run-prettydate.c revision 1.1
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29extern void test_ConstantDate(void); 30 31 32//=======Test Reset Option===== 33void resetTest() 34{ 35 tearDown(); 36 setUp(); 37} 38 39char *progname; 40 41 42//=======MAIN===== 43int main(int argc, char *argv[]) 44{ 45 progname = argv[0]; 46 Unity.TestFile = "prettydate.c"; 47 UnityBegin("prettydate.c"); 48 RUN_TEST(test_ConstantDate, 10); 49 50 return (UnityEnd()); 51} 52