comp.c revision 1.8
1/*	$NetBSD: comp.c,v 1.8 1999/09/30 18:01:32 jsm Exp $	*/
2
3/*
4 * Copyright (c) 1982, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 *    must display the following acknowledgement:
17 *	This product includes software developed by the University of
18 *	California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 *    may be used to endorse or promote products derived from this software
21 *    without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36#include <sys/cdefs.h>
37#ifndef lint
38#if 0
39static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
40#else
41__RCSID("$NetBSD: comp.c,v 1.8 1999/09/30 18:01:32 jsm Exp $");
42#endif
43#endif /* not lint */
44
45# include	"mille.h"
46
47/*
48 * @(#)comp.c	1.1 (Berkeley) 4/1/82
49 */
50
51# define	V_VALUABLE	40
52
53void
54calcmove()
55{
56	CARD		card;
57	int		*value;
58	PLAY		*pp, *op;
59	bool		foundend, cango, canstop, foundlow;
60	unsgn int	i, count200, badcount, nummin, nummax, diff;
61	int		curmin, curmax;
62	CARD		safe, oppos;
63	int		valbuf[HAND_SZ], count[NUM_CARDS];
64	bool		playit[HAND_SZ];
65
66	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
67	wclrtoeol(Score);
68	pp = &Player[COMP];
69	op = &Player[PLAYER];
70	safe = 0;
71	cango = 0;
72	canstop = FALSE;
73	foundend = FALSE;
74
75	/* Try for a Coup Forre, and see what we have. */
76	for (i = 0; i < NUM_CARDS; i++)
77		count[i] = 0;
78	for (i = 0; i < HAND_SZ; i++) {
79		card = pp->hand[i];
80		switch (card) {
81		  case C_STOP:	case C_CRASH:
82		  case C_FLAT:	case C_EMPTY:
83			if ((playit[i] = canplay(pp, op, card)) != 0)
84				canstop = TRUE;
85			goto norm;
86		  case C_LIMIT:
87			if ((playit[i] = canplay(pp, op, card))
88			    && Numseen[C_25] == Numcards[C_25]
89			    && Numseen[C_50] == Numcards[C_50])
90				canstop = TRUE;
91			goto norm;
92		  case C_25:	case C_50:	case C_75:
93		  case C_100:	case C_200:
94			if ((playit[i] = canplay(pp, op, card))
95			    && pp->mileage + Value[card] == End)
96				foundend = TRUE;
97			goto norm;
98		  default:
99			playit[i] = canplay(pp, op, card);
100norm:
101			if (playit[i])
102				++cango;
103			break;
104		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
105		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
106			if (pp->battle == opposite(card) ||
107			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
108				Movetype = M_PLAY;
109				Card_no = i;
110				return;
111			}
112			++safe;
113			playit[i] = TRUE;
114			break;
115		}
116		if (card >= 0)
117			++count[card];
118	}
119
120	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
121	if (pp->hand[0] == C_INIT && Topcard > Deck) {
122		Movetype = M_DRAW;
123		return;
124	}
125
126#ifdef DEBUG
127	if (Debug)
128		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
129			cango, canstop, safe);
130#endif
131	if (foundend)
132		foundend = !check_ext(TRUE);
133	for (i = 0; safe && i < HAND_SZ; i++) {
134		if (is_safety(pp->hand[i])) {
135			if (onecard(op) || (foundend && cango && !canstop)) {
136#ifdef DEBUG
137				if (Debug)
138					fprintf(outf,
139						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
140						onecard(op), foundend);
141#endif
142playsafe:
143				Movetype = M_PLAY;
144				Card_no = i;
145				return;
146			}
147			oppos = opposite(pp->hand[i]);
148			if (Numseen[oppos] == Numcards[oppos] &&
149			    !(pp->hand[i] == C_RIGHT_WAY &&
150			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
151				goto playsafe;
152			else if (!cango
153			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
154				card = (Topcard - Deck) - roll(1, 10);
155				if ((!pp->mileage) != (!op->mileage))
156					card -= 7;
157#ifdef DEBUG
158				if (Debug)
159					fprintf(outf,
160						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
161						card, DECK_SZ / 4);
162#endif
163				if (card < DECK_SZ / 4)
164					goto playsafe;
165			}
166			safe--;
167			playit[i] = cango;
168		}
169	}
170	if (!pp->can_go && !is_repair(pp->battle))
171		Numneed[opposite(pp->battle)]++;
172redoit:
173	foundlow = (cango || count[C_END_LIMIT] != 0
174			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
175			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
176	foundend = FALSE;
177	count200 = pp->nummiles[C_200];
178	badcount = 0;
179	curmax = -1;
180	curmin = 101;
181	nummin = -1;
182	nummax = -1;
183	value = valbuf;
184	for (i = 0; i < HAND_SZ; i++) {
185		card = pp->hand[i];
186		if (is_safety(card) || playit[i] == (cango != 0)) {
187#ifdef DEBUG
188			if (Debug)
189				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
190					C_name[card]);
191#endif
192			switch (card) {
193			  case C_25:	case C_50:
194				diff = End - pp->mileage;
195				/* avoid getting too close */
196				if (Topcard > Deck && cango && diff <= 100
197				    && (int)diff / Value[card] > count[card]
198				    && (card == C_25 || diff % 50 == 0)) {
199					if (card == C_50 && diff - 50 == 25
200					    && count[C_25] > 0)
201						goto okay;
202					*value = 0;
203					if (--cango <= 0)
204						goto redoit;
205					break;
206				}
207okay:
208				*value = (Value[card] >> 3);
209				if (pp->speed == C_LIMIT)
210					++*value;
211				else
212					--*value;
213				if (!foundlow
214				   && (card == C_50 || count[C_50] == 0)) {
215					*value = (pp->mileage ? 10 : 20);
216					foundlow = TRUE;
217				}
218				goto miles;
219			  case C_200:
220				if (++count200 > 2) {
221					*value = 0;
222					break;
223				}
224			  case C_75:	case C_100:
225				*value = (Value[card] >> 3);
226				if (pp->speed == C_LIMIT)
227					--*value;
228				else
229					++*value;
230miles:
231				if (pp->mileage + Value[card] > End)
232					*value = (End == 700 ? card : 0);
233				else if (pp->mileage + Value[card] == End) {
234					*value = (foundend ? card : V_VALUABLE);
235					foundend = TRUE;
236				}
237				break;
238			  case C_END_LIMIT:
239				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
240					*value = (pp->safety[S_RIGHT_WAY] ==
241						  S_PLAYED ? -1 : 1);
242				else if (pp->speed == C_LIMIT &&
243					 End - pp->mileage <= 50)
244					*value = 1;
245				else if (pp->speed == C_LIMIT
246				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
247					safe = S_RIGHT_WAY;
248					oppos = C_LIMIT;
249					goto repair;
250				}
251				else {
252					*value = 0;
253					--count[C_END_LIMIT];
254				}
255				break;
256			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
257				safe = safety(card) - S_CONV;
258				oppos = opposite(card);
259				if (pp->safety[safe] != S_UNKNOWN)
260					*value = (pp->safety[safe] ==
261						  S_PLAYED ? -1 : 1);
262				else if (pp->battle != oppos
263				    && (Numseen[oppos] == Numcards[oppos] ||
264					Numseen[oppos] + count[card] >
265					Numcards[oppos])) {
266					*value = 0;
267					--count[card];
268				}
269				else {
270repair:
271					*value = Numcards[oppos] * 6;
272					*value += Numseen[card] -
273						  Numseen[oppos];
274					if (!cango)
275					    *value /= (count[card]*count[card]);
276					count[card]--;
277				}
278				break;
279			  case C_GO:
280				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
281					*value = (pp->safety[S_RIGHT_WAY] ==
282						  S_PLAYED ? -1 : 2);
283				else if (pp->can_go
284				 && Numgos + count[C_GO] == Numneed[C_GO]) {
285					*value = 0;
286					--count[C_GO];
287				}
288				else {
289					*value = Numneed[C_GO] * 3;
290					*value += (Numseen[C_GO] - Numgos);
291					*value /= (count[C_GO] * count[C_GO]);
292					count[C_GO]--;
293				}
294				break;
295			  case C_LIMIT:
296				if (op->mileage + 50 >= End) {
297					*value = (End == 700 && !cango);
298					break;
299				}
300				if (canstop || (cango && !op->can_go))
301					*value = 1;
302				else {
303					*value = (pp->safety[S_RIGHT_WAY] !=
304						  S_UNKNOWN ? 2 : 3);
305					safe = S_RIGHT_WAY;
306					oppos = C_END_LIMIT;
307					goto normbad;
308				}
309				break;
310			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
311				safe = safety(card) - S_CONV;
312				oppos = opposite(card);
313				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
314normbad:
315				if (op->safety[safe] == S_PLAYED)
316					*value = -1;
317				else {
318					*value *= Numneed[oppos] +
319						  Numseen[oppos] + 2;
320					if (!pp->mileage || foundend ||
321					    onecard(op))
322						*value += 5;
323					if (op->mileage == 0 || onecard(op))
324						*value += 5;
325					if (op->speed == C_LIMIT)
326						*value -= 3;
327					if (cango &&
328					    pp->safety[safe] != S_UNKNOWN)
329						*value += 3;
330					if (!cango)
331						*value /= ++badcount;
332				}
333				break;
334			  case C_STOP:
335				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
336					*value = -1;
337				else {
338					*value = (pp->safety[S_RIGHT_WAY] !=
339						  S_UNKNOWN ? 3 : 4);
340					*value *= Numcards[C_STOP] +
341						  Numseen[C_GO];
342					if (!pp->mileage || foundend ||
343					    onecard(op))
344						*value += 5;
345					if (!cango)
346						*value /= ++badcount;
347					if (op->mileage == 0)
348						*value += 5;
349					if ((card == C_LIMIT &&
350					     op->speed == C_LIMIT) ||
351					    !op->can_go)
352						*value -= 5;
353					if (cango && pp->safety[S_RIGHT_WAY] !=
354						     S_UNKNOWN)
355						*value += 5;
356				}
357				break;
358			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
359			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
360				*value = cango ? 0 : 101;
361				break;
362			  case C_INIT:
363				*value = 0;
364				break;
365			}
366		}
367		else
368			*value = cango ? 0 : 101;
369		if (card != C_INIT) {
370			if (*value >= curmax) {
371				nummax = i;
372				curmax = *value;
373			}
374			if (*value <= curmin) {
375				nummin = i;
376				curmin = *value;
377			}
378		}
379#ifdef DEBUG
380		if (Debug)
381			mvprintw(i + 6, 2, "%3d %-14s", *value,
382				 C_name[pp->hand[i]]);
383#endif
384		value++;
385	}
386	if (!pp->can_go && !is_repair(pp->battle))
387		Numneed[opposite(pp->battle)]++;
388	if (cango) {
389play_it:
390		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
391		Movetype = M_PLAY;
392		Card_no = nummax;
393	}
394	else {
395		if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */
396			nummax = nummin;
397			goto play_it;
398		}
399		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
400		Movetype = M_DISCARD;
401		Card_no = nummin;
402	}
403	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
404}
405
406/*
407 * Return true if the given player could conceivably win with his next card.
408 */
409int
410onecard(pp)
411	const PLAY	*pp;
412{
413	CARD	bat, spd, card;
414
415	bat = pp->battle;
416	spd = pp->speed;
417	card = -1;
418	if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) &&
419			   Numseen[S_RIGHT_WAY] != 0) ||
420	    (bat >= 0 && Numseen[safety(bat)] != 0))
421		switch (End - pp->mileage) {
422		  case 200:
423			if (pp->nummiles[C_200] == 2)
424				return FALSE;
425			card = C_200;
426			/* FALLTHROUGH */
427		  case 100:
428		  case 75:
429			if (card == -1)
430				card = (End - pp->mileage == 75 ? C_75 : C_100);
431			if (spd == C_LIMIT)
432				return Numseen[S_RIGHT_WAY] == 0;
433		  case 50:
434		  case 25:
435			if (card == -1)
436				card = (End - pp->mileage == 25 ? C_25 : C_50);
437			return Numseen[card] != Numcards[card];
438		}
439	return FALSE;
440}
441
442int
443canplay(pp, op, card)
444	const PLAY	*pp, *op;
445	CARD	card;
446{
447	switch (card) {
448	  case C_200:
449		if (pp->nummiles[C_200] == 2)
450			break;
451		/* FALLTHROUGH */
452	  case C_75:	case C_100:
453		if (pp->speed == C_LIMIT)
454			break;
455		/* FALLTHROUGH */
456	  case C_50:
457		if (pp->mileage + Value[card] > End)
458			break;
459		/* FALLTHROUGH */
460	  case C_25:
461		if (pp->can_go)
462			return TRUE;
463		break;
464	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
465	  case C_STOP:
466		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
467			return TRUE;
468		break;
469	  case C_LIMIT:
470		if (op->speed != C_LIMIT &&
471		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
472		    op->mileage + 50 < End)
473			return TRUE;
474		break;
475	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
476		if (pp->battle == opposite(card))
477			return TRUE;
478		break;
479	  case C_GO:
480		if (!pp->can_go &&
481		    (is_repair(pp->battle) || pp->battle == C_STOP))
482			return TRUE;
483		break;
484	  case C_END_LIMIT:
485		if (pp->speed == C_LIMIT)
486			return TRUE;
487	}
488	return FALSE;
489}
490