1/*	$NetBSD: ntp_random.c,v 1.5 2020/05/25 20:47:24 christos Exp $	*/
2
3/*
4 * Copyright (c) 1983, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 *    must display the following acknowledgement:
17 *	This product includes software developed by the University of
18 *	California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 *    may be used to endorse or promote products derived from this software
21 *    without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 *
35 * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.4.2.2 1999/09/05 11:16:45 peter Exp $
36 *
37 */
38
39#if defined(LIBC_SCCS) && !defined(lint)
40static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
41#endif /* LIBC_SCCS and not lint */
42
43#include "config.h"
44#include <sys/types.h>
45#ifdef HAVE_UNISTD_H
46# include <unistd.h>
47#endif
48#include <stdio.h>
49
50#include <l_stdlib.h>
51#include <ntp_random.h>
52#include <ntp_unixtime.h>
53
54/*
55 * random.c:
56 *
57 * An improved random number generation package.  In addition to the standard
58 * rand()/srand() like interface, this package also has a special state info
59 * interface.  The initstate() routine is called with a seed, an array of
60 * bytes, and a count of how many bytes are being passed in; this array is
61 * then initialized to contain information for random number generation with
62 * that much state information.  Good sizes for the amount of state
63 * information are 32, 64, 128, and 256 bytes.  The state can be switched by
64 * calling the setstate() routine with the same array as was initiallized
65 * with initstate().  By default, the package runs with 128 bytes of state
66 * information and generates far better random numbers than a linear
67 * congruential generator.  If the amount of state information is less than
68 * 32 bytes, a simple linear congruential R.N.G. is used.
69 *
70 * Internally, the state information is treated as an array of longs; the
71 * zeroeth element of the array is the type of R.N.G. being used (small
72 * integer); the remainder of the array is the state information for the
73 * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
74 * state information, which will allow a degree seven polynomial.  (Note:
75 * the zeroeth word of state information also has some other information
76 * stored in it -- see setstate() for details).
77 *
78 * The random number generation technique is a linear feedback shift register
79 * approach, employing trinomials (since there are fewer terms to sum up that
80 * way).  In this approach, the least significant bit of all the numbers in
81 * the state table will act as a linear feedback shift register, and will
82 * have period 2^deg - 1 (where deg is the degree of the polynomial being
83 * used, assuming that the polynomial is irreducible and primitive).  The
84 * higher order bits will have longer periods, since their values are also
85 * influenced by pseudo-random carries out of the lower bits.  The total
86 * period of the generator is approximately deg*(2**deg - 1); thus doubling
87 * the amount of state information has a vast influence on the period of the
88 * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
89 * large deg, when the period of the shift register is the dominant factor.
90 * With deg equal to seven, the period is actually much longer than the
91 * 7*(2**7 - 1) predicted by this formula.
92 *
93 * Modified 28 December 1994 by Jacob S. Rosenberg.
94 * The following changes have been made:
95 * All references to the type u_int have been changed to unsigned long.
96 * All references to type int have been changed to type long.  Other
97 * cleanups have been made as well.  A warning for both initstate and
98 * setstate has been inserted to the effect that on Sparc platforms
99 * the 'arg_state' variable must be forced to begin on word boundaries.
100 * This can be easily done by casting a long integer array to char *.
101 * The overall logic has been left STRICTLY alone.  This software was
102 * tested on both a VAX and Sun SpacsStation with exactly the same
103 * results.  The new version and the original give IDENTICAL results.
104 * The new version is somewhat faster than the original.  As the
105 * documentation says:  "By default, the package runs with 128 bytes of
106 * state information and generates far better random numbers than a linear
107 * congruential generator.  If the amount of state information is less than
108 * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
109 * 128 bytes, this new version runs about 19 percent faster and for a 16
110 * byte buffer it is about 5 percent faster.
111 */
112
113/*
114 * For each of the currently supported random number generators, we have a
115 * break value on the amount of state information (you need at least this
116 * many bytes of state info to support this random number generator), a degree
117 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
118 * the separation between the two lower order coefficients of the trinomial.
119 */
120#define	TYPE_0		0		/* linear congruential */
121#define	BREAK_0		8
122#define	DEG_0		0
123#define	SEP_0		0
124
125#define	TYPE_1		1		/* x**7 + x**3 + 1 */
126#define	BREAK_1		32
127#define	DEG_1		7
128#define	SEP_1		3
129
130#define	TYPE_2		2		/* x**15 + x + 1 */
131#define	BREAK_2		64
132#define	DEG_2		15
133#define	SEP_2		1
134
135#define	TYPE_3		3		/* x**31 + x**3 + 1 */
136#define	BREAK_3		128
137#define	DEG_3		31
138#define	SEP_3		3
139
140#define	TYPE_4		4		/* x**63 + x + 1 */
141#define	BREAK_4		256
142#define	DEG_4		63
143#define	SEP_4		1
144
145#define	MAX_TYPES	5		/* max number of types above */
146
147/*
148 * Initially, everything is set up as if from:
149 *
150 *	initstate(1, randtbl, 128);
151 *
152 * Note that this initialization takes advantage of the fact that srandom()
153 * advances the front and rear pointers 10*rand_deg times, and hence the
154 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
155 * element of the state information, which contains info about the current
156 * position of the rear pointer is just
157 *
158 *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
159 */
160
161static unsigned long randtbl[DEG_3 + 1] = {
162	TYPE_3,
163#ifdef  USE_WEAK_SEEDING
164/* Historic implementation compatibility */
165/* The random sequences do not vary much with the seed */
166	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
167	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
168	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
169	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
170	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
171	0x27fb47b9,
172#else   /* !USE_WEAK_SEEDING */
173	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
174	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
175	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
176	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
177	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
178	0xf3bec5da
179#endif  /* !USE_WEAK_SEEDING */
180};
181
182/*
183 * fptr and rptr are two pointers into the state info, a front and a rear
184 * pointer.  These two pointers are always rand_sep places aparts, as they
185 * cycle cyclically through the state information.  (Yes, this does mean we
186 * could get away with just one pointer, but the code for random() is more
187 * efficient this way).  The pointers are left positioned as they would be
188 * from the call
189 *
190 *	initstate(1, randtbl, 128);
191 *
192 * (The position of the rear pointer, rptr, is really 0 (as explained above
193 * in the initialization of randtbl) because the state table pointer is set
194 * to point to randtbl[1] (as explained below).
195 */
196static unsigned long *fptr = &randtbl[SEP_3 + 1];
197static unsigned long *rptr = &randtbl[1];
198
199/*
200 * The following things are the pointer to the state information table, the
201 * type of the current generator, the degree of the current polynomial being
202 * used, and the separation between the two pointers.  Note that for efficiency
203 * of random(), we remember the first location of the state information, not
204 * the zeroeth.  Hence it is valid to access state[-1], which is used to
205 * store the type of the R.N.G.  Also, we remember the last location, since
206 * this is more efficient than indexing every time to find the address of
207 * the last element to see if the front and rear pointers have wrapped.
208 */
209static unsigned long *state = &randtbl[1];
210static long rand_type = TYPE_3;
211static long rand_deg = DEG_3;
212static long rand_sep = SEP_3;
213static unsigned long *end_ptr = &randtbl[DEG_3 + 1];
214
215static inline long good_rand (long);
216
217static inline long
218good_rand (
219	register long x
220	)
221{
222#ifdef  USE_WEAK_SEEDING
223/*
224 * Historic implementation compatibility.
225 * The random sequences do not vary much with the seed,
226 * even with overflowing.
227 */
228	return (1103515245 * x + 12345);
229#else   /* !USE_WEAK_SEEDING */
230/*
231 * Compute x = (7^5 * x) mod (2^31 - 1)
232 * wihout overflowing 31 bits:
233 *      (2^31 - 1) = 127773 * (7^5) + 2836
234 * From "Random number generators: good ones are hard to find",
235 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
236 * October 1988, p. 1195.
237 */
238	register long hi, lo;
239
240	hi = x / 127773;
241	lo = x % 127773;
242	x = 16807 * lo - 2836 * hi;
243	if (x <= 0)
244		x += 0x7fffffff;
245	return (x);
246#endif  /* !USE_WEAK_SEEDING */
247}
248
249/*
250 * srandom:
251 *
252 * Initialize the random number generator based on the given seed.  If the
253 * type is the trivial no-state-information type, just remember the seed.
254 * Otherwise, initializes state[] based on the given "seed" via a linear
255 * congruential generator.  Then, the pointers are set to known locations
256 * that are exactly rand_sep places apart.  Lastly, it cycles the state
257 * information a given number of times to get rid of any initial dependencies
258 * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
259 * for default usage relies on values produced by this routine.
260 */
261void
262ntp_srandom(
263	unsigned long x
264	)
265{
266	long i;
267
268	if (rand_type == TYPE_0) {
269		state[0] = x;
270	} else {
271		state[0] = x;
272		for (i = 1; i < rand_deg; i++)
273			state[i] = good_rand(state[i - 1]);
274		fptr = &state[rand_sep];
275		rptr = &state[0];
276		for (i = 0; i < 10 * rand_deg; i++)
277			x = ntp_random();
278	}
279
280	/* seed the likely faster (and poorer) rand() as well */
281	srand((u_int)x);
282}
283
284/*
285 * srandomdev:
286 *
287 * Many programs choose the seed value in a totally predictable manner.
288 * This often causes problems.  We seed the generator using the much more
289 * secure urandom(4) interface.  Note that this particular seeding
290 * procedure can generate states which are impossible to reproduce by
291 * calling srandom() with any value, since the succeeding terms in the
292 * state buffer are no longer derived from the LC algorithm applied to
293 * a fixed seed.
294 */
295#ifdef NEED_SRANDOMDEV
296void
297ntp_srandomdev( void )
298{
299	struct timeval tv;
300	unsigned long junk;	/* Purposely used uninitialized */
301
302	GETTIMEOFDAY(&tv, NULL);
303	ntp_srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
304	return;
305}
306#endif
307
308
309/*
310 * ntp_initstate() and ntp_setstate() are unused in our codebase and
311 * trigger warnings due to casting to a more-strictly-aligned pointer
312 * on alignment-sensitive platforms.  #ifdef them away to save noise,
313 * build time, and binary space, but retain the code in case we find a
314 * use.
315 */
316#ifdef COMPILE_UNUSED_FUNCTIONS
317/*
318 * Array versions of the above information to make code run faster --
319 * relies on fact that TYPE_i == i.
320 */
321#define	MAX_TYPES	5		/* max number of types above */
322
323static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
324static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
325
326/*
327 * initstate:
328 *
329 * Initialize the state information in the given array of n bytes for future
330 * random number generation.  Based on the number of bytes we are given, and
331 * the break values for the different R.N.G.'s, we choose the best (largest)
332 * one we can and set things up for it.  srandom() is then called to
333 * initialize the state information.
334 *
335 * Note that on return from srandom(), we set state[-1] to be the type
336 * multiplexed with the current value of the rear pointer; this is so
337 * successive calls to initstate() won't lose this information and will be
338 * able to restart with setstate().
339 *
340 * Note: the first thing we do is save the current state, if any, just like
341 * setstate() so that it doesn't matter when initstate is called.
342 *
343 * Returns a pointer to the old state.
344 *
345 * Note: The Sparc platform requires that arg_state begin on a long
346 * word boundary; otherwise a bus error will occur. Even so, lint will
347 * complain about mis-alignment, but you should disregard these messages.
348 */
349char *
350ntp_initstate(
351	unsigned long seed,		/* seed for R.N.G. */
352	char *arg_state,		/* pointer to state array */
353	long n				/* # bytes of state info */
354	)
355{
356	register char *ostate = (char *)(&state[-1]);
357	register long *long_arg_state = (long *) arg_state;
358
359	if (rand_type == TYPE_0)
360		state[-1] = rand_type;
361	else
362		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
363	if (n < BREAK_0) {
364		(void)fprintf(stderr,
365		    "random: not enough state (%ld bytes); ignored.\n", n);
366		return(0);
367	}
368	if (n < BREAK_1) {
369		rand_type = TYPE_0;
370		rand_deg = DEG_0;
371		rand_sep = SEP_0;
372	} else if (n < BREAK_2) {
373		rand_type = TYPE_1;
374		rand_deg = DEG_1;
375		rand_sep = SEP_1;
376	} else if (n < BREAK_3) {
377		rand_type = TYPE_2;
378		rand_deg = DEG_2;
379		rand_sep = SEP_2;
380	} else if (n < BREAK_4) {
381		rand_type = TYPE_3;
382		rand_deg = DEG_3;
383		rand_sep = SEP_3;
384	} else {
385		rand_type = TYPE_4;
386		rand_deg = DEG_4;
387		rand_sep = SEP_4;
388	}
389	state = (unsigned long *) (long_arg_state + 1); /* first location */
390	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
391	ntp_srandom(seed);
392	if (rand_type == TYPE_0)
393		long_arg_state[0] = rand_type;
394	else
395		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
396	return(ostate);
397}
398
399/*
400 * setstate:
401 *
402 * Restore the state from the given state array.
403 *
404 * Note: it is important that we also remember the locations of the pointers
405 * in the current state information, and restore the locations of the pointers
406 * from the old state information.  This is done by multiplexing the pointer
407 * location into the zeroeth word of the state information.
408 *
409 * Note that due to the order in which things are done, it is OK to call
410 * setstate() with the same state as the current state.
411 *
412 * Returns a pointer to the old state information.
413 *
414 * Note: The Sparc platform requires that arg_state begin on a long
415 * word boundary; otherwise a bus error will occur. Even so, lint will
416 * complain about mis-alignment, but you should disregard these messages.
417 */
418char *
419ntp_setstate(
420	char *arg_state			/* pointer to state array */
421	)
422{
423	register unsigned long *new_state = (unsigned long *) arg_state;
424	register long type = new_state[0] % MAX_TYPES;
425	register long rear = new_state[0] / MAX_TYPES;
426	char *ostate = (char *)(&state[-1]);
427
428	if (rand_type == TYPE_0)
429		state[-1] = rand_type;
430	else
431		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
432	switch(type) {
433	case TYPE_0:
434	case TYPE_1:
435	case TYPE_2:
436	case TYPE_3:
437	case TYPE_4:
438		rand_type = type;
439		rand_deg = degrees[type];
440		rand_sep = seps[type];
441		break;
442	default:
443		(void)fprintf(stderr,
444		    "random: state info corrupted; not changed.\n");
445	}
446	state = (new_state + 1);
447	if (rand_type != TYPE_0) {
448		rptr = &state[rear];
449		fptr = &state[(rear + rand_sep) % rand_deg];
450	}
451	end_ptr = &state[rand_deg];		/* set end_ptr too */
452	return(ostate);
453}
454#endif	/* COMPILE_UNUSED_FUNCTIONS */
455
456
457/*
458 * random:
459 *
460 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
461 * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
462 * the same in all the other cases due to all the global variables that have
463 * been set up.  The basic operation is to add the number at the rear pointer
464 * into the one at the front pointer.  Then both pointers are advanced to
465 * the next location cyclically in the table.  The value returned is the sum
466 * generated, reduced to 31 bits by throwing away the "least random" low bit.
467 *
468 * Note: the code takes advantage of the fact that both the front and
469 * rear pointers can't wrap on the same call by not testing the rear
470 * pointer if the front one has wrapped.
471 *
472 * Returns a 31-bit random number.
473 */
474long
475ntp_random( void )
476{
477	register long i;
478	register unsigned long *f, *r;
479
480	if (rand_type == TYPE_0) {
481		i = state[0];
482		state[0] = i = (good_rand(i)) & 0x7fffffff;
483	} else {
484		/*
485		 * Use local variables rather than static variables for speed.
486		 */
487		f = fptr; r = rptr;
488		*f += *r;
489		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
490		if (++f >= end_ptr) {
491			f = state;
492			++r;
493		}
494		else if (++r >= end_ptr) {
495			r = state;
496		}
497
498		fptr = f; rptr = r;
499	}
500	return(i);
501}
502