scores.c revision 1.6
1/*	$NetBSD: scores.c,v 1.6 1999/09/12 09:02:23 jsm Exp $	*/
2
3/*-
4 * Copyright (c) 1992, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Chris Torek and Darren F. Provine.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 *    must display the following acknowledgement:
20 *	This product includes software developed by the University of
21 *	California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 *    may be used to endorse or promote products derived from this software
24 *    without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 *	@(#)scores.c	8.1 (Berkeley) 5/31/93
39 */
40
41/*
42 * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
43 * modified 22 January 1992, to limit the number of entries any one
44 * person has.
45 *
46 * Major whacks since then.
47 */
48#include <errno.h>
49#include <fcntl.h>
50#include <pwd.h>
51#include <stdio.h>
52#include <stdlib.h>
53#include <string.h>
54#include <sys/stat.h>
55#include <time.h>
56#include <termcap.h>
57#include <unistd.h>
58
59#include "pathnames.h"
60#include "screen.h"
61#include "scores.h"
62#include "tetris.h"
63
64/*
65 * Within this code, we can hang onto one extra "high score", leaving
66 * room for our current score (whether or not it is high).
67 *
68 * We also sometimes keep tabs on the "highest" score on each level.
69 * As long as the scores are kept sorted, this is simply the first one at
70 * that level.
71 */
72#define NUMSPOTS (MAXHISCORES + 1)
73#define	NLEVELS (MAXLEVEL + 1)
74
75static time_t now;
76static int nscores;
77static int gotscores;
78static struct highscore scores[NUMSPOTS];
79
80static int checkscores __P((struct highscore *, int));
81static int cmpscores __P((const void *, const void *));
82static void getscores __P((FILE **));
83static void printem __P((int, int, struct highscore *, int, const char *));
84static char *thisuser __P((void));
85
86/*
87 * Read the score file.  Can be called from savescore (before showscores)
88 * or showscores (if savescore will not be called).  If the given pointer
89 * is not NULL, sets *fpp to an open file pointer that corresponds to a
90 * read/write score file that is locked with LOCK_EX.  Otherwise, the
91 * file is locked with LOCK_SH for the read and closed before return.
92 *
93 * Note, we assume closing the stdio file releases the lock.
94 */
95static void
96getscores(fpp)
97	FILE **fpp;
98{
99	int sd, mint, lck;
100	mode_t mask;
101	const char *mstr, *human;
102	FILE *sf;
103
104	if (fpp != NULL) {
105		mint = O_RDWR | O_CREAT;
106		mstr = "r+";
107		human = "read/write";
108		lck = LOCK_EX;
109	} else {
110		mint = O_RDONLY;
111		mstr = "r";
112		human = "reading";
113		lck = LOCK_SH;
114	}
115	setegid(egid);
116	mask = umask(S_IWOTH);
117	sd = open(_PATH_SCOREFILE, mint, 0666);
118	(void)umask(mask);
119	if (sd < 0) {
120		if (fpp == NULL) {
121			nscores = 0;
122			setegid(gid);
123			return;
124		}
125		(void)fprintf(stderr, "tetris: cannot open %s for %s: %s\n",
126		    _PATH_SCOREFILE, human, strerror(errno));
127		exit(1);
128	}
129	if ((sf = fdopen(sd, mstr)) == NULL) {
130		(void)fprintf(stderr, "tetris: cannot fdopen %s for %s: %s\n",
131		    _PATH_SCOREFILE, human, strerror(errno));
132		exit(1);
133	}
134	setegid(gid);
135
136	/*
137	 * Grab a lock.
138	 */
139	if (flock(sd, lck))
140		(void)fprintf(stderr,
141		    "tetris: warning: score file %s cannot be locked: %s\n",
142		    _PATH_SCOREFILE, strerror(errno));
143
144	nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
145	if (ferror(sf)) {
146		(void)fprintf(stderr, "tetris: error reading %s: %s\n",
147		    _PATH_SCOREFILE, strerror(errno));
148		exit(1);
149	}
150
151	if (fpp)
152		*fpp = sf;
153	else
154		(void)fclose(sf);
155}
156
157void
158savescore(level)
159	int level;
160{
161	register struct highscore *sp;
162	register int i;
163	int change;
164	FILE *sf;
165	const char *me;
166
167	getscores(&sf);
168	gotscores = 1;
169	(void)time(&now);
170
171	/*
172	 * Allow at most one score per person per level -- see if we
173	 * can replace an existing score, or (easiest) do nothing.
174	 * Otherwise add new score at end (there is always room).
175	 */
176	change = 0;
177	me = thisuser();
178	for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
179		if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
180			continue;
181		if (score > sp->hs_score) {
182			(void)printf("%s bettered %s %d score of %d!\n",
183			    "\nYou", "your old level", level,
184			    sp->hs_score * sp->hs_level);
185			sp->hs_score = score;	/* new score */
186			sp->hs_time = now;	/* and time */
187			change = 1;
188		} else if (score == sp->hs_score) {
189			(void)printf("%s tied %s %d high score.\n",
190			    "\nYou", "your old level", level);
191			sp->hs_time = now;	/* renew it */
192			change = 1;		/* gotta rewrite, sigh */
193		} /* else new score < old score: do nothing */
194		break;
195	}
196	if (i >= nscores) {
197		strcpy(sp->hs_name, me);
198		sp->hs_level = level;
199		sp->hs_score = score;
200		sp->hs_time = now;
201		nscores++;
202		change = 1;
203	}
204
205	if (change) {
206		/*
207		 * Sort & clean the scores, then rewrite.
208		 */
209		nscores = checkscores(scores, nscores);
210		rewind(sf);
211		if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores ||
212		    fflush(sf) == EOF)
213			(void)fprintf(stderr,
214			    "tetris: error writing %s: %s -- %s\n",
215			    _PATH_SCOREFILE, strerror(errno),
216			    "high scores may be damaged");
217	}
218	(void)fclose(sf);	/* releases lock */
219}
220
221/*
222 * Get login name, or if that fails, get something suitable.
223 * The result is always trimmed to fit in a score.
224 */
225static char *
226thisuser()
227{
228	register const char *p;
229	register struct passwd *pw;
230	register size_t l;
231	static char u[sizeof(scores[0].hs_name)];
232
233	if (u[0])
234		return (u);
235	p = getlogin();
236	if (p == NULL || *p == '\0') {
237		pw = getpwuid(getuid());
238		if (pw != NULL)
239			p = pw->pw_name;
240		else
241			p = "  ???";
242	}
243	l = strlen(p);
244	if (l >= sizeof(u))
245		l = sizeof(u) - 1;
246	memcpy(u, p, l);
247	u[l] = '\0';
248	return (u);
249}
250
251/*
252 * Score comparison function for qsort.
253 *
254 * If two scores are equal, the person who had the score first is
255 * listed first in the highscore file.
256 */
257static int
258cmpscores(x, y)
259	const void *x, *y;
260{
261	register const struct highscore *a, *b;
262	register long l;
263
264	a = x;
265	b = y;
266	l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
267	if (l < 0)
268		return (-1);
269	if (l > 0)
270		return (1);
271	if (a->hs_time < b->hs_time)
272		return (-1);
273	if (a->hs_time > b->hs_time)
274		return (1);
275	return (0);
276}
277
278/*
279 * If we've added a score to the file, we need to check the file and ensure
280 * that this player has only a few entries.  The number of entries is
281 * controlled by MAXSCORES, and is to ensure that the highscore file is not
282 * monopolised by just a few people.  People who no longer have accounts are
283 * only allowed the highest score.  Scores older than EXPIRATION seconds are
284 * removed, unless they are someone's personal best.
285 * Caveat:  the highest score on each level is always kept.
286 */
287static int
288checkscores(hs, num)
289	register struct highscore *hs;
290	int num;
291{
292	register struct highscore *sp;
293	register int i, j, k, numnames;
294	int levelfound[NLEVELS];
295	struct peruser {
296		char *name;
297		int times;
298	} count[NUMSPOTS];
299	register struct peruser *pu;
300
301	/*
302	 * Sort so that highest totals come first.
303	 *
304	 * levelfound[i] becomes set when the first high score for that
305	 * level is encountered.  By definition this is the highest score.
306	 */
307	qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
308	for (i = MINLEVEL; i < NLEVELS; i++)
309		levelfound[i] = 0;
310	numnames = 0;
311	for (i = 0, sp = hs; i < num;) {
312		/*
313		 * This is O(n^2), but do you think we care?
314		 */
315		for (j = 0, pu = count; j < numnames; j++, pu++)
316			if (strcmp(sp->hs_name, pu->name) == 0)
317				break;
318		if (j == numnames) {
319			/*
320			 * Add new user, set per-user count to 1.
321			 */
322			pu->name = sp->hs_name;
323			pu->times = 1;
324			numnames++;
325		} else {
326			/*
327			 * Two ways to keep this score:
328			 * - Not too many (per user), still has acct, &
329			 *	score not dated; or
330			 * - High score on this level.
331			 */
332			if ((pu->times < MAXSCORES &&
333			     getpwnam(sp->hs_name) != NULL &&
334			     sp->hs_time + EXPIRATION >= now) ||
335			    levelfound[sp->hs_level] == 0)
336				pu->times++;
337			else {
338				/*
339				 * Delete this score, do not count it,
340				 * do not pass go, do not collect $200.
341				 */
342				num--;
343				for (k = i; k < num; k++)
344					hs[k] = hs[k + 1];
345				continue;
346			}
347		}
348		levelfound[sp->hs_level] = 1;
349		i++, sp++;
350	}
351	return (num > MAXHISCORES ? MAXHISCORES : num);
352}
353
354/*
355 * Show current scores.  This must be called after savescore, if
356 * savescore is called at all, for two reasons:
357 * - Showscores munches the time field.
358 * - Even if that were not the case, a new score must be recorded
359 *   before it can be shown anyway.
360 */
361void
362showscores(level)
363	int level;
364{
365	register struct highscore *sp;
366	register int i, n, c;
367	const char *me;
368	int levelfound[NLEVELS];
369
370	if (!gotscores)
371		getscores((FILE **)NULL);
372	(void)printf("\n\t\t\t    Tetris High Scores\n");
373
374	/*
375	 * If level == 0, the person has not played a game but just asked for
376	 * the high scores; we do not need to check for printing in highlight
377	 * mode.  If SOstr is null, we can't do highlighting anyway.
378	 */
379	me = level && SOstr ? thisuser() : NULL;
380
381	/*
382	 * Set times to 0 except for high score on each level.
383	 */
384	for (i = MINLEVEL; i < NLEVELS; i++)
385		levelfound[i] = 0;
386	for (i = 0, sp = scores; i < nscores; i++, sp++) {
387		if (levelfound[sp->hs_level])
388			sp->hs_time = 0;
389		else {
390			sp->hs_time = 1;
391			levelfound[sp->hs_level] = 1;
392		}
393	}
394
395	/*
396	 * Page each screenful of scores.
397	 */
398	for (i = 0, sp = scores; i < nscores; sp += n) {
399		n = 40;
400		if (i + n > nscores)
401			n = nscores - i;
402		printem(level, i + 1, sp, n, me);
403		if ((i += n) < nscores) {
404			(void)printf("\nHit RETURN to continue.");
405			(void)fflush(stdout);
406			while ((c = getchar()) != '\n')
407				if (c == EOF)
408					break;
409			(void)printf("\n");
410		}
411	}
412}
413
414static void
415printem(level, offset, hs, n, me)
416	int level, offset;
417	register struct highscore *hs;
418	register int n;
419	const char *me;
420{
421	register struct highscore *sp;
422	int nrows, row, col, item, i, highlight;
423	char buf[100];
424#define	TITLE "Rank  Score   Name     (points/level)"
425
426	/*
427	 * This makes a nice two-column sort with headers, but it's a bit
428	 * convoluted...
429	 */
430	printf("%s   %s\n", TITLE, n > 1 ? TITLE : "");
431
432	highlight = 0;
433	nrows = (n + 1) / 2;
434
435	for (row = 0; row < nrows; row++) {
436		for (col = 0; col < 2; col++) {
437			item = col * nrows + row;
438			if (item >= n) {
439				/*
440				 * Can only occur on trailing columns.
441				 */
442				(void)putchar('\n');
443				continue;
444			}
445			(void)printf(item + offset < 10 ? "  " : " ");
446			sp = &hs[item];
447			(void)sprintf(buf,
448			    "%d%c %6d  %-11s (%d on %d)",
449			    item + offset, sp->hs_time ? '*' : ' ',
450			    sp->hs_score * sp->hs_level,
451			    sp->hs_name, sp->hs_score, sp->hs_level);
452			/*
453			 * Highlight if appropriate.  This works because
454			 * we only get one score per level.
455			 */
456			if (me != NULL &&
457			    sp->hs_level == level &&
458			    sp->hs_score == score &&
459			    strcmp(sp->hs_name, me) == 0) {
460				putpad(SOstr);
461				highlight = 1;
462			}
463			(void)printf("%s", buf);
464			if (highlight) {
465				putpad(SEstr);
466				highlight = 0;
467			}
468
469			/* fill in spaces so column 1 lines up */
470			if (col == 0)
471				for (i = 40 - strlen(buf); --i >= 0;)
472					(void)putchar(' ');
473			else /* col == 1 */
474				(void)putchar('\n');
475		}
476	}
477}
478