1/////////////////////////////////////////////////////////////////////////////
2// Name:        wx/button.h
3// Purpose:     wxButtonBase class
4// Author:      Vadim Zetlin
5// Modified by:
6// Created:     15.08.00
7// RCS-ID:      $Id: button.h 49563 2007-10-31 20:46:21Z VZ $
8// Copyright:   (c) Vadim Zetlin
9// Licence:     wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BUTTON_H_BASE_
13#define _WX_BUTTON_H_BASE_
14
15#include "wx/defs.h"
16
17// ----------------------------------------------------------------------------
18// wxButton flags shared with other classes
19// ----------------------------------------------------------------------------
20
21#if wxUSE_TOGGLEBTN || wxUSE_BUTTON
22
23// These flags affect label alignment
24#define wxBU_LEFT            0x0040
25#define wxBU_TOP             0x0080
26#define wxBU_RIGHT           0x0100
27#define wxBU_BOTTOM          0x0200
28#define wxBU_ALIGN_MASK      ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
29#endif
30
31#if wxUSE_BUTTON
32
33// ----------------------------------------------------------------------------
34// wxButton specific flags
35// ----------------------------------------------------------------------------
36
37// These two flags are obsolete
38#define wxBU_NOAUTODRAW      0x0000
39#define wxBU_AUTODRAW        0x0004
40
41// by default, the buttons will be created with some (system dependent)
42// minimal size to make them look nicer, giving this style will make them as
43// small as possible
44#define wxBU_EXACTFIT        0x0001
45
46#include "wx/control.h"
47
48class WXDLLIMPEXP_FWD_CORE wxBitmap;
49
50extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[];
51
52// ----------------------------------------------------------------------------
53// wxButton: a push button
54// ----------------------------------------------------------------------------
55
56class WXDLLEXPORT wxButtonBase : public wxControl
57{
58public:
59    wxButtonBase() { }
60
61    // show the image in the button in addition to the label
62    virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
63
64    // set the margins around the image
65    virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { }
66
67    // this wxButton method is called when the button becomes the default one
68    // on its panel
69    virtual void SetDefault() { }
70
71    // Buttons on MSW can look bad if they are not native colours, because
72    // then they become owner-drawn and not theme-drawn.  Disable it here
73    // in wxButtonBase to make it consistent.
74    virtual bool ShouldInheritColours() const { return false; }
75
76    // returns the default button size for this platform
77    static wxSize GetDefaultSize();
78
79protected:
80    DECLARE_NO_COPY_CLASS(wxButtonBase)
81};
82
83#if defined(__WXUNIVERSAL__)
84    #include "wx/univ/button.h"
85#elif defined(__WXMSW__)
86    #include "wx/msw/button.h"
87#elif defined(__WXMOTIF__)
88    #include "wx/motif/button.h"
89#elif defined(__WXGTK20__)
90    #include "wx/gtk/button.h"
91#elif defined(__WXGTK__)
92    #include "wx/gtk1/button.h"
93#elif defined(__WXMAC__)
94    #include "wx/mac/button.h"
95#elif defined(__WXCOCOA__)
96    #include "wx/cocoa/button.h"
97#elif defined(__WXPM__)
98    #include "wx/os2/button.h"
99#elif defined(__WXPALMOS__)
100    #include "wx/palmos/button.h"
101#endif
102
103#endif // wxUSE_BUTTON
104
105#endif
106    // _WX_BUTTON_H_BASE_
107