1/*
2 * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
3 *
4 * Copyright (c) 2009-2011 Maxim Poliakovski
5 *
6 * This file is part of Libav.
7 *
8 * Libav is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * Libav is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with Libav; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23/**
24 * @file
25 * DSP functions (inverse transforms, motion compensation, wavelet recompostions)
26 * for Indeo Video Interactive codecs.
27 */
28
29#include "avcodec.h"
30#include "dsputil.h"
31#include "dwt.h"
32#include "ivi_common.h"
33#include "ivi_dsp.h"
34
35void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
36                        const int dst_pitch, const int num_bands)
37{
38    int             x, y, indx;
39    int32_t         p0, p1, p2, p3, tmp0, tmp1, tmp2;
40    int32_t         b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
41    int32_t         b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
42    int32_t         pitch, back_pitch;
43    const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
44
45    /* all bands should have the same pitch */
46    pitch = plane->bands[0].pitch;
47
48    /* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */
49    back_pitch = 0;
50
51    /* get pointers to the wavelet bands */
52    b0_ptr = plane->bands[0].buf;
53    b1_ptr = plane->bands[1].buf;
54    b2_ptr = plane->bands[2].buf;
55    b3_ptr = plane->bands[3].buf;
56
57    for (y = 0; y < plane->height; y += 2) {
58        /* load storage variables with values */
59        if (num_bands > 0) {
60            b0_1 = b0_ptr[0];
61            b0_2 = b0_ptr[pitch];
62        }
63
64        if (num_bands > 1) {
65            b1_1 = b1_ptr[back_pitch];
66            b1_2 = b1_ptr[0];
67            b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch];
68        }
69
70        if (num_bands > 2) {
71            b2_2 = b2_ptr[0];     // b2[x,  y  ]
72            b2_3 = b2_2;          // b2[x+1,y  ] = b2[x,y]
73            b2_5 = b2_ptr[pitch]; // b2[x  ,y+1]
74            b2_6 = b2_5;          // b2[x+1,y+1] = b2[x,y+1]
75        }
76
77        if (num_bands > 3) {
78            b3_2 = b3_ptr[back_pitch]; // b3[x  ,y-1]
79            b3_3 = b3_2;               // b3[x+1,y-1] = b3[x  ,y-1]
80            b3_5 = b3_ptr[0];          // b3[x  ,y  ]
81            b3_6 = b3_5;               // b3[x+1,y  ] = b3[x  ,y  ]
82            b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch];
83            b3_9 = b3_8;
84        }
85
86        for (x = 0, indx = 0; x < plane->width; x+=2, indx++) {
87            /* some values calculated in the previous iterations can */
88            /* be reused in the next ones, so do appropriate copying */
89            b2_1 = b2_2; // b2[x-1,y  ] = b2[x,  y  ]
90            b2_2 = b2_3; // b2[x  ,y  ] = b2[x+1,y  ]
91            b2_4 = b2_5; // b2[x-1,y+1] = b2[x  ,y+1]
92            b2_5 = b2_6; // b2[x  ,y+1] = b2[x+1,y+1]
93            b3_1 = b3_2; // b3[x-1,y-1] = b3[x  ,y-1]
94            b3_2 = b3_3; // b3[x  ,y-1] = b3[x+1,y-1]
95            b3_4 = b3_5; // b3[x-1,y  ] = b3[x  ,y  ]
96            b3_5 = b3_6; // b3[x  ,y  ] = b3[x+1,y  ]
97            b3_7 = b3_8; // vert_HPF(x-1)
98            b3_8 = b3_9; // vert_HPF(x  )
99
100            p0 = p1 = p2 = p3 = 0;
101
102            /* process the LL-band by applying LPF both vertically and horizontally */
103            if (num_bands > 0) {
104                tmp0 = b0_1;
105                tmp2 = b0_2;
106                b0_1 = b0_ptr[indx+1];
107                b0_2 = b0_ptr[pitch+indx+1];
108                tmp1 = tmp0 + b0_1;
109
110                p0 =  tmp0 << 4;
111                p1 =  tmp1 << 3;
112                p2 = (tmp0 + tmp2) << 3;
113                p3 = (tmp1 + tmp2 + b0_2) << 2;
114            }
115
116            /* process the HL-band by applying HPF vertically and LPF horizontally */
117            if (num_bands > 1) {
118                tmp0 = b1_2;
119                tmp1 = b1_1;
120                b1_2 = b1_ptr[indx+1];
121                b1_1 = b1_ptr[back_pitch+indx+1];
122
123                tmp2 = tmp1 - tmp0*6 + b1_3;
124                b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1];
125
126                p0 += (tmp0 + tmp1) << 3;
127                p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2;
128                p2 +=  tmp2 << 2;
129                p3 += (tmp2 + b1_3) << 1;
130            }
131
132            /* process the LH-band by applying LPF vertically and HPF horizontally */
133            if (num_bands > 2) {
134                b2_3 = b2_ptr[indx+1];
135                b2_6 = b2_ptr[pitch+indx+1];
136
137                tmp0 = b2_1 + b2_2;
138                tmp1 = b2_1 - b2_2*6 + b2_3;
139
140                p0 += tmp0 << 3;
141                p1 += tmp1 << 2;
142                p2 += (tmp0 + b2_4 + b2_5) << 2;
143                p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1;
144            }
145
146            /* process the HH-band by applying HPF both vertically and horizontally */
147            if (num_bands > 3) {
148                b3_6 = b3_ptr[indx+1];            // b3[x+1,y  ]
149                b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1]
150
151                tmp0 = b3_1 + b3_4;
152                tmp1 = b3_2 + b3_5;
153                tmp2 = b3_3 + b3_6;
154
155                b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1];
156
157                p0 += (tmp0 + tmp1) << 2;
158                p1 += (tmp0 - tmp1*6 + tmp2) << 1;
159                p2 += (b3_7 + b3_8) << 1;
160                p3 +=  b3_7 - b3_8*6 + b3_9;
161            }
162
163            /* output four pixels */
164            dst[x]             = av_clip_uint8((p0 >> 6) + 128);
165            dst[x+1]           = av_clip_uint8((p1 >> 6) + 128);
166            dst[dst_pitch+x]   = av_clip_uint8((p2 >> 6) + 128);
167            dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128);
168        }// for x
169
170        dst += dst_pitch << 1;
171
172        back_pitch = -pitch;
173
174        b0_ptr += pitch;
175        b1_ptr += pitch;
176        b2_ptr += pitch;
177        b3_ptr += pitch;
178    }
179}
180
181void ff_ivi_recompose_haar(const IVIPlaneDesc *plane, uint8_t *dst,
182                           const int dst_pitch, const int num_bands)
183{
184    int             x, y, indx, b0, b1, b2, b3, p0, p1, p2, p3;
185    const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
186    int32_t         pitch;
187
188    /* all bands should have the same pitch */
189    pitch = plane->bands[0].pitch;
190
191    /* get pointers to the wavelet bands */
192    b0_ptr = plane->bands[0].buf;
193    b1_ptr = plane->bands[1].buf;
194    b2_ptr = plane->bands[2].buf;
195    b3_ptr = plane->bands[3].buf;
196
197    for (y = 0; y < plane->height; y += 2) {
198        for (x = 0, indx = 0; x < plane->width; x += 2, indx++) {
199            /* load coefficients */
200            b0 = b0_ptr[indx]; //should be: b0 = (num_bands > 0) ? b0_ptr[indx] : 0;
201            b1 = b1_ptr[indx]; //should be: b1 = (num_bands > 1) ? b1_ptr[indx] : 0;
202            b2 = b2_ptr[indx]; //should be: b2 = (num_bands > 2) ? b2_ptr[indx] : 0;
203            b3 = b3_ptr[indx]; //should be: b3 = (num_bands > 3) ? b3_ptr[indx] : 0;
204
205            /* haar wavelet recomposition */
206            p0 = (b0 + b1 + b2 + b3 + 2) >> 2;
207            p1 = (b0 + b1 - b2 - b3 + 2) >> 2;
208            p2 = (b0 - b1 + b2 - b3 + 2) >> 2;
209            p3 = (b0 - b1 - b2 + b3 + 2) >> 2;
210
211            /* bias, convert and output four pixels */
212            dst[x]                 = av_clip_uint8(p0 + 128);
213            dst[x + 1]             = av_clip_uint8(p1 + 128);
214            dst[dst_pitch + x]     = av_clip_uint8(p2 + 128);
215            dst[dst_pitch + x + 1] = av_clip_uint8(p3 + 128);
216        }// for x
217
218        dst += dst_pitch << 1;
219
220        b0_ptr += pitch;
221        b1_ptr += pitch;
222        b2_ptr += pitch;
223        b3_ptr += pitch;
224    }// for y
225}
226
227/** butterfly operation for the inverse Haar transform */
228#define IVI_HAAR_BFLY(s1, s2, o1, o2, t) \
229    t  = (s1 - s2) >> 1;\
230    o1 = (s1 + s2) >> 1;\
231    o2 = t;\
232
233/** inverse 8-point Haar transform */
234#define INV_HAAR8(s1, s5, s3, s7, s2, s4, s6, s8,\
235                  d1, d2, d3, d4, d5, d6, d7, d8,\
236                  t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
237    t1 = s1 << 1; t5 = s5 << 1;\
238    IVI_HAAR_BFLY(t1, t5, t1, t5, t0); IVI_HAAR_BFLY(t1, s3, t1, t3, t0);\
239    IVI_HAAR_BFLY(t5, s7, t5, t7, t0); IVI_HAAR_BFLY(t1, s2, t1, t2, t0);\
240    IVI_HAAR_BFLY(t3, s4, t3, t4, t0); IVI_HAAR_BFLY(t5, s6, t5, t6, t0);\
241    IVI_HAAR_BFLY(t7, s8, t7, t8, t0);\
242    d1 = COMPENSATE(t1);\
243    d2 = COMPENSATE(t2);\
244    d3 = COMPENSATE(t3);\
245    d4 = COMPENSATE(t4);\
246    d5 = COMPENSATE(t5);\
247    d6 = COMPENSATE(t6);\
248    d7 = COMPENSATE(t7);\
249    d8 = COMPENSATE(t8); }
250
251/** inverse 4-point Haar transform */
252#define INV_HAAR4(s1, s3, s5, s7) {\
253    HAAR_BFLY(s1, s5);  HAAR_BFLY(s1, s3);  HAAR_BFLY(s5, s7);\
254    s1 = COMPENSATE(s1);\
255    s3 = COMPENSATE(s3);\
256    s5 = COMPENSATE(s5);\
257    s7 = COMPENSATE(s7); }
258
259void ff_ivi_inverse_haar_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
260                             const uint8_t *flags)
261{
262    int     i, shift, sp1, sp2, sp3, sp4;
263    const int32_t *src;
264    int32_t *dst;
265    int     tmp[64];
266    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
267
268    /* apply the InvHaar8 to all columns */
269#define COMPENSATE(x) (x)
270    src = in;
271    dst = tmp;
272    for (i = 0; i < 8; i++) {
273        if (flags[i]) {
274            /* pre-scaling */
275            shift = !(i & 4);
276            sp1 = src[ 0] << shift;
277            sp2 = src[ 8] << shift;
278            sp3 = src[16] << shift;
279            sp4 = src[24] << shift;
280            INV_HAAR8(    sp1,     sp2,     sp3,     sp4,
281                      src[32], src[40], src[48], src[56],
282                      dst[ 0], dst[ 8], dst[16], dst[24],
283                      dst[32], dst[40], dst[48], dst[56],
284                      t0, t1, t2, t3, t4, t5, t6, t7, t8);
285        } else
286            dst[ 0] = dst[ 8] = dst[16] = dst[24] =
287            dst[32] = dst[40] = dst[48] = dst[56] = 0;
288
289        src++;
290        dst++;
291    }
292#undef  COMPENSATE
293
294    /* apply the InvHaar8 to all rows */
295#define COMPENSATE(x) (x)
296    src = tmp;
297    for (i = 0; i < 8; i++) {
298        if (   !src[0] && !src[1] && !src[2] && !src[3]
299            && !src[4] && !src[5] && !src[6] && !src[7]) {
300            memset(out, 0, 8 * sizeof(out[0]));
301        } else {
302            INV_HAAR8(src[0], src[1], src[2], src[3],
303                      src[4], src[5], src[6], src[7],
304                      out[0], out[1], out[2], out[3],
305                      out[4], out[5], out[6], out[7],
306                      t0, t1, t2, t3, t4, t5, t6, t7, t8);
307        }
308        src += 8;
309        out += pitch;
310    }
311#undef  COMPENSATE
312}
313
314void ff_ivi_dc_haar_2d(const int32_t *in, int16_t *out, uint32_t pitch,
315                       int blk_size)
316{
317    int     x, y;
318    int16_t dc_coeff;
319
320    dc_coeff = (*in + 0) >> 3;
321
322    for (y = 0; y < blk_size; out += pitch, y++) {
323        for (x = 0; x < blk_size; x++)
324            out[x] = dc_coeff;
325    }
326}
327
328/** butterfly operation for the inverse slant transform */
329#define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \
330    t  = s1 - s2;\
331    o1 = s1 + s2;\
332    o2 = t;\
333
334/** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */
335#define IVI_IREFLECT(s1, s2, o1, o2, t) \
336    t  = ((s1 + s2*2 + 2) >> 2) + s1;\
337    o2 = ((s1*2 - s2 + 2) >> 2) - s2;\
338    o1 = t;\
339
340/** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */
341#define IVI_SLANT_PART4(s1, s2, o1, o2, t) \
342    t  = s2 + ((s1*4  - s2 + 4) >> 3);\
343    o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\
344    o1 = t;\
345
346/** inverse slant8 transform */
347#define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\
348                       d1, d2, d3, d4, d5, d6, d7, d8,\
349                       t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
350    IVI_SLANT_PART4(s4, s5, t4, t5, t0);\
351\
352    IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\
353    IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\
354\
355    IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT  (t4, t3, t4, t3, t0);\
356    IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT  (t8, t7, t8, t7, t0);\
357    IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
358    IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\
359    d1 = COMPENSATE(t1);\
360    d2 = COMPENSATE(t2);\
361    d3 = COMPENSATE(t3);\
362    d4 = COMPENSATE(t4);\
363    d5 = COMPENSATE(t5);\
364    d6 = COMPENSATE(t6);\
365    d7 = COMPENSATE(t7);\
366    d8 = COMPENSATE(t8);}
367
368/** inverse slant4 transform */
369#define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\
370    IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT  (s4, s3, t4, t3, t0);\
371\
372    IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
373    d1 = COMPENSATE(t1);\
374    d2 = COMPENSATE(t2);\
375    d3 = COMPENSATE(t3);\
376    d4 = COMPENSATE(t4);}
377
378void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
379{
380    int     i;
381    const int32_t *src;
382    int32_t *dst;
383    int     tmp[64];
384    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
385
386#define COMPENSATE(x) (x)
387    src = in;
388    dst = tmp;
389    for (i = 0; i < 8; i++) {
390        if (flags[i]) {
391            IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56],
392                           dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56],
393                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
394        } else
395            dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0;
396
397            src++;
398            dst++;
399    }
400#undef COMPENSATE
401
402#define COMPENSATE(x) ((x + 1)>>1)
403    src = tmp;
404    for (i = 0; i < 8; i++) {
405        if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) {
406            memset(out, 0, 8*sizeof(out[0]));
407        } else {
408            IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7],
409                           out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
410                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
411        }
412        src += 8;
413        out += pitch;
414    }
415#undef COMPENSATE
416}
417
418void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
419{
420    int     i;
421    const int32_t *src;
422    int32_t *dst;
423    int     tmp[16];
424    int     t0, t1, t2, t3, t4;
425
426#define COMPENSATE(x) (x)
427    src = in;
428    dst = tmp;
429    for (i = 0; i < 4; i++) {
430        if (flags[i]) {
431            IVI_INV_SLANT4(src[0], src[4], src[8], src[12],
432                           dst[0], dst[4], dst[8], dst[12],
433                           t0, t1, t2, t3, t4);
434        } else
435            dst[0] = dst[4] = dst[8] = dst[12] = 0;
436
437            src++;
438            dst++;
439    }
440#undef COMPENSATE
441
442#define COMPENSATE(x) ((x + 1)>>1)
443    src = tmp;
444    for (i = 0; i < 4; i++) {
445        if (!src[0] && !src[1] && !src[2] && !src[3]) {
446            out[0] = out[1] = out[2] = out[3] = 0;
447        } else {
448            IVI_INV_SLANT4(src[0], src[1], src[2], src[3],
449                           out[0], out[1], out[2], out[3],
450                           t0, t1, t2, t3, t4);
451        }
452        src += 4;
453        out += pitch;
454    }
455#undef COMPENSATE
456}
457
458void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
459{
460    int     x, y;
461    int16_t dc_coeff;
462
463    dc_coeff = (*in + 1) >> 1;
464
465    for (y = 0; y < blk_size; out += pitch, y++) {
466        for (x = 0; x < blk_size; x++)
467            out[x] = dc_coeff;
468    }
469}
470
471void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
472{
473    int     i;
474    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
475
476#define COMPENSATE(x) ((x + 1)>>1)
477    for (i = 0; i < 8; i++) {
478        if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) {
479            memset(out, 0, 8*sizeof(out[0]));
480        } else {
481            IVI_INV_SLANT8( in[0],  in[1],  in[2],  in[3],  in[4],  in[5],  in[6],  in[7],
482                           out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
483                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
484        }
485        in += 8;
486        out += pitch;
487    }
488#undef COMPENSATE
489}
490
491void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
492{
493    int     x, y;
494    int16_t dc_coeff;
495
496    dc_coeff = (*in + 1) >> 1;
497
498    for (x = 0; x < blk_size; x++)
499        out[x] = dc_coeff;
500
501    out += pitch;
502
503    for (y = 1; y < blk_size; out += pitch, y++) {
504        for (x = 0; x < blk_size; x++)
505            out[x] = 0;
506    }
507}
508
509void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
510{
511    int     i, row2, row4, row8;
512    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
513
514    row2 = pitch << 1;
515    row4 = pitch << 2;
516    row8 = pitch << 3;
517
518#define COMPENSATE(x) ((x + 1)>>1)
519    for (i = 0; i < 8; i++) {
520        if (flags[i]) {
521            IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56],
522                           out[0], out[pitch], out[row2], out[row2 + pitch], out[row4],
523                           out[row4 + pitch],  out[row4 + row2], out[row8 - pitch],
524                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
525        } else {
526            out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] =
527            out[row4 + pitch] =  out[row4 + row2] = out[row8 - pitch] = 0;
528        }
529
530        in++;
531        out++;
532    }
533#undef COMPENSATE
534}
535
536void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
537{
538    int     x, y;
539    int16_t dc_coeff;
540
541    dc_coeff = (*in + 1) >> 1;
542
543    for (y = 0; y < blk_size; out += pitch, y++) {
544        out[0] = dc_coeff;
545        for (x = 1; x < blk_size; x++)
546            out[x] = 0;
547    }
548}
549
550void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
551                           const uint8_t *flags)
552{
553    int     x, y;
554
555    for (y = 0; y < 8; out += pitch, in += 8, y++)
556        for (x = 0; x < 8; x++)
557            out[x] = in[x];
558}
559
560void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
561                             int blk_size)
562{
563    int     y;
564
565    out[0] = in[0];
566    memset(out + 1, 0, 7*sizeof(out[0]));
567    out += pitch;
568
569    for (y = 1; y < 8; out += pitch, y++)
570        memset(out, 0, 8*sizeof(out[0]));
571}
572
573#define IVI_MC_TEMPLATE(size, suffix, OP) \
574void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \
575                                              uint32_t pitch, int mc_type) \
576{ \
577    int     i, j; \
578    const int16_t *wptr; \
579\
580    switch (mc_type) { \
581    case 0: /* fullpel (no interpolation) */ \
582        for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \
583            for (j = 0; j < size; j++) {\
584                OP(buf[j], ref_buf[j]); \
585            } \
586        } \
587        break; \
588    case 1: /* horizontal halfpel interpolation */ \
589        for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \
590            for (j = 0; j < size; j++) \
591                OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \
592        break; \
593    case 2: /* vertical halfpel interpolation */ \
594        wptr = ref_buf + pitch; \
595        for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
596            for (j = 0; j < size; j++) \
597                OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \
598        break; \
599    case 3: /* vertical and horizontal halfpel interpolation */ \
600        wptr = ref_buf + pitch; \
601        for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
602            for (j = 0; j < size; j++) \
603                OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \
604        break; \
605    } \
606} \
607
608#define OP_PUT(a, b)  (a) = (b)
609#define OP_ADD(a, b)  (a) += (b)
610
611IVI_MC_TEMPLATE(8, _no_delta, OP_PUT)
612IVI_MC_TEMPLATE(8, _delta,    OP_ADD)
613IVI_MC_TEMPLATE(4, _no_delta, OP_PUT)
614IVI_MC_TEMPLATE(4, _delta,    OP_ADD)
615