1/* 2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> 3 * Copyright (c) 2008 Peter Ross 4 * 5 * This file is part of Libav. 6 * 7 * Libav is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * Libav is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with Libav; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 */ 21 22#ifndef AVUTIL_AUDIOCONVERT_H 23#define AVUTIL_AUDIOCONVERT_H 24 25#include <stdint.h> 26 27/** 28 * @file 29 * audio conversion routines 30 */ 31 32/** 33 * @addtogroup lavu_audio 34 * @{ 35 */ 36 37/** 38 * @defgroup channel_masks Audio channel masks 39 * @{ 40 */ 41#define AV_CH_FRONT_LEFT 0x00000001 42#define AV_CH_FRONT_RIGHT 0x00000002 43#define AV_CH_FRONT_CENTER 0x00000004 44#define AV_CH_LOW_FREQUENCY 0x00000008 45#define AV_CH_BACK_LEFT 0x00000010 46#define AV_CH_BACK_RIGHT 0x00000020 47#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040 48#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080 49#define AV_CH_BACK_CENTER 0x00000100 50#define AV_CH_SIDE_LEFT 0x00000200 51#define AV_CH_SIDE_RIGHT 0x00000400 52#define AV_CH_TOP_CENTER 0x00000800 53#define AV_CH_TOP_FRONT_LEFT 0x00001000 54#define AV_CH_TOP_FRONT_CENTER 0x00002000 55#define AV_CH_TOP_FRONT_RIGHT 0x00004000 56#define AV_CH_TOP_BACK_LEFT 0x00008000 57#define AV_CH_TOP_BACK_CENTER 0x00010000 58#define AV_CH_TOP_BACK_RIGHT 0x00020000 59#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix. 60#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT. 61#define AV_CH_WIDE_LEFT 0x0000000080000000ULL 62#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL 63#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL 64#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL 65 66/** Channel mask value used for AVCodecContext.request_channel_layout 67 to indicate that the user requests the channel order of the decoder output 68 to be the native codec channel order. */ 69#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL 70 71/** 72 * @} 73 * @defgroup channel_mask_c Audio channel convenience macros 74 * @{ 75 * */ 76#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) 77#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) 78#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) 79#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) 80#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) 81#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) 82#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) 83#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) 84#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) 85#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 86#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) 87#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) 88#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 89#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) 90#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) 91#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 92#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) 93#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) 94#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) 95#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) 96#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 97#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 98#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 99#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 100#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) 101#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) 102 103/** 104 * @} 105 */ 106 107/** 108 * Return a channel layout id that matches name, 0 if no match. 109 */ 110uint64_t av_get_channel_layout(const char *name); 111 112/** 113 * Return a description of a channel layout. 114 * If nb_channels is <= 0, it is guessed from the channel_layout. 115 * 116 * @param buf put here the string containing the channel layout 117 * @param buf_size size in bytes of the buffer 118 */ 119void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout); 120 121/** 122 * Return the number of channels in the channel layout. 123 */ 124int av_get_channel_layout_nb_channels(uint64_t channel_layout); 125 126/** 127 * @} 128 */ 129 130#endif /* AVUTIL_AUDIOCONVERT_H */ 131