1/////////////////////////////////////////////////////////////////////////////
2// Name:        htmlpars.h
3// Purpose:     wxHtmlParser class (generic parser)
4// Author:      Vaclav Slavik
5// RCS-ID:      $Id: htmlpars.h 49563 2007-10-31 20:46:21Z VZ $
6// Copyright:   (c) 1999 Vaclav Slavik
7// Licence:     wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_HTMLPARS_H_
11#define _WX_HTMLPARS_H_
12
13#include "wx/defs.h"
14#if wxUSE_HTML
15
16#include "wx/html/htmltag.h"
17#include "wx/filesys.h"
18#include "wx/hash.h"
19#include "wx/fontenc.h"
20
21class WXDLLIMPEXP_FWD_BASE wxMBConv;
22class WXDLLIMPEXP_FWD_HTML wxHtmlParser;
23class WXDLLIMPEXP_FWD_HTML wxHtmlTagHandler;
24class WXDLLIMPEXP_FWD_HTML wxHtmlEntitiesParser;
25
26class wxHtmlTextPieces;
27class wxHtmlParserState;
28
29
30enum wxHtmlURLType
31{
32    wxHTML_URL_PAGE,
33    wxHTML_URL_IMAGE,
34    wxHTML_URL_OTHER
35};
36
37// This class handles generic parsing of HTML document : it scans
38// the document and divides it into blocks of tags (where one block
39// consists of starting and ending tag and of text between these
40// 2 tags.
41class WXDLLIMPEXP_HTML wxHtmlParser : public wxObject
42{
43    DECLARE_ABSTRACT_CLASS(wxHtmlParser)
44
45public:
46    wxHtmlParser();
47    virtual ~wxHtmlParser();
48
49    // Sets the class which will be used for opening files
50    void SetFS(wxFileSystem *fs) { m_FS = fs; }
51
52    wxFileSystem* GetFS() const { return m_FS; }
53
54    // Opens file if the parser is allowed to open given URL (may be forbidden
55    // for security reasons)
56    virtual wxFSFile *OpenURL(wxHtmlURLType type, const wxString& url) const;
57
58    // You can simply call this method when you need parsed output.
59    // This method does these things:
60    // 1. call InitParser(source);
61    // 2. call DoParsing();
62    // 3. call GetProduct(); (its return value is then returned)
63    // 4. call DoneParser();
64    wxObject* Parse(const wxString& source);
65
66    // Sets the source. This must be called before running Parse() method.
67    virtual void InitParser(const wxString& source);
68    // This must be called after Parse().
69    virtual void DoneParser();
70
71    // May be called during parsing to immediately return from Parse().
72    virtual void StopParsing() { m_stopParsing = true; }
73
74    // Parses the m_Source from begin_pos to end_pos-1.
75    // (in noparams version it parses whole m_Source)
76    void DoParsing(int begin_pos, int end_pos);
77    void DoParsing();
78
79    // Returns pointer to the tag at parser's current position
80    wxHtmlTag *GetCurrentTag() const { return m_CurTag; }
81
82    // Returns product of parsing
83    // Returned value is result of parsing of the part. The type of this result
84    // depends on internal representation in derived parser
85    // (see wxHtmlWinParser for details).
86    virtual wxObject* GetProduct() = 0;
87
88    // adds handler to the list & hash table of handlers.
89    virtual void AddTagHandler(wxHtmlTagHandler *handler);
90
91    // Forces the handler to handle additional tags (not returned by GetSupportedTags).
92    // The handler should already be in use by this parser.
93    // Example: you want to parse following pseudo-html structure:
94    //   <myitems>
95    //     <it name="one" value="1">
96    //     <it name="two" value="2">
97    //   </myitems>
98    //   <it> This last it has different meaning, we don't want it to be parsed by myitems handler!
99    // handler can handle only 'myitems' (e.g. its GetSupportedTags returns "MYITEMS")
100    // you can call PushTagHandler(handler, "IT") when you find <myitems>
101    // and call PopTagHandler() when you find </myitems>
102    void PushTagHandler(wxHtmlTagHandler *handler, const wxString& tags);
103
104    // Restores state before last call to PushTagHandler
105    void PopTagHandler();
106
107    wxString* GetSource() {return &m_Source;}
108    void SetSource(const wxString& src);
109
110    // Sets HTML source and remembers current parser's state so that it can
111    // later be restored. This is useful for on-line modifications of
112    // HTML source (for example, <pre> handler replaces spaces with &nbsp;
113    // and newlines with <br>)
114    virtual void SetSourceAndSaveState(const wxString& src);
115    // Restores parser's state from stack or returns false if the stack is
116    // empty
117    virtual bool RestoreState();
118
119    // Returns HTML source inside the element (i.e. between the starting
120    // and ending tag)
121    wxString GetInnerSource(const wxHtmlTag& tag);
122
123    // Parses HTML string 'markup' and extracts charset info from <meta> tag
124    // if present. Returns empty string if the tag is missing.
125    // For wxHTML's internal use.
126    static wxString ExtractCharsetInformation(const wxString& markup);
127
128    // Returns entity parser object, used to substitute HTML &entities;
129    wxHtmlEntitiesParser *GetEntitiesParser() const { return m_entitiesParser; }
130
131protected:
132    // DOM structure
133    void CreateDOMTree();
134    void DestroyDOMTree();
135    void CreateDOMSubTree(wxHtmlTag *cur,
136                          int begin_pos, int end_pos,
137                          wxHtmlTagsCache *cache);
138
139    // Adds text to the output.
140    // This is called from Parse() and must be overriden in derived classes.
141    // txt is not guaranteed to be only one word. It is largest continuous part of text
142    // (= not broken by tags)
143    // NOTE : using char* because of speed improvements
144    virtual void AddText(const wxChar* txt) = 0;
145
146    // Adds tag and proceeds it. Parse() may (and usually is) called from this method.
147    // This is called from Parse() and may be overriden.
148    // Default behavior is that it looks for proper handler in m_Handlers. The tag is
149    // ignored if no hander is found.
150    // Derived class is *responsible* for filling in m_Handlers table.
151    virtual void AddTag(const wxHtmlTag& tag);
152
153protected:
154    // DOM tree:
155    wxHtmlTag *m_CurTag;
156    wxHtmlTag *m_Tags;
157    wxHtmlTextPieces *m_TextPieces;
158    size_t m_CurTextPiece;
159
160    wxString m_Source;
161
162    wxHtmlParserState *m_SavedStates;
163
164    // handlers that handle particular tags. The table is accessed by
165    // key = tag's name.
166    // This attribute MUST be filled by derived class otherwise it would
167    // be empty and no tags would be recognized
168    // (see wxHtmlWinParser for details about filling it)
169    // m_HandlersHash is for random access based on knowledge of tag name (BR, P, etc.)
170    //      it may (and often does) contain more references to one object
171    // m_HandlersList is list of all handlers and it is guaranteed to contain
172    //      only one reference to each handler instance.
173    wxList m_HandlersList;
174    wxHashTable m_HandlersHash;
175
176    DECLARE_NO_COPY_CLASS(wxHtmlParser)
177
178    // class for opening files (file system)
179    wxFileSystem *m_FS;
180    // handlers stack used by PushTagHandler and PopTagHandler
181    wxList *m_HandlersStack;
182
183    // entity parse
184    wxHtmlEntitiesParser *m_entitiesParser;
185
186    // flag indicating that the parser should stop
187    bool m_stopParsing;
188};
189
190
191
192// This class (and derived classes) cooperates with wxHtmlParser.
193// Each recognized tag is passed to handler which is capable
194// of handling it. Each tag is handled in 3 steps:
195// 1. Handler will modifies state of parser
196//    (using its public methods)
197// 2. Parser parses source between starting and ending tag
198// 3. Handler restores original state of the parser
199class WXDLLIMPEXP_HTML wxHtmlTagHandler : public wxObject
200{
201    DECLARE_ABSTRACT_CLASS(wxHtmlTagHandler)
202
203public:
204    wxHtmlTagHandler() : wxObject () { m_Parser = NULL; }
205
206    // Sets the parser.
207    // NOTE : each _instance_ of handler is guaranteed to be called
208    // only by one parser. This means you don't have to care about
209    // reentrancy.
210    virtual void SetParser(wxHtmlParser *parser)
211        { m_Parser = parser; }
212
213    // Returns list of supported tags. The list is in uppercase and
214    // tags are delimited by ','.
215    // Example : "I,B,FONT,P"
216    //   is capable of handling italic, bold, font and paragraph tags
217    virtual wxString GetSupportedTags() = 0;
218
219    // This is hadling core method. It does all the Steps 1-3.
220    // To process step 2, you can call ParseInner()
221    // returned value : true if it called ParseInner(),
222    //                  false etherwise
223    virtual bool HandleTag(const wxHtmlTag& tag) = 0;
224
225protected:
226    // parses input between beginning and ending tag.
227    // m_Parser must be set.
228    void ParseInner(const wxHtmlTag& tag)
229        { m_Parser->DoParsing(tag.GetBeginPos(), tag.GetEndPos1()); }
230
231    // Parses given source as if it was tag's inner code (see
232    // wxHtmlParser::GetInnerSource).  Unlike ParseInner(), this method lets
233    // you specify the source code to parse. This is useful when you need to
234    // modify the inner text before parsing.
235    void ParseInnerSource(const wxString& source);
236
237    wxHtmlParser *m_Parser;
238
239    DECLARE_NO_COPY_CLASS(wxHtmlTagHandler)
240};
241
242
243// This class is used to parse HTML entities in strings. It can handle
244// both named entities and &#xxxx entries where xxxx is Unicode code.
245class WXDLLIMPEXP_HTML wxHtmlEntitiesParser : public wxObject
246{
247    DECLARE_DYNAMIC_CLASS(wxHtmlEntitiesParser)
248
249public:
250    wxHtmlEntitiesParser();
251    virtual ~wxHtmlEntitiesParser();
252
253    // Sets encoding of output string.
254    // Has no effect if wxUSE_WCHAR_T==0 or wxUSE_UNICODE==1
255    void SetEncoding(wxFontEncoding encoding);
256
257    // Parses entities in input and replaces them with respective characters
258    // (with respect to output encoding)
259    wxString Parse(const wxString& input);
260
261    // Returns character for given entity or 0 if the enity is unknown
262    wxChar GetEntityChar(const wxString& entity);
263
264    // Returns character that represents given Unicode code
265#if wxUSE_UNICODE
266    wxChar GetCharForCode(unsigned code) { return (wxChar)code; }
267#else
268    wxChar GetCharForCode(unsigned code);
269#endif
270
271protected:
272#if wxUSE_WCHAR_T && !wxUSE_UNICODE
273    wxMBConv *m_conv;
274    wxFontEncoding m_encoding;
275#endif
276
277    DECLARE_NO_COPY_CLASS(wxHtmlEntitiesParser)
278};
279
280
281#endif
282
283#endif // _WX_HTMLPARS_H_
284