run-kodFile.c revision 1.1.1.1
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29extern void test_ReadEmptyFile();
30extern void test_ReadCorrectFile();
31extern void test_ReadFileWithBlankLines();
32extern void test_WriteEmptyFile();
33extern void test_WriteFileWithSingleEntry();
34extern void test_WriteFileWithMultipleEntries();
35
36
37//=======Test Reset Option=====
38void resetTest()
39{
40  tearDown();
41  setUp();
42}
43
44char *progname;
45
46
47//=======MAIN=====
48int main(int argc, char *argv[])
49{
50  progname = argv[0];
51  Unity.TestFile = "kodFile.c";
52  UnityBegin("kodFile.c");
53  RUN_TEST(test_ReadEmptyFile, 29);
54  RUN_TEST(test_ReadCorrectFile, 35);
55  RUN_TEST(test_ReadFileWithBlankLines, 53);
56  RUN_TEST(test_WriteEmptyFile, 76);
57  RUN_TEST(test_WriteFileWithSingleEntry, 92);
58  RUN_TEST(test_WriteFileWithMultipleEntries, 116);
59
60  return (UnityEnd());
61}
62