scores.c revision 1.1
1/*-
2 * Copyright (c) 1992, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * This code is derived from software contributed to Berkeley by
6 * Chris Torek and Darren F. Provine.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 *    notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 *    notice, this list of conditions and the following disclaimer in the
15 *    documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 *    must display the following acknowledgement:
18 *	This product includes software developed by the University of
19 *	California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 *    may be used to endorse or promote products derived from this software
22 *    without specific prior written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * SUCH DAMAGE.
35 *
36 *	@(#)scores.c	8.1 (Berkeley) 5/31/93
37 */
38
39/*
40 * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
41 * modified 22 January 1992, to limit the number of entries any one
42 * person has.
43 *
44 * Major whacks since then.
45 */
46#include <errno.h>
47#include <fcntl.h>
48#include <pwd.h>
49#include <stdio.h>
50#include <stdlib.h>
51#include <string.h>
52#include <time.h>
53#include <unistd.h>
54
55/*
56 * XXX - need a <termcap.h>
57 */
58int	tputs __P((const char *, int, int (*)(int)));
59
60#include "pathnames.h"
61#include "screen.h"
62#include "scores.h"
63#include "tetris.h"
64
65/*
66 * Within this code, we can hang onto one extra "high score", leaving
67 * room for our current score (whether or not it is high).
68 *
69 * We also sometimes keep tabs on the "highest" score on each level.
70 * As long as the scores are kept sorted, this is simply the first one at
71 * that level.
72 */
73#define NUMSPOTS (MAXHISCORES + 1)
74#define	NLEVELS (MAXLEVEL + 1)
75
76static time_t now;
77static int nscores;
78static int gotscores;
79static struct highscore scores[NUMSPOTS];
80
81static int checkscores __P((struct highscore *, int));
82static int cmpscores __P((const void *, const void *));
83static void getscores __P((FILE **));
84static void printem __P((int, int, struct highscore *, int, const char *));
85static char *thisuser __P((void));
86
87/*
88 * Read the score file.  Can be called from savescore (before showscores)
89 * or showscores (if savescore will not be called).  If the given pointer
90 * is not NULL, sets *fpp to an open file pointer that corresponds to a
91 * read/write score file that is locked with LOCK_EX.  Otherwise, the
92 * file is locked with LOCK_SH for the read and closed before return.
93 *
94 * Note, we assume closing the stdio file releases the lock.
95 */
96static void
97getscores(fpp)
98	FILE **fpp;
99{
100	int sd, mint, lck;
101	char *mstr, *human;
102	FILE *sf;
103
104	if (fpp != NULL) {
105		mint = O_RDWR | O_CREAT;
106		mstr = "r+";
107		human = "read/write";
108		lck = LOCK_EX;
109	} else {
110		mint = O_RDONLY;
111		mstr = "r";
112		human = "reading";
113		lck = LOCK_SH;
114	}
115	sd = open(_PATH_SCOREFILE, mint, 0666);
116	if (sd < 0) {
117		if (fpp == NULL) {
118			nscores = 0;
119			return;
120		}
121		(void)fprintf(stderr, "tetris: cannot open %s for %s: %s\n",
122		    _PATH_SCOREFILE, human, strerror(errno));
123		exit(1);
124	}
125	if ((sf = fdopen(sd, mstr)) == NULL) {
126		(void)fprintf(stderr, "tetris: cannot fdopen %s for %s: %s\n",
127		    _PATH_SCOREFILE, human, strerror(errno));
128		exit(1);
129	}
130
131	/*
132	 * Grab a lock.
133	 */
134	if (flock(sd, lck))
135		(void)fprintf(stderr,
136		    "tetris: warning: score file %s cannot be locked: %s\n",
137		    _PATH_SCOREFILE, strerror(errno));
138
139	nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
140	if (ferror(sf)) {
141		(void)fprintf(stderr, "tetris: error reading %s: %s\n",
142		    _PATH_SCOREFILE, strerror(errno));
143		exit(1);
144	}
145
146	if (fpp)
147		*fpp = sf;
148	else
149		(void)fclose(sf);
150}
151
152void
153savescore(level)
154	int level;
155{
156	register struct highscore *sp;
157	register int i;
158	int change;
159	FILE *sf;
160	const char *me;
161
162	getscores(&sf);
163	gotscores = 1;
164	(void)time(&now);
165
166	/*
167	 * Allow at most one score per person per level -- see if we
168	 * can replace an existing score, or (easiest) do nothing.
169	 * Otherwise add new score at end (there is always room).
170	 */
171	change = 0;
172	me = thisuser();
173	for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
174		if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
175			continue;
176		if (score > sp->hs_score) {
177			(void)printf("%s bettered %s %d score of %d!\n",
178			    "\nYou", "your old level", level,
179			    sp->hs_score * sp->hs_level);
180			sp->hs_score = score;	/* new score */
181			sp->hs_time = now;	/* and time */
182			change = 1;
183		} else if (score == sp->hs_score) {
184			(void)printf("%s tied %s %d high score.\n",
185			    "\nYou", "your old level", level);
186			sp->hs_time = now;	/* renew it */
187			change = 1;		/* gotta rewrite, sigh */
188		} /* else new score < old score: do nothing */
189		break;
190	}
191	if (i >= nscores) {
192		strcpy(sp->hs_name, me);
193		sp->hs_level = level;
194		sp->hs_score = score;
195		sp->hs_time = now;
196		nscores++;
197		change = 1;
198	}
199
200	if (change) {
201		/*
202		 * Sort & clean the scores, then rewrite.
203		 */
204		nscores = checkscores(scores, nscores);
205		rewind(sf);
206		if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores ||
207		    fflush(sf) == EOF)
208			(void)fprintf(stderr,
209			    "tetris: error writing %s: %s -- %s\n",
210			    _PATH_SCOREFILE, strerror(errno),
211			    "high scores may be damaged");
212	}
213	(void)fclose(sf);	/* releases lock */
214}
215
216/*
217 * Get login name, or if that fails, get something suitable.
218 * The result is always trimmed to fit in a score.
219 */
220static char *
221thisuser()
222{
223	register const char *p;
224	register struct passwd *pw;
225	register size_t l;
226	static char u[sizeof(scores[0].hs_name)];
227
228	if (u[0])
229		return (u);
230	p = getlogin();
231	if (p == NULL || *p == '\0') {
232		pw = getpwuid(getuid());
233		if (pw != NULL)
234			p = pw->pw_name;
235		else
236			p = "  ???";
237	}
238	l = strlen(p);
239	if (l >= sizeof(u))
240		l = sizeof(u) - 1;
241	bcopy(p, u, l);
242	u[l] = '\0';
243	return (u);
244}
245
246/*
247 * Score comparison function for qsort.
248 *
249 * If two scores are equal, the person who had the score first is
250 * listed first in the highscore file.
251 */
252static int
253cmpscores(x, y)
254	const void *x, *y;
255{
256	register const struct highscore *a, *b;
257	register long l;
258
259	a = x;
260	b = y;
261	l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
262	if (l < 0)
263		return (-1);
264	if (l > 0)
265		return (1);
266	if (a->hs_time < b->hs_time)
267		return (-1);
268	if (a->hs_time > b->hs_time)
269		return (1);
270	return (0);
271}
272
273/*
274 * If we've added a score to the file, we need to check the file and ensure
275 * that this player has only a few entries.  The number of entries is
276 * controlled by MAXSCORES, and is to ensure that the highscore file is not
277 * monopolised by just a few people.  People who no longer have accounts are
278 * only allowed the highest score.  Scores older than EXPIRATION seconds are
279 * removed, unless they are someone's personal best.
280 * Caveat:  the highest score on each level is always kept.
281 */
282static int
283checkscores(hs, num)
284	register struct highscore *hs;
285	int num;
286{
287	register struct highscore *sp;
288	register int i, j, k, numnames;
289	int levelfound[NLEVELS];
290	struct peruser {
291		char *name;
292		int times;
293	} count[NUMSPOTS];
294	register struct peruser *pu;
295
296	/*
297	 * Sort so that highest totals come first.
298	 *
299	 * levelfound[i] becomes set when the first high score for that
300	 * level is encountered.  By definition this is the highest score.
301	 */
302	qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
303	for (i = MINLEVEL; i < NLEVELS; i++)
304		levelfound[i] = 0;
305	numnames = 0;
306	for (i = 0, sp = hs; i < num;) {
307		/*
308		 * This is O(n^2), but do you think we care?
309		 */
310		for (j = 0, pu = count; j < numnames; j++, pu++)
311			if (strcmp(sp->hs_name, pu->name) == 0)
312				break;
313		if (j == numnames) {
314			/*
315			 * Add new user, set per-user count to 1.
316			 */
317			pu->name = sp->hs_name;
318			pu->times = 1;
319			numnames++;
320		} else {
321			/*
322			 * Two ways to keep this score:
323			 * - Not too many (per user), still has acct, &
324			 *	score not dated; or
325			 * - High score on this level.
326			 */
327			if ((pu->times < MAXSCORES &&
328			     getpwnam(sp->hs_name) != NULL &&
329			     sp->hs_time + EXPIRATION >= now) ||
330			    levelfound[sp->hs_level] == 0)
331				pu->times++;
332			else {
333				/*
334				 * Delete this score, do not count it,
335				 * do not pass go, do not collect $200.
336				 */
337				num--;
338				for (k = i; k < num; k++)
339					hs[k] = hs[k + 1];
340				continue;
341			}
342		}
343		levelfound[sp->hs_level] = 1;
344		i++, sp++;
345	}
346	return (num > MAXHISCORES ? MAXHISCORES : num);
347}
348
349/*
350 * Show current scores.  This must be called after savescore, if
351 * savescore is called at all, for two reasons:
352 * - Showscores munches the time field.
353 * - Even if that were not the case, a new score must be recorded
354 *   before it can be shown anyway.
355 */
356void
357showscores(level)
358	int level;
359{
360	register struct highscore *sp;
361	register int i, n, c;
362	const char *me;
363	int levelfound[NLEVELS];
364
365	if (!gotscores)
366		getscores((FILE **)NULL);
367	(void)printf("\n\t\t\t    Tetris High Scores\n");
368
369	/*
370	 * If level == 0, the person has not played a game but just asked for
371	 * the high scores; we do not need to check for printing in highlight
372	 * mode.  If SOstr is null, we can't do highlighting anyway.
373	 */
374	me = level && SOstr ? thisuser() : NULL;
375
376	/*
377	 * Set times to 0 except for high score on each level.
378	 */
379	for (i = MINLEVEL; i < NLEVELS; i++)
380		levelfound[i] = 0;
381	for (i = 0, sp = scores; i < nscores; i++, sp++) {
382		if (levelfound[sp->hs_level])
383			sp->hs_time = 0;
384		else {
385			sp->hs_time = 1;
386			levelfound[sp->hs_level] = 1;
387		}
388	}
389
390	/*
391	 * Page each screenful of scores.
392	 */
393	for (i = 0, sp = scores; i < nscores; sp += n) {
394		n = 40;
395		if (i + n > nscores)
396			n = nscores - i;
397		printem(level, i + 1, sp, n, me);
398		if ((i += n) < nscores) {
399			(void)printf("\nHit RETURN to continue.");
400			(void)fflush(stdout);
401			while ((c = getchar()) != '\n')
402				if (c == EOF)
403					break;
404			(void)printf("\n");
405		}
406	}
407}
408
409static void
410printem(level, offset, hs, n, me)
411	int level, offset;
412	register struct highscore *hs;
413	register int n;
414	const char *me;
415{
416	register struct highscore *sp;
417	int nrows, row, col, item, i, highlight;
418	char buf[100];
419#define	TITLE "Rank  Score   Name     (points/level)"
420
421	/*
422	 * This makes a nice two-column sort with headers, but it's a bit
423	 * convoluted...
424	 */
425	printf("%s   %s\n", TITLE, n > 1 ? TITLE : "");
426
427	highlight = 0;
428	nrows = (n + 1) / 2;
429
430	for (row = 0; row < nrows; row++) {
431		for (col = 0; col < 2; col++) {
432			item = col * nrows + row;
433			if (item >= n) {
434				/*
435				 * Can only occur on trailing columns.
436				 */
437				(void)putchar('\n');
438				continue;
439			}
440			(void)printf(item + offset < 10 ? "  " : " ");
441			sp = &hs[item];
442			(void)sprintf(buf,
443			    "%d%c %6d  %-11s (%d on %d)",
444			    item + offset, sp->hs_time ? '*' : ' ',
445			    sp->hs_score * sp->hs_level,
446			    sp->hs_name, sp->hs_score, sp->hs_level);
447			/*
448			 * Highlight if appropriate.  This works because
449			 * we only get one score per level.
450			 */
451			if (me != NULL &&
452			    sp->hs_level == level &&
453			    sp->hs_score == score &&
454			    strcmp(sp->hs_name, me) == 0) {
455				putpad(SOstr);
456				highlight = 1;
457			}
458			(void)printf("%s", buf);
459			if (highlight) {
460				putpad(SEstr);
461				highlight = 0;
462			}
463
464			/* fill in spaces so column 1 lines up */
465			if (col == 0)
466				for (i = 40 - strlen(buf); --i >= 0;)
467					(void)putchar(' ');
468			else /* col == 1 */
469				(void)putchar('\n');
470		}
471	}
472}
473