utmutex.c revision 1.4
1/*******************************************************************************
2 *
3 * Module Name: utmutex - local mutex support
4 *
5 ******************************************************************************/
6
7/*
8 * Copyright (C) 2000 - 2014, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 *    notice, this list of conditions, and the following disclaimer,
16 *    without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 *    substantially similar to the "NO WARRANTY" disclaimer below
19 *    ("Disclaimer") and any redistribution must be conditioned upon
20 *    including a substantially similar Disclaimer requirement for further
21 *    binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 *    of any contributors may be used to endorse or promote products derived
24 *    from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44#define __UTMUTEX_C__
45
46#include "acpi.h"
47#include "accommon.h"
48
49#define _COMPONENT          ACPI_UTILITIES
50        ACPI_MODULE_NAME    ("utmutex")
51
52/* Local prototypes */
53
54static ACPI_STATUS
55AcpiUtCreateMutex (
56    ACPI_MUTEX_HANDLE       MutexId);
57
58static void
59AcpiUtDeleteMutex (
60    ACPI_MUTEX_HANDLE       MutexId);
61
62
63/*******************************************************************************
64 *
65 * FUNCTION:    AcpiUtMutexInitialize
66 *
67 * PARAMETERS:  None.
68 *
69 * RETURN:      Status
70 *
71 * DESCRIPTION: Create the system mutex objects. This includes mutexes,
72 *              spin locks, and reader/writer locks.
73 *
74 ******************************************************************************/
75
76ACPI_STATUS
77AcpiUtMutexInitialize (
78    void)
79{
80    UINT32                  i;
81    ACPI_STATUS             Status;
82
83
84    ACPI_FUNCTION_TRACE (UtMutexInitialize);
85
86
87    /* Create each of the predefined mutex objects */
88
89    for (i = 0; i < ACPI_NUM_MUTEX; i++)
90    {
91        Status = AcpiUtCreateMutex (i);
92        if (ACPI_FAILURE (Status))
93        {
94            return_ACPI_STATUS (Status);
95        }
96    }
97
98    /* Create the spinlocks for use at interrupt level or for speed */
99
100    Status = AcpiOsCreateLock (&AcpiGbl_GpeLock);
101    if (ACPI_FAILURE (Status))
102    {
103        return_ACPI_STATUS (Status);
104    }
105
106    Status = AcpiOsCreateLock (&AcpiGbl_HardwareLock);
107    if (ACPI_FAILURE (Status))
108    {
109        return_ACPI_STATUS (Status);
110    }
111
112    Status = AcpiOsCreateLock (&AcpiGbl_ReferenceCountLock);
113    if (ACPI_FAILURE (Status))
114    {
115        return_ACPI_STATUS (Status);
116    }
117
118    /* Mutex for _OSI support */
119
120    Status = AcpiOsCreateMutex (&AcpiGbl_OsiMutex);
121    if (ACPI_FAILURE (Status))
122    {
123        return_ACPI_STATUS (Status);
124    }
125
126    /* Create the reader/writer lock for namespace access */
127
128    Status = AcpiUtCreateRwLock (&AcpiGbl_NamespaceRwLock);
129    return_ACPI_STATUS (Status);
130}
131
132
133/*******************************************************************************
134 *
135 * FUNCTION:    AcpiUtMutexTerminate
136 *
137 * PARAMETERS:  None.
138 *
139 * RETURN:      None.
140 *
141 * DESCRIPTION: Delete all of the system mutex objects. This includes mutexes,
142 *              spin locks, and reader/writer locks.
143 *
144 ******************************************************************************/
145
146void
147AcpiUtMutexTerminate (
148    void)
149{
150    UINT32                  i;
151
152
153    ACPI_FUNCTION_TRACE (UtMutexTerminate);
154
155
156    /* Delete each predefined mutex object */
157
158    for (i = 0; i < ACPI_NUM_MUTEX; i++)
159    {
160        AcpiUtDeleteMutex (i);
161    }
162
163    AcpiOsDeleteMutex (AcpiGbl_OsiMutex);
164
165    /* Delete the spinlocks */
166
167    AcpiOsDeleteLock (AcpiGbl_GpeLock);
168    AcpiOsDeleteLock (AcpiGbl_HardwareLock);
169    AcpiOsDeleteLock (AcpiGbl_ReferenceCountLock);
170
171    /* Delete the reader/writer lock */
172
173    AcpiUtDeleteRwLock (&AcpiGbl_NamespaceRwLock);
174    return_VOID;
175}
176
177
178/*******************************************************************************
179 *
180 * FUNCTION:    AcpiUtCreateMutex
181 *
182 * PARAMETERS:  MutexID         - ID of the mutex to be created
183 *
184 * RETURN:      Status
185 *
186 * DESCRIPTION: Create a mutex object.
187 *
188 ******************************************************************************/
189
190static ACPI_STATUS
191AcpiUtCreateMutex (
192    ACPI_MUTEX_HANDLE       MutexId)
193{
194    ACPI_STATUS             Status = AE_OK;
195
196
197    ACPI_FUNCTION_TRACE_U32 (UtCreateMutex, MutexId);
198
199
200    if (!AcpiGbl_MutexInfo[MutexId].Mutex)
201    {
202        Status = AcpiOsCreateMutex (&AcpiGbl_MutexInfo[MutexId].Mutex);
203        AcpiGbl_MutexInfo[MutexId].ThreadId = ACPI_MUTEX_NOT_ACQUIRED;
204        AcpiGbl_MutexInfo[MutexId].UseCount = 0;
205    }
206
207    return_ACPI_STATUS (Status);
208}
209
210
211/*******************************************************************************
212 *
213 * FUNCTION:    AcpiUtDeleteMutex
214 *
215 * PARAMETERS:  MutexID         - ID of the mutex to be deleted
216 *
217 * RETURN:      Status
218 *
219 * DESCRIPTION: Delete a mutex object.
220 *
221 ******************************************************************************/
222
223static void
224AcpiUtDeleteMutex (
225    ACPI_MUTEX_HANDLE       MutexId)
226{
227
228    ACPI_FUNCTION_TRACE_U32 (UtDeleteMutex, MutexId);
229
230
231    AcpiOsDeleteMutex (AcpiGbl_MutexInfo[MutexId].Mutex);
232
233    AcpiGbl_MutexInfo[MutexId].Mutex = NULL;
234    AcpiGbl_MutexInfo[MutexId].ThreadId = ACPI_MUTEX_NOT_ACQUIRED;
235
236    return_VOID;
237}
238
239
240/*******************************************************************************
241 *
242 * FUNCTION:    AcpiUtAcquireMutex
243 *
244 * PARAMETERS:  MutexID         - ID of the mutex to be acquired
245 *
246 * RETURN:      Status
247 *
248 * DESCRIPTION: Acquire a mutex object.
249 *
250 ******************************************************************************/
251
252ACPI_STATUS
253AcpiUtAcquireMutex (
254    ACPI_MUTEX_HANDLE       MutexId)
255{
256    ACPI_STATUS             Status;
257    ACPI_THREAD_ID          ThisThreadId;
258
259
260    ACPI_FUNCTION_NAME (UtAcquireMutex);
261
262
263    if (MutexId > ACPI_MAX_MUTEX)
264    {
265        return (AE_BAD_PARAMETER);
266    }
267
268    ThisThreadId = AcpiOsGetThreadId ();
269
270#ifdef ACPI_MUTEX_DEBUG
271    {
272        UINT32                  i;
273        /*
274         * Mutex debug code, for internal debugging only.
275         *
276         * Deadlock prevention. Check if this thread owns any mutexes of value
277         * greater than or equal to this one. If so, the thread has violated
278         * the mutex ordering rule. This indicates a coding error somewhere in
279         * the ACPI subsystem code.
280         */
281        for (i = MutexId; i < ACPI_NUM_MUTEX; i++)
282        {
283            if (AcpiGbl_MutexInfo[i].ThreadId == ThisThreadId)
284            {
285                if (i == MutexId)
286                {
287                    ACPI_ERROR ((AE_INFO,
288                        "Mutex [%s] already acquired by this thread [%u]",
289                        AcpiUtGetMutexName (MutexId),
290                        (UINT32) ThisThreadId));
291
292                    return (AE_ALREADY_ACQUIRED);
293                }
294
295                ACPI_ERROR ((AE_INFO,
296                    "Invalid acquire order: Thread %u owns [%s], wants [%s]",
297                    (UINT32) ThisThreadId, AcpiUtGetMutexName (i),
298                    AcpiUtGetMutexName (MutexId)));
299
300                return (AE_ACQUIRE_DEADLOCK);
301            }
302        }
303    }
304#endif
305
306    ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX,
307        "Thread %u attempting to acquire Mutex [%s]\n",
308        (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId)));
309
310    Status = AcpiOsAcquireMutex (AcpiGbl_MutexInfo[MutexId].Mutex,
311                ACPI_WAIT_FOREVER);
312    if (ACPI_SUCCESS (Status))
313    {
314        ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %u acquired Mutex [%s]\n",
315            (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId)));
316
317        AcpiGbl_MutexInfo[MutexId].UseCount++;
318        AcpiGbl_MutexInfo[MutexId].ThreadId = ThisThreadId;
319    }
320    else
321    {
322        ACPI_EXCEPTION ((AE_INFO, Status,
323            "Thread %u could not acquire Mutex [0x%X]",
324            (UINT32) ThisThreadId, MutexId));
325    }
326
327    return (Status);
328}
329
330
331/*******************************************************************************
332 *
333 * FUNCTION:    AcpiUtReleaseMutex
334 *
335 * PARAMETERS:  MutexID         - ID of the mutex to be released
336 *
337 * RETURN:      Status
338 *
339 * DESCRIPTION: Release a mutex object.
340 *
341 ******************************************************************************/
342
343ACPI_STATUS
344AcpiUtReleaseMutex (
345    ACPI_MUTEX_HANDLE       MutexId)
346{
347    ACPI_FUNCTION_NAME (UtReleaseMutex);
348
349
350    ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %u releasing Mutex [%s]\n",
351        (UINT32) AcpiOsGetThreadId (), AcpiUtGetMutexName (MutexId)));
352
353    if (MutexId > ACPI_MAX_MUTEX)
354    {
355        return (AE_BAD_PARAMETER);
356    }
357
358    /*
359     * Mutex must be acquired in order to release it!
360     */
361    if (AcpiGbl_MutexInfo[MutexId].ThreadId == ACPI_MUTEX_NOT_ACQUIRED)
362    {
363        ACPI_ERROR ((AE_INFO,
364            "Mutex [0x%X] is not acquired, cannot release", MutexId));
365
366        return (AE_NOT_ACQUIRED);
367    }
368
369#ifdef ACPI_MUTEX_DEBUG
370    {
371        UINT32                  i;
372        /*
373         * Mutex debug code, for internal debugging only.
374         *
375         * Deadlock prevention. Check if this thread owns any mutexes of value
376         * greater than this one. If so, the thread has violated the mutex
377         * ordering rule. This indicates a coding error somewhere in
378         * the ACPI subsystem code.
379         */
380        for (i = MutexId; i < ACPI_NUM_MUTEX; i++)
381        {
382            if (AcpiGbl_MutexInfo[i].ThreadId == AcpiOsGetThreadId ())
383            {
384                if (i == MutexId)
385                {
386                    continue;
387                }
388
389                ACPI_ERROR ((AE_INFO,
390                    "Invalid release order: owns [%s], releasing [%s]",
391                    AcpiUtGetMutexName (i), AcpiUtGetMutexName (MutexId)));
392
393                return (AE_RELEASE_DEADLOCK);
394            }
395        }
396    }
397#endif
398
399    /* Mark unlocked FIRST */
400
401    AcpiGbl_MutexInfo[MutexId].ThreadId = ACPI_MUTEX_NOT_ACQUIRED;
402
403    AcpiOsReleaseMutex (AcpiGbl_MutexInfo[MutexId].Mutex);
404    return (AE_OK);
405}
406