadata);
175    if (opt->eac3_info_metadata) {
176        put_bits(&s->pb, 3, s->bitstream_mode);
177        put_bits(&s->pb, 1, opt->copyright);
178        put_bits(&s->pb, 1, opt->original);
179        if (s->channel_mode == AC3_CHMODE_STEREO) {
180            put_bits(&s->pb, 2, opt->dolby_surround_mode);
181            put_bits(&s->pb, 2, opt->dolby_headphone_mode);
182        }
183        if (s->channel_mode >= AC3_CHMODE_2F2R)
184            put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
185        put_bits(&s->pb, 1, opt->audio_production_info);
186        if (opt->audio_production_info) {
187            put_bits(&s->pb, 5, opt->mixing_level - 80);
188            put_bits(&s->pb, 2, opt->room_type);
189            put_bits(&s->pb, 1, opt->ad_converter_type);
190        }
191        put_bits(&s->pb, 1, 0);
192    }
193    if (s->num_blocks != 6)
194        put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
195    put_bits(&s->pb, 1, 0);                         /* no additional bit stream info */
196
197    /* frame header */
198    if (s->num_blocks == 6) {
199    put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
200    put_bits(&s->pb, 1, 0);                         /* aht enabled = no */
201    }
202    put_bits(&s->pb, 2, 0);                         /* snr offset strategy = 1 */
203    put_bits(&s->pb, 1, 0);                         /* transient pre-noise processing enabled = no */
204    put_bits(&s->pb, 1, 0);                         /* block switch syntax enabled = no */
205    put_bits(&s->pb, 1, 0);                         /* dither flag syntax enabled = no */
206    put_bits(&s->pb, 1, 0);                         /* bit allocation model syntax enabled = no */
207    put_bits(&s->pb, 1, 0);                         /* fast gain codes enabled = no */
208    put_bits(&s->pb, 1, 0);                         /* dba syntax enabled = no */
209    put_bits(&s->pb, 1, 0);                         /* skip field syntax enabled = no */
210    put_bits(&s->pb, 1, 0);                         /* spx enabled = no */
211    /* coupling strategy use flags */
212    if (s->channel_mode > AC3_CHMODE_MONO) {
213        put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
214        for (blk = 1; blk < s->num_blocks; blk++) {
215            AC3Block *block = &s->blocks[blk];
216            put_bits(&s->pb, 1, block->new_cpl_strategy);
217            if (block->new_cpl_strategy)
218                put_bits(&s->pb, 1, block->cpl_in_use);
219        }
220    }
221    /* exponent strategy */
222    if (s->use_frame_exp_strategy) {
223        for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
224            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
225    } else {
226        for (blk = 0; blk < s->num_blocks; blk++)
227            for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
228                put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
229    }
230    if (s->lfe_on) {
231        for (blk = 0; blk < s->num_blocks; blk++)
232            put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
233    }
234    /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
235    if (s->num_blocks != 6) {
236        put_bits(&s->pb, 1, 0);
237    } else {
238    for (ch = 1; ch <= s->fbw_channels; ch++) {
239        if (s->use_frame_exp_strategy)
240            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
241        else
242            put_bits(&s->pb, 5, 0);
243    }
244    }
245    /* snr offsets */
246    put_bits(&s->pb, 6, s->coarse_snr_offset);
247    put_bits(&s->pb, 4, s->fine_snr_offset[1]);
248    /* block start info */
249    if (s->num_blocks > 1)
250        put_bits(&s->pb, 1, 0);
251}
252
253
254AVCodec ff_eac3_encoder = {
255    .name            = "eac3",
256    .long_name       = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
257    .type            = AVMEDIA_TYPE_AUDIO,
258    .id              = AV_CODEC_ID_EAC3,
259    .priv_data_size  = sizeof(AC3EncodeContext),
260    .init            = ff_ac3_float_encode_init,
261    .encode2         = ff_ac3_float_encode_frame,
262    .close           = ff_ac3_encode_close,
263    .sample_fmts     = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
264                                                      AV_SAMPLE_FMT_NONE },
265    .priv_class      = &eac3enc_class,
266    .channel_layouts = ff_ac3_channel_layouts,
267    .defaults        = ac3_defaults,
268};
269