1\input texinfo
2@c Copyright (C) 1988-2024 Free Software Foundation, Inc.
3@setfilename bfdint.info
4
5@settitle BFD Internals
6@iftex
7@titlepage
8@title{BFD Internals}
9@author{Ian Lance Taylor}
10@author{Cygnus Solutions}
11@page
12@end iftex
13
14@copying
15This file documents the internals of the BFD library.
16
17Copyright @copyright{} 1988-2024 Free Software Foundation, Inc.
18Contributed by Cygnus Support.
19
20Permission is granted to copy, distribute and/or modify this document
21under the terms of the GNU Free Documentation License, Version 1.1 or
22any later version published by the Free Software Foundation; with the
23Invariant Sections being ``GNU General Public License'' and ``Funding
24Free Software'', the Front-Cover texts being (a) (see below), and with
25the Back-Cover Texts being (b) (see below).  A copy of the license is
26included in the section entitled ``GNU Free Documentation License''.
27
28(a) The FSF's Front-Cover Text is:
29
30     A GNU Manual
31
32(b) The FSF's Back-Cover Text is:
33
34     You have freedom to copy and modify this GNU Manual, like GNU
35     software.  Copies published by the Free Software Foundation raise
36     funds for GNU development.
37@end copying
38
39@node Top
40@top BFD Internals
41@raisesections
42@cindex bfd internals
43
44This document describes some BFD internal information which may be
45helpful when working on BFD.  It is very incomplete.
46
47This document is not updated regularly, and may be out of date.
48
49The initial version of this document was written by Ian Lance Taylor
50@email{ian@@cygnus.com}.
51
52@menu
53* BFD overview::		BFD overview
54* BFD guidelines::		BFD programming guidelines
55* BFD target vector::		BFD target vector
56* BFD generated files::		BFD generated files
57* BFD multiple compilations::	Files compiled multiple times in BFD
58* BFD relocation handling::	BFD relocation handling
59* BFD ELF support::		BFD ELF support
60* BFD glossary::		Glossary
61* Index::			Index
62@end menu
63
64@node BFD overview
65@section BFD overview
66
67BFD is a library which provides a single interface to read and write
68object files, executables, archive files, and core files in any format.
69
70@menu
71* BFD library interfaces::	BFD library interfaces
72* BFD library users::		BFD library users
73* BFD view::			The BFD view of a file
74* BFD blindness::		BFD loses information
75@end menu
76
77@node BFD library interfaces
78@subsection BFD library interfaces
79
80One way to look at the BFD library is to divide it into four parts by
81type of interface.
82
83The first interface is the set of generic functions which programs using
84the BFD library will call.  These generic function normally translate
85directly or indirectly into calls to routines which are specific to a
86particular object file format.  Many of these generic functions are
87actually defined as macros in @file{bfd.h}.  These functions comprise
88the official BFD interface.
89
90The second interface is the set of functions which appear in the target
91vectors.  This is the bulk of the code in BFD.  A target vector is a set
92of function pointers specific to a particular object file format.  The
93target vector is used to implement the generic BFD functions.  These
94functions are always called through the target vector, and are never
95called directly.  The target vector is described in detail in @ref{BFD
96target vector}.  The set of functions which appear in a particular
97target vector is often referred to as a BFD backend.
98
99The third interface is a set of oddball functions which are typically
100specific to a particular object file format, are not generic functions,
101and are called from outside of the BFD library.  These are used as hooks
102by the linker and the assembler when a particular object file format
103requires some action which the BFD generic interface does not provide.
104These functions are typically declared in @file{bfd.h}, but in many
105cases they are only provided when BFD is configured with support for a
106particular object file format.  These functions live in a grey area, and
107are not really part of the official BFD interface.
108
109The fourth interface is the set of BFD support functions which are
110called by the other BFD functions.  These manage issues like memory
111allocation, error handling, file access, hash tables, swapping, and the
112like.  These functions are never called from outside of the BFD library.
113
114@node BFD library users
115@subsection BFD library users
116
117Another way to look at the BFD library is to divide it into three parts
118by the manner in which it is used.
119
120The first use is to read an object file.  The object file readers are
121programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
122These programs use BFD to view an object file in a generic form.  The
123official BFD interface is normally fully adequate for these programs.
124
125The second use is to write an object file.  The object file writers are
126programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
127create an object file.  The official BFD interface is normally adequate
128for these programs, but for some object file formats the assembler needs
129some additional hooks in order to set particular flags or other
130information.  The official BFD interface includes functions to copy
131private information from one object file to another, and these functions
132are used by @samp{objcopy} to avoid information loss.
133
134The third use is to link object files.  There is only one object file
135linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
136an object file writer, and it did the link operation using the generic
137BFD structures.  However, this turned out to be too slow and too memory
138intensive.
139
140The official BFD linker functions were written to permit specific BFD
141backends to perform the link without translating through the generic
142structures, in the normal case where all the input files and output file
143have the same object file format.  Not all of the backends currently
144implement the new interface, and there are default linking functions
145within BFD which use the generic structures and which work with all
146backends.
147
148For several object file formats the linker needs additional hooks which
149are not provided by the official BFD interface, particularly for dynamic
150linking support.  These functions are typically called from the linker
151emulation template.
152
153@node BFD view
154@subsection The BFD view of a file
155
156BFD uses generic structures to manage information.  It translates data
157into the generic form when reading files, and out of the generic form
158when writing files.
159
160BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
161is composed of the following elements.  The BFD information can be
162displayed using the @samp{objdump} program with various options.
163
164@table @asis
165@item general information
166The object file format, a few general flags, the start address.
167@item architecture
168The architecture, including both a general processor type (m68k, MIPS
169etc.) and a specific machine number (m68000, R4000, etc.).
170@item sections
171A list of sections.
172@item symbols
173A symbol table.
174@end table
175
176BFD represents a section as a pointer to the @samp{asection} type.  Each
177section has a name and a size.  Most sections also have an associated
178block of data, known as the section contents.  Sections also have
179associated flags, a virtual memory address, a load memory address, a
180required alignment, a list of relocations, and other miscellaneous
181information.
182
183BFD represents a relocation as a pointer to the @samp{arelent} type.  A
184relocation describes an action which the linker must take to modify the
185section contents.  Relocations have a symbol, an address, an addend, and
186a pointer to a howto structure which describes how to perform the
187relocation.  For more information, see @ref{BFD relocation handling}.
188
189BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
190symbol has a name, a pointer to a section, an offset within that
191section, and some flags.
192
193Archive files do not have any sections or symbols.  Instead, BFD
194represents an archive file as a file which contains a list of
195@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
196list of symbol names.  BFD provides a function to return the @samp{bfd}
197within the archive which corresponds to a particular entry in the
198archive symbol map.
199
200@node BFD blindness
201@subsection BFD loses information
202
203Most object file formats have information which BFD can not represent in
204its generic form, at least as currently defined.
205
206There is often explicit information which BFD can not represent.  For
207example, the COFF version stamp, or the ELF program segments.  BFD
208provides special hooks to handle this information when copying,
209printing, or linking an object file.  The BFD support for a particular
210object file format will normally store this information in private data
211and handle it using the special hooks.
212
213In some cases there is also implicit information which BFD can not
214represent.  For example, the MIPS processor distinguishes small and
215large symbols, and requires that all small symbols be within 32K of the
216GP register.  This means that the MIPS assembler must be able to mark
217variables as either small or large, and the MIPS linker must know to put
218small symbols within range of the GP register.  Since BFD can not
219represent this information, this means that the assembler and linker
220must have information that is specific to a particular object file
221format which is outside of the BFD library.
222
223This loss of information indicates areas where the BFD paradigm breaks
224down.  It is not actually possible to represent the myriad differences
225among object file formats using a single generic interface, at least not
226in the manner which BFD does it today.
227
228Nevertheless, the BFD library does greatly simplify the task of dealing
229with object files, and particular problems caused by information loss
230can normally be solved using some sort of relatively constrained hook
231into the library.
232
233
234
235@node BFD guidelines
236@section BFD programming guidelines
237@cindex bfd programming guidelines
238@cindex programming guidelines for bfd
239@cindex guidelines, bfd programming
240
241There is a lot of poorly written and confusing code in BFD.  New BFD
242code should be written to a higher standard.  Merely because some BFD
243code is written in a particular manner does not mean that you should
244emulate it.
245
246Here are some general BFD programming guidelines:
247
248@itemize @bullet
249@item
250Follow the GNU coding standards.
251
252@item
253Avoid global variables.  We ideally want BFD to be fully reentrant, so
254that it can be used in multiple threads.  All uses of global or static
255variables interfere with that.  Initialized constant variables are OK,
256and they should be explicitly marked with @samp{const}.  Instead of global
257variables, use data attached to a BFD or to a linker hash table.
258
259@item
260All externally visible functions should have names which start with
261@samp{bfd_}.  All such functions should be declared in some header file,
262typically @file{bfd.h}.  See, for example, the various declarations near
263the end of @file{bfd-in.h}, which mostly declare functions required by
264specific linker emulations.
265
266@item
267All functions which need to be visible from one file to another within
268BFD, but should not be visible outside of BFD, should start with
269@samp{_bfd_}.  Although external names beginning with @samp{_} are
270prohibited by the ANSI standard, in practice this usage will always
271work, and it is required by the GNU coding standards.
272
273@item
274Always remember that people can compile using @samp{--enable-targets} to
275build several, or all, targets at once.  It must be possible to link
276together the files for all targets.
277
278@item
279BFD code should compile with few or no warnings using @samp{gcc -Wall}.
280Some warnings are OK, like the absence of certain function declarations
281which may or may not be declared in system header files.  Warnings about
282ambiguous expressions and the like should always be fixed.
283@end itemize
284
285@node BFD target vector
286@section BFD target vector
287@cindex bfd target vector
288@cindex target vector in bfd
289
290BFD supports multiple object file formats by using the @dfn{target
291vector}.  This is simply a set of function pointers which implement
292behaviour that is specific to a particular object file format.
293
294In this section I list all of the entries in the target vector and
295describe what they do.
296
297@menu
298* BFD target vector miscellaneous::	Miscellaneous constants
299* BFD target vector swap::		Swapping functions
300* BFD target vector format::		Format type dependent functions
301* BFD_JUMP_TABLE macros::		BFD_JUMP_TABLE macros
302* BFD target vector generic::		Generic functions
303* BFD target vector copy::		Copy functions
304* BFD target vector core::		Core file support functions
305* BFD target vector archive::		Archive functions
306* BFD target vector symbols::		Symbol table functions
307* BFD target vector relocs::		Relocation support
308* BFD target vector write::		Output functions
309* BFD target vector link::		Linker functions
310* BFD target vector dynamic::		Dynamic linking information functions
311@end menu
312
313@node BFD target vector miscellaneous
314@subsection Miscellaneous constants
315
316The target vector starts with a set of constants.
317
318@table @samp
319@item name
320The name of the target vector.  This is an arbitrary string.  This is
321how the target vector is named in command-line options for tools which
322use BFD, such as the @samp{--oformat} linker option.
323
324@item flavour
325A general description of the type of target.  The following flavours are
326currently defined:
327
328@table @samp
329@item bfd_target_unknown_flavour
330Undefined or unknown.
331@item bfd_target_aout_flavour
332a.out.
333@item bfd_target_coff_flavour
334COFF.
335@item bfd_target_ecoff_flavour
336ECOFF.
337@item bfd_target_elf_flavour
338ELF.
339@item bfd_target_tekhex_flavour
340Tektronix hex format.
341@item bfd_target_srec_flavour
342Motorola S-record format.
343@item bfd_target_ihex_flavour
344Intel hex format.
345@item bfd_target_som_flavour
346SOM (used on HP/UX).
347@item bfd_target_verilog_flavour
348Verilog memory hex dump format.
349@item bfd_target_msdos_flavour
350MS-DOS.
351@item bfd_target_evax_flavour
352openVMS.
353@item bfd_target_mmo_flavour
354Donald Knuth's MMIXware object format.
355@end table
356
357@item byteorder
358The byte order of data in the object file.  One of
359@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
360@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
361as S-records which do not record the architecture of the data.
362
363@item header_byteorder
364The byte order of header information in the object file.  Normally the
365same as the @samp{byteorder} field, but there are certain cases where it
366may be different.
367
368@item object_flags
369Flags which may appear in the @samp{flags} field of a BFD with this
370format.
371
372@item section_flags
373Flags which may appear in the @samp{flags} field of a section within a
374BFD with this format.
375
376@item symbol_leading_char
377A character which the C compiler normally puts before a symbol.  For
378example, an a.out compiler will typically generate the symbol
379@samp{_foo} for a function named @samp{foo} in the C source, in which
380case this field would be @samp{_}.  If there is no such character, this
381field will be @samp{0}.
382
383@item ar_pad_char
384The padding character to use at the end of an archive name.  Normally
385@samp{/}.
386
387@item ar_max_namelen
388The maximum length of a short name in an archive.  Normally @samp{14}.
389
390@item backend_data
391A pointer to constant backend data.  This is used by backends to store
392whatever additional information they need to distinguish similar target
393vectors which use the same sets of functions.
394@end table
395
396@node BFD target vector swap
397@subsection Swapping functions
398
399Every target vector has function pointers used for swapping information
400in and out of the target representation.  There are two sets of
401functions: one for data information, and one for header information.
402Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
403three actual functions: put, get unsigned, and get signed.
404
405These 18 functions are used to convert data between the host and target
406representations.
407
408@node BFD target vector format
409@subsection Format type dependent functions
410
411Every target vector has three arrays of function pointers which are
412indexed by the BFD format type.  The BFD format types are as follows:
413
414@table @samp
415@item bfd_unknown
416Unknown format.  Not used for anything useful.
417@item bfd_object
418Object file.
419@item bfd_archive
420Archive file.
421@item bfd_core
422Core file.
423@end table
424
425The three arrays of function pointers are as follows:
426
427@table @samp
428@item bfd_check_format
429Check whether the BFD is of a particular format (object file, archive
430file, or core file) corresponding to this target vector.  This is called
431by the @samp{bfd_check_format} function when examining an existing BFD.
432If the BFD matches the desired format, this function will initialize any
433format specific information such as the @samp{tdata} field of the BFD.
434This function must be called before any other BFD target vector function
435on a file opened for reading.
436
437@item bfd_set_format
438Set the format of a BFD which was created for output.  This is called by
439the @samp{bfd_set_format} function after creating the BFD with a
440function such as @samp{bfd_openw}.  This function will initialize format
441specific information required to write out an object file or whatever of
442the given format.  This function must be called before any other BFD
443target vector function on a file opened for writing.
444
445@item bfd_write_contents
446Write out the contents of the BFD in the given format.  This is called
447by @samp{bfd_close} function for a BFD opened for writing.  This really
448should not be an array selected by format type, as the
449@samp{bfd_set_format} function provides all the required information.
450In fact, BFD will fail if a different format is used when calling
451through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
452arrays; fortunately, since @samp{bfd_close} gets it right, this is a
453difficult error to make.
454@end table
455
456@node BFD_JUMP_TABLE macros
457@subsection @samp{BFD_JUMP_TABLE} macros
458@cindex @samp{BFD_JUMP_TABLE}
459
460Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
461These macros take a single argument, which is a prefix applied to a set
462of functions.  The macros are then used to initialize the fields in the
463target vector.
464
465For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
466functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
467and @samp{_bfd_reloc_type_lookup}.  A reference like
468@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
469prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc.  The
470@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
471functions initialize the appropriate fields in the BFD target vector.
472
473This is done because it turns out that many different target vectors can
474share certain classes of functions.  For example, archives are similar
475on most platforms, so most target vectors can use the same archive
476functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
477with the same argument, calling a set of functions which is defined in
478@file{archive.c}.
479
480Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
481the description of the function pointers which it defines.  The function
482pointers will be described using the name without the prefix which the
483@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
484the name of the field in the target vector structure.  Any differences
485will be noted.
486
487@node BFD target vector generic
488@subsection Generic functions
489@cindex @samp{BFD_JUMP_TABLE_GENERIC}
490
491The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
492functions which don't easily fit into other categories.
493
494@table @samp
495@item _close_and_cleanup
496Free any target specific information associated with the BFD that
497isn't freed by @samp{_bfd_free_cached_info}.  This is called when any
498BFD is closed (the @samp{bfd_write_contents} function mentioned
499earlier is only called for a BFD opened for writing).  This function
500pointer is typically set to @samp{_bfd_generic_close_and_cleanup},
501which simply returns true.
502
503@item _bfd_free_cached_info
504This function is designed for use by the generic archive routines, and
505is also called by bfd_close.  After creating the archive map archive
506element bfds don't need symbols and other structures.  Many targets
507use @samp{bfd_alloc} to allocate target specific information and thus
508do not need to do anything special for this entry point, and just set
509it to @samp{_bfd_generic_free_cached_info} which throws away objalloc
510memory for the bfd.  Note that this means the bfd tdata and sections
511are no longer available.  Targets that malloc memory, attaching it to
512the bfd tdata or to section used_by_bfd should implement a target
513version of this function to free that memory before calling
514@samp{_bfd_generic_free_cached_info}.
515
516@item _new_section_hook
517This is called from @samp{bfd_make_section_anyway} whenever a new
518section is created.  Most targets use it to initialize section specific
519information.  This function is called whether or not the section
520corresponds to an actual section in an actual BFD.
521
522@item _get_section_contents
523Get the contents of a section.  This is called from
524@samp{bfd_get_section_contents}.  Most targets set this to
525@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
526based on the section's @samp{filepos} field and a @samp{bfd_read}.  The
527corresponding field in the target vector is named
528@samp{_bfd_get_section_contents}.
529
530@item _get_section_contents_in_window
531Set a @samp{bfd_window} to hold the contents of a section.  This is
532called from @samp{bfd_get_section_contents_in_window}.  The
533@samp{bfd_window} idea never really caught on, and I don't think this is
534ever called.  Pretty much all targets implement this as
535@samp{bfd_generic_get_section_contents_in_window}, which uses
536@samp{bfd_get_section_contents} to do the right thing.  The
537corresponding field in the target vector is named
538@samp{_bfd_get_section_contents_in_window}.
539@end table
540
541@node BFD target vector copy
542@subsection Copy functions
543@cindex @samp{BFD_JUMP_TABLE_COPY}
544
545The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
546called when copying BFDs, and for a couple of functions which deal with
547internal BFD information.
548
549@table @samp
550@item _bfd_copy_private_bfd_data
551This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
552If the input and output BFDs have the same format, this will copy any
553private information over.  This is called after all the section contents
554have been written to the output file.  Only a few targets do anything in
555this function.
556
557@item _bfd_merge_private_bfd_data
558This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
559gives the backend linker code a chance to set any special flags in the
560output file based on the contents of the input file.  Only a few targets
561do anything in this function.
562
563@item _bfd_copy_private_section_data
564This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
565for each section, via @samp{bfd_copy_private_section_data}.  This
566function is called before any section contents have been written.  Only
567a few targets do anything in this function.
568
569@item _bfd_copy_private_symbol_data
570This is called via @samp{bfd_copy_private_symbol_data}, but I don't
571think anything actually calls it.  If it were defined, it could be used
572to copy private symbol data from one BFD to another.  However, most BFDs
573store extra symbol information by allocating space which is larger than
574the @samp{asymbol} structure and storing private information in the
575extra space.  Since @samp{objcopy} and other programs copy symbol
576information by copying pointers to @samp{asymbol} structures, the
577private symbol information is automatically copied as well.  Most
578targets do not do anything in this function.
579
580@item _bfd_set_private_flags
581This is called via @samp{bfd_set_private_flags}.  It is basically a hook
582for the assembler to set magic information.  For example, the PowerPC
583ELF assembler uses it to set flags which appear in the e_flags field of
584the ELF header.  Most targets do not do anything in this function.
585
586@item _bfd_print_private_bfd_data
587This is called by @samp{objdump} when the @samp{-p} option is used.  It
588is called via @samp{bfd_print_private_data}.  It prints any interesting
589information about the BFD which can not be otherwise represented by BFD
590and thus can not be printed by @samp{objdump}.  Most targets do not do
591anything in this function.
592@end table
593
594@node BFD target vector core
595@subsection Core file support functions
596@cindex @samp{BFD_JUMP_TABLE_CORE}
597
598The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
599with core files.  Obviously, these functions only do something
600interesting for targets which have core file support.
601
602@table @samp
603@item _core_file_failing_command
604Given a core file, this returns the command which was run to produce the
605core file.
606
607@item _core_file_failing_signal
608Given a core file, this returns the signal number which produced the
609core file.
610
611@item _core_file_matches_executable_p
612Given a core file and a BFD for an executable, this returns whether the
613core file was generated by the executable.
614@end table
615
616@node BFD target vector archive
617@subsection Archive functions
618@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
619
620The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
621with archive files.  Most targets use COFF style archive files
622(including ELF targets), and these use @samp{_bfd_archive_coff} as the
623argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
624style archives, and these use @samp{_bfd_archive_bsd}.  (The main
625difference between BSD and COFF archives is the format of the archive
626symbol table).  Targets with no archive support use
627@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
628handling.
629
630@table @samp
631@item _slurp_armap
632Read in the archive symbol table, storing it in private BFD data.  This
633is normally called from the archive @samp{check_format} routine.  The
634corresponding field in the target vector is named
635@samp{_bfd_slurp_armap}.
636
637@item _slurp_extended_name_table
638Read in the extended name table from the archive, if there is one,
639storing it in private BFD data.  This is normally called from the
640archive @samp{check_format} routine.  The corresponding field in the
641target vector is named @samp{_bfd_slurp_extended_name_table}.
642
643@item construct_extended_name_table
644Build and return an extended name table if one is needed to write out
645the archive.  This also adjusts the archive headers to refer to the
646extended name table appropriately.  This is normally called from the
647archive @samp{write_contents} routine.  The corresponding field in the
648target vector is named @samp{_bfd_construct_extended_name_table}.
649
650@item _truncate_arname
651This copies a file name into an archive header, truncating it as
652required.  It is normally called from the archive @samp{write_contents}
653routine.  This function is more interesting in targets which do not
654support extended name tables, but I think the GNU @samp{ar} program
655always uses extended name tables anyhow.  The corresponding field in the
656target vector is named @samp{_bfd_truncate_arname}.
657
658@item _write_armap
659Write out the archive symbol table using calls to @samp{bfd_write}.
660This is normally called from the archive @samp{write_contents} routine.
661The corresponding field in the target vector is named @samp{write_armap}
662(no leading underscore).
663
664@item _read_ar_hdr
665Read and parse an archive header.  This handles expanding the archive
666header name into the real file name using the extended name table.  This
667is called by routines which read the archive symbol table or the archive
668itself.  The corresponding field in the target vector is named
669@samp{_bfd_read_ar_hdr_fn}.
670
671@item _openr_next_archived_file
672Given an archive and a BFD representing a file stored within the
673archive, return a BFD for the next file in the archive.  This is called
674via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
675target vector is named @samp{openr_next_archived_file} (no leading
676underscore).
677
678@item _get_elt_at_index
679Given an archive and an index, return a BFD for the file in the archive
680corresponding to that entry in the archive symbol table.  This is called
681via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
682vector is named @samp{_bfd_get_elt_at_index}.
683
684@item _generic_stat_arch_elt
685Do a stat on an element of an archive, returning information read from
686the archive header (modification time, uid, gid, file mode, size).  This
687is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
688target vector is named @samp{_bfd_stat_arch_elt}.
689
690@item _update_armap_timestamp
691After the entire contents of an archive have been written out, update
692the timestamp of the archive symbol table to be newer than that of the
693file.  This is required for a.out style archives.  This is normally
694called by the archive @samp{write_contents} routine.  The corresponding
695field in the target vector is named @samp{_bfd_update_armap_timestamp}.
696@end table
697
698@node BFD target vector symbols
699@subsection Symbol table functions
700@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
701
702The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
703with symbols.
704
705@table @samp
706@item _get_symtab_upper_bound
707Return a sensible upper bound on the amount of memory which will be
708required to read the symbol table.  In practice most targets return the
709amount of memory required to hold @samp{asymbol} pointers for all the
710symbols plus a trailing @samp{NULL} entry, and store the actual symbol
711information in BFD private data.  This is called via
712@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
713target vector is named @samp{_bfd_get_symtab_upper_bound}.
714
715@item _canonicalize_symtab
716Read in the symbol table.  This is called via
717@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
718vector is named @samp{_bfd_canonicalize_symtab}.
719
720@item _make_empty_symbol
721Create an empty symbol for the BFD.  This is needed because most targets
722store extra information with each symbol by allocating a structure
723larger than an @samp{asymbol} and storing the extra information at the
724end.  This function will allocate the right amount of memory, and return
725what looks like a pointer to an empty @samp{asymbol}.  This is called
726via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
727vector is named @samp{_bfd_make_empty_symbol}.
728
729@item _print_symbol
730Print information about the symbol.  This is called via
731@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
732information should be printed:
733
734@table @samp
735@item bfd_print_symbol_name
736Just print the symbol name.
737@item bfd_print_symbol_more
738Print the symbol name and some interesting flags.  I don't think
739anything actually uses this.
740@item bfd_print_symbol_all
741Print all information about the symbol.  This is used by @samp{objdump}
742when run with the @samp{-t} option.
743@end table
744The corresponding field in the target vector is named
745@samp{_bfd_print_symbol}.
746
747@item _get_symbol_info
748Return a standard set of information about the symbol.  This is called
749via @samp{bfd_symbol_info}.  The corresponding field in the target
750vector is named @samp{_bfd_get_symbol_info}.
751
752@item _bfd_is_local_label_name
753Return whether the given string would normally represent the name of a
754local label.  This is called via @samp{bfd_is_local_label} and
755@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
756the assembler.  In the linker, this defines the difference between the
757@samp{-x} and @samp{-X} options.
758
759@item _get_lineno
760Return line number information for a symbol.  This is only meaningful
761for a COFF target.  This is called when writing out COFF line numbers.
762
763@item _find_nearest_line
764Given an address within a section, use the debugging information to find
765the matching file name, function name, and line number, if any.  This is
766called via @samp{bfd_find_nearest_line}.  The corresponding field in the
767target vector is named @samp{_bfd_find_nearest_line}.
768
769@item _bfd_make_debug_symbol
770Make a debugging symbol.  This is only meaningful for a COFF target,
771where it simply returns a symbol which will be placed in the
772@samp{N_DEBUG} section when it is written out.  This is called via
773@samp{bfd_make_debug_symbol}.
774
775@item _read_minisymbols
776Minisymbols are used to reduce the memory requirements of programs like
777@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
778information which the caller can use to extract complete symbol
779information.  This permits BFD to not convert all the symbols into
780generic form, but to instead convert them one at a time.  This is called
781via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
782and just use generic support which is based on using standard
783@samp{asymbol} structures.
784
785@item _minisymbol_to_symbol
786Convert a minisymbol to a standard @samp{asymbol}.  This is called via
787@samp{bfd_minisymbol_to_symbol}.
788@end table
789
790@node BFD target vector relocs
791@subsection Relocation support
792@cindex @samp{BFD_JUMP_TABLE_RELOCS}
793
794The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
795with relocations.
796
797@table @samp
798@item _get_reloc_upper_bound
799Return a sensible upper bound on the amount of memory which will be
800required to read the relocations for a section.  In practice most
801targets return the amount of memory required to hold @samp{arelent}
802pointers for all the relocations plus a trailing @samp{NULL} entry, and
803store the actual relocation information in BFD private data.  This is
804called via @samp{bfd_get_reloc_upper_bound}.
805
806@item _canonicalize_reloc
807Return the relocation information for a section.  This is called via
808@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
809vector is named @samp{_bfd_canonicalize_reloc}.
810
811@item _bfd_reloc_type_lookup
812Given a relocation code, return the corresponding howto structure
813(@pxref{BFD relocation codes}).  This is called via
814@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
815vector is named @samp{reloc_type_lookup}.
816@end table
817
818@node BFD target vector write
819@subsection Output functions
820@cindex @samp{BFD_JUMP_TABLE_WRITE}
821
822The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
823with writing out a BFD.
824
825@table @samp
826@item _set_arch_mach
827Set the architecture and machine number for a BFD.  This is called via
828@samp{bfd_set_arch_mach}.  Most targets implement this by calling
829@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
830vector is named @samp{_bfd_set_arch_mach}.
831
832@item _set_section_contents
833Write out the contents of a section.  This is called via
834@samp{bfd_set_section_contents}.  The corresponding field in the target
835vector is named @samp{_bfd_set_section_contents}.
836@end table
837
838@node BFD target vector link
839@subsection Linker functions
840@cindex @samp{BFD_JUMP_TABLE_LINK}
841
842The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
843linker.
844
845@table @samp
846@item _sizeof_headers
847Return the size of the header information required for a BFD.  This is
848used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
849is normally used to align the first section at an efficient position on
850the page.  This is called via @samp{bfd_sizeof_headers}.  The
851corresponding field in the target vector is named
852@samp{_bfd_sizeof_headers}.
853
854@item _bfd_get_relocated_section_contents
855Read the contents of a section and apply the relocation information.
856This handles both a final link and a relocatable link; in the latter
857case, it adjust the relocation information as well.  This is called via
858@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
859calling @samp{bfd_generic_get_relocated_section_contents}.
860
861@item _bfd_relax_section
862Try to use relaxation to shrink the size of a section.  This is called
863by the linker when the @samp{-relax} option is used.  This is called via
864@samp{bfd_relax_section}.  Most targets do not support any sort of
865relaxation.
866
867@item _bfd_link_hash_table_create
868Create the symbol hash table to use for the linker.  This linker hook
869permits the backend to control the size and information of the elements
870in the linker symbol hash table.  This is called via
871@samp{bfd_link_hash_table_create}.
872
873@item _bfd_link_add_symbols
874Given an object file or an archive, add all symbols into the linker
875symbol hash table.  Use callbacks to the linker to include archive
876elements in the link.  This is called via @samp{bfd_link_add_symbols}.
877
878@item _bfd_final_link
879Finish the linking process.  The linker calls this hook after all of the
880input files have been read, when it is ready to finish the link and
881generate the output file.  This is called via @samp{bfd_final_link}.
882
883@item _bfd_link_split_section
884I don't know what this is for.  Nothing seems to call it.  The only
885non-trivial definition is in @file{som.c}.
886@end table
887
888@node BFD target vector dynamic
889@subsection Dynamic linking information functions
890@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
891
892The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
893dynamic linking information.
894
895@table @samp
896@item _get_dynamic_symtab_upper_bound
897Return a sensible upper bound on the amount of memory which will be
898required to read the dynamic symbol table.  In practice most targets
899return the amount of memory required to hold @samp{asymbol} pointers for
900all the symbols plus a trailing @samp{NULL} entry, and store the actual
901symbol information in BFD private data.  This is called via
902@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
903the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
904
905@item _canonicalize_dynamic_symtab
906Read the dynamic symbol table.  This is called via
907@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
908target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
909
910@item _get_dynamic_reloc_upper_bound
911Return a sensible upper bound on the amount of memory which will be
912required to read the dynamic relocations.  In practice most targets
913return the amount of memory required to hold @samp{arelent} pointers for
914all the relocations plus a trailing @samp{NULL} entry, and store the
915actual relocation information in BFD private data.  This is called via
916@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
917the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
918
919@item _canonicalize_dynamic_reloc
920Read the dynamic relocations.  This is called via
921@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
922target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
923@end table
924
925@node BFD generated files
926@section BFD generated files
927@cindex generated files in bfd
928@cindex bfd generated files
929
930BFD contains several automatically generated files.  This section
931describes them.  Some files are created at configure time, when you
932configure BFD.  Some files are created at make time, when you build
933BFD.  Some files are automatically rebuilt at make time, but only if
934you configure with the @samp{--enable-maintainer-mode} option.  Some
935files live in the object directory---the directory from which you run
936configure---and some live in the source directory.  All files that live
937in the source directory are checked into the git repository.
938
939@table @file
940@item bfd.h
941@cindex @file{bfd.h}
942@cindex @file{bfd-in3.h}
943Lives in the object directory.  Created at make time from
944@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
945configure time from @file{bfd-in2.h}.  There are automatic dependencies
946to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
947changes, so you can normally ignore @file{bfd-in3.h}, and just think
948about @file{bfd-in2.h} and @file{bfd.h}.
949
950@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
951To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
952control whether BFD is built for a 32 bit target or a 64 bit target.
953
954@item bfd-in2.h
955@cindex @file{bfd-in2.h}
956Lives in the source directory.  Created from @file{bfd-in.h} and several
957other BFD source files.  If you configure with the
958@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
959automatically when a source file changes.
960
961@item elf32-target.h
962@itemx elf64-target.h
963@cindex @file{elf32-target.h}
964@cindex @file{elf64-target.h}
965Live in the object directory.  Created from @file{elfxx-target.h}.
966These files are versions of @file{elfxx-target.h} customized for either
967a 32 bit ELF target or a 64 bit ELF target.
968
969@item libbfd.h
970@cindex @file{libbfd.h}
971Lives in the source directory.  Created from @file{libbfd-in.h} and
972several other BFD source files.  If you configure with the
973@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
974automatically when a source file changes.
975
976@item libcoff.h
977@cindex @file{libcoff.h}
978Lives in the source directory.  Created from @file{libcoff-in.h} and
979@file{coffcode.h}.  If you configure with the
980@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
981automatically when a source file changes.
982
983@item targmatch.h
984@cindex @file{targmatch.h}
985Lives in the object directory.  Created at make time from
986@file{config.bfd}.  This file is used to map configuration triplets into
987BFD target vector variable names at run time.
988@end table
989
990@node BFD multiple compilations
991@section Files compiled multiple times in BFD
992Several files in BFD are compiled multiple times.  By this I mean that
993there are header files which contain function definitions.  These header
994files are included by other files, and thus the functions are compiled
995once per file which includes them.
996
997Preprocessor macros are used to control the compilation, so that each
998time the files are compiled the resulting functions are slightly
999different.  Naturally, if they weren't different, there would be no
1000reason to compile them multiple times.
1001
1002This is a not a particularly good programming technique, and future BFD
1003work should avoid it.
1004
1005@itemize @bullet
1006@item
1007Since this technique is rarely used, even experienced C programmers find
1008it confusing.
1009
1010@item
1011It is difficult to debug programs which use BFD, since there is no way
1012to describe which version of a particular function you are looking at.
1013
1014@item
1015Programs which use BFD wind up incorporating two or more slightly
1016different versions of the same function, which wastes space in the
1017executable.
1018
1019@item
1020This technique is never required nor is it especially efficient.  It is
1021always possible to use statically initialized structures holding
1022function pointers and magic constants instead.
1023@end itemize
1024
1025The following is a list of the files which are compiled multiple times.
1026
1027@table @file
1028@item aout-target.h
1029@cindex @file{aout-target.h}
1030Describes a few functions and the target vector for a.out targets.  This
1031is used by individual a.out targets with different definitions of
1032@samp{N_TXTADDR} and similar a.out macros.
1033
1034@item aoutf1.h
1035@cindex @file{aoutf1.h}
1036Implements standard SunOS a.out files.  In principle it supports 64 bit
1037a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1038since all known a.out targets are 32 bits, this code may or may not
1039work.  This file is only included by a few other files, and it is
1040difficult to justify its existence.
1041
1042@item aoutx.h
1043@cindex @file{aoutx.h}
1044Implements basic a.out support routines.  This file can be compiled for
1045either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1046the 64 bit support may or may not work.  I believe the original
1047intention was that this file would only be included by @samp{aout32.c}
1048and @samp{aout64.c}, and that other a.out targets would simply refer to
1049the functions it defined.  Unfortunately, some other a.out targets
1050started including it directly, leading to a somewhat confused state of
1051affairs.
1052
1053@item coffcode.h
1054@cindex @file{coffcode.h}
1055Implements basic COFF support routines.  This file is included by every
1056COFF target.  It implements code which handles COFF magic numbers as
1057well as various hook functions called by the generic COFF functions in
1058@file{coffgen.c}.  This file is controlled by a number of different
1059macros, and more are added regularly.
1060
1061@item coffswap.h
1062@cindex @file{coffswap.h}
1063Implements COFF swapping routines.  This file is included by
1064@file{coffcode.h}, and thus by every COFF target.  It implements the
1065routines which swap COFF structures between internal and external
1066format.  The main control for this file is the external structure
1067definitions in the files in the @file{include/coff} directory.  A COFF
1068target file will include one of those files before including
1069@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1070macros which affect @file{coffswap.h} as well, mostly describing whether
1071certain fields are present in the external structures.
1072
1073@item ecoffswap.h
1074@cindex @file{ecoffswap.h}
1075Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1076for ECOFF.  It is included by the ECOFF target files (of which there are
1077only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1078@samp{ECOFF_64}.
1079
1080@item elfcode.h
1081@cindex @file{elfcode.h}
1082Implements ELF functions that use external structure definitions.  This
1083file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1084It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1085@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1086used internally to give the functions different names for the two target
1087sizes.
1088
1089@item elfcore.h
1090@cindex @file{elfcore.h}
1091Like @file{elfcode.h}, but for functions that are specific to ELF core
1092files.  This is included only by @file{elfcode.h}.
1093
1094@item elfxx-target.h
1095@cindex @file{elfxx-target.h}
1096This file is the source for the generated files @file{elf32-target.h}
1097and @file{elf64-target.h}, one of which is included by every ELF target.
1098It defines the ELF target vector.
1099
1100@item netbsd.h
1101@cindex @file{netbsd.h}
1102Used by all netbsd aout targets.  Several other files include it.
1103
1104@item peicode.h
1105@cindex @file{peicode.h}
1106Provides swapping routines and other hooks for PE targets.
1107@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1108PE target.  This defines PE specific versions of the COFF swapping
1109routines, and also defines some macros which control @file{coffcode.h}
1110itself.
1111@end table
1112
1113@node BFD relocation handling
1114@section BFD relocation handling
1115@cindex bfd relocation handling
1116@cindex relocations in bfd
1117
1118The handling of relocations is one of the more confusing aspects of BFD.
1119Relocation handling has been implemented in various different ways, all
1120somewhat incompatible, none perfect.
1121
1122@menu
1123* BFD relocation concepts::	BFD relocation concepts
1124* BFD relocation functions::	BFD relocation functions
1125* BFD relocation codes::	BFD relocation codes
1126* BFD relocation future::	BFD relocation future
1127@end menu
1128
1129@node BFD relocation concepts
1130@subsection BFD relocation concepts
1131
1132A relocation is an action which the linker must take when linking.  It
1133describes a change to the contents of a section.  The change is normally
1134based on the final value of one or more symbols.  Relocations are
1135created by the assembler when it creates an object file.
1136
1137Most relocations are simple.  A typical simple relocation is to set 32
1138bits at a given offset in a section to the value of a symbol.  This type
1139of relocation would be generated for code like @code{int *p = &i;} where
1140@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1141@samp{i} would be generated such that the linker would initialize the
1142area of memory which holds the value of @samp{p} to the value of the
1143symbol @samp{i}.
1144
1145Slightly more complex relocations may include an addend, which is a
1146constant to add to the symbol value before using it.  In some cases a
1147relocation will require adding the symbol value to the existing contents
1148of the section in the object file.  In others the relocation will simply
1149replace the contents of the section with the symbol value.  Some
1150relocations are PC relative, so that the value to be stored in the
1151section is the difference between the value of a symbol and the final
1152address of the section contents.
1153
1154In general, relocations can be arbitrarily complex.  For example,
1155relocations used in dynamic linking systems often require the linker to
1156allocate space in a different section and use the offset within that
1157section as the value to store.
1158
1159When doing a relocatable link, the linker may or may not have to do
1160anything with a relocation, depending upon the definition of the
1161relocation.  Simple relocations generally do not require any special
1162action.
1163
1164@node BFD relocation functions
1165@subsection BFD relocation functions
1166
1167In BFD, each section has an array of @samp{arelent} structures.  Each
1168structure has a pointer to a symbol, an address within the section, an
1169addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1170howto structure has a bunch of fields describing the reloc, including a
1171type field.  The type field is specific to the object file format
1172backend; none of the generic code in BFD examines it.
1173
1174Originally, the function @samp{bfd_perform_relocation} was supposed to
1175handle all relocations.  In theory, many relocations would be simple
1176enough to be described by the fields in the howto structure.  For those
1177that weren't, the howto structure included a @samp{special_function}
1178field to use as an escape.
1179
1180While this seems plausible, a look at @samp{bfd_perform_relocation}
1181shows that it failed.  The function has odd special cases.  Some of the
1182fields in the howto structure, such as @samp{pcrel_offset}, were not
1183adequately documented.
1184
1185The linker uses @samp{bfd_perform_relocation} to do all relocations when
1186the input and output file have different formats (e.g., when generating
1187S-records).  The generic linker code, which is used by all targets which
1188do not define their own special purpose linker, uses
1189@samp{bfd_get_relocated_section_contents}, which for most targets turns
1190into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1191calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1192is still widely used, which makes it difficult to change, since it is
1193difficult to test all possible cases.
1194
1195The assembler used @samp{bfd_perform_relocation} for a while.  This
1196turned out to be the wrong thing to do, since
1197@samp{bfd_perform_relocation} was written to handle relocations on an
1198existing object file, while the assembler needed to create relocations
1199in a new object file.  The assembler was changed to use the new function
1200@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1201was created as a copy of @samp{bfd_perform_relocation}.
1202
1203Unfortunately, the work did not progress any farther, so
1204@samp{bfd_install_relocation} remains a simple copy of
1205@samp{bfd_perform_relocation}, with all the odd special cases and
1206confusing code.  This again is difficult to change, because again any
1207change can affect any assembler target, and so is difficult to test.
1208
1209The new linker, when using the same object file format for all input
1210files and the output file, does not convert relocations into
1211@samp{arelent} structures, so it can not use
1212@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1213are expected to write a @samp{relocate_section} function which will
1214handle relocations in a target specific fashion.
1215
1216There are two helper functions for target specific relocation:
1217@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1218These functions use a howto structure, but they @emph{do not} use the
1219@samp{special_function} field.  Since the functions are normally called
1220from target specific code, the @samp{special_function} field adds
1221little; any relocations which require special handling can be handled
1222without calling those functions.
1223
1224So, if you want to add a new target, or add a new relocation to an
1225existing target, you need to do the following:
1226
1227@itemize @bullet
1228@item
1229Make sure you clearly understand what the contents of the section should
1230look like after assembly, after a relocatable link, and after a final
1231link.  Make sure you clearly understand the operations the linker must
1232perform during a relocatable link and during a final link.
1233
1234@item
1235Write a howto structure for the relocation.  The howto structure is
1236flexible enough to represent any relocation which should be handled by
1237setting a contiguous bitfield in the destination to the value of a
1238symbol, possibly with an addend, possibly adding the symbol value to the
1239value already present in the destination.
1240
1241@item
1242Change the assembler to generate your relocation.  The assembler will
1243call @samp{bfd_install_relocation}, so your howto structure has to be
1244able to handle that.  You may need to set the @samp{special_function}
1245field to handle assembly correctly.  Be careful to ensure that any code
1246you write to handle the assembler will also work correctly when doing a
1247relocatable link.  For example, see @samp{bfd_elf_generic_reloc}.
1248
1249@item
1250Test the assembler.  Consider the cases of relocation against an
1251undefined symbol, a common symbol, a symbol defined in the object file
1252in the same section, and a symbol defined in the object file in a
1253different section.  These cases may not all be applicable for your
1254reloc.
1255
1256@item
1257If your target uses the new linker, which is recommended, add any
1258required handling to the target specific relocation function.  In simple
1259cases this will just involve a call to @samp{_bfd_final_link_relocate}
1260or @samp{_bfd_relocate_contents}, depending upon the definition of the
1261relocation and whether the link is relocatable or not.
1262
1263@item
1264Test the linker.  Test the case of a final link.  If the relocation can
1265overflow, use a linker script to force an overflow and make sure the
1266error is reported correctly.  Test a relocatable link, whether the
1267symbol is defined or undefined in the relocatable output.  For both the
1268final and relocatable link, test the case when the symbol is a common
1269symbol, when the symbol looked like a common symbol but became a defined
1270symbol, when the symbol is defined in a different object file, and when
1271the symbol is defined in the same object file.
1272
1273@item
1274In order for linking to another object file format, such as S-records,
1275to work correctly, @samp{bfd_perform_relocation} has to do the right
1276thing for the relocation.  You may need to set the
1277@samp{special_function} field to handle this correctly.  Test this by
1278doing a link in which the output object file format is S-records.
1279
1280@item
1281Using the linker to generate relocatable output in a different object
1282file format is impossible in the general case, so you generally don't
1283have to worry about that.  The GNU linker makes sure to stop that from
1284happening when an input file in a different format has relocations.
1285
1286Linking input files of different object file formats together is quite
1287unusual, but if you're really dedicated you may want to consider testing
1288this case, both when the output object file format is the same as your
1289format, and when it is different.
1290@end itemize
1291
1292@node BFD relocation codes
1293@subsection BFD relocation codes
1294
1295BFD has another way of describing relocations besides the howto
1296structures described above: the enum @samp{bfd_reloc_code_real_type}.
1297
1298Every known relocation type can be described as a value in this
1299enumeration.  The enumeration contains many target specific relocations,
1300but where two or more targets have the same relocation, a single code is
1301used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1302simple 32 bit relocation types.
1303
1304The main purpose of this relocation code is to give the assembler some
1305mechanism to create @samp{arelent} structures.  In order for the
1306assembler to create an @samp{arelent} structure, it has to be able to
1307obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1308which simply calls the target vector entry point
1309@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1310structure.
1311
1312The function @samp{bfd_get_reloc_code_name} returns the name of a
1313relocation code.  This is mainly used in error messages.
1314
1315Using both howto structures and relocation codes can be somewhat
1316confusing.  There are many processor specific relocation codes.
1317However, the relocation is only fully defined by the howto structure.
1318The same relocation code will map to different howto structures in
1319different object file formats.  For example, the addend handling may be
1320different.
1321
1322Most of the relocation codes are not really general.  The assembler can
1323not use them without already understanding what sorts of relocations can
1324be used for a particular target.  It might be possible to replace the
1325relocation codes with something simpler.
1326
1327@node BFD relocation future
1328@subsection BFD relocation future
1329
1330Clearly the current BFD relocation support is in bad shape.  A
1331wholescale rewrite would be very difficult, because it would require
1332thorough testing of every BFD target.  So some sort of incremental
1333change is required.
1334
1335My vague thoughts on this would involve defining a new, clearly defined,
1336howto structure.  Some mechanism would be used to determine which type
1337of howto structure was being used by a particular format.
1338
1339The new howto structure would clearly define the relocation behaviour in
1340the case of an assembly, a relocatable link, and a final link.  At
1341least one special function would be defined as an escape, and it might
1342make sense to define more.
1343
1344One or more generic functions similar to @samp{bfd_perform_relocation}
1345would be written to handle the new howto structure.
1346
1347This should make it possible to write a generic version of the relocate
1348section functions used by the new linker.  The target specific code
1349would provide some mechanism (a function pointer or an initial
1350conversion) to convert target specific relocations into howto
1351structures.
1352
1353Ideally it would be possible to use this generic relocate section
1354function for the generic linker as well.  That is, it would replace the
1355@samp{bfd_generic_get_relocated_section_contents} function which is
1356currently normally used.
1357
1358For the special case of ELF dynamic linking, more consideration needs to
1359be given to writing ELF specific but ELF target generic code to handle
1360special relocation types such as GOT and PLT.
1361
1362@node BFD ELF support
1363@section BFD ELF support
1364@cindex elf support in bfd
1365@cindex bfd elf support
1366
1367The ELF object file format is defined in two parts: a generic ABI and a
1368processor specific supplement.  The ELF support in BFD is split in a
1369similar fashion.  The processor specific support is largely kept within
1370a single file.  The generic support is provided by several other files.
1371The processor specific support provides a set of function pointers and
1372constants used by the generic support.
1373
1374@menu
1375* BFD ELF sections and segments::	ELF sections and segments
1376* BFD ELF generic support::		BFD ELF generic support
1377* BFD ELF processor specific support::	BFD ELF processor specific support
1378* BFD ELF core files::			BFD ELF core files
1379* BFD ELF future::			BFD ELF future
1380@end menu
1381
1382@node BFD ELF sections and segments
1383@subsection ELF sections and segments
1384
1385The ELF ABI permits a file to have either sections or segments or both.
1386Relocatable object files conventionally have only sections.
1387Executables conventionally have both.  Core files conventionally have
1388only program segments.
1389
1390ELF sections are similar to sections in other object file formats: they
1391have a name, a VMA, file contents, flags, and other miscellaneous
1392information.  ELF relocations are stored in sections of a particular
1393type; BFD automatically converts these sections into internal relocation
1394information.
1395
1396ELF program segments are intended for fast interpretation by a system
1397loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1398other fields.  When an ELF executable is run on a Unix system, the
1399system loader will examine the program segments to decide how to load
1400it.  The loader will ignore the section information.  Loadable program
1401segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1402program segments are interpreted by the loader, and generally provide
1403dynamic linking information.
1404
1405When an ELF file has both program segments and sections, an ELF program
1406segment may encompass one or more ELF sections, in the sense that the
1407portion of the file which corresponds to the program segment may include
1408the portions of the file corresponding to one or more sections.  When
1409there is more than one section in a loadable program segment, the
1410relative positions of the section contents in the file must correspond
1411to the relative positions they should hold when the program segment is
1412loaded.  This requirement should be obvious if you consider that the
1413system loader will load an entire program segment at a time.
1414
1415On a system which supports dynamic paging, such as any native Unix
1416system, the contents of a loadable program segment must be at the same
1417offset in the file as in memory, modulo the memory page size used on the
1418system.  This is because the system loader will map the file into memory
1419starting at the start of a page.  The system loader can easily remap
1420entire pages to the correct load address.  However, if the contents of
1421the file were not correctly aligned within the page, the system loader
1422would have to shift the contents around within the page, which is too
1423expensive.  For example, if the LMA of a loadable program segment is
1424@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1425the segment contents within the file must equal @samp{0x80} modulo
1426@samp{0x1000}.
1427
1428BFD has only a single set of sections.  It does not provide any generic
1429way to examine both sections and segments.  When BFD is used to open an
1430object file or executable, the BFD sections will represent ELF sections.
1431When BFD is used to open a core file, the BFD sections will represent
1432ELF program segments.
1433
1434When BFD is used to examine an object file or executable, any program
1435segments will be read to set the LMA of the sections.  This is because
1436ELF sections only have a VMA, while ELF program segments have both a VMA
1437and an LMA.  Any program segments will be copied by the
1438@samp{copy_private} entry points.  They will be printed by the
1439@samp{print_private} entry point.  Otherwise, the program segments are
1440ignored.  In particular, programs which use BFD currently have no direct
1441access to the program segments.
1442
1443When BFD is used to create an executable, the program segments will be
1444created automatically based on the section information.  This is done in
1445the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1446This function has been tweaked many times, and probably still has
1447problems that arise in particular cases.
1448
1449There is a hook which may be used to explicitly define the program
1450segments when creating an executable: the @samp{bfd_record_phdr}
1451function in @file{bfd.c}.  If this function is called, BFD will not
1452create program segments itself, but will only create the program
1453segments specified by the caller.  The linker uses this function to
1454implement the @samp{PHDRS} linker script command.
1455
1456@node BFD ELF generic support
1457@subsection BFD ELF generic support
1458
1459In general, functions which do not read external data from the ELF file
1460are found in @file{elf.c}.  They operate on the internal forms of the
1461ELF structures, which are defined in @file{include/elf/internal.h}.  The
1462internal structures are defined in terms of @samp{bfd_vma}, and so may
1463be used for both 32 bit and 64 bit ELF targets.
1464
1465The file @file{elfcode.h} contains functions which operate on the
1466external data.  @file{elfcode.h} is compiled twice, once via
1467@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1468@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1469@file{elfcode.h} includes functions to swap the ELF structures in and
1470out of external form, as well as a few more complex functions.
1471
1472Linker support is found in @file{elflink.c}.  The
1473linker support is only used if the processor specific file defines
1474@samp{elf_backend_relocate_section}, which is required to relocate the
1475section contents.  If that macro is not defined, the generic linker code
1476is used, and relocations are handled via @samp{bfd_perform_relocation}.
1477
1478The core file support is in @file{elfcore.h}, which is compiled twice,
1479for both 32 and 64 bit support.  The more interesting cases of core file
1480support only work on a native system which has the @file{sys/procfs.h}
1481header file.  Without that file, the core file support does little more
1482than read the ELF program segments as BFD sections.
1483
1484The BFD internal header file @file{elf-bfd.h} is used for communication
1485among these files and the processor specific files.
1486
1487The default entries for the BFD ELF target vector are found mainly in
1488@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1489
1490The processor specific files may override particular entries in the
1491target vector, but most do not, with one exception: the
1492@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1493
1494@node BFD ELF processor specific support
1495@subsection BFD ELF processor specific support
1496
1497By convention, the processor specific support for a particular processor
1498will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1499either 32 or 64, and @var{cpu} is the name of the processor.
1500
1501@menu
1502* BFD ELF processor required::	Required processor specific support
1503* BFD ELF processor linker::	Processor specific linker support
1504* BFD ELF processor other::	Other processor specific support options
1505@end menu
1506
1507@node BFD ELF processor required
1508@subsubsection Required processor specific support
1509
1510When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1511following:
1512
1513@itemize @bullet
1514@item
1515Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1516both, to a unique C name to use for the target vector.  This name should
1517appear in the list of target vectors in @file{targets.c}, and will also
1518have to appear in @file{config.bfd} and @file{configure.ac}.  Define
1519@samp{TARGET_BIG_SYM} for a big-endian processor,
1520@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1521for a bi-endian processor.
1522@item
1523Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1524both, to a string used as the name of the target vector.  This is the
1525name which a user of the BFD tool would use to specify the object file
1526format.  It would normally appear in a linker emulation parameters
1527file.
1528@item
1529Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1530@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1531@item
1532Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1533in the @samp{e_machine} field of the ELF header.  As of this writing,
1534these magic numbers are assigned by Caldera; if you want to get a magic
1535number for a particular processor, try sending a note to
1536@email{registry@@caldera.com}.  In the BFD sources, the magic numbers are
1537found in @file{include/elf/common.h}; they have names beginning with
1538@samp{EM_}.
1539@item
1540Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1541memory.  This can normally be found at the start of chapter 5 in the
1542processor specific supplement.  For a processor which will only be used
1543in an embedded system, or which has no memory management hardware, this
1544can simply be @samp{1}.
1545@item
1546If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1547define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1548processor specific supplement.
1549
1550In the absence of a supplement, it's easier to work with @samp{Rela}
1551relocations.  @samp{Rela} relocations will require more space in object
1552files (but not in executables, except when using dynamic linking).
1553However, this is outweighed by the simplicity of addend handling when
1554using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1555must be stored in the section contents, which makes relocatable links
1556more complex.
1557
1558For example, consider C code like @code{i = a[1000];} where @samp{a} is
1559a global array.  The instructions which load the value of @samp{a[1000]}
1560will most likely use a relocation which refers to the symbol
1561representing @samp{a}, with an addend that gives the offset from the
1562start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1563relocations, that addend must be stored in the instructions themselves.
1564If you are adding support for a RISC chip which uses two or more
1565instructions to load an address, then the addend may not fit in a single
1566instruction, and will have to be somehow split among the instructions.
1567This makes linking awkward, particularly when doing a relocatable link
1568in which the addend may have to be updated.  It can be done---the MIPS
1569ELF support does it---but it should be avoided when possible.
1570
1571It is possible, though somewhat awkward, to support both @samp{Rel} and
1572@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1573by overriding the relocation reading and writing routines.
1574@item
1575Define howto structures for all the relocation types.
1576@item
1577Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1578@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1579function or a macro.  It must translate a BFD relocation code into a
1580howto structure.  This is normally a table lookup or a simple switch.
1581@item
1582If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1583If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1584Either way, this is a macro defined as the name of a function which
1585takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1586sets the @samp{howto} field of the @samp{arelent} based on the
1587@samp{Rel} or @samp{Rela} structure.  This is normally uses
1588@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1589an index into a table of howto structures.
1590@end itemize
1591
1592You must also add the magic number for this processor to the
1593@samp{prep_headers} function in @file{elf.c}.
1594
1595You must also create a header file in the @file{include/elf} directory
1596called @file{@var{cpu}.h}.  This file should define any target specific 
1597information which may be needed outside of the BFD code.  In particular
1598it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1599@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1600macros to create a table mapping the number used to identify a
1601relocation to a name describing that relocation.
1602
1603While not a BFD component, you probably also want to make the binutils
1604program @samp{readelf} parse your ELF objects.  For this, you need to add
1605code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1606
1607@node BFD ELF processor linker
1608@subsubsection Processor specific linker support
1609
1610The linker will be much more efficient if you define a relocate section
1611function.  This will permit BFD to use the ELF specific linker support.
1612
1613If you do not define a relocate section function, BFD must use the
1614generic linker support, which requires converting all symbols and
1615relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1616this case, relocations will be handled by calling
1617@samp{bfd_perform_relocation}, which will use the howto structures you
1618have defined.  @xref{BFD relocation handling}.
1619
1620In order to support linking into a different object file format, such as
1621S-records, @samp{bfd_perform_relocation} must work correctly with your
1622howto structures, so you can't skip that step.  However, if you define
1623the relocate section function, then in the normal case of linking into
1624an ELF file the linker will not need to convert symbols and relocations,
1625and will be much more efficient.
1626
1627To use a relocation section function, define the macro
1628@samp{elf_backend_relocate_section} as the name of a function which will
1629take the contents of a section, as well as relocation, symbol, and other
1630information, and modify the section contents according to the relocation
1631information.  In simple cases, this is little more than a loop over the
1632relocations which computes the value of each relocation and calls
1633@samp{_bfd_final_link_relocate}.  The function must check for a
1634relocatable link, and in that case normally needs to do nothing other
1635than adjust the addend for relocations against a section symbol.
1636
1637The complex cases generally have to do with dynamic linker support.  GOT
1638and PLT relocations must be handled specially, and the linker normally
1639arranges to set up the GOT and PLT sections while handling relocations.
1640When generating a shared library, random relocations must normally be
1641copied into the shared library, or converted to RELATIVE relocations
1642when possible.
1643
1644@node BFD ELF processor other
1645@subsubsection Other processor specific support options
1646
1647There are many other macros which may be defined in
1648@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1649@file{elfxx-target.h}.
1650
1651Macros may be used to override some of the generic ELF target vector
1652functions.
1653
1654Several processor specific hook functions which may be defined as
1655macros.  These functions are found as function pointers in the
1656@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1657general, a hook function is set by defining a macro
1658@samp{elf_backend_@var{name}}.
1659
1660There are a few processor specific constants which may also be defined.
1661These are again found in the @samp{elf_backend_data} structure.
1662
1663I will not define the various functions and constants here; see the
1664comments in @file{elf-bfd.h}.
1665
1666Normally any odd characteristic of a particular ELF processor is handled
1667via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1668section number found in MIPS ELF is handled via the hooks
1669@samp{section_from_bfd_section}, @samp{symbol_processing},
1670@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1671
1672Dynamic linking support, which involves processor specific relocations
1673requiring special handling, is also implemented via hook functions.
1674
1675@node BFD ELF core files
1676@subsection BFD ELF core files
1677@cindex elf core files
1678
1679On native ELF Unix systems, core files are generated without any
1680sections.  Instead, they only have program segments.
1681
1682When BFD is used to read an ELF core file, the BFD sections will
1683actually represent program segments.  Since ELF program segments do not
1684have names, BFD will invent names like @samp{segment@var{n}} where
1685@var{n} is a number.
1686
1687A single ELF program segment may include both an initialized part and an
1688uninitialized part.  The size of the initialized part is given by the
1689@samp{p_filesz} field.  The total size of the segment is given by the
1690@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1691then the extra space is uninitialized, or, more precisely, initialized
1692to zero.
1693
1694BFD will represent such a program segment as two different sections.
1695The first, named @samp{segment@var{n}a}, will represent the initialized
1696part of the program segment.  The second, named @samp{segment@var{n}b},
1697will represent the uninitialized part.
1698
1699ELF core files store special information such as register values in
1700program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1701interpret the information in these segments, and will create additional
1702sections holding the information.  Some of this interpretation requires
1703information found in the host header file @file{sys/procfs.h}, and so
1704will only work when BFD is built on a native system.
1705
1706BFD does not currently provide any way to create an ELF core file.  In
1707general, BFD does not provide a way to create core files.  The way to
1708implement this would be to write @samp{bfd_set_format} and
1709@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1710@ref{BFD target vector format}.
1711
1712@node BFD ELF future
1713@subsection BFD ELF future
1714
1715The current dynamic linking support has too much code duplication.
1716While each processor has particular differences, much of the dynamic
1717linking support is quite similar for each processor.  The GOT and PLT
1718are handled in fairly similar ways, the details of -Bsymbolic linking
1719are generally similar, etc.  This code should be reworked to use more
1720generic functions, eliminating the duplication.
1721
1722Similarly, the relocation handling has too much duplication.  Many of
1723the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1724quite similar.  The relocate section functions are also often quite
1725similar, both in the standard linker handling and the dynamic linker
1726handling.  Many of the COFF processor specific backends share a single
1727relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1728and it should be possible to do something like this for the ELF targets
1729as well.
1730
1731The appearance of the processor specific magic number in
1732@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1733possible to add support for a new processor without changing the generic
1734support.
1735
1736The processor function hooks and constants are ad hoc and need better
1737documentation.
1738
1739@node BFD glossary
1740@section BFD glossary
1741@cindex glossary for bfd
1742@cindex bfd glossary
1743
1744This is a short glossary of some BFD terms.
1745
1746@table @asis
1747@item a.out
1748The a.out object file format.  The original Unix object file format.
1749Still used on SunOS, though not Solaris.  Supports only three sections.
1750
1751@item archive
1752A collection of object files produced and manipulated by the @samp{ar}
1753program.
1754
1755@item backend
1756The implementation within BFD of a particular object file format.  The
1757set of functions which appear in a particular target vector.
1758
1759@item BFD
1760The BFD library itself.  Also, each object file, archive, or executable
1761opened by the BFD library has the type @samp{bfd *}, and is sometimes
1762referred to as a bfd.
1763
1764@item COFF
1765The Common Object File Format.  Used on Unix SVR3.  Used by some
1766embedded targets, although ELF is normally better.
1767
1768@item DLL
1769A shared library on Windows.
1770
1771@item dynamic linker
1772When a program linked against a shared library is run, the dynamic
1773linker will locate the appropriate shared library and arrange to somehow
1774include it in the running image.
1775
1776@item dynamic object
1777Another name for an ELF shared library.
1778
1779@item ECOFF
1780The Extended Common Object File Format.  Used on Alpha Digital Unix
1781(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1782
1783@item ELF
1784The Executable and Linking Format.  The object file format used on most
1785modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1786used on many embedded systems.
1787
1788@item executable
1789A program, with instructions and symbols, and perhaps dynamic linking
1790information.  Normally produced by a linker.
1791
1792@item LMA
1793Load Memory Address.  This is the address at which a section will be
1794loaded.  Compare with VMA, below.
1795
1796@item object file
1797A binary file including machine instructions, symbols, and relocation
1798information.  Normally produced by an assembler.
1799
1800@item object file format
1801The format of an object file.  Typically object files and executables
1802for a particular system are in the same format, although executables
1803will not contain any relocation information.
1804
1805@item PE
1806The Portable Executable format.  This is the object file format used for
1807Windows (specifically, Win32) object files.  It is based closely on
1808COFF, but has a few significant differences.
1809
1810@item PEI
1811The Portable Executable Image format.  This is the object file format
1812used for Windows (specifically, Win32) executables.  It is very similar
1813to PE, but includes some additional header information.
1814
1815@item relocations
1816Information used by the linker to adjust section contents.  Also called
1817relocs.
1818
1819@item section
1820Object files and executable are composed of sections.  Sections have
1821optional data and optional relocation information.
1822
1823@item shared library
1824A library of functions which may be used by many executables without
1825actually being linked into each executable.  There are several different
1826implementations of shared libraries, each having slightly different
1827features.
1828
1829@item symbol
1830Each object file and executable may have a list of symbols, often
1831referred to as the symbol table.  A symbol is basically a name and an
1832address.  There may also be some additional information like the type of
1833symbol, although the type of a symbol is normally something simple like
1834function or object, and should be confused with the more complex C
1835notion of type.  Typically every global function and variable in a C
1836program will have an associated symbol.
1837
1838@item target vector
1839A set of functions which implement support for a particular object file
1840format.  The @samp{bfd_target} structure.
1841
1842@item Win32
1843The current Windows API, implemented by Windows 95 and later and Windows
1844NT 3.51 and later, but not by Windows 3.1.
1845
1846@item XCOFF
1847The eXtended Common Object File Format.  Used on AIX.  A variant of
1848COFF, with a completely different symbol table implementation.
1849
1850@item VMA
1851Virtual Memory Address.  This is the address a section will have when
1852an executable is run.  Compare with LMA, above.
1853@end table
1854
1855@node Index
1856@unnumberedsec Index
1857@printindex cp
1858
1859@contents
1860@bye
1861