1/* vi:set ts=8 sts=4 sw=4:
2 *
3 * VIM - Vi IMproved	by Bram Moolenaar
4 *			Visual Workshop integration by Gordon Prieur
5 *
6 * Do ":help uganda"  in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 */
9/*
10  THIS IS AN UNSTABLE INTERFACE! It is unsupported and will likely
11  change in future releases, possibly breaking compatibility!
12*/
13
14#ifndef _INTEGRATION_H
15#define _INTEGRATION_H
16
17#include <X11/Intrinsic.h>
18#include <Xm/Xm.h>
19
20#ifdef  __cplusplus
21extern "C" {
22#endif
23
24/* Enable NoHands test support functions. Define this only if you want to
25   compile in support in the editor such that it can be run under
26   the WorkShop test suite. */
27#ifndef NOHANDS_SUPPORT_FUNCTIONS
28#define NOHANDS_SUPPORT_FUNCTIONS
29#endif
30
31
32/* This header file has three parts.
33 * 1. Functions you need to implement; these are called by the integration
34 *    library
35 * 2. Functions you need to call when certain events happen in the editor;
36 *    these are implemented by the integration library
37 * 3. Utility functions provided by the integration library; these make
38 *	  task 1 a bit easier.
39 */
40
41/*
42 * The following functions need to be implemented by the editor
43 * integration code (and will be editor-specific). Please see the
44 * sample workshop.c file for comments explaining what each functions
45 * needs to do, what the arguments mean, etc.
46 */
47
48/*
49 * This string is recognized by eserve and should be all lower case.
50 * This is how the editor detects that it is talking to NEdit instead
51 * of Vim, for example, when the connection is initiated from the editor.
52 * Examples: "nedit", "gvim"
53 */
54char *workshop_get_editor_name();
55
56/*
57 * Version number of the editor.
58 * This number is communicated along with the protocol
59 * version to the application.
60 * Examples: "5.0.2", "19.3"
61 */
62char *workshop_get_editor_version();
63
64
65/* Goto a given line in a given file */
66void workshop_goto_line(char *filename, int lineno);
67
68
69/* Set mark in a given file */
70void workshop_set_mark(char *filename, int lineno, int markId, int type);
71
72
73/* Change mark type (for example from current-pc to pc-and-breakpoint) */
74void workshop_change_mark_type(char *filename, int markId, int type);
75
76/*
77 * Goto the given mark in a file (e.g. show it).
78 * If message is not null, display it in the footer.
79 */
80
81void workshop_goto_mark(char *filename, int markId, char *message);
82
83
84/* Delete mark */
85void workshop_delete_mark(char *filename, int markId);
86
87/* Begin/end pair of messages indicating that a series of _set_mark and
88 * _delete_mark messages will be sent. This can/should be used to suppress gui
89 * redraws between the begin and end messages. For example, if you switch
90 * to a headerfile that has a class breakpoint set, there may be hundreds
91 * of marks that need to be added. You don't want to refresh the gui for each
92 * added sign, you want to wait until the final end message.
93 */
94void workshop_mark_batch_begin();
95void workshop_mark_batch_end();
96
97
98/* Load a given file into the WorkShop buffer. "frameid" is a token string
99 * that identifies which frame the file would like to be loaded into. This
100 * will usually be null, in which case you should use the default frame.
101 * However, if frameid is not null, you need to find a frame that has this
102 * frameid, and replace the file in that frame. Finally, if the frameid is
103 * one you haven't seen before, you should create a new frame for this file.
104 * Note that "frameid" is a string value, not just an opaque pointer, so
105 * you should use strcmp rather than == when testing for equality.
106 */
107void workshop_load_file(char *filename, int line, char *frameid);
108
109
110/* Reload the WorkShop buffer */
111void workshop_reload_file(char *filename, int line);
112
113
114/* Show the given file */
115void workshop_show_file(char *filename);
116
117
118/* Front the given file */
119void workshop_front_file(char *filename);
120
121
122/* Save the given file  */
123void workshop_save_file(char *filename);
124
125/* Save all WorkShop edited files. You can ask user about modified files
126 * and skip saving any files the user doesn't want to save.
127 * This function is typically called when the user issues a build, a fix,
128 * etc. (and also if you select "Save All" from the File menu :-)
129 */
130void workshop_save_files();
131
132/* Show a message in all footers.
133   Severity currently is not defined. */
134void workshop_footer_message(char *message, int severity);
135
136/* Minimize all windows */
137void workshop_minimize();
138
139
140/* Maximize all windows */
141void workshop_maximize();
142
143
144/*
145 * Create a new mark type, assign it a given index, a given textbackground
146 * color, and a given left-margin sign (where sign is a filename to an
147 * .xpm file)
148 */
149void workshop_add_mark_type(int idx, char *colorspec, char *sign);
150
151
152/* Get mark line number */
153int workshop_get_mark_lineno(char *filename, int markId);
154
155
156/* Exit editor; save confirmation dialogs are okay */
157void workshop_quit();
158
159/* Set an editor option.
160 * For example, name="syntax",value="on" would enable syntax highlighting.
161 * The currently defined options are:
162 *    lineno		{on,off}	show line numbers
163 *    syntax		{on,off}	highlight syntax
164 *    parentheses	{on,off}	show matching parentheses
165 * The following options are interpreted by the library for you (so you
166 * will never see the message. However, the implementation requires you
167 * to provide certain callbacks, like restore hotkeys or save all files.
168 * These are documented separately).
169 *    workshopkeys	{on,off}	set workshop hotkeys
170 *    savefiles		{on,off}	save all files before issuing a build
171 *    balloon		{on,off}	enable/disable balloon evaluate
172 *
173 * IGNORE an option if you do not recognize it.
174 */
175void workshop_set_option(char *name, char *value);
176
177/*
178 * (See workshop_add_frame first.) This function notifies the editor
179 * that the frame for the given window (indicated by "frame", which
180 * was supplied by the editor in workshop_add_frame) has been created.
181 * This can happen much later than the workshop_add_frame message, since
182 * often a window is created on editor startup, while the frame description
183 * is passed over from eserve much later, when the connection is complete.
184 * This gives the editor a chance to kick its GUI to show the frame
185 * properly; typically you'll unmanage and remanage the parent widget to
186 * force a geometry recalculation.
187 */
188
189void workshop_reconfigure_frame(void *frame);
190
191
192/* Are there any moved marks? If so, call workshop_move_mark on
193 * each of them now. This is how eserve can find out if for example
194 * breakpoints have moved when a program has been recompiled and
195 * reloaded into dbx.
196 */
197void workshop_moved_marks(char *filename);
198
199
200/* A button in the toolbar has been pushed. "frame" is provided
201 * which should let you determine which toolbar had a button pushed
202 * (you supplied this clientData when you created a toolbar). From
203 * this you should be able to figure out which file the operation
204 * applies to, and for that window the cursor line and column,
205 * selection begin line and column, selection end line and column,
206 * selection text and selection text length. The column numbers are
207 * currently unused but implement it anyway in case we decide to use
208 * them in the future.
209 * Note that frame can be NULL. In this case, you should pick
210 * a default window to translate coordinates for (ideally, the
211 * last window the user has operated on.) This will be the case when
212 * the user clicks on a Custom Button programmed to take the current
213 * line number as an argument. Here it's ambiguous which buffer
214 * to use, so you need to pick one.
215 * (Interface consideration: Perhaps we instead should add smarts
216 * into the library such that we remember which frame pointer
217 * we last noticed (e.g. last call to get_positions, or perhaps
218 * last add_frame) and then pass that instead? For example, we could
219 * have all workshop operations return the clientData when passed
220 * the filename (or add a filename-to-clientData converter?) and then
221 * remember the last filename/clientData used.
222 */
223int workshop_get_positions(void *frame,
224			   char **filename,
225			   int *curLine,
226			   int *curCol,
227			   int *selStartLine,
228			   int *selStartCol,
229			   int *selEndLine,
230			   int *selEndCol,
231			   int *selLength,
232			   char **selection);
233
234/* The following function should return the height of a character
235 * in the text display. This is used to pick out a suitable size
236 * for the signs to match the text (currently available in three
237 * sizes). If you just return 0, WorkShop will use the default
238 * sign size. (Use XmStringExtent on character "A" to get the height.)
239 */
240
241int workshop_get_font_height(void);
242
243/* The following function requests that you register the given
244 * hotkey as a keyboard accelerator for all frames. Whenever the
245 * hotkey is pressed, you should invoke  workshop_hotkey_pressed
246 * and pass the current frame pointer as an argument as well as
247 * the clientData pointer passed in to this function.
248 * The remove function unregisters the hotkey.
249 */
250void workshop_register_hotkey(Modifiers modifiers, KeySym keysym,
251			      void *clientData);
252void workshop_unregister_hotkey(Modifiers modifiers, KeySym keysym,
253				void *clientData);
254
255
256
257
258/*
259 *
260 * The following functions notify eserve of important editor events,
261 * such as files being modified, files being saved, etc. You must
262 * sprinkle your editor code with calls to these. For example, whenever
263 * a file is modified (well, when its read-only status changes to modified),
264 * call workshop_file_modified().
265 *
266 */
267
268
269
270/* Connect with eserve. Add this call after you editor initialization
271 * is done, right before entering the event loop or blocking on input.
272 * This will set up a socket connection with eserve.
273 */
274void workshop_connect(XtAppContext context);
275
276/* A file has been opened. */
277void workshop_file_opened(char *filename, int readOnly);
278
279
280/* A file has been saved. Despite its name, eserve also uses this
281 * message to mean a file has been reverted or unmodified.
282 */
283void workshop_file_saved(char *filename);
284
285
286#if 0
287/* A file has been closed */
288void workshop_file_closed(char *filename);
289#endif
290
291/* Like workshop_file_closed, but also inform eserve what line the
292   cursor was on when you left the file. That way eserve can put you
293   back where you left off when you return to this file. */
294void workshop_file_closed_lineno(char *filename, int line);
295
296#if 0
297/* A file has been modified */
298void workshop_file_modified(char *filename);
299
300/*
301 * A mark has been moved. Only call this as a response to
302 * a workshop_moved_marks request call.
303 */
304void workshop_move_mark(char *filename, int markId, int newLineno);
305#endif
306
307/* Tell the integration library about a new frame being added.
308 * Supply a form for the toolbar, a label for the footer, and an
309 * XmPulldown menu for the WorkShop menu to attach to. Top and bottom
310 * are the widgets above and below the toolbar form widget, if
311 * any. Call this function when you create a new window. It returns a
312 * void *, a handle which you should keep and return when you delete
313 * the window with workshop_delete_toolbar.  The "footer" argument
314 * points to a Label widget that is going to be used as a status
315 * message area, and "menu" (if any) points to an Menu widget that
316 * should contain a WorkShop menu.  Clientdata is a pointer which is
317 * only used by the editor. It will typically be a pointer to the
318 * window object that the toolbar is placed in. If you have multiple
319 * windows, you need to use this pointer to figure out which window
320 * (and thus corresponding buffer) the user has clicked on to respond
321 * to the workshop_get_positions message.
322 * Each frame's clientData ("frame") should be unique.
323 */
324void *workshop_add_frame(void *frame, Widget form,
325			   Widget top, Widget bottom, Widget footer,
326			   Widget menu);
327
328/* Delete a window/frame. Call this when an editor window is being deleted. */
329void workshop_delete_frame(void *handle);
330
331/* Add a balloon evaluate text area. "frame" is used the same way
332 * as in workshop_add_frame. This call is not part of workshop_add_frame because
333 * a frame can have multiple tooltip areas (typically, an editor frame that
334 * is split showing multiple buffers will have a separate tooltip area for
335 * each text widget. Each such area is called a "window" (consistent with
336 * XEmacs terminology). Separate these by the window argument if necessary.
337 * You will need to implement workshop_get_balloon_text such that it uses
338 * these two arguments to derive the file, line etc. for the tip.
339 * Call the remove function if you delete this area such that the integration
340 * library can update itself. You must call workshop_add_frame before you
341 * call add_balloon_eval_area, and you must pass the same frame pointer.
342 */
343void workshop_add_balloon_eval_area(void *frame, void *window, Widget widget);
344void workshop_remove_balloon_eval_area(void *frame, void *window, Widget widget);
345
346
347/* For a given mouse position inside the balloon area (passed as x,y),
348 * return the balloon text to be evaluated. There are two scenarios:
349 * If the position is inside the selection, return the selection
350 * string.  Else, return the full line (or possibly the full line up
351 * to the last semicolon (that's TBD), along with an index pointing to
352 * where which character the mouse is over.
353 * If we have the selection-scenario, set mouseIndex to -1 to indicate
354 * that no autoexpansion should occur but that the selection should
355 * be evaluated as is.
356 *
357 * XXX Does dbx need more information here, like the filename and line
358 * number in order to determine the correct language and scope to be
359 * used during evaluation?? Or should it just work like the p= button
360 * (where the current scope and language is used, even if you are
361 * pointing at a different file with a different scope) ?
362 */
363int workshop_get_balloon_text(Position x, Position y,
364			      void *frame,
365			      void *window,
366			      char **filename,
367			      int *line,
368			      char **text,
369			      int *mouseIndex);
370
371
372/* Window size and location
373 * WorkShop will attempt to restore the size and location of a single
374 * editor frame. For vi, this window is designated as the "reusable" one.
375 * You can implement your own scheme for determining which window you
376 * want to associate with WorkShop. Whenever the size and location of
377 * this window is changed, call the following function to notify eserve.
378 * Like workshop_invoked, this can be called before the workshop_connect()
379 * call.
380 */
381void workshop_frame_moved(int new_x, int new_y, int new_w, int new_h);
382Boolean workshop_get_width_height(int *, int *);
383#if 0
384Boolean workshop_get_rows_cols(int *, int *);
385#endif
386
387/* This function should be invoked when you press a hotkey
388 * set up by workshop_register_hotkey. Pass the clientData
389 * to it that was given to you with workshop_register_hotkey.
390*/
391void workshop_hotkey_pressed(void *frame, void *clientData);
392
393
394
395
396
397/*
398 * Utility functions
399 * These provide convenience functions to simplify implementing some
400 * of the above functions.
401 *
402 */
403
404#if 0
405/* Were we invoked by WorkShop? This function can be used early during startup
406 * if you want to do things differently if the editor is started standalone
407 * or in WorkShop mode. For example, in standalone mode you may not want to
408 * add a footer/message area or a sign gutter.
409 */
410int workshop_invoked(void);
411#endif
412
413
414/* Minimize (iconify) the given shell */
415void workshop_minimize_shell(Widget shell);
416
417/* Maximize (deiconify) the given shell */
418void workshop_maximize_shell(Widget shell);
419
420/* Called by frame.cc -- editor shouldn't call this directly.
421 * Perhaps we need an integrationP.h file ? */
422void workshop_perform_verb(char *verb, void *clientData);
423void workshop_send_message(char *buf);
424
425
426#ifdef NOHANDS_SUPPORT_FUNCTIONS
427/* The following functions are needed to run the WorkShop testsuite
428 * with this editor. You don't need to implement these unless you
429 * intend for your editor to be run by Workshop's testsuite.
430 * getcursorrow should return the number of lines from the top of
431 * the window the cursor is; similarly for getcursorcol.
432 */
433char *workshop_test_getcurrentfile();
434int workshop_test_getcursorrow();
435int workshop_test_getcursorcol();
436char *workshop_test_getcursorrowtext();
437char *workshop_test_getselectedtext();
438#endif
439
440/*
441 * Struct used to set/unset the sensitivity of verbs.
442 */
443typedef struct {
444	char		*verb;
445	Boolean		sense;
446} VerbSense;
447
448#ifdef  __cplusplus
449}
450#endif
451
452#endif /* _INTEGRATION_H */
453