run-kodFile.c revision 1.1.1.1
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29extern void test_ReadEmptyFile(); 30extern void test_ReadCorrectFile(); 31extern void test_ReadFileWithBlankLines(); 32extern void test_WriteEmptyFile(); 33extern void test_WriteFileWithSingleEntry(); 34extern void test_WriteFileWithMultipleEntries(); 35 36 37//=======Test Reset Option===== 38void resetTest() 39{ 40 tearDown(); 41 setUp(); 42} 43 44char *progname; 45 46 47//=======MAIN===== 48int main(int argc, char *argv[]) 49{ 50 progname = argv[0]; 51 Unity.TestFile = "kodFile.c"; 52 UnityBegin("kodFile.c"); 53 RUN_TEST(test_ReadEmptyFile, 29); 54 RUN_TEST(test_ReadCorrectFile, 35); 55 RUN_TEST(test_ReadFileWithBlankLines, 53); 56 RUN_TEST(test_WriteEmptyFile, 76); 57 RUN_TEST(test_WriteFileWithSingleEntry, 92); 58 RUN_TEST(test_WriteFileWithMultipleEntries, 116); 59 60 return (UnityEnd()); 61} 62