1/////////////////////////////////////////////////////////////////////////////
2// Name:        oleauto.cpp
3// Purpose:     OLE Automation wxWidgets sample
4// Author:      Julian Smart
5// Modified by:
6// Created:     08/12/98
7// RCS-ID:      $Id: oleauto.cpp 40587 2006-08-13 01:17:53Z VZ $
8// Copyright:   (c) Julian Smart
9// Licence:     wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx/wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24    #pragma hdrstop
25#endif
26
27// for all others, include the necessary headers (this file is usually all you
28// need because it includes almost all "standard" wxWidgets headers
29#ifndef WX_PRECOMP
30    #include "wx/wx.h"
31#endif
32
33#include "wx/msw/ole/automtn.h"
34
35#ifndef __WXMSW__
36#error "Sorry, this sample works under Windows only."
37#endif
38
39// ----------------------------------------------------------------------------
40// ressources
41// ----------------------------------------------------------------------------
42// the application icon
43#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__)
44    #include "mondrian.xpm"
45#endif
46
47// ----------------------------------------------------------------------------
48// private classes
49// ----------------------------------------------------------------------------
50
51// Define a new application type, each program should derive a class from wxApp
52class MyApp : public wxApp
53{
54public:
55    // override base class virtuals
56    // ----------------------------
57
58    // this one is called on application startup and is a good place for the app
59    // initialization (doing it here and not in the ctor allows to have an error
60    // return: if OnInit() returns false, the application terminates)
61    virtual bool OnInit();
62};
63
64// Define a new frame type: this is going to be our main frame
65class MyFrame : public wxFrame
66{
67public:
68    // ctor(s)
69    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
70
71    // event handlers (these functions should _not_ be virtual)
72    void OnQuit(wxCommandEvent& event);
73    void OnAbout(wxCommandEvent& event);
74    void OnTest(wxCommandEvent& event);
75
76private:
77    // any class wishing to process wxWidgets events must use this macro
78    DECLARE_EVENT_TABLE()
79};
80
81// ----------------------------------------------------------------------------
82// constants
83// ----------------------------------------------------------------------------
84
85// IDs for the controls and the menu commands
86enum
87{
88    // menu items
89    OleAuto_Quit = 1,
90    OleAuto_About,
91    OleAuto_Test,
92
93    // controls start here (the numbers are, of course, arbitrary)
94    OleAuto_Text = 1000
95};
96
97// ----------------------------------------------------------------------------
98// event tables and other macros for wxWidgets
99// ----------------------------------------------------------------------------
100
101// the event tables connect the wxWidgets events with the functions (event
102// handlers) which process them. It can be also done at run-time, but for the
103// simple menu events like this the static method is much simpler.
104BEGIN_EVENT_TABLE(MyFrame, wxFrame)
105    EVT_MENU(OleAuto_Quit,  MyFrame::OnQuit)
106    EVT_MENU(OleAuto_About, MyFrame::OnAbout)
107    EVT_MENU(OleAuto_Test, MyFrame::OnTest)
108END_EVENT_TABLE()
109
110// Create a new application object: this macro will allow wxWidgets to create
111// the application object during program execution (it's better than using a
112// static object for many reasons) and also declares the accessor function
113// wxGetApp() which will return the reference of the right type (i.e. MyApp and
114// not wxApp)
115IMPLEMENT_APP(MyApp)
116
117// ============================================================================
118// implementation
119// ============================================================================
120
121// ----------------------------------------------------------------------------
122// the application class
123// ----------------------------------------------------------------------------
124
125// `Main program' equivalent: the program execution "starts" here
126bool MyApp::OnInit()
127{
128    // Create the main application window
129    MyFrame *frame = new MyFrame(_T("OleAuto wxWidgets App"),
130                                 wxPoint(50, 50), wxSize(450, 340));
131
132    // Show it and tell the application that it's our main window
133    // @@@ what does it do exactly, in fact? is it necessary here?
134    frame->Show(true);
135    SetTopWindow(frame);
136
137    // success: wxApp::OnRun() will be called which will enter the main message
138    // loop and the application will run. If we returned false here, the
139    // application would exit immediately.
140    return true;
141}
142
143// ----------------------------------------------------------------------------
144// main frame
145// ----------------------------------------------------------------------------
146
147// frame constructor
148MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
149       : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
150{
151    // set the frame icon
152    SetIcon(wxICON(mondrian));
153
154    // create a menu bar
155    wxMenu *menuFile = new wxMenu;
156
157    menuFile->Append(OleAuto_Test, _T("&Test Excel Automation..."));
158    menuFile->Append(OleAuto_About, _T("&About..."));
159    menuFile->AppendSeparator();
160    menuFile->Append(OleAuto_Quit, _T("E&xit"));
161
162    // now append the freshly created menu to the menu bar...
163    wxMenuBar *menuBar = new wxMenuBar;
164    menuBar->Append(menuFile, _T("&File"));
165
166    // ... and attach this menu bar to the frame
167    SetMenuBar(menuBar);
168
169#if wxUSE_STATUSBAR
170    // create a status bar just for fun (by default with 1 pane only)
171    CreateStatusBar(2);
172    SetStatusText(_T("Welcome to wxWidgets!"));
173#endif // wxUSE_STATUSBAR
174}
175
176
177// event handlers
178
179void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
180{
181    // true is to force the frame to close
182    Close(true);
183}
184
185void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
186{
187    wxMessageBox(_T("This is an OLE Automation sample"),
188                 _T("About OleAuto"), wxOK | wxICON_INFORMATION, this);
189}
190
191/* Tests OLE automation by making the active Excel cell bold,
192 * and changing the text.
193 */
194void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
195{
196    wxMessageBox(_T("Please ensure Excel is running, then press OK.\nThe active cell should then say 'wxWidgets automation test!' in bold."));
197
198    wxAutomationObject excelObject, rangeObject;
199    if (!excelObject.GetInstance(_T("Excel.Application")))
200    {
201        if (!excelObject.CreateInstance(_T("Excel.Application")))
202        {
203            wxMessageBox(_T("Could not create Excel object."));
204            return;
205        }
206    }
207    if (!excelObject.PutProperty(_T("ActiveCell.Value"), _T("wxWidgets automation test!")))
208    {
209        wxMessageBox(_T("Could not set active cell value."));
210        return;
211    }
212    if (!excelObject.PutProperty(_T("ActiveCell.Font.Bold"), wxVariant(true)) )
213    {
214        wxMessageBox(_T("Could not put Bold property to active cell."));
215        return;
216    }
217}
218