internal.h revision 1.1.1.1
1/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. 2 * 3 * Permission is hereby granted, free of charge, to any person obtaining a copy 4 * of this software and associated documentation files (the "Software"), to 5 * deal in the Software without restriction, including without limitation the 6 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 7 * sell copies of the Software, and to permit persons to whom the Software is 8 * furnished to do so, subject to the following conditions: 9 * 10 * The above copyright notice and this permission notice shall be included in 11 * all copies or substantial portions of the Software. 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 18 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 19 * IN THE SOFTWARE. 20 */ 21 22#ifndef UV_WIN_INTERNAL_H_ 23#define UV_WIN_INTERNAL_H_ 24 25#include "uv.h" 26#include "../uv-common.h" 27 28#include "uv/tree.h" 29#include "winapi.h" 30#include "winsock.h" 31 32#ifdef _MSC_VER 33# define INLINE __inline 34# define UV_THREAD_LOCAL __declspec( thread ) 35#else 36# define INLINE inline 37# define UV_THREAD_LOCAL __thread 38#endif 39 40 41#ifdef _DEBUG 42 43extern UV_THREAD_LOCAL int uv__crt_assert_enabled; 44 45#define UV_BEGIN_DISABLE_CRT_ASSERT() \ 46 { \ 47 int uv__saved_crt_assert_enabled = uv__crt_assert_enabled; \ 48 uv__crt_assert_enabled = FALSE; 49 50 51#define UV_END_DISABLE_CRT_ASSERT() \ 52 uv__crt_assert_enabled = uv__saved_crt_assert_enabled; \ 53 } 54 55#else 56#define UV_BEGIN_DISABLE_CRT_ASSERT() 57#define UV_END_DISABLE_CRT_ASSERT() 58#endif 59 60/* 61 * TCP 62 */ 63 64typedef enum { 65 UV__IPC_SOCKET_XFER_NONE = 0, 66 UV__IPC_SOCKET_XFER_TCP_CONNECTION, 67 UV__IPC_SOCKET_XFER_TCP_SERVER 68} uv__ipc_socket_xfer_type_t; 69 70typedef struct { 71 WSAPROTOCOL_INFOW socket_info; 72 uint32_t delayed_error; 73} uv__ipc_socket_xfer_info_t; 74 75int uv_tcp_listen(uv_tcp_t* handle, int backlog, uv_connection_cb cb); 76int uv_tcp_accept(uv_tcp_t* server, uv_tcp_t* client); 77int uv_tcp_read_start(uv_tcp_t* handle, uv_alloc_cb alloc_cb, 78 uv_read_cb read_cb); 79int uv_tcp_write(uv_loop_t* loop, uv_write_t* req, uv_tcp_t* handle, 80 const uv_buf_t bufs[], unsigned int nbufs, uv_write_cb cb); 81int uv__tcp_try_write(uv_tcp_t* handle, const uv_buf_t bufs[], 82 unsigned int nbufs); 83 84void uv_process_tcp_read_req(uv_loop_t* loop, uv_tcp_t* handle, uv_req_t* req); 85void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle, 86 uv_write_t* req); 87void uv_process_tcp_accept_req(uv_loop_t* loop, uv_tcp_t* handle, 88 uv_req_t* req); 89void uv_process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle, 90 uv_connect_t* req); 91 92void uv_tcp_close(uv_loop_t* loop, uv_tcp_t* tcp); 93void uv_tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle); 94 95int uv__tcp_xfer_export(uv_tcp_t* handle, 96 int pid, 97 uv__ipc_socket_xfer_type_t* xfer_type, 98 uv__ipc_socket_xfer_info_t* xfer_info); 99int uv__tcp_xfer_import(uv_tcp_t* tcp, 100 uv__ipc_socket_xfer_type_t xfer_type, 101 uv__ipc_socket_xfer_info_t* xfer_info); 102 103 104/* 105 * UDP 106 */ 107void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle, uv_req_t* req); 108void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle, 109 uv_udp_send_t* req); 110 111void uv_udp_close(uv_loop_t* loop, uv_udp_t* handle); 112void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle); 113 114 115/* 116 * Pipes 117 */ 118int uv_stdio_pipe_server(uv_loop_t* loop, uv_pipe_t* handle, DWORD access, 119 char* name, size_t nameSize); 120 121int uv_pipe_listen(uv_pipe_t* handle, int backlog, uv_connection_cb cb); 122int uv_pipe_accept(uv_pipe_t* server, uv_stream_t* client); 123int uv_pipe_read_start(uv_pipe_t* handle, uv_alloc_cb alloc_cb, 124 uv_read_cb read_cb); 125void uv__pipe_read_stop(uv_pipe_t* handle); 126int uv__pipe_write(uv_loop_t* loop, 127 uv_write_t* req, 128 uv_pipe_t* handle, 129 const uv_buf_t bufs[], 130 size_t nbufs, 131 uv_stream_t* send_handle, 132 uv_write_cb cb); 133 134void uv_process_pipe_read_req(uv_loop_t* loop, uv_pipe_t* handle, 135 uv_req_t* req); 136void uv_process_pipe_write_req(uv_loop_t* loop, uv_pipe_t* handle, 137 uv_write_t* req); 138void uv_process_pipe_accept_req(uv_loop_t* loop, uv_pipe_t* handle, 139 uv_req_t* raw_req); 140void uv_process_pipe_connect_req(uv_loop_t* loop, uv_pipe_t* handle, 141 uv_connect_t* req); 142void uv_process_pipe_shutdown_req(uv_loop_t* loop, uv_pipe_t* handle, 143 uv_shutdown_t* req); 144 145void uv_pipe_close(uv_loop_t* loop, uv_pipe_t* handle); 146void uv_pipe_cleanup(uv_loop_t* loop, uv_pipe_t* handle); 147void uv_pipe_endgame(uv_loop_t* loop, uv_pipe_t* handle); 148 149 150/* 151 * TTY 152 */ 153void uv_console_init(void); 154 155int uv_tty_read_start(uv_tty_t* handle, uv_alloc_cb alloc_cb, 156 uv_read_cb read_cb); 157int uv_tty_read_stop(uv_tty_t* handle); 158int uv_tty_write(uv_loop_t* loop, uv_write_t* req, uv_tty_t* handle, 159 const uv_buf_t bufs[], unsigned int nbufs, uv_write_cb cb); 160int uv__tty_try_write(uv_tty_t* handle, const uv_buf_t bufs[], 161 unsigned int nbufs); 162void uv_tty_close(uv_tty_t* handle); 163 164void uv_process_tty_read_req(uv_loop_t* loop, uv_tty_t* handle, 165 uv_req_t* req); 166void uv_process_tty_write_req(uv_loop_t* loop, uv_tty_t* handle, 167 uv_write_t* req); 168/* 169 * uv_process_tty_accept_req() is a stub to keep DELEGATE_STREAM_REQ working 170 * TODO: find a way to remove it 171 */ 172void uv_process_tty_accept_req(uv_loop_t* loop, uv_tty_t* handle, 173 uv_req_t* raw_req); 174/* 175 * uv_process_tty_connect_req() is a stub to keep DELEGATE_STREAM_REQ working 176 * TODO: find a way to remove it 177 */ 178void uv_process_tty_connect_req(uv_loop_t* loop, uv_tty_t* handle, 179 uv_connect_t* req); 180 181void uv_tty_endgame(uv_loop_t* loop, uv_tty_t* handle); 182 183 184/* 185 * Poll watchers 186 */ 187void uv_process_poll_req(uv_loop_t* loop, uv_poll_t* handle, 188 uv_req_t* req); 189 190int uv_poll_close(uv_loop_t* loop, uv_poll_t* handle); 191void uv_poll_endgame(uv_loop_t* loop, uv_poll_t* handle); 192 193 194/* 195 * Loop watchers 196 */ 197void uv_loop_watcher_endgame(uv_loop_t* loop, uv_handle_t* handle); 198 199void uv_prepare_invoke(uv_loop_t* loop); 200void uv_check_invoke(uv_loop_t* loop); 201void uv_idle_invoke(uv_loop_t* loop); 202 203void uv__once_init(void); 204 205 206/* 207 * Async watcher 208 */ 209void uv_async_close(uv_loop_t* loop, uv_async_t* handle); 210void uv_async_endgame(uv_loop_t* loop, uv_async_t* handle); 211 212void uv_process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle, 213 uv_req_t* req); 214 215 216/* 217 * Signal watcher 218 */ 219void uv_signals_init(void); 220int uv__signal_dispatch(int signum); 221 222void uv_signal_close(uv_loop_t* loop, uv_signal_t* handle); 223void uv_signal_endgame(uv_loop_t* loop, uv_signal_t* handle); 224 225void uv_process_signal_req(uv_loop_t* loop, uv_signal_t* handle, 226 uv_req_t* req); 227 228 229/* 230 * Spawn 231 */ 232void uv_process_proc_exit(uv_loop_t* loop, uv_process_t* handle); 233void uv_process_close(uv_loop_t* loop, uv_process_t* handle); 234void uv_process_endgame(uv_loop_t* loop, uv_process_t* handle); 235 236 237/* 238 * Error 239 */ 240int uv_translate_sys_error(int sys_errno); 241 242 243/* 244 * FS 245 */ 246void uv_fs_init(void); 247 248 249/* 250 * FS Event 251 */ 252void uv_process_fs_event_req(uv_loop_t* loop, uv_req_t* req, 253 uv_fs_event_t* handle); 254void uv_fs_event_close(uv_loop_t* loop, uv_fs_event_t* handle); 255void uv_fs_event_endgame(uv_loop_t* loop, uv_fs_event_t* handle); 256 257 258/* 259 * Stat poller. 260 */ 261void uv__fs_poll_endgame(uv_loop_t* loop, uv_fs_poll_t* handle); 262 263 264/* 265 * Utilities. 266 */ 267void uv__util_init(void); 268 269uint64_t uv__hrtime(double scale); 270__declspec(noreturn) void uv_fatal_error(const int errorno, const char* syscall); 271int uv__getpwuid_r(uv_passwd_t* pwd); 272int uv__convert_utf16_to_utf8(const WCHAR* utf16, int utf16len, char** utf8); 273int uv__convert_utf8_to_utf16(const char* utf8, int utf8len, WCHAR** utf16); 274 275typedef int (WINAPI *uv__peersockfunc)(SOCKET, struct sockaddr*, int*); 276 277int uv__getsockpeername(const uv_handle_t* handle, 278 uv__peersockfunc func, 279 struct sockaddr* name, 280 int* namelen, 281 int delayed_error); 282 283int uv__random_rtlgenrandom(void* buf, size_t buflen); 284 285 286/* 287 * Process stdio handles. 288 */ 289int uv__stdio_create(uv_loop_t* loop, 290 const uv_process_options_t* options, 291 BYTE** buffer_ptr); 292void uv__stdio_destroy(BYTE* buffer); 293void uv__stdio_noinherit(BYTE* buffer); 294int uv__stdio_verify(BYTE* buffer, WORD size); 295WORD uv__stdio_size(BYTE* buffer); 296HANDLE uv__stdio_handle(BYTE* buffer, int fd); 297 298 299/* 300 * Winapi and ntapi utility functions 301 */ 302void uv_winapi_init(void); 303 304 305/* 306 * Winsock utility functions 307 */ 308void uv_winsock_init(void); 309 310int uv_ntstatus_to_winsock_error(NTSTATUS status); 311 312BOOL uv_get_acceptex_function(SOCKET socket, LPFN_ACCEPTEX* target); 313BOOL uv_get_connectex_function(SOCKET socket, LPFN_CONNECTEX* target); 314 315int WSAAPI uv_wsarecv_workaround(SOCKET socket, WSABUF* buffers, 316 DWORD buffer_count, DWORD* bytes, DWORD* flags, WSAOVERLAPPED *overlapped, 317 LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); 318int WSAAPI uv_wsarecvfrom_workaround(SOCKET socket, WSABUF* buffers, 319 DWORD buffer_count, DWORD* bytes, DWORD* flags, struct sockaddr* addr, 320 int* addr_len, WSAOVERLAPPED *overlapped, 321 LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); 322 323int WSAAPI uv_msafd_poll(SOCKET socket, AFD_POLL_INFO* info_in, 324 AFD_POLL_INFO* info_out, OVERLAPPED* overlapped); 325 326/* Whether there are any non-IFS LSPs stacked on TCP */ 327extern int uv_tcp_non_ifs_lsp_ipv4; 328extern int uv_tcp_non_ifs_lsp_ipv6; 329 330/* Ip address used to bind to any port at any interface */ 331extern struct sockaddr_in uv_addr_ip4_any_; 332extern struct sockaddr_in6 uv_addr_ip6_any_; 333 334/* 335 * Wake all loops with fake message 336 */ 337void uv__wake_all_loops(void); 338 339/* 340 * Init system wake-up detection 341 */ 342void uv__init_detect_system_wakeup(void); 343 344#endif /* UV_WIN_INTERNAL_H_ */ 345