lvm.h revision 1.8
1/* $NetBSD: lvm.h,v 1.8 2017/04/26 12:49:34 mbalmer Exp $ */ 2 3/* 4** Id: lvm.h,v 2.41 2016/12/22 13:08:50 roberto Exp 5** Lua virtual machine 6** See Copyright Notice in lua.h 7*/ 8 9#ifndef lvm_h 10#define lvm_h 11 12 13#include "ldo.h" 14#include "lobject.h" 15#include "ltm.h" 16 17 18#if !defined(LUA_NOCVTN2S) 19#define cvt2str(o) ttisnumber(o) 20#else 21#define cvt2str(o) 0 /* no conversion from numbers to strings */ 22#endif 23 24 25#if !defined(LUA_NOCVTS2N) 26#define cvt2num(o) ttisstring(o) 27#else 28#define cvt2num(o) 0 /* no conversion from strings to numbers */ 29#endif 30 31 32/* 33** You can define LUA_FLOORN2I if you want to convert floats to integers 34** by flooring them (instead of raising an error if they are not 35** integral values) 36*/ 37#if !defined(LUA_FLOORN2I) 38#define LUA_FLOORN2I 0 39#endif 40 41 42#ifndef _KERNEL 43#define tonumber(o,n) \ 44 (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) 45#else /* _KERNEL */ 46#define tonumber tointeger 47#endif /* _KERNEL */ 48 49#define tointeger(o,i) \ 50 (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) 51 52#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) 53 54#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) 55 56 57/* 58** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, 59** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise, 60** return 0 (meaning it will have to check metamethod) with 'slot' 61** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). 62** 'f' is the raw get function to use. 63*/ 64#define luaV_fastget(L,t,k,slot,f) \ 65 (!ttistable(t) \ 66 ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \ 67 : (slot = f(hvalue(t), k), /* else, do raw access */ \ 68 !ttisnil(slot))) /* result not nil? */ 69 70/* 71** standard implementation for 'gettable' 72*/ 73#define luaV_gettable(L,t,k,v) { const TValue *slot; \ 74 if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ 75 else luaV_finishget(L,t,k,v,slot); } 76 77 78/* 79** Fast track for set table. If 't' is a table and 't[k]' is not nil, 80** call GC barrier, do a raw 't[k]=v', and return true; otherwise, 81** return false with 'slot' equal to NULL (if 't' is not a table) or 82** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro 83** returns true, there is no need to 'invalidateTMcache', because the 84** call is not creating a new entry. 85*/ 86#define luaV_fastset(L,t,k,slot,f,v) \ 87 (!ttistable(t) \ 88 ? (slot = NULL, 0) \ 89 : (slot = f(hvalue(t), k), \ 90 ttisnil(slot) ? 0 \ 91 : (luaC_barrierback(L, hvalue(t), v), \ 92 setobj2t(L, cast(TValue *,slot), v), \ 93 1))) 94 95 96#define luaV_settable(L,t,k,v) { const TValue *slot; \ 97 if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ 98 luaV_finishset(L,t,k,v,slot); } 99 100 101 102LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); 103LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); 104LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); 105LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); 106LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); 107LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, 108 StkId val, const TValue *slot); 109LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, 110 StkId val, const TValue *slot); 111LUAI_FUNC void luaV_finishOp (lua_State *L); 112LUAI_FUNC void luaV_execute (lua_State *L); 113LUAI_FUNC void luaV_concat (lua_State *L, int total); 114LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); 115LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); 116LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); 117LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); 118 119#endif 120