ax.h revision 1.8
1/* Definitions for expressions designed to be executed on the agent 2 Copyright (C) 1998-2019 Free Software Foundation, Inc. 3 4 This file is part of GDB. 5 6 This program is free software; you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation; either version 3 of the License, or 9 (at your option) any later version. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with this program. If not, see <http://www.gnu.org/licenses/>. */ 18 19#ifndef AX_H 20#define AX_H 21 22#include "common/vec.h" 23 24/* It's sometimes useful to be able to debug programs that you can't 25 really stop for more than a fraction of a second. To this end, the 26 user can specify a tracepoint (like a breakpoint, but you don't 27 stop at it), and specify a bunch of expressions to record the 28 values of when that tracepoint is reached. As the program runs, 29 GDB collects the values. At any point (possibly while values are 30 still being collected), the user can display the collected values. 31 32 This is used with remote debugging; we don't really support it on 33 native configurations. 34 35 This means that expressions are being evaluated by the remote agent, 36 which doesn't have any access to the symbol table information, and 37 needs to be small and simple. 38 39 The agent_expr routines and datatypes are a bytecode language 40 designed to be executed by the agent. Agent expressions work in 41 terms of fixed-width values, operators, memory references, and 42 register references. You can evaluate a agent expression just given 43 a bunch of memory and register values to sniff at; you don't need 44 any symbolic information like variable names, types, etc. 45 46 GDB translates source expressions, whose meaning depends on 47 symbolic information, into agent bytecode expressions, whose meaning 48 is independent of symbolic information. This means the agent can 49 evaluate them on the fly without reference to data only available 50 to the host GDB. */ 51 52 53/* Different kinds of flaws an agent expression might have, as 54 detected by ax_reqs. */ 55enum agent_flaws 56 { 57 agent_flaw_none = 0, /* code is good */ 58 59 /* There is an invalid instruction in the stream. */ 60 agent_flaw_bad_instruction, 61 62 /* There is an incomplete instruction at the end of the expression. */ 63 agent_flaw_incomplete_instruction, 64 65 /* ax_reqs was unable to prove that every jump target is to a 66 valid offset. Valid offsets are within the bounds of the 67 expression, and to a valid instruction boundary. */ 68 agent_flaw_bad_jump, 69 70 /* ax_reqs was unable to prove to its satisfaction that, for each 71 jump target location, the stack will have the same height whether 72 that location is reached via a jump or by straight execution. */ 73 agent_flaw_height_mismatch, 74 75 /* ax_reqs was unable to prove that every instruction following 76 an unconditional jump was the target of some other jump. */ 77 agent_flaw_hole 78 }; 79 80/* Agent expression data structures. */ 81 82/* A buffer containing a agent expression. */ 83struct agent_expr 84 { 85 /* Construct an empty agent expression. */ 86 explicit agent_expr (struct gdbarch *gdbarch, CORE_ADDR scope); 87 88 ~agent_expr (); 89 90 /* The bytes of the expression. */ 91 unsigned char *buf; 92 93 /* The number of bytecode in the expression. */ 94 int len; 95 96 /* Allocated space available currently. */ 97 int size; 98 99 /* The target architecture assumed to be in effect. */ 100 struct gdbarch *gdbarch; 101 102 /* The address to which the expression applies. */ 103 CORE_ADDR scope; 104 105 /* If the following is not equal to agent_flaw_none, the rest of the 106 information in this structure is suspect. */ 107 enum agent_flaws flaw; 108 109 /* Number of elements left on stack at end; may be negative if expr 110 only consumes elements. */ 111 int final_height; 112 113 /* Maximum and minimum stack height, relative to initial height. */ 114 int max_height, min_height; 115 116 /* Largest `ref' or `const' opcode used, in bits. Zero means the 117 expression has no such instructions. */ 118 int max_data_size; 119 120 /* Bit vector of registers needed. Register R is needed iff 121 122 reg_mask[R / 8] & (1 << (R % 8)) 123 124 is non-zero. Note! You may not assume that this bitmask is long 125 enough to hold bits for all the registers of the machine; the 126 agent expression code has no idea how many registers the machine 127 has. However, the bitmask is reg_mask_len bytes long, so the 128 valid register numbers run from 0 to reg_mask_len * 8 - 1. 129 130 Also note that this mask may contain registers that are needed 131 for the original collection expression to work, but that are 132 not referenced by any bytecode. This could, for example, occur 133 when collecting a local variable allocated to a register; the 134 compiler sets the mask bit and skips generating a bytecode whose 135 result is going to be discarded anyway. 136 */ 137 int reg_mask_len; 138 unsigned char *reg_mask; 139 140 /* For the data tracing facility, we need to insert `trace' bytecodes 141 before each data fetch; this records all the memory that the 142 expression touches in the course of evaluation, so that memory will 143 be available when the user later tries to evaluate the expression 144 in GDB. 145 146 Setting the flag 'tracing' to non-zero enables the code that 147 emits the trace bytecodes at the appropriate points. */ 148 149 unsigned int tracing : 1; 150 151 /* This indicates that pointers to chars should get an added 152 tracenz bytecode to record nonzero bytes, up to a length that 153 is the value of trace_string. */ 154 155 int trace_string; 156 }; 157 158/* An agent_expr owning pointer. */ 159typedef std::unique_ptr<agent_expr> agent_expr_up; 160 161/* The actual values of the various bytecode operations. */ 162 163enum agent_op 164 { 165#define DEFOP(NAME, SIZE, DATA_SIZE, CONSUMED, PRODUCED, VALUE) \ 166 aop_ ## NAME = VALUE, 167#include "common/ax.def" 168#undef DEFOP 169 aop_last 170 }; 171 172 173 174/* Functions for building expressions. */ 175 176/* Append a raw byte to EXPR. */ 177extern void ax_raw_byte (struct agent_expr *expr, gdb_byte byte); 178 179/* Append a simple operator OP to EXPR. */ 180extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP); 181 182/* Append a pick operator to EXPR. DEPTH is the stack item to pick, 183 with 0 being top of stack. */ 184extern void ax_pick (struct agent_expr *EXPR, int DEPTH); 185 186/* Append the floating-point prefix, for the next bytecode. */ 187#define ax_float(EXPR) (ax_simple ((EXPR), aop_float)) 188 189/* Append a sign-extension instruction to EXPR, to extend an N-bit value. */ 190extern void ax_ext (struct agent_expr *EXPR, int N); 191 192/* Append a zero-extension instruction to EXPR, to extend an N-bit value. */ 193extern void ax_zero_ext (struct agent_expr *EXPR, int N); 194 195/* Append a trace_quick instruction to EXPR, to record N bytes. */ 196extern void ax_trace_quick (struct agent_expr *EXPR, int N); 197 198/* Append a goto op to EXPR. OP is the actual op (must be aop_goto or 199 aop_if_goto). We assume we don't know the target offset yet, 200 because it's probably a forward branch, so we leave space in EXPR 201 for the target, and return the offset in EXPR of that space, so we 202 can backpatch it once we do know the target offset. Use ax_label 203 to do the backpatching. */ 204extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP); 205 206/* Suppose a given call to ax_goto returns some value PATCH. When you 207 know the offset TARGET that goto should jump to, call 208 ax_label (EXPR, PATCH, TARGET) 209 to patch TARGET into the ax_goto instruction. */ 210extern void ax_label (struct agent_expr *EXPR, int patch, int target); 211 212/* Assemble code to push a constant on the stack. */ 213extern void ax_const_l (struct agent_expr *EXPR, LONGEST l); 214extern void ax_const_d (struct agent_expr *EXPR, LONGEST d); 215 216/* Assemble code to push the value of register number REG on the 217 stack. */ 218extern void ax_reg (struct agent_expr *EXPR, int REG); 219 220/* Add the given register to the register mask of the expression. */ 221extern void ax_reg_mask (struct agent_expr *ax, int reg); 222 223/* Assemble code to operate on a trace state variable. */ 224extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num); 225 226/* Append a string to the bytecode stream. */ 227extern void ax_string (struct agent_expr *x, const char *str, int slen); 228 229 230/* Functions for printing out expressions, and otherwise debugging 231 things. */ 232 233/* Disassemble the expression EXPR, writing to F. */ 234extern void ax_print (struct ui_file *f, struct agent_expr * EXPR); 235 236/* An entry in the opcode map. */ 237struct aop_map 238 { 239 240 /* The name of the opcode. Null means that this entry is not a 241 valid opcode --- a hole in the opcode space. */ 242 const char *name; 243 244 /* All opcodes take no operands from the bytecode stream, or take 245 unsigned integers of various sizes. If this is a positive number 246 n, then the opcode is followed by an n-byte operand, which should 247 be printed as an unsigned integer. If this is zero, then the 248 opcode takes no operands from the bytecode stream. 249 250 If we get more complicated opcodes in the future, don't add other 251 magic values of this; that's a crock. Add an `enum encoding' 252 field to this, or something like that. */ 253 int op_size; 254 255 /* The size of the data operated upon, in bits, for bytecodes that 256 care about that (ref and const). Zero for all others. */ 257 int data_size; 258 259 /* Number of stack elements consumed, and number produced. */ 260 int consumed, produced; 261 }; 262 263/* Map of the bytecodes, indexed by bytecode number. */ 264extern struct aop_map aop_map[]; 265 266/* Given an agent expression AX, analyze and update its requirements. */ 267 268extern void ax_reqs (struct agent_expr *ax); 269 270#endif /* AX_H */ 271