splay-tree.h revision 1.1.1.4
1/* A splay-tree datatype. 2 Copyright (C) 1998-2016 Free Software Foundation, Inc. 3 Contributed by Mark Mitchell (mark@markmitchell.com). 4 5 This file is part of GCC. 6 7 GCC is free software; you can redistribute it and/or modify it 8 under the terms of the GNU General Public License as published by 9 the Free Software Foundation; either version 2, or (at your option) 10 any later version. 11 12 GCC is distributed in the hope that it will be useful, but 13 WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with GCC; see the file COPYING. If not, write to 19 the Free Software Foundation, 51 Franklin Street - Fifth Floor, 20 Boston, MA 02110-1301, USA. */ 21 22/* For an easily readable description of splay-trees, see: 23 24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their 25 Algorithms. Harper-Collins, Inc. 1991. 26 27 The major feature of splay trees is that all basic tree operations 28 are amortized O(log n) time for a tree with n nodes. */ 29 30#ifndef _SPLAY_TREE_H 31#define _SPLAY_TREE_H 32 33#ifdef __cplusplus 34extern "C" { 35#endif /* __cplusplus */ 36 37#include "ansidecl.h" 38 39#ifdef HAVE_STDINT_H 40#include <stdint.h> 41#endif 42#ifdef HAVE_INTTYPES_H 43#include <inttypes.h> 44#endif 45 46/* Use typedefs for the key and data types to facilitate changing 47 these types, if necessary. These types should be sufficiently wide 48 that any pointer or scalar can be cast to these types, and then 49 cast back, without loss of precision. */ 50typedef uintptr_t splay_tree_key; 51typedef uintptr_t splay_tree_value; 52 53/* Forward declaration for a node in the tree. */ 54typedef struct splay_tree_node_s *splay_tree_node; 55 56/* The type of a function which compares two splay-tree keys. The 57 function should return values as for qsort. */ 58typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); 59 60/* The type of a function used to deallocate any resources associated 61 with the key. */ 62typedef void (*splay_tree_delete_key_fn) (splay_tree_key); 63 64/* The type of a function used to deallocate any resources associated 65 with the value. */ 66typedef void (*splay_tree_delete_value_fn) (splay_tree_value); 67 68/* The type of a function used to iterate over the tree. */ 69typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); 70 71/* The type of a function used to allocate memory for tree root and 72 node structures. The first argument is the number of bytes needed; 73 the second is a data pointer the splay tree functions pass through 74 to the allocator. This function must never return zero. */ 75typedef void *(*splay_tree_allocate_fn) (int, void *); 76 77/* The type of a function used to free memory allocated using the 78 corresponding splay_tree_allocate_fn. The first argument is the 79 memory to be freed; the latter is a data pointer the splay tree 80 functions pass through to the freer. */ 81typedef void (*splay_tree_deallocate_fn) (void *, void *); 82 83/* The nodes in the splay tree. */ 84struct splay_tree_node_s { 85 /* The key. */ 86 splay_tree_key key; 87 88 /* The value. */ 89 splay_tree_value value; 90 91 /* The left and right children, respectively. */ 92 splay_tree_node left; 93 splay_tree_node right; 94}; 95 96/* The splay tree itself. */ 97struct splay_tree_s { 98 /* The root of the tree. */ 99 splay_tree_node root; 100 101 /* The comparision function. */ 102 splay_tree_compare_fn comp; 103 104 /* The deallocate-key function. NULL if no cleanup is necessary. */ 105 splay_tree_delete_key_fn delete_key; 106 107 /* The deallocate-value function. NULL if no cleanup is necessary. */ 108 splay_tree_delete_value_fn delete_value; 109 110 /* Node allocate function. Takes allocate_data as a parameter. */ 111 splay_tree_allocate_fn allocate; 112 113 /* Free function for nodes and trees. Takes allocate_data as a parameter. */ 114 splay_tree_deallocate_fn deallocate; 115 116 /* Parameter for allocate/free functions. */ 117 void *allocate_data; 118}; 119 120typedef struct splay_tree_s *splay_tree; 121 122extern splay_tree splay_tree_new (splay_tree_compare_fn, 123 splay_tree_delete_key_fn, 124 splay_tree_delete_value_fn); 125extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, 126 splay_tree_delete_key_fn, 127 splay_tree_delete_value_fn, 128 splay_tree_allocate_fn, 129 splay_tree_deallocate_fn, 130 void *); 131extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, 132 splay_tree_delete_key_fn, 133 splay_tree_delete_value_fn, 134 splay_tree_allocate_fn, 135 splay_tree_allocate_fn, 136 splay_tree_deallocate_fn, 137 void *); 138extern void splay_tree_delete (splay_tree); 139extern splay_tree_node splay_tree_insert (splay_tree, 140 splay_tree_key, 141 splay_tree_value); 142extern void splay_tree_remove (splay_tree, splay_tree_key); 143extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); 144extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); 145extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); 146extern splay_tree_node splay_tree_max (splay_tree); 147extern splay_tree_node splay_tree_min (splay_tree); 148extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); 149extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); 150extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); 151 152#ifdef __cplusplus 153} 154#endif /* __cplusplus */ 155 156#endif /* _SPLAY_TREE_H */ 157