1/*
2 * Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
3 *
4 * This file is part of Libav.
5 *
6 * Libav is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * Libav is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with Libav; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21#ifndef AVCODEC_ARM_AAC_H
22#define AVCODEC_ARM_AAC_H
23
24#include "config.h"
25
26#if HAVE_NEON && HAVE_INLINE_ASM
27
28#define VMUL2 VMUL2
29static inline float *VMUL2(float *dst, const float *v, unsigned idx,
30                           const float *scale)
31{
32    unsigned v0, v1;
33    __asm__ ("ubfx     %0,  %6,  #0, #4      \n\t"
34             "ubfx     %1,  %6,  #4, #4      \n\t"
35             "ldr      %0,  [%5, %0, lsl #2] \n\t"
36             "ldr      %1,  [%5, %1, lsl #2] \n\t"
37             "vld1.32  {d1[]},   [%7,:32]    \n\t"
38             "vmov     d0,  %0,  %1          \n\t"
39             "vmul.f32 d0,  d0,  d1          \n\t"
40             "vst1.32  {d0},     [%2,:64]!   \n\t"
41             : "=&r"(v0), "=&r"(v1), "+r"(dst), "=m"(dst[0]), "=m"(dst[1])
42             : "r"(v), "r"(idx), "r"(scale)
43             : "d0", "d1");
44    return dst;
45}
46
47#define VMUL4 VMUL4
48static inline float *VMUL4(float *dst, const float *v, unsigned idx,
49                           const float *scale)
50{
51    unsigned v0, v1, v2, v3;
52    __asm__ ("ubfx     %0,  %10, #0, #2      \n\t"
53             "ubfx     %1,  %10, #2, #2      \n\t"
54             "ldr      %0,  [%9, %0, lsl #2] \n\t"
55             "ubfx     %2,  %10, #4, #2      \n\t"
56             "ldr      %1,  [%9, %1, lsl #2] \n\t"
57             "ubfx     %3,  %10, #6, #2      \n\t"
58             "ldr      %2,  [%9, %2, lsl #2] \n\t"
59             "vmov     d0,  %0,  %1          \n\t"
60             "ldr      %3,  [%9, %3, lsl #2] \n\t"
61             "vld1.32  {d2[],d3[]},[%11,:32] \n\t"
62             "vmov     d1,  %2,  %3          \n\t"
63             "vmul.f32 q0,  q0,  q1          \n\t"
64             "vst1.32  {q0},     [%4,:128]!  \n\t"
65             : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst),
66               "=m"(dst[0]), "=m"(dst[1]), "=m"(dst[2]), "=m"(dst[3])
67             : "r"(v), "r"(idx), "r"(scale)
68             : "d0", "d1", "d2", "d3");
69    return dst;
70}
71
72#define VMUL2S VMUL2S
73static inline float *VMUL2S(float *dst, const float *v, unsigned idx,
74                            unsigned sign, const float *scale)
75{
76    unsigned v0, v1, v2, v3;
77    __asm__ ("ubfx     %0,  %8,  #0, #4      \n\t"
78             "ubfx     %1,  %8,  #4, #4      \n\t"
79             "ldr      %0,  [%7, %0, lsl #2] \n\t"
80             "lsl      %2,  %10, #30         \n\t"
81             "ldr      %1,  [%7, %1, lsl #2] \n\t"
82             "lsl      %3,  %10, #31         \n\t"
83             "vmov     d0,  %0,  %1          \n\t"
84             "bic      %2,  %2,  #1<<30      \n\t"
85             "vld1.32  {d1[]},   [%9,:32]    \n\t"
86             "vmov     d2,  %2,  %3          \n\t"
87             "veor     d0,  d0,  d2          \n\t"
88             "vmul.f32 d0,  d0,  d1          \n\t"
89             "vst1.32  {d0},     [%4,:64]!   \n\t"
90             : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst),
91               "=m"(dst[0]), "=m"(dst[1])
92             : "r"(v), "r"(idx), "r"(scale), "r"(sign)
93             : "d0", "d1", "d2");
94    return dst;
95}
96
97#define VMUL4S VMUL4S
98static inline float *VMUL4S(float *dst, const float *v, unsigned idx,
99                            unsigned sign, const float *scale)
100{
101    unsigned v0, v1, v2, v3, nz;
102    __asm__ ("vld1.32  {d2[],d3[]},[%13,:32] \n\t"
103             "ubfx     %0,  %12, #0, #2      \n\t"
104             "ubfx     %1,  %12, #2, #2      \n\t"
105             "ldr      %0,  [%11,%0, lsl #2] \n\t"
106             "ubfx     %2,  %12, #4, #2      \n\t"
107             "ldr      %1,  [%11,%1, lsl #2] \n\t"
108             "ubfx     %3,  %12, #6, #2      \n\t"
109             "ldr      %2,  [%11,%2, lsl #2] \n\t"
110             "vmov     d0,  %0,  %1          \n\t"
111             "ldr      %3,  [%11,%3, lsl #2] \n\t"
112             "lsr      %6,  %12, #12         \n\t"
113             "rbit     %6,  %6               \n\t"
114             "vmov     d1,  %2,  %3          \n\t"
115             "lsls     %6,  %6,  #1          \n\t"
116             "and      %0,  %5,  #1<<31      \n\t"
117             "it       cs                    \n\t"
118             "lslcs    %5,  %5,  #1          \n\t"
119             "lsls     %6,  %6,  #1          \n\t"
120             "and      %1,  %5,  #1<<31      \n\t"
121             "it       cs                    \n\t"
122             "lslcs    %5,  %5,  #1          \n\t"
123             "lsls     %6,  %6,  #1          \n\t"
124             "and      %2,  %5,  #1<<31      \n\t"
125             "it       cs                    \n\t"
126             "lslcs    %5,  %5,  #1          \n\t"
127             "vmov     d4,  %0,  %1          \n\t"
128             "and      %3,  %5,  #1<<31      \n\t"
129             "vmov     d5,  %2,  %3          \n\t"
130             "veor     q0,  q0,  q2          \n\t"
131             "vmul.f32 q0,  q0,  q1          \n\t"
132             "vst1.32  {q0},     [%4,:128]!  \n\t"
133             : "=&r"(v0), "=&r"(v1), "=&r"(v2), "=&r"(v3), "+r"(dst),
134               "+r"(sign), "=r"(nz),
135               "=m"(dst[0]), "=m"(dst[1]), "=m"(dst[2]), "=m"(dst[3])
136             : "r"(v), "r"(idx), "r"(scale)
137             : "cc", "d0", "d1", "d2", "d3", "d4", "d5");
138    return dst;
139}
140
141#endif /* HAVE_NEON && HAVE_INLINE_ASM */
142
143#endif /* AVCODEC_ARM_AAC_H */
144