1optimization Tips (for libavcodec):
2===================================
3
4What to optimize:
5-----------------
6If you plan to do non-x86 architecture specific optimizations (SIMD normally),
7then take a look in the x86/ directory, as most important functions are
8already optimized for MMX.
9
10If you want to do x86 optimizations then you can either try to finetune the
11stuff in the x86 directory or find some other functions in the C source to
12optimize, but there aren't many left.
13
14
15Understanding these overoptimized functions:
16--------------------------------------------
17As many functions tend to be a bit difficult to understand because
18of optimizations, it can be hard to optimize them further, or write
19architecture-specific versions. It is recommended to look at older
20revisions of the interesting files (web frontends for the various Libav
21branches are listed at http://libav.org/download.html).
22Alternatively, look into the other architecture-specific versions in
23the x86/, ppc/, alpha/ subdirectories. Even if you don't exactly
24comprehend the instructions, it could help understanding the functions
25and how they can be optimized.
26
27NOTE: If you still don't understand some function, ask at our mailing list!!!
28(https://lists.libav.org/mailman/listinfo/libav-devel)
29
30
31When is an optimization justified?
32----------------------------------
33Normally, clean and simple optimizations for widely used codecs are
34justified even if they only achieve an overall speedup of 0.1%. These
35speedups accumulate and can make a big difference after awhile. Also, if
36none of the following factors get worse due to an optimization -- speed,
37binary code size, source size, source readability -- and at least one
38factor improves, then an optimization is always a good idea even if the
39overall gain is less than 0.1%. For obscure codecs that are not often
40used, the goal is more toward keeping the code clean, small, and
41readable instead of making it 1% faster.
42
43
44WTF is that function good for ....:
45-----------------------------------
46The primary purpose of this list is to avoid wasting time optimizing functions
47which are rarely used.
48
49put(_no_rnd)_pixels{,_x2,_y2,_xy2}
50    Used in motion compensation (en/decoding).
51
52avg_pixels{,_x2,_y2,_xy2}
53    Used in motion compensation of B-frames.
54    These are less important than the put*pixels functions.
55
56avg_no_rnd_pixels*
57    unused
58
59pix_abs16x16{,_x2,_y2,_xy2}
60    Used in motion estimation (encoding) with SAD.
61
62pix_abs8x8{,_x2,_y2,_xy2}
63    Used in motion estimation (encoding) with SAD of MPEG-4 4MV only.
64    These are less important than the pix_abs16x16* functions.
65
66put_mspel8_mc* / wmv2_mspel8*
67    Used only in WMV2.
68    it is not recommended that you waste your time with these, as WMV2
69    is an ugly and relatively useless codec.
70
71mpeg4_qpel* / *qpel_mc*
72    Used in MPEG-4 qpel motion compensation (encoding & decoding).
73    The qpel8 functions are used only for 4mv,
74    the avg_* functions are used only for B-frames.
75    Optimizing them should have a significant impact on qpel
76    encoding & decoding.
77
78qpel{8,16}_mc??_old_c / *pixels{8,16}_l4
79    Just used to work around a bug in an old libavcodec encoder version.
80    Don't optimize them.
81
82tpel_mc_func {put,avg}_tpel_pixels_tab
83    Used only for SVQ3, so only optimize them if you need fast SVQ3 decoding.
84
85add_bytes/diff_bytes
86    For huffyuv only, optimize if you want a faster ffhuffyuv codec.
87
88get_pixels / diff_pixels
89    Used for encoding, easy.
90
91clear_blocks
92    easiest to optimize
93
94gmc
95    Used for MPEG-4 gmc.
96    Optimizing this should have a significant effect on the gmc decoding
97    speed.
98
99gmc1
100    Used for chroma blocks in MPEG-4 gmc with 1 warp point
101    (there are 4 luma & 2 chroma blocks per macroblock, so
102    only 1/3 of the gmc blocks use this, the other 2/3
103    use the normal put_pixel* code, but only if there is
104    just 1 warp point).
105    Note: DivX5 gmc always uses just 1 warp point.
106
107pix_sum
108    Used for encoding.
109
110hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit
111    Specific compare functions used in encoding, it depends upon the
112    command line switches which of these are used.
113    Don't waste your time with dct_sad & quant_psnr, they aren't
114    really useful.
115
116put_pixels_clamped / add_pixels_clamped
117    Used for en/decoding in the IDCT, easy.
118    Note, some optimized IDCTs have the add/put clamped code included and
119    then put_pixels_clamped / add_pixels_clamped will be unused.
120
121idct/fdct
122    idct (encoding & decoding)
123    fdct (encoding)
124    difficult to optimize
125
126dct_quantize_trellis
127    Used for encoding with trellis quantization.
128    difficult to optimize
129
130dct_quantize
131    Used for encoding.
132
133dct_unquantize_mpeg1
134    Used in MPEG-1 en/decoding.
135
136dct_unquantize_mpeg2
137    Used in MPEG-2 en/decoding.
138
139dct_unquantize_h263
140    Used in MPEG-4/H.263 en/decoding.
141
142FIXME remaining functions?
143BTW, most of these functions are in dsputil.c/.h, some are in mpegvideo.c/.h.
144
145
146
147Alignment:
148Some instructions on some architectures have strict alignment restrictions,
149for example most SSE/SSE2 instructions on x86.
150The minimum guaranteed alignment is written in the .h files, for example:
151    void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
152
153
154General Tips:
155-------------
156Use asm loops like:
157__asm__(
158    "1: ....
159    ...
160    "jump_instruction ....
161Do not use C loops:
162do{
163    __asm__(
164        ...
165}while()
166
167For x86, mark registers that are clobbered in your asm. This means both
168general x86 registers (e.g. eax) as well as XMM registers. This last one is
169particularly important on Win64, where xmm6-15 are callee-save, and not
170restoring their contents leads to undefined results. In external asm (e.g.
171yasm), you do this by using:
172cglobal functon_name, num_args, num_regs, num_xmm_regs
173In inline asm, you specify clobbered registers at the end of your asm:
174__asm__(".." ::: "%eax").
175If gcc is not set to support sse (-msse) it will not accept xmm registers
176in the clobber list. For that we use two macros to declare the clobbers.
177XMM_CLOBBERS should be used when there are other clobbers, for example:
178__asm__(".." ::: XMM_CLOBBERS("xmm0",) "eax");
179and XMM_CLOBBERS_ONLY should be used when the only clobbers are xmm registers:
180__asm__(".." :: XMM_CLOBBERS_ONLY("xmm0"));
181
182Do not expect a compiler to maintain values in your registers between separate
183(inline) asm code blocks. It is not required to. For example, this is bad:
184__asm__("movdqa %0, %%xmm7" : src);
185/* do something */
186__asm__("movdqa %%xmm7, %1" : dst);
187- first of all, you're assuming that the compiler will not use xmm7 in
188   between the two asm blocks.  It probably won't when you test it, but it's
189   a poor assumption that will break at some point for some --cpu compiler flag
190- secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would
191   have restored the original value of xmm7 after the first asm block, thus
192   rendering the combination of the two blocks of code invalid
193Code that depends on data in registries being untouched, should be written as
194a single __asm__() statement. Ideally, a single function contains only one
195__asm__() block.
196
197Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics.
198The latter requires a good optimizing compiler which gcc is not.
199
200Inline asm vs. external asm
201---------------------------
202Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc)
203and external asm (.s or .asm files, handled by an assembler such as yasm/nasm)
204are accepted in Libav. Which one to use differs per specific case.
205
206- if your code is intended to be inlined in a C function, inline asm is always
207   better, because external asm cannot be inlined
208- if your code calls external functions, yasm is always better
209- if your code takes huge and complex structs as function arguments (e.g.
210   MpegEncContext; note that this is not ideal and is discouraged if there
211   are alternatives), then inline asm is always better, because predicting
212   member offsets in complex structs is almost impossible. It's safest to let
213   the compiler take care of that
214- in many cases, both can be used and it just depends on the preference of the
215   person writing the asm. For new asm, the choice is up to you. For existing
216   asm, you'll likely want to maintain whatever form it is currently in unless
217   there is a good reason to change it.
218- if, for some reason, you believe that a particular chunk of existing external
219   asm could be improved upon further if written in inline asm (or the other
220   way around), then please make the move from external asm <-> inline asm a
221   separate patch before your patches that actually improve the asm.
222
223
224Links:
225======
226http://www.aggregate.org/MAGIC/
227
228x86-specific:
229-------------
230http://developer.intel.com/design/pentium4/manuals/248966.htm
231
232The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
233Instruction Set Reference
234http://developer.intel.com/design/pentium4/manuals/245471.htm
235
236http://www.agner.org/assem/
237
238AMD Athlon Processor x86 Code Optimization Guide:
239http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf
240
241
242ARM-specific:
243-------------
244ARM Architecture Reference Manual (up to ARMv5TE):
245http://www.arm.com/community/university/eulaarmarm.html
246
247Procedure Call Standard for the ARM Architecture:
248http://www.arm.com/pdfs/aapcs.pdf
249
250Optimization guide for ARM9E (used in Nokia 770 Internet Tablet):
251http://infocenter.arm.com/help/topic/com.arm.doc.ddi0240b/DDI0240A.pdf
252Optimization guide for ARM11 (used in Nokia N800 Internet Tablet):
253http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
254Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
255http://download.intel.com/design/intelxscale/27347302.pdf
256Intel Wireless MMX2 Coprocessor: Programmers Reference Manual
257http://download.intel.com/design/intelxscale/31451001.pdf
258
259PowerPC-specific:
260-----------------
261PowerPC32/AltiVec PIM:
262www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
263
264PowerPC32/AltiVec PEM:
265www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPIM.pdf
266
267CELL/SPU:
268http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/30B3520C93F437AB87257060006FFE5E/$file/Language_Extensions_for_CBEA_2.4.pdf
269http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
270
271SPARC-specific:
272---------------
273SPARC Joint Programming Specification (JPS1): Commonality
274http://www.fujitsu.com/downloads/PRMPWR/JPS1-R1.0.4-Common-pub.pdf
275
276UltraSPARC III Processor User's Manual (contains instruction timings)
277http://www.sun.com/processors/manuals/USIIIv2.pdf
278
279VIS Whitepaper (contains optimization guidelines)
280http://www.sun.com/processors/vis/download/vis/vis_whitepaper.pdf
281
282GCC asm links:
283--------------
284official doc but quite ugly
285http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
286
287a bit old (note "+" is valid for input-output, even though the next disagrees)
288http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf
289