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1<?xml version="1.0" encoding="UTF-8" standalone="no"?> 2<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Stream Buffers</title><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="io.html" title="Chapter��13.�� Input and Output" /><link rel="prev" href="io.html" title="Chapter��13.�� Input and Output" /><link rel="next" href="stringstreams.html" title="Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a>��</td><th width="60%" align="center">Chapter��13.�� 3 Input and Output 4 5</th><td width="20%" align="right">��<a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="std.io.streambufs"></a>Stream Buffers</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h3></div></div></div><p> 6 </p><p>Creating your own stream buffers for I/O can be remarkably easy. 7 If you are interested in doing so, we highly recommend two very 8 excellent books: 9 <a class="link" href="http://www.angelikalanger.com/iostreams.html" target="_top">Standard C++ 10 IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and 11 <a class="link" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a> 12 by Nicolai Josuttis, ISBN 0-201-37926-0. Both are published by 13 Addison-Wesley, who isn't paying us a cent for saying that, honest. 14 </p><p>Here is a simple example, io/outbuf1, from the Josuttis text. It 15 transforms everything sent through it to uppercase. This version 16 assumes many things about the nature of the character type being 17 used (for more information, read the books or the newsgroups): 18 </p><pre class="programlisting"> 19 #include <iostream> 20 #include <streambuf> 21 #include <locale> 22 #include <cstdio> 23 24 class outbuf : public std::streambuf 25 { 26 protected: 27 /* central output function 28 * - print characters in uppercase mode 29 */ 30 virtual int_type overflow (int_type c) { 31 if (c != EOF) { 32 // convert lowercase to uppercase 33 c = std::toupper(static_cast<char>(c),getloc()); 34 35 // and write the character to the standard output 36 if (putchar(c) == EOF) { 37 return EOF; 38 } 39 } 40 return c; 41 } 42 }; 43 44 int main() 45 { 46 // create special output buffer 47 outbuf ob; 48 // initialize output stream with that output buffer 49 std::ostream out(&ob); 50 51 out << "31 hexadecimal: " 52 << std::hex << 31 << std::endl; 53 return 0; 54 } 55 </pre><p>Try it yourself! More examples can be found in 3.1.x code, in 56 <code class="filename">include/ext/*_filebuf.h</code>, and in the article 57 <a class="link" href="http://gabisoft.free.fr/articles/fltrsbf1.html" target="_top">Filtering 58 Streambufs</a> 59 by James Kanze. 60 </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.buffering"></a>Buffering</h3></div></div></div><p>First, are you sure that you understand buffering? Particularly 61 the fact that C++ may not, in fact, have anything to do with it? 62 </p><p>The rules for buffering can be a little odd, but they aren't any 63 different from those of C. (Maybe that's why they can be a bit 64 odd.) Many people think that writing a newline to an output 65 stream automatically flushes the output buffer. This is true only 66 when the output stream is, in fact, a terminal and not a file 67 or some other device -- and <span class="emphasis"><em>that</em></span> may not even be true 68 since C++ says nothing about files nor terminals. All of that is 69 system-dependent. (The "newline-buffer-flushing only occurring 70 on terminals" thing is mostly true on Unix systems, though.) 71 </p><p>Some people also believe that sending <code class="code">endl</code> down an 72 output stream only writes a newline. This is incorrect; after a 73 newline is written, the buffer is also flushed. Perhaps this 74 is the effect you want when writing to a screen -- get the text 75 out as soon as possible, etc -- but the buffering is largely 76 wasted when doing this to a file: 77 </p><pre class="programlisting"> 78 output << "a line of text" << endl; 79 output << some_data_variable << endl; 80 output << "another line of text" << endl; </pre><p>The proper thing to do in this case to just write the data out 81 and let the libraries and the system worry about the buffering. 82 If you need a newline, just write a newline: 83 </p><pre class="programlisting"> 84 output << "a line of text\n" 85 << some_data_variable << '\n' 86 << "another line of text\n"; </pre><p>I have also joined the output statements into a single statement. 87 You could make the code prettier by moving the single newline to 88 the start of the quoted text on the last line, for example. 89 </p><p>If you do need to flush the buffer above, you can send an 90 <code class="code">endl</code> if you also need a newline, or just flush the buffer 91 yourself: 92 </p><pre class="programlisting"> 93 output << ...... << flush; // can use std::flush manipulator 94 output.flush(); // or call a member fn </pre><p>On the other hand, there are times when writing to a file should 95 be like writing to standard error; no buffering should be done 96 because the data needs to appear quickly (a prime example is a 97 log file for security-related information). The way to do this is 98 just to turn off the buffering <span class="emphasis"><em>before any I/O operations at 99 all</em></span> have been done (note that opening counts as an I/O operation): 100 </p><pre class="programlisting"> 101 std::ofstream os; 102 std::ifstream is; 103 int i; 104 105 os.rdbuf()->pubsetbuf(0,0); 106 is.rdbuf()->pubsetbuf(0,0); 107 108 os.open("/foo/bar/baz"); 109 is.open("/qux/quux/quuux"); 110 ... 111 os << "this data is written immediately\n"; 112 is >> i; // and this will probably cause a disk read </pre><p>Since all aspects of buffering are handled by a streambuf-derived 113 member, it is necessary to get at that member with <code class="code">rdbuf()</code>. 114 Then the public version of <code class="code">setbuf</code> can be called. The 115 arguments are the same as those for the Standard C I/O Library 116 function (a buffer area followed by its size). 117 </p><p>A great deal of this is implementation-dependent. For example, 118 <code class="code">streambuf</code> does not specify any actions for its own 119 <code class="code">setbuf()</code>-ish functions; the classes derived from 120 <code class="code">streambuf</code> each define behavior that "makes 121 sense" for that class: an argument of (0,0) turns off buffering 122 for <code class="code">filebuf</code> but does nothing at all for its siblings 123 <code class="code">stringbuf</code> and <code class="code">strstreambuf</code>, and specifying 124 anything other than (0,0) has varying effects. 125 User-defined classes derived from <code class="code">streambuf</code> can 126 do whatever they want. (For <code class="code">filebuf</code> and arguments for 127 <code class="code">(p,s)</code> other than zeros, libstdc++ does what you'd expect: 128 the first <code class="code">s</code> bytes of <code class="code">p</code> are used as a buffer, 129 which you must allocate and deallocate.) 130 </p><p>A last reminder: there are usually more buffers involved than 131 just those at the language/library level. Kernel buffers, disk 132 buffers, and the like will also have an effect. Inspecting and 133 changing those are system-dependent. 134 </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a>��</td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right">��<a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter��13.�� 135 Input and Output 136 137��</td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top">��Memory Based Streams</td></tr></table></div></body></html>