1/////////////////////////////////////////////////////////////////////////////
2// Name:        src/os2/dialog.cpp
3// Purpose:     wxDialog class
4// Author:      David Webster
5// Modified by:
6// Created:     10/14/99
7// RCS-ID:      $Id: dialog.cpp 40707 2006-08-20 13:29:42Z SN $
8// Copyright:   (c) David Webster
9// Licence:     wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#include "wx/dialog.h"
16
17#ifndef WX_PRECOMP
18    #include "wx/utils.h"
19    #include "wx/frame.h"
20    #include "wx/app.h"
21    #include "wx/settings.h"
22    #include "wx/intl.h"
23    #include "wx/log.h"
24#endif
25
26#include "wx/os2/private.h"
27#include "wx/evtloop.h"
28#include "wx/ptr_scpd.h"
29
30#define wxDIALOG_DEFAULT_X 300
31#define wxDIALOG_DEFAULT_Y 300
32
33#define wxDIALOG_DEFAULT_WIDTH 500
34#define wxDIALOG_DEFAULT_HEIGHT 500
35
36IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
37
38// ----------------------------------------------------------------------------
39// wxDialogModalData
40// ----------------------------------------------------------------------------
41
42// this is simply a container for any data we need to implement modality which
43// allows us to avoid changing wxDialog each time the implementation changes
44class wxDialogModalData
45{
46public:
47    wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
48
49    void RunLoop()
50    {
51        m_evtLoop.Run();
52    }
53
54    void ExitLoop()
55    {
56        m_evtLoop.Exit();
57    }
58
59private:
60    wxModalEventLoop m_evtLoop;
61};
62
63wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
64
65// ============================================================================
66// implementation
67// ============================================================================
68
69// ----------------------------------------------------------------------------
70// wxDialog construction
71// ----------------------------------------------------------------------------
72
73void wxDialog::Init()
74{
75    m_pOldFocus = (wxWindow *)NULL;
76    m_isShown = false;
77    m_pWindowDisabler = (wxWindowDisabler *)NULL;
78    m_modalData = NULL;
79    SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
80} // end of wxDialog::Init
81
82bool wxDialog::Create( wxWindow*       pParent,
83                       wxWindowID      vId,
84                       const wxString& rsTitle,
85                       const wxPoint&  rPos,
86                       const wxSize&   rSize,
87                       long            lStyle,
88                       const wxString& rsName )
89{
90    Init();
91    SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
92
93    //
94    // Save focus before doing anything which can potentially change it
95    //
96    m_pOldFocus = FindFocus();
97
98    //
99    // All dialogs should really have this style
100    //
101    lStyle |= wxTAB_TRAVERSAL;
102
103    if (!wxTopLevelWindow::Create( pParent
104                                  ,vId
105                                  ,rsTitle
106                                  ,rPos
107                                  ,rSize
108                                  ,lStyle
109                                  ,rsName
110                                 ))
111        return false;
112
113    SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
114
115    //
116    // Must defer setting the title until after dialog is created and sized
117    //
118    if (!rsTitle.IsNull())
119        SetTitle(rsTitle);
120    return true;
121} // end of wxDialog::Create
122
123#if WXWIN_COMPATIBILITY_2_6
124
125// deprecated ctor
126wxDialog::wxDialog(wxWindow *parent,
127                   const wxString& title,
128                   bool WXUNUSED(modal),
129                   int x,
130                   int y,
131                   int w,
132                   int h,
133                   long style,
134                   const wxString& name)
135{
136    Init();
137
138    Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
139}
140
141void wxDialog::SetModal(bool WXUNUSED(bFlag))
142{
143    // nothing to do, obsolete method
144} // end of wxDialog::SetModal
145
146#endif // WXWIN_COMPATIBILITY_2_6
147
148wxDialog::~wxDialog()
149{
150    m_isBeingDeleted = true;
151
152    // this will also reenable all the other windows for a modal dialog
153    Show(false);
154} // end of wxDialog::~wxDialog
155
156// ----------------------------------------------------------------------------
157// showing the dialogs
158// ----------------------------------------------------------------------------
159
160#if WXWIN_COMPATIBILITY_2_6
161
162bool wxDialog::IsModalShowing() const
163{
164    return IsModal();
165} // end of wxDialog::IsModalShowing
166
167#endif // WXWIN_COMPATIBILITY_2_6
168
169wxWindow *wxDialog::FindSuitableParent() const
170{
171    // first try to use the currently active window
172    HWND hwndFg = ::WinQueryActiveWindow(HWND_DESKTOP);
173    wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
174                              : NULL;
175    if ( !parent )
176    {
177        // next try the main app window
178        parent = wxTheApp->GetTopWindow();
179    }
180
181    // finally, check if the parent we found is really suitable
182    if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
183    {
184        // don't use this one
185        parent = NULL;
186    }
187
188    return parent;
189}
190
191bool wxDialog::Show( bool bShow )
192{
193    if ( bShow == IsShown() )
194        return false;
195
196    if (!bShow && m_modalData )
197    {
198        // we need to do this before calling wxDialogBase version because if we
199        // had disabled other app windows, they must be reenabled right now as
200        // if they stay disabled Windows will activate another window (one
201        // which is enabled, anyhow) when we're hidden in the base class Show()
202        // and we will lose activation
203        m_modalData->ExitLoop();
204#if 0
205        if (m_pWindowDisabler)
206        {
207            delete m_pWindowDisabler;
208            m_pWindowDisabler = NULL;
209        }
210#endif
211    }
212
213    if (bShow)
214    {
215        // this usually will result in TransferDataToWindow() being called
216        // which will change the controls values so do it before showing as
217        // otherwise we could have some flicker
218        InitDialog();
219    }
220
221    wxDialogBase::Show(bShow);
222
223    wxString title = GetTitle();
224    if (!title.empty())
225        ::WinSetWindowText((HWND)GetHwnd(), (PSZ)title.c_str());
226
227    if ( bShow )
228    {
229        // dialogs don't get WM_SIZE message after creation unlike most (all?)
230        // other windows and so could start their life not laid out correctly
231        // if we didn't call Layout() from here
232        //
233        // NB: normally we should call it just the first time but doing it
234        //     every time is simpler than keeping a flag
235        Layout();
236    }
237
238    return true;
239} // end of wxDialog::Show
240
241//
242// Replacement for Show(true) for modal dialogs - returns return code
243//
244int wxDialog::ShowModal()
245{
246    wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
247
248    m_endModalCalled = false;
249
250    Show();
251
252    // EndModal may have been called from InitDialog handler (called from
253    // inside Show()), which would cause an infinite loop if we didn't take it
254    // into account
255    if ( !m_endModalCalled )
256    {
257        // modal dialog needs a parent window, so try to find one
258        wxWindow *parent = GetParent();
259        if ( !parent )
260        {
261            parent = FindSuitableParent();
262        }
263
264        // remember where the focus was
265        wxWindow *oldFocus = m_pOldFocus;
266        if ( !oldFocus )
267        {
268            // VZ: do we really want to do this?
269            oldFocus = parent;
270        }
271
272        // We have to remember the HWND because we need to check
273        // the HWND still exists (oldFocus can be garbage when the dialog
274        // exits, if it has been destroyed)
275        HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
276
277
278        //
279        // Before entering the modal loop, reset the "is in OnIdle()" flag (see
280        // comment in app.cpp)
281        //
282        extern bool                     gbInOnIdle;
283        bool                            bWasInOnIdle = gbInOnIdle;
284
285        gbInOnIdle = false;
286
287        // enter and run the modal loop
288        {
289            wxDialogModalDataTiedPtr modalData(&m_modalData,
290                                               new wxDialogModalData(this));
291            modalData->RunLoop();
292        }
293        gbInOnIdle = bWasInOnIdle;
294
295        // and restore focus
296        // Note that this code MUST NOT access the dialog object's data
297        // in case the object has been deleted (which will be the case
298        // for a modal dialog that has been destroyed before calling EndModal).
299        if ( oldFocus && (oldFocus != this) && ::WinIsWindow(vHabmain, hwndOldFocus))
300        {
301            // This is likely to prove that the object still exists
302            if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
303                oldFocus->SetFocus();
304        }
305    }
306
307    return GetReturnCode();
308} // end of wxDialog::ShowModal
309
310void wxDialog::EndModal(
311  int                               nRetCode
312)
313{
314    wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
315
316    m_endModalCalled = true;
317    SetReturnCode(nRetCode);
318
319    Hide();
320} // end of wxDialog::EndModal
321
322MRESULT wxDialog::OS2WindowProc( WXUINT uMessage, WXWPARAM wParam, WXLPARAM lParam )
323{
324    MRESULT  rc = 0;
325    bool     bProcessed = false;
326
327    switch (uMessage)
328    {
329        case WM_CLOSE:
330            //
331            // If we can't close, tell the system that we processed the
332            // message - otherwise it would close us
333            //
334            bProcessed = !Close();
335            break;
336    }
337
338    if (!bProcessed)
339        rc = wxWindow::OS2WindowProc( uMessage
340                                     ,wParam
341                                     ,lParam
342                                    );
343    return rc;
344} // end of wxDialog::OS2WindowProc
345