1;;; dunnet.el --- text adventure for Emacs 2 3;; Copyright (C) 1992, 1993, 2001, 2002, 2003, 2004, 4;; 2005, 2006, 2007 Free Software Foundation, Inc. 5 6;; Author: Ron Schnell <ronnie@driver-aces.com> 7;; Created: 25 Jul 1992 8;; Version: 2.01 9;; Keywords: games 10 11;; This file is part of GNU Emacs. 12 13;; GNU Emacs is free software; you can redistribute it and/or modify 14;; it under the terms of the GNU General Public License as published by 15;; the Free Software Foundation; either version 2, or (at your option) 16;; any later version. 17 18;; GNU Emacs is distributed in the hope that it will be useful, 19;; but WITHOUT ANY WARRANTY; without even the implied warranty of 20;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 21;; GNU General Public License for more details. 22 23;; You should have received a copy of the GNU General Public License 24;; along with GNU Emacs; see the file COPYING. If not, write to the 25;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 26;; Boston, MA 02110-1301, USA. 27 28;;; Commentary: 29 30;; This game can be run in batch mode. To do this, use: 31;; emacs -batch -l dunnet 32 33;;; !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 34;;; The log file should be set for your system, and it must 35;;; be writable by all. 36 37;;; Code: 38 39(defgroup dunnet nil 40 "Text adventure for Emacs." 41 :prefix "dun-" 42 :group 'games) 43 44(defcustom dun-log-file "/usr/local/dunnet.score" 45 "Name of file to store score information for dunnet." 46 :type 'file 47 :group 'dunnet) 48 49(if nil 50 (eval-and-compile (setq byte-compile-warnings nil))) 51 52(eval-when-compile 53 (require 'cl)) 54 55;;;; Mode definitions for interactive mode 56 57(define-derived-mode dun-mode text-mode "Dungeon" 58 "Major mode for running dunnet." 59 (make-local-variable 'scroll-step) 60 (setq scroll-step 2)) 61 62(defun dun-parse (arg) 63 "Function called when return is pressed in interactive mode to parse line." 64 (interactive "*p") 65 (beginning-of-line) 66 (setq beg (+ (point) 1)) 67 (end-of-line) 68 (if (and (not (= beg (point))) (not (< (point) beg)) 69 (string= ">" (buffer-substring (- beg 1) beg))) 70 (progn 71 (setq line (downcase (buffer-substring beg (point)))) 72 (princ line) 73 (if (eq (dun-vparse dun-ignore dun-verblist line) -1) 74 (dun-mprinc "I don't understand that.\n"))) 75 (goto-char (point-max)) 76 (dun-mprinc "\n")) 77 (dun-messages)) 78 79(defun dun-messages () 80 (if dun-dead 81 (text-mode) 82 (if (eq dungeon-mode 'dungeon) 83 (progn 84 (if (not (= room dun-current-room)) 85 (progn 86 (dun-describe-room dun-current-room) 87 (setq room dun-current-room))) 88 (dun-fix-screen) 89 (dun-mprinc ">"))))) 90 91 92;;;###autoload 93(defun dunnet () 94 "Switch to *dungeon* buffer and start game." 95 (interactive) 96 (switch-to-buffer "*dungeon*") 97 (dun-mode) 98 (setq dun-dead nil) 99 (setq room 0) 100 (dun-messages)) 101 102;;;; 103;;;; This section contains all of the verbs and commands. 104;;;; 105 106;;; Give long description of room if haven't been there yet. Otherwise 107;;; short. Also give long if we were called with negative room number. 108 109(defun dun-describe-room (room) 110 (if (and (not (member (abs room) dun-light-rooms)) 111 (not (member obj-lamp dun-inventory))) 112 (dun-mprincl "It is pitch dark. You are likely to be eaten by a grue.") 113 (dun-mprincl (cadr (nth (abs room) dun-rooms))) 114 (if (and (and (or (member room dun-visited) 115 (string= dun-mode "dun-superb")) (> room 0)) 116 (not (string= dun-mode "long"))) 117 nil 118 (dun-mprinc (car (nth (abs room) dun-rooms))) 119 (dun-mprinc "\n")) 120 (if (not (string= dun-mode "long")) 121 (if (not (member (abs room) dun-visited)) 122 (setq dun-visited (append (list (abs room)) dun-visited)))) 123 (dolist (xobjs (nth dun-current-room dun-room-objects)) 124 (if (= xobjs obj-special) 125 (dun-special-object) 126 (if (>= xobjs 0) 127 (dun-mprincl (car (nth xobjs dun-objects))) 128 (if (not (and (= xobjs obj-bus) dun-inbus)) 129 (progn 130 (dun-mprincl (car (nth (abs xobjs) dun-perm-objects))))))) 131 (if (and (= xobjs obj-jar) dun-jar) 132 (progn 133 (dun-mprincl "The jar contains:") 134 (dolist (x dun-jar) 135 (dun-mprinc " ") 136 (dun-mprincl (car (nth x dun-objects))))))) 137 (if (and (member obj-bus (nth dun-current-room dun-room-objects)) dun-inbus) 138 (dun-mprincl "You are on the bus.")))) 139 140;;; There is a special object in the room. This object's description, 141;;; or lack thereof, depends on certain conditions. 142 143(defun dun-special-object () 144 (if (= dun-current-room computer-room) 145 (if dun-computer 146 (dun-mprincl 147"The panel lights are flashing in a seemingly organized pattern.") 148 (dun-mprincl "The panel lights are steady and motionless."))) 149 150 (if (and (= dun-current-room red-room) 151 (not (member obj-towel (nth red-room dun-room-objects)))) 152 (dun-mprincl "There is a hole in the floor here.")) 153 154 (if (and (= dun-current-room marine-life-area) dun-black) 155 (dun-mprincl 156"The room is lit by a black light, causing the fish, and some of 157your objects, to give off an eerie glow.")) 158 (if (and (= dun-current-room fourth-vermont-intersection) dun-hole) 159 (progn 160 (if (not dun-inbus) 161 (progn 162 (dun-mprincl"You fall into a hole in the ground.") 163 (setq dun-current-room vermont-station) 164 (dun-describe-room vermont-station)) 165 (progn 166 (dun-mprincl 167"The bus falls down a hole in the ground and explodes.") 168 (dun-die "burning"))))) 169 170 (if (> dun-current-room endgame-computer-room) 171 (progn 172 (if (not dun-correct-answer) 173 (dun-endgame-question) 174 (dun-mprincl "Your question is:") 175 (dun-mprincl dun-endgame-question)))) 176 177 (if (= dun-current-room sauna) 178 (progn 179 (dun-mprincl (nth dun-sauna-level '( 180"It is normal room temperature in here." 181"It is luke warm in here." 182"It is comfortably hot in here." 183"It is refreshingly hot in here." 184"You are dead now."))) 185 (if (= dun-sauna-level 3) 186 (progn 187 (if (or (member obj-rms dun-inventory) 188 (member obj-rms (nth dun-current-room dun-room-objects))) 189 (progn 190 (dun-mprincl 191"You notice the wax on your statuette beginning to melt, until it completely 192melts off. You are left with a beautiful diamond!") 193 (if (member obj-rms dun-inventory) 194 (progn 195 (dun-remove-obj-from-inven obj-rms) 196 (setq dun-inventory (append dun-inventory 197 (list obj-diamond)))) 198 (dun-remove-obj-from-room dun-current-room obj-rms) 199 (dun-replace dun-room-objects dun-current-room 200 (append (nth dun-current-room dun-room-objects) 201 (list obj-diamond)))))) 202 (if (or (member obj-floppy dun-inventory) 203 (member obj-floppy (nth dun-current-room dun-room-objects))) 204 (progn 205 (dun-mprincl 206"You notice your floppy disk beginning to melt. As you grab for it, the 207disk bursts into flames, and disintegrates.") 208 (dun-remove-obj-from-inven obj-floppy) 209 (dun-remove-obj-from-room dun-current-room obj-floppy)))))))) 210 211 212(defun dun-die (murderer) 213 (dun-mprinc "\n") 214 (if murderer 215 (dun-mprincl "You are dead.")) 216 (dun-do-logfile 'dun-die murderer) 217 (dun-score nil) 218 (setq dun-dead t)) 219 220(defun dun-quit (args) 221 (dun-die nil)) 222 223;;; Print every object in player's inventory. Special case for the jar, 224;;; as we must also print what is in it. 225 226(defun dun-inven (args) 227 (dun-mprinc "You currently have:") 228 (dun-mprinc "\n") 229 (dolist (curobj dun-inventory) 230 (if curobj 231 (progn 232 (dun-mprincl (cadr (nth curobj dun-objects))) 233 (if (and (= curobj obj-jar) dun-jar) 234 (progn 235 (dun-mprincl "The jar contains:") 236 (dolist (x dun-jar) 237 (dun-mprinc " ") 238 (dun-mprincl (cadr (nth x dun-objects)))))))))) 239 240(defun dun-shake (obj) 241 (let (objnum) 242 (when (setq objnum (dun-objnum-from-args-std obj)) 243 (if (member objnum dun-inventory) 244 (progn 245;;; If shaking anything will do anything, put here. 246 (dun-mprinc "Shaking ") 247 (dun-mprinc (downcase (cadr (nth objnum dun-objects)))) 248 (dun-mprinc " seems to have no effect.") 249 (dun-mprinc "\n") 250 ) 251 (if (and (not (member objnum (nth dun-current-room dun-room-silents))) 252 (not (member objnum (nth dun-current-room dun-room-objects)))) 253 (dun-mprincl "I don't see that here.") 254;;; Shaking trees can be deadly 255 (if (= objnum obj-tree) 256 (progn 257 (dun-mprinc 258 "You begin to shake a tree, and notice a coconut begin to fall from the air. 259As you try to get your hand up to block it, you feel the impact as it lands 260on your head.") 261 (dun-die "a coconut")) 262 (if (= objnum obj-bear) 263 (progn 264 (dun-mprinc 265"As you go up to the bear, it removes your head and places it on the ground.") 266 (dun-die "a bear")) 267 (if (< objnum 0) 268 (dun-mprincl "You cannot shake that.") 269 (dun-mprincl "You don't have that."))))))))) 270 271 272(defun dun-drop (obj) 273 (if dun-inbus 274 (dun-mprincl "You can't drop anything while on the bus.") 275 (let (objnum ptr) 276 (when (setq objnum (dun-objnum-from-args-std obj)) 277 (if (not (setq ptr (member objnum dun-inventory))) 278 (dun-mprincl "You don't have that.") 279 (progn 280 (dun-remove-obj-from-inven objnum) 281 (dun-replace dun-room-objects dun-current-room 282 (append (nth dun-current-room dun-room-objects) 283 (list objnum))) 284 (dun-mprincl "Done.") 285 (if (member objnum (list obj-food obj-weight obj-jar)) 286 (dun-drop-check objnum)))))))) 287 288;;; Dropping certain things causes things to happen. 289 290(defun dun-drop-check (objnum) 291 (if (and (= objnum obj-food) (= room bear-hangout) 292 (member obj-bear (nth bear-hangout dun-room-objects))) 293 (progn 294 (dun-mprincl 295"The bear takes the food and runs away with it. He left something behind.") 296 (dun-remove-obj-from-room dun-current-room obj-bear) 297 (dun-remove-obj-from-room dun-current-room obj-food) 298 (dun-replace dun-room-objects dun-current-room 299 (append (nth dun-current-room dun-room-objects) 300 (list obj-key))))) 301 302 (if (and (= objnum obj-jar) (member obj-nitric dun-jar) 303 (member obj-glycerine dun-jar)) 304 (progn 305 (dun-mprincl 306 "As the jar impacts the ground it explodes into many pieces.") 307 (setq dun-jar nil) 308 (dun-remove-obj-from-room dun-current-room obj-jar) 309 (if (= dun-current-room fourth-vermont-intersection) 310 (progn 311 (setq dun-hole t) 312 (setq dun-current-room vermont-station) 313 (dun-mprincl 314"The explosion causes a hole to open up in the ground, which you fall 315through."))))) 316 317 (if (and (= objnum obj-weight) (= dun-current-room maze-button-room)) 318 (dun-mprincl "A passageway opens."))) 319 320;;; Give long description of current room, or an object. 321 322(defun dun-examine (obj) 323 (let (objnum) 324 (setq objnum (dun-objnum-from-args obj)) 325 (if (eq objnum obj-special) 326 (dun-describe-room (* dun-current-room -1)) 327 (if (and (eq objnum obj-computer) 328 (member obj-pc (nth dun-current-room dun-room-silents))) 329 (dun-examine '("pc")) 330 (if (eq objnum nil) 331 (dun-mprincl "I don't know what that is.") 332 (if (and (not (member objnum 333 (nth dun-current-room dun-room-objects))) 334 (not (and (member obj-jar dun-inventory) 335 (member objnum dun-jar))) 336 (not (member objnum 337 (nth dun-current-room dun-room-silents))) 338 (not (member objnum dun-inventory))) 339 (dun-mprincl "I don't see that here.") 340 (if (>= objnum 0) 341 (if (and (= objnum obj-bone) 342 (= dun-current-room marine-life-area) dun-black) 343 (dun-mprincl 344"In this light you can see some writing on the bone. It says: 345For an explosive time, go to Fourth St. and Vermont.") 346 (if (nth objnum dun-physobj-desc) 347 (dun-mprincl (nth objnum dun-physobj-desc)) 348 (dun-mprincl "I see nothing special about that."))) 349 (if (nth (abs objnum) dun-permobj-desc) 350 (progn 351 (dun-mprincl (nth (abs objnum) dun-permobj-desc))) 352 (dun-mprincl "I see nothing special about that."))))))))) 353 354(defun dun-take (obj) 355 (setq obj (dun-firstword obj)) 356 (if (not obj) 357 (dun-mprincl "You must supply an object.") 358 (if (string= obj "all") 359 (let (gotsome) 360 (if dun-inbus 361 (dun-mprincl "You can't take anything while on the bus.") 362 (setq gotsome nil) 363 (dolist (x (nth dun-current-room dun-room-objects)) 364 (if (and (>= x 0) (not (= x obj-special))) 365 (progn 366 (setq gotsome t) 367 (dun-mprinc (cadr (nth x dun-objects))) 368 (dun-mprinc ": ") 369 (dun-take-object x)))) 370 (if (not gotsome) 371 (dun-mprincl "Nothing to take.")))) 372 (let (objnum) 373 (setq objnum (cdr (assq (intern obj) dun-objnames))) 374 (if (eq objnum nil) 375 (progn 376 (dun-mprinc "I don't know what that is.") 377 (dun-mprinc "\n")) 378 (if (and dun-inbus (not (and (member objnum dun-jar) 379 (member obj-jar dun-inventory)))) 380 (dun-mprincl "You can't take anything while on the bus.") 381 (dun-take-object objnum))))))) 382 383(defun dun-take-object (objnum) 384 (if (and (member objnum dun-jar) (member obj-jar dun-inventory)) 385 (let (newjar) 386 (dun-mprincl "You remove it from the jar.") 387 (setq newjar nil) 388 (dolist (x dun-jar) 389 (if (not (= x objnum)) 390 (setq newjar (append newjar (list x))))) 391 (setq dun-jar newjar) 392 (setq dun-inventory (append dun-inventory (list objnum)))) 393 (if (not (member objnum (nth dun-current-room dun-room-objects))) 394 (if (not (member objnum (nth dun-current-room dun-room-silents))) 395 (dun-mprinc "I do not see that here.") 396 (dun-try-take objnum)) 397 (if (>= objnum 0) 398 (progn 399 (if (and (car dun-inventory) 400 (> (+ (dun-inven-weight) (nth objnum dun-object-lbs)) 11)) 401 (dun-mprinc "Your load would be too heavy.") 402 (setq dun-inventory (append dun-inventory (list objnum))) 403 (dun-remove-obj-from-room dun-current-room objnum) 404 (dun-mprinc "Taken. ") 405 (if (and (= objnum obj-towel) (= dun-current-room red-room)) 406 (dun-mprinc 407 "Taking the towel reveals a hole in the floor.")))) 408 (dun-try-take objnum))) 409 (dun-mprinc "\n"))) 410 411(defun dun-inven-weight () 412 (let (total) 413 (setq total 0) 414 (dolist (x dun-jar) 415 (setq total (+ total (nth x dun-object-lbs)))) 416 (dolist (x dun-inventory) 417 (setq total (+ total (nth x dun-object-lbs)))) total)) 418 419;;; We try to take an object that is untakable. Print a message 420;;; depending on what it is. 421 422(defun dun-try-take (obj) 423 (dun-mprinc "You cannot take that.")) 424 425(defun dun-dig (args) 426 (if dun-inbus 427 (dun-mprincl "Digging here reveals nothing.") 428 (if (not (member 0 dun-inventory)) 429 (dun-mprincl "You have nothing with which to dig.") 430 (if (not (nth dun-current-room dun-diggables)) 431 (dun-mprincl "Digging here reveals nothing.") 432 (dun-mprincl "I think you found something.") 433 (dun-replace dun-room-objects dun-current-room 434 (append (nth dun-current-room dun-room-objects) 435 (nth dun-current-room dun-diggables))) 436 (dun-replace dun-diggables dun-current-room nil))))) 437 438(defun dun-climb (obj) 439 (let (objnum) 440 (setq objnum (dun-objnum-from-args obj)) 441 (cond ((not objnum) 442 (dun-mprincl "I don't know what that object is.")) 443 ((and (not (eq objnum obj-special)) 444 (not (member objnum (nth dun-current-room dun-room-objects))) 445 (not (member objnum (nth dun-current-room dun-room-silents))) 446 (not (and (member objnum dun-jar) (member obj-jar dun-inventory))) 447 (not (member objnum dun-inventory))) 448 (dun-mprincl "I don't see that here.")) 449 ((and (eq objnum obj-special) 450 (not (member obj-tree (nth dun-current-room dun-room-silents)))) 451 (dun-mprincl "There is nothing here to climb.")) 452 ((and (not (eq objnum obj-tree)) (not (eq objnum obj-special))) 453 (dun-mprincl "You can't climb that.")) 454 (t 455 (dun-mprincl 456 "You manage to get about two feet up the tree and fall back down. You 457notice that the tree is very unsteady."))))) 458 459(defun dun-eat (obj) 460 (let (objnum) 461 (when (setq objnum (dun-objnum-from-args-std obj)) 462 (if (not (member objnum dun-inventory)) 463 (dun-mprincl "You don't have that.") 464 (if (not (= objnum obj-food)) 465 (progn 466 (dun-mprinc "You forcefully shove ") 467 (dun-mprinc (downcase (cadr (nth objnum dun-objects)))) 468 (dun-mprincl " down your throat, and start choking.") 469 (dun-die "choking")) 470 (dun-mprincl "That tasted horrible.") 471 (dun-remove-obj-from-inven obj-food)))))) 472 473(defun dun-put (args) 474 (let (newargs objnum objnum2 obj) 475 (setq newargs (dun-firstwordl args)) 476 (if (not newargs) 477 (dun-mprincl "You must supply an object") 478 (setq obj (intern (car newargs))) 479 (setq objnum (cdr (assq obj dun-objnames))) 480 (if (not objnum) 481 (dun-mprincl "I don't know what that object is.") 482 (if (not (member objnum dun-inventory)) 483 (dun-mprincl "You don't have that.") 484 (setq newargs (dun-firstwordl (cdr newargs))) 485 (setq newargs (dun-firstwordl (cdr newargs))) 486 (if (not newargs) 487 (dun-mprincl "You must supply an indirect object.") 488 (setq objnum2 (cdr (assq (intern (car newargs)) dun-objnames))) 489 (if (and (eq objnum2 obj-computer) (= dun-current-room pc-area)) 490 (setq objnum2 obj-pc)) 491 (if (not objnum2) 492 (dun-mprincl "I don't know what that indirect object is.") 493 (if (and (not (member objnum2 494 (nth dun-current-room dun-room-objects))) 495 (not (member objnum2 496 (nth dun-current-room dun-room-silents))) 497 (not (member objnum2 dun-inventory))) 498 (dun-mprincl "That indirect object is not here.") 499 (dun-put-objs objnum objnum2))))))))) 500 501(defun dun-put-objs (obj1 obj2) 502 (if (and (= obj2 obj-drop) (not dun-nomail)) 503 (setq obj2 obj-chute)) 504 505 (if (= obj2 obj-disposal) (setq obj2 obj-chute)) 506 507 (if (and (= obj1 obj-cpu) (= obj2 obj-computer)) 508 (progn 509 (dun-remove-obj-from-inven obj-cpu) 510 (setq dun-computer t) 511 (dun-mprincl 512"As you put the CPU board in the computer, it immediately springs to life. 513The lights start flashing, and the fans seem to startup.")) 514 (if (and (= obj1 obj-weight) (= obj2 obj-button)) 515 (dun-drop '("weight")) 516 (if (= obj2 obj-jar) ;; Put something in jar 517 (if (not (member obj1 (list obj-paper obj-diamond obj-emerald 518 obj-license obj-coins obj-egg 519 obj-nitric obj-glycerine))) 520 (dun-mprincl "That will not fit in the jar.") 521 (dun-remove-obj-from-inven obj1) 522 (setq dun-jar (append dun-jar (list obj1))) 523 (dun-mprincl "Done.")) 524 (if (= obj2 obj-chute) ;; Put something in chute 525 (progn 526 (dun-remove-obj-from-inven obj1) 527 (dun-mprincl 528"You hear it slide down the chute and off into the distance.") 529 (dun-put-objs-in-treas (list obj1))) 530 (if (= obj2 obj-box) ;; Put key in key box 531 (if (= obj1 obj-key) 532 (progn 533 (dun-mprincl 534"As you drop the key, the box begins to shake. Finally it explodes 535with a bang. The key seems to have vanished!") 536 (dun-remove-obj-from-inven obj1) 537 (dun-replace dun-room-objects computer-room (append 538 (nth computer-room 539 dun-room-objects) 540 (list obj1))) 541 (dun-remove-obj-from-room dun-current-room obj-box) 542 (setq dun-key-level (1+ dun-key-level))) 543 (dun-mprincl "You can't put that in the key box!")) 544 545 (if (and (= obj1 obj-floppy) (= obj2 obj-pc)) 546 (progn 547 (setq dun-floppy t) 548 (dun-remove-obj-from-inven obj1) 549 (dun-mprincl "Done.")) 550 551 (if (= obj2 obj-urinal) ;; Put object in urinal 552 (progn 553 (dun-remove-obj-from-inven obj1) 554 (dun-replace dun-room-objects urinal (append 555 (nth urinal dun-room-objects) 556 (list obj1))) 557 (dun-mprincl 558 "You hear it plop down in some water below.")) 559 (if (= obj2 obj-mail) 560 (dun-mprincl "The mail chute is locked.") 561 (if (member obj1 dun-inventory) 562 (dun-mprincl 563"I don't know how to combine those objects. Perhaps you should 564just try dropping it.") 565 (dun-mprincl"You can't put that there."))))))))))) 566 567(defun dun-type (args) 568 (if (not (= dun-current-room computer-room)) 569 (dun-mprincl "There is nothing here on which you could type.") 570 (if (not dun-computer) 571 (dun-mprincl 572"You type on the keyboard, but your characters do not even echo.") 573 (dun-unix-interface)))) 574 575;;; Various movement directions 576 577(defun dun-n (args) 578 (dun-move north)) 579 580(defun dun-s (args) 581 (dun-move south)) 582 583(defun dun-e (args) 584 (dun-move east)) 585 586(defun dun-w (args) 587 (dun-move west)) 588 589(defun dun-ne (args) 590 (dun-move northeast)) 591 592(defun dun-se (args) 593 (dun-move southeast)) 594 595(defun dun-nw (args) 596 (dun-move northwest)) 597 598(defun dun-sw (args) 599 (dun-move southwest)) 600 601(defun dun-up (args) 602 (dun-move up)) 603 604(defun dun-down (args) 605 (dun-move down)) 606 607(defun dun-in (args) 608 (dun-move in)) 609 610(defun dun-out (args) 611 (dun-move out)) 612 613(defun dun-go (args) 614 (if (or (not (car args)) 615 (eq (dun-doverb dun-ignore dun-verblist (car args) 616 (cdr (cdr args))) -1)) 617 (dun-mprinc "I don't understand where you want me to go.\n"))) 618 619;;; Uses the dungeon-map to figure out where we are going. If the 620;;; requested direction yields 255, we know something special is 621;;; supposed to happen, or perhaps you can't go that way unless 622;;; certain conditions are met. 623 624(defun dun-move (dir) 625 (if (and (not (member dun-current-room dun-light-rooms)) 626 (not (member obj-lamp dun-inventory))) 627 (progn 628 (dun-mprinc 629"You trip over a grue and fall into a pit and break every bone in your 630body.") 631 (dun-die "a grue")) 632 (let (newroom) 633 (setq newroom (nth dir (nth dun-current-room dungeon-map))) 634 (if (eq newroom -1) 635 (dun-mprinc "You can't go that way.\n") 636 (if (eq newroom 255) 637 (dun-special-move dir) 638 (setq room -1) 639 (setq dun-lastdir dir) 640 (if dun-inbus 641 (progn 642 (if (or (< newroom 58) (> newroom 83)) 643 (dun-mprincl "The bus cannot go this way.") 644 (dun-mprincl 645 "The bus lurches ahead and comes to a screeching halt.") 646 (dun-remove-obj-from-room dun-current-room obj-bus) 647 (setq dun-current-room newroom) 648 (dun-replace dun-room-objects newroom 649 (append (nth newroom dun-room-objects) 650 (list obj-bus))))) 651 (setq dun-current-room newroom))))))) 652 653;;; Movement in this direction causes something special to happen if the 654;;; right conditions exist. It may be that you can't go this way unless 655;;; you have a key, or a passage has been opened. 656 657;;; coding note: Each check of the current room is on the same 'if' level, 658;;; i.e. there aren't else's. If two rooms next to each other have 659;;; specials, and they are connected by specials, this could cause 660;;; a problem. Be careful when adding them to consider this, and 661;;; perhaps use else's. 662 663(defun dun-special-move (dir) 664 (if (= dun-current-room building-front) 665 (if (not (member obj-key dun-inventory)) 666 (dun-mprincl "You don't have a key that can open this door.") 667 (setq dun-current-room old-building-hallway)) 668 (if (= dun-current-room north-end-of-cave-passage) 669 (let (combo) 670 (dun-mprincl 671"You must type a 3 digit combination code to enter this room.") 672 (dun-mprinc "Enter it here: ") 673 (setq combo (dun-read-line)) 674 (if (not dun-batch-mode) 675 (dun-mprinc "\n")) 676 (if (string= combo dun-combination) 677 (setq dun-current-room gamma-computing-center) 678 (dun-mprincl "Sorry, that combination is incorrect.")))) 679 680 (if (= dun-current-room bear-hangout) 681 (if (member obj-bear (nth bear-hangout dun-room-objects)) 682 (progn 683 (dun-mprinc 684"The bear is very annoyed that you would be so presumptuous as to try 685and walk right by it. He tells you so by tearing your head off. 686") 687 (dun-die "a bear")) 688 (dun-mprincl "You can't go that way."))) 689 690 (if (= dun-current-room vermont-station) 691 (progn 692 (dun-mprincl 693"As you board the train it immediately leaves the station. It is a very 694bumpy ride. It is shaking from side to side, and up and down. You 695sit down in one of the chairs in order to be more comfortable.") 696 (dun-mprincl 697"\nFinally the train comes to a sudden stop, and the doors open, and some 698force throws you out. The train speeds away.\n") 699 (setq dun-current-room museum-station))) 700 701 (if (= dun-current-room old-building-hallway) 702 (if (and (member obj-key dun-inventory) 703 (> dun-key-level 0)) 704 (setq dun-current-room meadow) 705 (dun-mprincl "You don't have a key that can open this door."))) 706 707 (if (and (= dun-current-room maze-button-room) (= dir northwest)) 708 (if (member obj-weight (nth maze-button-room dun-room-objects)) 709 (setq dun-current-room 18) 710 (dun-mprincl "You can't go that way."))) 711 712 (if (and (= dun-current-room maze-button-room) (= dir up)) 713 (if (member obj-weight (nth maze-button-room dun-room-objects)) 714 (dun-mprincl "You can't go that way.") 715 (setq dun-current-room weight-room))) 716 717 (if (= dun-current-room classroom) 718 (dun-mprincl "The door is locked.")) 719 720 (if (or (= dun-current-room lakefront-north) 721 (= dun-current-room lakefront-south)) 722 (dun-swim nil)) 723 724 (if (= dun-current-room reception-area) 725 (if (not (= dun-sauna-level 3)) 726 (setq dun-current-room health-club-front) 727 (dun-mprincl 728"As you exit the building, you notice some flames coming out of one of the 729windows. Suddenly, the building explodes in a huge ball of fire. The flames 730engulf you, and you burn to death.") 731 (dun-die "burning"))) 732 733 (if (= dun-current-room red-room) 734 (if (not (member obj-towel (nth red-room dun-room-objects))) 735 (setq dun-current-room long-n-s-hallway) 736 (dun-mprincl "You can't go that way."))) 737 738 (if (and (> dir down) (> dun-current-room gamma-computing-center) 739 (< dun-current-room museum-lobby)) 740 (if (not (member obj-bus (nth dun-current-room dun-room-objects))) 741 (dun-mprincl "You can't go that way.") 742 (if (= dir in) 743 (if dun-inbus 744 (dun-mprincl 745 "You are already in the bus!") 746 (if (member obj-license dun-inventory) 747 (progn 748 (dun-mprincl 749 "You board the bus and get in the driver's seat.") 750 (setq dun-nomail t) 751 (setq dun-inbus t)) 752 (dun-mprincl "You are not licensed for this type of vehicle."))) 753 (if (not dun-inbus) 754 (dun-mprincl "You are already off the bus!") 755 (dun-mprincl "You hop off the bus.") 756 (setq dun-inbus nil)))) 757 (if (= dun-current-room fifth-oaktree-intersection) 758 (if (not dun-inbus) 759 (progn 760 (dun-mprincl "You fall down the cliff and land on your head.") 761 (dun-die "a cliff")) 762 (dun-mprincl 763"The bus flies off the cliff, and plunges to the bottom, where it explodes.") 764 (dun-die "a bus accident"))) 765 (if (= dun-current-room main-maple-intersection) 766 (progn 767 (if (not dun-inbus) 768 (dun-mprincl "The gate will not open.") 769 (dun-mprincl 770"As the bus approaches, the gate opens and you drive through.") 771 (dun-remove-obj-from-room main-maple-intersection obj-bus) 772 (dun-replace dun-room-objects museum-entrance 773 (append (nth museum-entrance dun-room-objects) 774 (list obj-bus))) 775 (setq dun-current-room museum-entrance))))) 776 (if (= dun-current-room cave-entrance) 777 (progn 778 (dun-mprincl 779"As you enter the room you hear a rumbling noise. You look back to see 780huge rocks sliding down from the ceiling, and blocking your way out.\n") 781 (setq dun-current-room misty-room))))) 782 783(defun dun-long (args) 784 (setq dun-mode "long")) 785 786(defun dun-turn (obj) 787 (let (objnum direction) 788 (when (setq objnum (dun-objnum-from-args-std obj)) 789 (if (not (or (member objnum (nth dun-current-room dun-room-objects)) 790 (member objnum (nth dun-current-room dun-room-silents)))) 791 (dun-mprincl "I don't see that here.") 792 (if (not (= objnum obj-dial)) 793 (dun-mprincl "You can't turn that.") 794 (setq direction (dun-firstword (cdr obj))) 795 (if (or (not direction) 796 (not (or (string= direction "clockwise") 797 (string= direction "counterclockwise")))) 798 (dun-mprincl "You must indicate clockwise or counterclockwise.") 799 (if (string= direction "clockwise") 800 (setq dun-sauna-level (+ dun-sauna-level 1)) 801 (setq dun-sauna-level (- dun-sauna-level 1))) 802 803 (if (< dun-sauna-level 0) 804 (progn 805 (dun-mprincl 806 "The dial will not turn further in that direction.") 807 (setq dun-sauna-level 0)) 808 (dun-sauna-heat)))))))) 809 810(defun dun-sauna-heat () 811 (if (= dun-sauna-level 0) 812 (dun-mprincl 813 "The temperature has returned to normal room temperature.")) 814 (if (= dun-sauna-level 1) 815 (dun-mprincl "It is now luke warm in here. You are perspiring.")) 816 (if (= dun-sauna-level 2) 817 (dun-mprincl "It is pretty hot in here. It is still very comfortable.")) 818 (if (= dun-sauna-level 3) 819 (progn 820 (dun-mprincl 821"It is now very hot. There is something very refreshing about this.") 822 (if (or (member obj-rms dun-inventory) 823 (member obj-rms (nth dun-current-room dun-room-objects))) 824 (progn 825 (dun-mprincl 826"You notice the wax on your statuette beginning to melt, until it completely 827melts off. You are left with a beautiful diamond!") 828 (if (member obj-rms dun-inventory) 829 (progn 830 (dun-remove-obj-from-inven obj-rms) 831 (setq dun-inventory (append dun-inventory 832 (list obj-diamond)))) 833 (dun-remove-obj-from-room dun-current-room obj-rms) 834 (dun-replace dun-room-objects dun-current-room 835 (append (nth dun-current-room dun-room-objects) 836 (list obj-diamond)))))) 837 (if (or (member obj-floppy dun-inventory) 838 (member obj-floppy (nth dun-current-room dun-room-objects))) 839 (progn 840 (dun-mprincl 841"You notice your floppy disk beginning to melt. As you grab for it, the 842disk bursts into flames, and disintegrates.") 843 (if (member obj-floppy dun-inventory) 844 (dun-remove-obj-from-inven obj-floppy) 845 (dun-remove-obj-from-room dun-current-room obj-floppy)))))) 846 847 (if (= dun-sauna-level 4) 848 (progn 849 (dun-mprincl 850"As the dial clicks into place, you immediately burst into flames.") 851 (dun-die "burning")))) 852 853(defun dun-press (obj) 854 (let (objnum) 855 (when (setq objnum (dun-objnum-from-args-std obj)) 856 (if (not (or (member objnum (nth dun-current-room dun-room-objects)) 857 (member objnum (nth dun-current-room dun-room-silents)))) 858 (dun-mprincl "I don't see that here.") 859 (if (not (member objnum (list obj-button obj-switch))) 860 (progn 861 (dun-mprinc "You can't ") 862 (dun-mprinc (car line-list)) 863 (dun-mprincl " that.")) 864 (if (= objnum obj-button) 865 (dun-mprincl 866"As you press the button, you notice a passageway open up, but 867as you release it, the passageway closes.")) 868 (if (= objnum obj-switch) 869 (if dun-black 870 (progn 871 (dun-mprincl "The button is now in the off position.") 872 (setq dun-black nil)) 873 (dun-mprincl "The button is now in the on position.") 874 (setq dun-black t)))))))) 875 876(defun dun-swim (args) 877 (if (not (member dun-current-room (list lakefront-north lakefront-south))) 878 (dun-mprincl "I see no water!") 879 (if (not (member obj-life dun-inventory)) 880 (progn 881 (dun-mprincl 882"You dive in the water, and at first notice it is quite cold. You then 883start to get used to it as you realize that you never really learned how 884to swim.") 885 (dun-die "drowning")) 886 (if (= dun-current-room lakefront-north) 887 (setq dun-current-room lakefront-south) 888 (setq dun-current-room lakefront-north))))) 889 890 891(defun dun-score (args) 892 (if (not dun-endgame) 893 (let (total) 894 (setq total (dun-reg-score)) 895 (dun-mprinc "You have scored ") 896 (dun-mprinc total) 897 (dun-mprincl " out of a possible 90 points.") total) 898 (dun-mprinc "You have scored ") 899 (dun-mprinc (dun-endgame-score)) 900 (dun-mprincl " endgame points out of a possible 110.") 901 (if (= (dun-endgame-score) 110) 902 (dun-mprincl 903"\n\nCongratulations. You have won. The wizard password is 'moby'")))) 904 905(defun dun-help (args) 906 (dun-mprincl 907"Welcome to dunnet (2.01), by Ron Schnell (ronnie@driver-aces.com). 908Here is some useful information (read carefully because there are one 909or more clues in here): 910- If you have a key that can open a door, you do not need to explicitly 911 open it. You may just use 'in' or walk in the direction of the door. 912 913- If you have a lamp, it is always lit. 914 915- You will not get any points until you manage to get treasures to a certain 916 place. Simply finding the treasures is not good enough. There is more 917 than one way to get a treasure to the special place. It is also 918 important that the objects get to the special place *unharmed* and 919 *untarnished*. You can tell if you have successfully transported the 920 object by looking at your score, as it changes immediately. Note that 921 an object can become harmed even after you have received points for it. 922 If this happens, your score will decrease, and in many cases you can never 923 get credit for it again. 924 925- You can save your game with the 'save' command, and use restore it 926 with the 'restore' command. 927 928- There are no limits on lengths of object names. 929 930- Directions are: north,south,east,west,northeast,southeast,northwest, 931 southwest,up,down,in,out. 932 933- These can be abbreviated: n,s,e,w,ne,se,nw,sw,u,d,in,out. 934 935- If you go down a hole in the floor without an aid such as a ladder, 936 you probably won't be able to get back up the way you came, if at all. 937 938- To run this game in batch mode (no Emacs window), use: 939 emacs -batch -l dunnet 940NOTE: This game *should* be run in batch mode! 941 942If you have questions or comments, please contact ronnie@driver-aces.com 943My home page is http://www.driver-aces.com/ronnie.html 944")) 945 946(defun dun-flush (args) 947 (if (not (= dun-current-room bathroom)) 948 (dun-mprincl "I see nothing to flush.") 949 (dun-mprincl "Whoooosh!!") 950 (dun-put-objs-in-treas (nth urinal dun-room-objects)) 951 (dun-replace dun-room-objects urinal nil))) 952 953(defun dun-piss (args) 954 (if (not (= dun-current-room bathroom)) 955 (dun-mprincl "You can't do that here, don't even bother trying.") 956 (if (not dun-gottago) 957 (dun-mprincl "I'm afraid you don't have to go now.") 958 (dun-mprincl "That was refreshing.") 959 (setq dun-gottago nil) 960 (dun-replace dun-room-objects urinal (append 961 (nth urinal dun-room-objects) 962 (list obj-URINE)))))) 963 964 965(defun dun-sleep (args) 966 (if (not (= dun-current-room bedroom)) 967 (dun-mprincl 968"You try to go to sleep while standing up here, but can't seem to do it.") 969 (setq dun-gottago t) 970 (dun-mprincl 971"As soon as you start to doze off you begin dreaming. You see images of 972workers digging caves, slaving in the humid heat. Then you see yourself 973as one of these workers. While no one is looking, you leave the group 974and walk into a room. The room is bare except for a horseshoe 975shaped piece of stone in the center. You see yourself digging a hole in 976the ground, then putting some kind of treasure in it, and filling the hole 977with dirt again. After this, you immediately wake up."))) 978 979(defun dun-break (obj) 980 (let (objnum) 981 (if (not (member obj-axe dun-inventory)) 982 (dun-mprincl "You have nothing you can use to break things.") 983 (when (setq objnum (dun-objnum-from-args-std obj)) 984 (if (member objnum dun-inventory) 985 (progn 986 (dun-mprincl 987"You take the object in your hands and swing the axe. Unfortunately, you miss 988the object and slice off your hand. You bleed to death.") 989 (dun-die "an axe")) 990 (if (not (or (member objnum (nth dun-current-room dun-room-objects)) 991 (member objnum 992 (nth dun-current-room dun-room-silents)))) 993 (dun-mprincl "I don't see that here.") 994 (if (= objnum obj-cable) 995 (progn 996 (dun-mprincl 997"As you break the ethernet cable, everything starts to blur. You collapse 998for a moment, then straighten yourself up. 999") 1000 (dun-replace dun-room-objects gamma-computing-center 1001 (append 1002 (nth gamma-computing-center dun-room-objects) 1003 dun-inventory)) 1004 (if (member obj-key dun-inventory) 1005 (progn 1006 (setq dun-inventory (list obj-key)) 1007 (dun-remove-obj-from-room 1008 gamma-computing-center obj-key)) 1009 (setq dun-inventory nil)) 1010 (setq dun-current-room computer-room) 1011 (setq dun-ethernet nil) 1012 (dun-mprincl "Connection closed.") 1013 (dun-unix-interface)) 1014 (if (< objnum 0) 1015 (progn 1016 (dun-mprincl "Your axe shatters into a million pieces.") 1017 (dun-remove-obj-from-inven obj-axe)) 1018 (dun-mprincl "Your axe breaks it into a million pieces.") 1019 (dun-remove-obj-from-room dun-current-room objnum))))))))) 1020 1021(defun dun-drive (args) 1022 (if (not dun-inbus) 1023 (dun-mprincl "You cannot drive when you aren't in a vehicle.") 1024 (dun-mprincl "To drive while you are in the bus, just give a direction."))) 1025 1026(defun dun-superb (args) 1027 (setq dun-mode 'dun-superb)) 1028 1029(defun dun-reg-score () 1030 (let (total) 1031 (setq total 0) 1032 (dolist (x (nth treasure-room dun-room-objects)) 1033 (setq total (+ total (nth x dun-object-pts)))) 1034 (if (member obj-URINE (nth treasure-room dun-room-objects)) 1035 (setq total 0)) total)) 1036 1037(defun dun-endgame-score () 1038 (let (total) 1039 (setq total 0) 1040 (dolist (x (nth endgame-treasure-room dun-room-objects)) 1041 (setq total (+ total (nth x dun-object-pts)))) total)) 1042 1043(defun dun-answer (args) 1044 (if (not dun-correct-answer) 1045 (dun-mprincl "I don't believe anyone asked you anything.") 1046 (setq args (car args)) 1047 (if (not args) 1048 (dun-mprincl "You must give the answer on the same line.") 1049 (if (dun-members args dun-correct-answer) 1050 (progn 1051 (dun-mprincl "Correct.") 1052 (if (= dun-lastdir 0) 1053 (setq dun-current-room (1+ dun-current-room)) 1054 (setq dun-current-room (- dun-current-room 1))) 1055 (setq dun-correct-answer nil)) 1056 (dun-mprincl "That answer is incorrect."))))) 1057 1058(defun dun-endgame-question () 1059(if (not dun-endgame-questions) 1060 (progn 1061 (dun-mprincl "Your question is:") 1062 (dun-mprincl "No more questions, just do 'answer foo'.") 1063 (setq dun-correct-answer '("foo"))) 1064 (let (which i newques) 1065 (setq i 0) 1066 (setq newques nil) 1067 (setq which (random (length dun-endgame-questions))) 1068 (dun-mprincl "Your question is:") 1069 (dun-mprincl (setq dun-endgame-question (car 1070 (nth which 1071 dun-endgame-questions)))) 1072 (setq dun-correct-answer (cdr (nth which dun-endgame-questions))) 1073 (while (< i which) 1074 (setq newques (append newques (list (nth i dun-endgame-questions)))) 1075 (setq i (1+ i))) 1076 (setq i (1+ which)) 1077 (while (< i (length dun-endgame-questions)) 1078 (setq newques (append newques (list (nth i dun-endgame-questions)))) 1079 (setq i (1+ i))) 1080 (setq dun-endgame-questions newques)))) 1081 1082(defun dun-power (args) 1083 (if (not (= dun-current-room pc-area)) 1084 (dun-mprincl "That operation is not applicable here.") 1085 (if (not dun-floppy) 1086 (dun-dos-no-disk) 1087 (dun-dos-interface)))) 1088 1089(defun dun-feed (args) 1090 (let (objnum) 1091 (when (setq objnum (dun-objnum-from-args-std args)) 1092 (if (and (= objnum obj-bear) 1093 (member obj-bear (nth dun-current-room dun-room-objects))) 1094 (progn 1095 (if (not (member obj-food dun-inventory)) 1096 (dun-mprincl "You have nothing with which to feed it.") 1097 (dun-drop '("food")))) 1098 (if (not (or (member objnum (nth dun-current-room dun-room-objects)) 1099 (member objnum dun-inventory) 1100 (member objnum (nth dun-current-room dun-room-silents)))) 1101 (dun-mprincl "I don't see that here.") 1102 (dun-mprincl "You cannot feed that.")))))) 1103 1104 1105;;;; 1106;;;; This section defines various utility functions used 1107;;;; by dunnet. 1108;;;; 1109 1110 1111;;; Function which takes a verb and a list of other words. Calls proper 1112;;; function associated with the verb, and passes along the other words. 1113 1114(defun dun-doverb (dun-ignore dun-verblist verb rest) 1115 (if (not verb) 1116 nil 1117 (if (member (intern verb) dun-ignore) 1118 (if (not (car rest)) -1 1119 (dun-doverb dun-ignore dun-verblist (car rest) (cdr rest))) 1120 (if (not (cdr (assq (intern verb) dun-verblist))) -1 1121 (setq dun-numcmds (1+ dun-numcmds)) 1122 (eval (list (cdr (assq (intern verb) dun-verblist)) (quote rest))))))) 1123 1124 1125;;; Function to take a string and change it into a list of lowercase words. 1126 1127(defun dun-listify-string (strin) 1128 (let (pos ret-list end-pos) 1129 (setq pos 0) 1130 (setq ret-list nil) 1131 (while (setq end-pos (string-match "[ ,:;]" (substring strin pos))) 1132 (setq end-pos (+ end-pos pos)) 1133 (if (not (= end-pos pos)) 1134 (setq ret-list (append ret-list (list 1135 (downcase 1136 (substring strin pos end-pos)))))) 1137 (setq pos (+ end-pos 1))) ret-list)) 1138 1139(defun dun-listify-string2 (strin) 1140 (let (pos ret-list end-pos) 1141 (setq pos 0) 1142 (setq ret-list nil) 1143 (while (setq end-pos (string-match " " (substring strin pos))) 1144 (setq end-pos (+ end-pos pos)) 1145 (if (not (= end-pos pos)) 1146 (setq ret-list (append ret-list (list 1147 (downcase 1148 (substring strin pos end-pos)))))) 1149 (setq pos (+ end-pos 1))) ret-list)) 1150 1151(defun dun-replace (list n number) 1152 (rplaca (nthcdr n list) number)) 1153 1154 1155;;; Get the first non-ignored word from a list. 1156 1157(defun dun-firstword (list) 1158 (if (not (car list)) 1159 nil 1160 (while (and list (member (intern (car list)) dun-ignore)) 1161 (setq list (cdr list))) 1162 (car list))) 1163 1164(defun dun-firstwordl (list) 1165 (if (not (car list)) 1166 nil 1167 (while (and list (member (intern (car list)) dun-ignore)) 1168 (setq list (cdr list))) 1169 list)) 1170 1171;;; parse a line passed in as a string Call the proper verb with the 1172;;; rest of the line passed in as a list. 1173 1174(defun dun-vparse (dun-ignore dun-verblist line) 1175 (dun-mprinc "\n") 1176 (setq line-list (dun-listify-string (concat line " "))) 1177 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list))) 1178 1179(defun dun-parse2 (dun-ignore dun-verblist line) 1180 (dun-mprinc "\n") 1181 (setq line-list (dun-listify-string2 (concat line " "))) 1182 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list))) 1183 1184;;; Read a line, in window mode 1185 1186(defun dun-read-line () 1187 (let (line) 1188 (setq line (read-string "")) 1189 (dun-mprinc line) line)) 1190 1191;;; Insert something into the window buffer 1192 1193(defun dun-minsert (string) 1194 (if (stringp string) 1195 (insert string) 1196 (insert (prin1-to-string string)))) 1197 1198;;; Print something out, in window mode 1199 1200(defun dun-mprinc (string) 1201 (if (stringp string) 1202 (insert string) 1203 (insert (prin1-to-string string)))) 1204 1205;;; In window mode, keep screen from jumping by keeping last line at 1206;;; the bottom of the screen. 1207 1208(defun dun-fix-screen () 1209 (interactive) 1210 (forward-line (- 0 (- (window-height) 2 ))) 1211 (set-window-start (selected-window) (point)) 1212 (end-of-buffer)) 1213 1214;;; Insert something into the buffer, followed by newline. 1215 1216(defun dun-minsertl (string) 1217 (dun-minsert string) 1218 (dun-minsert "\n")) 1219 1220;;; Print something, followed by a newline. 1221 1222(defun dun-mprincl (string) 1223 (dun-mprinc string) 1224 (dun-mprinc "\n")) 1225 1226;;; Function which will get an object number given the list of 1227;;; words in the command, except for the verb. 1228 1229(defun dun-objnum-from-args (obj) 1230 (let (objnum) 1231 (setq obj (dun-firstword obj)) 1232 (if (not obj) 1233 obj-special 1234 (setq objnum (cdr (assq (intern obj) dun-objnames)))))) 1235 1236(defun dun-objnum-from-args-std (obj) 1237 (let (result) 1238 (if (eq (setq result (dun-objnum-from-args obj)) obj-special) 1239 (dun-mprincl "You must supply an object.")) 1240 (if (eq result nil) 1241 (dun-mprincl "I don't know what that is.")) 1242 (if (eq result obj-special) 1243 nil 1244 result))) 1245 1246;;; Take a short room description, and change spaces and slashes to dashes. 1247 1248(defun dun-space-to-hyphen (string) 1249 (let (space) 1250 (if (setq space (string-match "[ /]" string)) 1251 (progn 1252 (setq string (concat (substring string 0 space) "-" 1253 (substring string (1+ space)))) 1254 (dun-space-to-hyphen string)) 1255 string))) 1256 1257;;; Given a unix style pathname, build a list of path components (recursive) 1258 1259(defun dun-get-path (dirstring startlist) 1260 (let (slash pos) 1261 (if (= (length dirstring) 0) 1262 startlist 1263 (if (string= (substring dirstring 0 1) "/") 1264 (dun-get-path (substring dirstring 1) (append startlist (list "/"))) 1265 (if (not (setq slash (string-match "/" dirstring))) 1266 (append startlist (list dirstring)) 1267 (dun-get-path (substring dirstring (1+ slash)) 1268 (append startlist 1269 (list (substring dirstring 0 slash))))))))) 1270 1271 1272;;; Is a string a member of a string list? 1273 1274(defun dun-members (string string-list) 1275 (let (found) 1276 (setq found nil) 1277 (dolist (x string-list) 1278 (if (string= x string) 1279 (setq found t))) found)) 1280 1281;;; Function to put objects in the treasure room. Also prints current 1282;;; score to let user know he has scored. 1283 1284(defun dun-put-objs-in-treas (objlist) 1285 (let (oscore newscore) 1286 (setq oscore (dun-reg-score)) 1287 (dun-replace dun-room-objects 0 (append (nth 0 dun-room-objects) objlist)) 1288 (setq newscore (dun-reg-score)) 1289 (if (not (= oscore newscore)) 1290 (dun-score nil)))) 1291 1292;;; Load an encrypted file, and eval it. 1293 1294(defun dun-load-d (filename) 1295 (let (old-buffer result) 1296 (setq result t) 1297 (setq old-buffer (current-buffer)) 1298 (switch-to-buffer (get-buffer-create "*loadc*")) 1299 (erase-buffer) 1300 (condition-case nil 1301 (insert-file-contents filename) 1302 (error (setq result nil))) 1303 (unless (not result) 1304 (condition-case nil 1305 (dun-rot13) 1306 (error (yank))) 1307 (eval-buffer) 1308 (kill-buffer (current-buffer))) 1309 (switch-to-buffer old-buffer) 1310 result)) 1311 1312;;; Functions to remove an object either from a room, or from inventory. 1313 1314(defun dun-remove-obj-from-room (room objnum) 1315 (let (newroom) 1316 (setq newroom nil) 1317 (dolist (x (nth room dun-room-objects)) 1318 (if (not (= x objnum)) 1319 (setq newroom (append newroom (list x))))) 1320 (rplaca (nthcdr room dun-room-objects) newroom))) 1321 1322(defun dun-remove-obj-from-inven (objnum) 1323 (let (new-inven) 1324 (setq new-inven nil) 1325 (dolist (x dun-inventory) 1326 (if (not (= x objnum)) 1327 (setq new-inven (append new-inven (list x))))) 1328 (setq dun-inventory new-inven))) 1329 1330 1331(let ((i 0) (lower "abcdefghijklmnopqrstuvwxyz") upper) 1332 (setq dun-translate-table (make-vector 256 0)) 1333 (while (< i 256) 1334 (aset dun-translate-table i i) 1335 (setq i (1+ i))) 1336 (setq lower (concat lower lower)) 1337 (setq upper (upcase lower)) 1338 (setq i 0) 1339 (while (< i 26) 1340 (aset dun-translate-table (+ ?a i) (aref lower (+ i 13))) 1341 (aset dun-translate-table (+ ?A i) (aref upper (+ i 13))) 1342 (setq i (1+ i)))) 1343 1344(defun dun-rot13 () 1345 (let (str len (i 0)) 1346 (setq str (buffer-substring (point-min) (point-max))) 1347 (setq len (length str)) 1348 (while (< i len) 1349 (aset str i (aref dun-translate-table (aref str i))) 1350 (setq i (1+ i))) 1351 (erase-buffer) 1352 (insert str))) 1353 1354;;;; 1355;;;; This section defines the globals that are used in dunnet. 1356;;;; 1357;;;; IMPORTANT 1358;;;; All globals which can change must be saved from 'save-game. Add 1359;;;; all new globals to bottom of file. 1360 1361(setq dun-visited '(27)) 1362(setq dun-current-room 1) 1363(setq dun-exitf nil) 1364(setq dun-badcd nil) 1365(define-obsolete-variable-alias 'dungeon-mode-map 'dun-mode-map "22.1") 1366(define-key dun-mode-map "\r" 'dun-parse) 1367(defvar dungeon-batch-map (make-keymap)) 1368(if (string= (substring emacs-version 0 2) "18") 1369 (let (n) 1370 (setq n 32) 1371 (while (< 0 (setq n (- n 1))) 1372 (aset dungeon-batch-map n 'dungeon-nil))) 1373 (let (n) 1374 (setq n 32) 1375 (while (< 0 (setq n (- n 1))) 1376 (aset (car (cdr dungeon-batch-map)) n 'dungeon-nil)))) 1377(define-key dungeon-batch-map "\r" 'exit-minibuffer) 1378(define-key dungeon-batch-map "\n" 'exit-minibuffer) 1379(setq dun-computer nil) 1380(setq dun-floppy nil) 1381(setq dun-key-level 0) 1382(setq dun-hole nil) 1383(setq dun-correct-answer nil) 1384(setq dun-lastdir 0) 1385(setq dun-numsaves 0) 1386(setq dun-jar nil) 1387(setq dun-dead nil) 1388(setq room 0) 1389(setq dun-numcmds 0) 1390(setq dun-wizard nil) 1391(setq dun-endgame-question nil) 1392(setq dun-logged-in nil) 1393(setq dungeon-mode 'dungeon) 1394(setq dun-unix-verbs '((ls . dun-ls) (ftp . dun-ftp) (echo . dun-echo) 1395 (exit . dun-uexit) (cd . dun-cd) (pwd . dun-pwd) 1396 (rlogin . dun-rlogin) (uncompress . dun-uncompress) 1397 (cat . dun-cat) (zippy . dun-zippy))) 1398 1399(setq dun-dos-verbs '((dir . dun-dos-dir) (type . dun-dos-type) 1400 (exit . dun-dos-exit) (command . dun-dos-spawn) 1401 (b: . dun-dos-invd) (c: . dun-dos-invd) 1402 (a: . dun-dos-nil))) 1403 1404 1405(setq dun-batch-mode nil) 1406 1407(setq dun-cdpath "/usr/toukmond") 1408(setq dun-cdroom -10) 1409(setq dun-uncompressed nil) 1410(setq dun-ethernet t) 1411(setq dun-restricted 1412 '(dun-room-objects dungeon-map dun-rooms 1413 dun-room-silents dun-combination)) 1414(setq dun-ftptype 'ascii) 1415(setq dun-endgame nil) 1416(setq dun-gottago t) 1417(setq dun-black nil) 1418 1419(setq dun-rooms '( 1420 ( 1421"You are in the treasure room. A door leads out to the north." 1422 "Treasure room" 1423 ) 1424 ( 1425"You are at a dead end of a dirt road. The road goes to the east. 1426In the distance you can see that it will eventually fork off. The 1427trees here are very tall royal palms, and they are spaced equidistant 1428from each other." 1429 "Dead end" 1430 ) 1431 ( 1432"You are on the continuation of a dirt road. There are more trees on 1433both sides of you. The road continues to the east and west." 1434 "E/W Dirt road" 1435 ) 1436 ( 1437"You are at a fork of two passages, one to the northeast, and one to the 1438southeast. The ground here seems very soft. You can also go back west." 1439 "Fork" 1440 ) 1441 ( 1442"You are on a northeast/southwest road." 1443 "NE/SW road" 1444 ) 1445 ( 1446"You are at the end of the road. There is a building in front of you 1447to the northeast, and the road leads back to the southwest." 1448 "Building front" 1449 ) 1450 ( 1451"You are on a southeast/northwest road." 1452 "SE/NW road" 1453 ) 1454 ( 1455"You are standing at the end of a road. A passage leads back to the 1456northwest." 1457 "Bear hangout" 1458 ) 1459 ( 1460"You are in the hallway of an old building. There are rooms to the east 1461and west, and doors leading out to the north and south." 1462 "Old Building hallway" 1463 ) 1464 ( 1465"You are in a mailroom. There are many bins where the mail is usually 1466kept. The exit is to the west." 1467 "Mailroom" 1468 ) 1469 ( 1470"You are in a computer room. It seems like most of the equipment has 1471been removed. There is a VAX 11/780 in front of you, however, with 1472one of the cabinets wide open. A sign on the front of the machine 1473says: This VAX is named 'pokey'. To type on the console, use the 1474'type' command. The exit is to the east." 1475 "Computer room" 1476 ) 1477 ( 1478"You are in a meadow in the back of an old building. A small path leads 1479to the west, and a door leads to the south." 1480 "Meadow" 1481 ) 1482 ( 1483"You are in a round, stone room with a door to the east. There 1484is a sign on the wall that reads: 'receiving room'." 1485 "Receiving room" 1486 ) 1487 ( 1488"You are at the south end of a hallway that leads to the north. There 1489are rooms to the east and west." 1490 "Northbound Hallway" 1491 ) 1492 ( 1493"You are in a sauna. There is nothing in the room except for a dial 1494on the wall. A door leads out to west." 1495 "Sauna" 1496 ) 1497 ( 1498"You are at the end of a north/south hallway. You can go back to the south, 1499or off to a room to the east." 1500 "End of N/S Hallway" 1501 ) 1502 ( 1503"You are in an old weight room. All of the equipment is either destroyed 1504or completely broken. There is a door out to the west, and there is a ladder 1505leading down a hole in the floor." 1506 "Weight room" ;16 1507 ) 1508 ( 1509"You are in a maze of twisty little passages, all alike. 1510There is a button on the ground here." 1511 "Maze button room" 1512 ) 1513 ( 1514"You are in a maze of little twisty passages, all alike." 1515 "Maze" 1516 ) 1517 ( 1518"You are in a maze of thirsty little passages, all alike." 1519 "Maze" ;19 1520 ) 1521 ( 1522"You are in a maze of twenty little passages, all alike." 1523 "Maze" 1524 ) 1525 ( 1526"You are in a daze of twisty little passages, all alike." 1527 "Maze" ;21 1528 ) 1529 ( 1530"You are in a maze of twisty little cabbages, all alike." 1531 "Maze" ;22 1532 ) 1533 ( 1534"You are in a reception area for a health and fitness center. The place 1535appears to have been recently ransacked, and nothing is left. There is 1536a door out to the south, and a crawlspace to the southeast." 1537 "Reception area" 1538 ) 1539 ( 1540"You are outside a large building to the north which used to be a health 1541and fitness center. A road leads to the south." 1542 "Health Club front" 1543 ) 1544 ( 1545"You are at the north side of a lake. On the other side you can see 1546a road which leads to a cave. The water appears very deep." 1547 "Lakefront North" 1548 ) 1549 ( 1550"You are at the south side of a lake. A road goes to the south." 1551 "Lakefront South" 1552 ) 1553 ( 1554"You are in a well-hidden area off to the side of a road. Back to the 1555northeast through the brush you can see the bear hangout." 1556 "Hidden area" 1557 ) 1558 ( 1559"The entrance to a cave is to the south. To the north, a road leads 1560towards a deep lake. On the ground nearby there is a chute, with a sign 1561that says 'put treasures here for points'." 1562 "Cave Entrance" ;28 1563 ) 1564 ( 1565"You are in a misty, humid room carved into a mountain. 1566To the north is the remains of a rockslide. To the east, a small 1567passage leads away into the darkness." ;29 1568 "Misty Room" 1569 ) 1570 ( 1571"You are in an east/west passageway. The walls here are made of 1572multicolored rock and are quite beautiful." 1573 "Cave E/W passage" ;30 1574 ) 1575 ( 1576"You are at the junction of two passages. One goes north/south, and 1577the other goes west." 1578 "N/S/W Junction" ;31 1579 ) 1580 ( 1581"You are at the north end of a north/south passageway. There are stairs 1582leading down from here. There is also a door leading west." 1583 "North end of cave passage" ;32 1584 ) 1585 ( 1586"You are at the south end of a north/south passageway. There is a hole 1587in the floor here, into which you could probably fit." 1588 "South end of cave passage" ;33 1589 ) 1590 ( 1591"You are in what appears to be a worker's bedroom. There is a queen- 1592sized bed in the middle of the room, and a painting hanging on the 1593wall. A door leads to another room to the south, and stairways 1594lead up and down." 1595 "Bedroom" ;34 1596 ) 1597 ( 1598"You are in a bathroom built for workers in the cave. There is a 1599urinal hanging on the wall, and some exposed pipes on the opposite 1600wall where a sink used to be. To the north is a bedroom." 1601 "Bathroom" ;35 1602 ) 1603 ( 1604"This is a marker for the urinal. User will not see this, but it 1605is a room that can contain objects." 1606 "Urinal" ;36 1607 ) 1608 ( 1609"You are at the northeast end of a northeast/southwest passageway. 1610Stairs lead up out of sight." 1611 "NE end of NE/SW cave passage" ;37 1612 ) 1613 ( 1614"You are at the junction of northeast/southwest and east/west passages." 1615 "NE/SW-E/W junction" ;38 1616 ) 1617 ( 1618"You are at the southwest end of a northeast/southwest passageway." 1619 "SW end of NE/SW cave passage" ;39 1620 ) 1621 ( 1622"You are at the east end of an E/W passage. There are stairs leading up 1623to a room above." 1624 "East end of E/W cave passage" ;40 1625 ) 1626 ( 1627"You are at the west end of an E/W passage. There is a hole on the ground 1628which leads down out of sight." 1629 "West end of E/W cave passage" ;41 1630 ) 1631 ( 1632"You are in a room which is bare, except for a horseshoe shaped boulder 1633in the center. Stairs lead down from here." ;42 1634 "Horseshoe boulder room" 1635 ) 1636 ( 1637"You are in a room which is completely empty. Doors lead out to the north 1638and east." 1639 "Empty room" ;43 1640 ) 1641 ( 1642"You are in an empty room. Interestingly enough, the stones in this 1643room are painted blue. Doors lead out to the east and south." ;44 1644 "Blue room" 1645 ) 1646 ( 1647"You are in an empty room. Interestingly enough, the stones in this 1648room are painted yellow. Doors lead out to the south and west." ;45 1649 "Yellow room" 1650 ) 1651 ( 1652"You are in an empty room. Interestingly enough, the stones in this room 1653are painted red. Doors lead out to the west and north." 1654 "Red room" ;46 1655 ) 1656 ( 1657"You are in the middle of a long north/south hallway." ;47 1658 "Long n/s hallway" 1659 ) 1660 ( 1661"You are 3/4 of the way towards the north end of a long north/south hallway." 1662 "3/4 north" ;48 1663 ) 1664 ( 1665"You are at the north end of a long north/south hallway. There are stairs 1666leading upwards." 1667 "North end of long hallway" ;49 1668 ) 1669 ( 1670"You are 3/4 of the way towards the south end of a long north/south hallway." 1671 "3/4 south" ;50 1672 ) 1673 ( 1674"You are at the south end of a long north/south hallway. There is a hole 1675to the south." 1676 "South end of long hallway" ;51 1677 ) 1678 ( 1679"You are at a landing in a stairwell which continues up and down." 1680 "Stair landing" ;52 1681 ) 1682 ( 1683"You are at the continuation of an up/down staircase." 1684 "Up/down staircase" ;53 1685 ) 1686 ( 1687"You are at the top of a staircase leading down. A crawlway leads off 1688to the northeast." 1689 "Top of staircase." ;54 1690 ) 1691 ( 1692"You are in a crawlway that leads northeast or southwest." 1693 "NE crawlway" ;55 1694 ) 1695 ( 1696"You are in a small crawlspace. There is a hole in the ground here, and 1697a small passage back to the southwest." 1698 "Small crawlspace" ;56 1699 ) 1700 ( 1701"You are in the Gamma Computing Center. An IBM 3090/600s is whirring 1702away in here. There is an ethernet cable coming out of one of the units, 1703and going through the ceiling. There is no console here on which you 1704could type." 1705 "Gamma computing center" ;57 1706 ) 1707 ( 1708"You are near the remains of a post office. There is a mail drop on the 1709face of the building, but you cannot see where it leads. A path leads 1710back to the east, and a road leads to the north." 1711 "Post office" ;58 1712 ) 1713 ( 1714"You are at the intersection of Main Street and Maple Ave. Main street 1715runs north and south, and Maple Ave runs east off into the distance. 1716If you look north and east you can see many intersections, but all of 1717the buildings that used to stand here are gone. Nothing remains except 1718street signs. 1719There is a road to the northwest leading to a gate that guards a building." 1720 "Main-Maple intersection" ;59 1721 ) 1722 ( 1723"You are at the intersection of Main Street and the west end of Oaktree Ave." 1724 "Main-Oaktree intersection" ;60 1725 ) 1726 ( 1727"You are at the intersection of Main Street and the west end of Vermont Ave." 1728 "Main-Vermont intersection" ;61 1729 ) 1730 ( 1731"You are at the north end of Main Street at the west end of Sycamore Ave." ;62 1732 "Main-Sycamore intersection" 1733 ) 1734 ( 1735"You are at the south end of First Street at Maple Ave." ;63 1736 "First-Maple intersection" 1737 ) 1738 ( 1739"You are at the intersection of First Street and Oaktree Ave." ;64 1740 "First-Oaktree intersection" 1741 ) 1742 ( 1743"You are at the intersection of First Street and Vermont Ave." ;65 1744 "First-Vermont intersection" 1745 ) 1746 ( 1747"You are at the north end of First Street at Sycamore Ave." ;66 1748 "First-Sycamore intersection" 1749 ) 1750 ( 1751"You are at the south end of Second Street at Maple Ave." ;67 1752 "Second-Maple intersection" 1753 ) 1754 ( 1755"You are at the intersection of Second Street and Oaktree Ave." ;68 1756 "Second-Oaktree intersection" 1757 ) 1758 ( 1759"You are at the intersection of Second Street and Vermont Ave." ;69 1760 "Second-Vermont intersection" 1761 ) 1762 ( 1763"You are at the north end of Second Street at Sycamore Ave." ;70 1764 "Second-Sycamore intersection" 1765 ) 1766 ( 1767"You are at the south end of Third Street at Maple Ave." ;71 1768 "Third-Maple intersection" 1769 ) 1770 ( 1771"You are at the intersection of Third Street and Oaktree Ave." ;72 1772 "Third-Oaktree intersection" 1773 ) 1774 ( 1775"You are at the intersection of Third Street and Vermont Ave." ;73 1776 "Third-Vermont intersection" 1777 ) 1778 ( 1779"You are at the north end of Third Street at Sycamore Ave." ;74 1780 "Third-Sycamore intersection" 1781 ) 1782 ( 1783"You are at the south end of Fourth Street at Maple Ave." ;75 1784 "Fourth-Maple intersection" 1785 ) 1786 ( 1787"You are at the intersection of Fourth Street and Oaktree Ave." ;76 1788 "Fourth-Oaktree intersection" 1789 ) 1790 ( 1791"You are at the intersection of Fourth Street and Vermont Ave." ;77 1792 "Fourth-Vermont intersection" 1793 ) 1794 ( 1795"You are at the north end of Fourth Street at Sycamore Ave." ;78 1796 "Fourth-Sycamore intersection" 1797 ) 1798 ( 1799"You are at the south end of Fifth Street at the east end of Maple Ave." ;79 1800 "Fifth-Maple intersection" 1801 ) 1802 ( 1803"You are at the intersection of Fifth Street and the east end of Oaktree Ave. 1804There is a cliff off to the east." 1805 "Fifth-Oaktree intersection" ;80 1806 ) 1807 ( 1808"You are at the intersection of Fifth Street and the east end of Vermont Ave." 1809 "Fifth-Vermont intersection" ;81 1810 ) 1811 ( 1812"You are at the north end of Fifth Street and the east end of Sycamore Ave." 1813 "Fifth-Sycamore intersection" ;82 1814 ) 1815 ( 1816"You are in front of the Museum of Natural History. A door leads into 1817the building to the north, and a road leads to the southeast." 1818 "Museum entrance" ;83 1819 ) 1820 ( 1821"You are in the main lobby for the Museum of Natural History. In the center 1822of the room is the huge skeleton of a dinosaur. Doors lead out to the 1823south and east." 1824 "Museum lobby" ;84 1825 ) 1826 ( 1827"You are in the geological display. All of the objects that used to 1828be on display are missing. There are rooms to the east, west, and 1829north." 1830 "Geological display" ;85 1831 ) 1832 ( 1833"You are in the marine life area. The room is filled with fish tanks, 1834which are filled with dead fish that have apparently died due to 1835starvation. Doors lead out to the south and east." 1836 "Marine life area" ;86 1837 ) 1838 ( 1839"You are in some sort of maintenance room for the museum. There is a 1840switch on the wall labeled 'BL'. There are doors to the west and north." 1841 "Maintenance room" ;87 1842 ) 1843 ( 1844"You are in a classroom where school children were taught about natural 1845history. On the blackboard is written, 'No children allowed downstairs.' 1846There is a door to the east with an 'exit' sign on it. There is another 1847door to the west." 1848 "Classroom" ;88 1849 ) 1850 ( 1851"You are at the Vermont St. subway station. A train is sitting here waiting." 1852 "Vermont station" ;89 1853 ) 1854 ( 1855"You are at the Museum subway stop. A passage leads off to the north." 1856 "Museum station" ;90 1857 ) 1858 ( 1859"You are in a north/south tunnel." 1860 "N/S tunnel" ;91 1861 ) 1862 ( 1863"You are at the north end of a north/south tunnel. Stairs lead up and 1864down from here. There is a garbage disposal here." 1865 "North end of N/S tunnel" ;92 1866 ) 1867 ( 1868"You are at the top of some stairs near the subway station. There is 1869a door to the west." 1870 "Top of subway stairs" ;93 1871 ) 1872 ( 1873"You are at the bottom of some stairs near the subway station. There is 1874a room to the northeast." 1875 "Bottom of subway stairs" ;94 1876 ) 1877 ( 1878"You are in another computer room. There is a computer in here larger 1879than you have ever seen. It has no manufacturers name on it, but it 1880does have a sign that says: This machine's name is 'endgame'. The 1881exit is to the southwest. There is no console here on which you could 1882type." 1883 "Endgame computer room" ;95 1884 ) 1885 ( 1886"You are in a north/south hallway." 1887 "Endgame N/S hallway" ;96 1888 ) 1889 ( 1890"You have reached a question room. You must answer a question correctly in 1891order to get by. Use the 'answer' command to answer the question." 1892 "Question room 1" ;97 1893 ) 1894 ( 1895"You are in a north/south hallway." 1896 "Endgame N/S hallway" ;98 1897 ) 1898 ( 1899"You are in a second question room." 1900 "Question room 2" ;99 1901 ) 1902 ( 1903"You are in a north/south hallway." 1904 "Endgame N/S hallway" ;100 1905 ) 1906 ( 1907"You are in a third question room." 1908 "Question room 3" ;101 1909 ) 1910 ( 1911"You are in the endgame treasure room. A door leads out to the north, and 1912a hallway leads to the south." 1913 "Endgame treasure room" ;102 1914 ) 1915 ( 1916"You are in the winner's room. A door leads back to the south." 1917 "Winner's room" ;103 1918 ) 1919 ( 1920"You have reached a dead end. There is a PC on the floor here. Above 1921it is a sign that reads: 1922 Type the 'reset' command to type on the PC. 1923A hole leads north." 1924 "PC area" ;104 1925 ) 1926)) 1927 1928(setq dun-light-rooms '(0 1 2 3 4 5 6 7 8 9 10 11 12 13 24 25 26 27 28 58 59 1929 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 1930 77 78 79 80 81 82 83)) 1931 1932(setq dun-verblist '((die . dun-die) (ne . dun-ne) (north . dun-n) 1933 (south . dun-s) (east . dun-e) (west . dun-w) 1934 (u . dun-up) (d . dun-down) (i . dun-inven) 1935 (inventory . dun-inven) (look . dun-examine) (n . dun-n) 1936 (s . dun-s) (e . dun-e) (w . dun-w) (se . dun-se) 1937 (nw . dun-nw) (sw . dun-sw) (up . dun-up) 1938 (down . dun-down) (in . dun-in) (out . dun-out) 1939 (go . dun-go) (drop . dun-drop) (southeast . dun-se) 1940 (southwest . dun-sw) (northeast . dun-ne) 1941 (northwest . dun-nw) (save . dun-save-game) 1942 (restore . dun-restore) (long . dun-long) (dig . dun-dig) 1943 (shake . dun-shake) (wave . dun-shake) 1944 (examine . dun-examine) (describe . dun-examine) 1945 (climb . dun-climb) (eat . dun-eat) (put . dun-put) 1946 (type . dun-type) (insert . dun-put) 1947 (score . dun-score) (help . dun-help) (quit . dun-quit) 1948 (read . dun-examine) (verbose . dun-long) 1949 (urinate . dun-piss) (piss . dun-piss) 1950 (flush . dun-flush) (sleep . dun-sleep) (lie . dun-sleep) 1951 (x . dun-examine) (break . dun-break) (drive . dun-drive) 1952 (board . dun-in) (enter . dun-in) (turn . dun-turn) 1953 (press . dun-press) (push . dun-press) (swim . dun-swim) 1954 (on . dun-in) (off . dun-out) (chop . dun-break) 1955 (switch . dun-press) (cut . dun-break) (exit . dun-out) 1956 (leave . dun-out) (reset . dun-power) (flick . dun-press) 1957 (superb . dun-superb) (answer . dun-answer) 1958 (throw . dun-drop) (l . dun-examine) (take . dun-take) 1959 (get . dun-take) (feed . dun-feed))) 1960 1961(setq dun-inbus nil) 1962(setq dun-nomail nil) 1963(setq dun-ignore '(the to at)) 1964(setq dun-mode 'moby) 1965(setq dun-sauna-level 0) 1966 1967(defconst north 0) 1968(defconst south 1) 1969(defconst east 2) 1970(defconst west 3) 1971(defconst northeast 4) 1972(defconst southeast 5) 1973(defconst northwest 6) 1974(defconst southwest 7) 1975(defconst up 8) 1976(defconst down 9) 1977(defconst in 10) 1978(defconst out 11) 1979 1980(setq dungeon-map '( 1981; no so ea we ne se nw sw up do in ot 1982 ( 96 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;0 1983 ( -1 -1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;1 1984 ( -1 -1 3 1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;2 1985 ( -1 -1 -1 2 4 6 -1 -1 -1 -1 -1 -1 ) ;3 1986 ( -1 -1 -1 -1 5 -1 -1 3 -1 -1 -1 -1 ) ;4 1987 ( -1 -1 -1 -1 255 -1 -1 4 -1 -1 255 -1 ) ;5 1988 ( -1 -1 -1 -1 -1 7 3 -1 -1 -1 -1 -1 ) ;6 1989 ( -1 -1 -1 -1 -1 255 6 27 -1 -1 -1 -1 ) ;7 1990 ( 255 5 9 10 -1 -1 -1 5 -1 -1 -1 5 ) ;8 1991 ( -1 -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 ) ;9 1992 ( -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;10 1993 ( -1 8 -1 58 -1 -1 -1 -1 -1 -1 -1 -1 ) ;11 1994 ( -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;12 1995 ( 15 -1 14 12 -1 -1 -1 -1 -1 -1 -1 -1 ) ;13 1996 ( -1 -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 ) ;14 1997 ( -1 13 16 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;15 1998 ( -1 -1 -1 15 -1 -1 -1 -1 -1 17 16 -1 ) ;16 1999 ( -1 -1 17 17 17 17 255 17 255 17 -1 -1 ) ;17 2000 ( 18 18 18 18 18 -1 18 18 19 18 -1 -1 ) ;18 2001 ( -1 18 18 19 19 20 19 19 -1 18 -1 -1 ) ;19 2002 ( -1 -1 -1 18 -1 -1 -1 -1 -1 21 -1 -1 ) ;20 2003 ( -1 -1 -1 -1 -1 20 22 -1 -1 -1 -1 -1 ) ;21 2004 ( 18 18 18 18 16 18 23 18 18 18 18 18 ) ;22 2005 ( -1 255 -1 -1 -1 19 -1 -1 -1 -1 -1 -1 ) ;23 2006 ( 23 25 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;24 2007 ( 24 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;25 2008 (255 28 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;26 2009 ( -1 -1 -1 -1 7 -1 -1 -1 -1 -1 -1 -1 ) ;27 2010 ( 26 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;28 2011 ( -1 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;29 2012 ( -1 -1 31 29 -1 -1 -1 -1 -1 -1 -1 -1 ) ;30 2013 ( 32 33 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 ) ;31 2014 ( -1 31 -1 255 -1 -1 -1 -1 -1 34 -1 -1 ) ;32 2015 ( 31 -1 -1 -1 -1 -1 -1 -1 -1 35 -1 -1 ) ;33 2016 ( -1 35 -1 -1 -1 -1 -1 -1 32 37 -1 -1 ) ;34 2017 ( 34 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;35 2018 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;36 2019 ( -1 -1 -1 -1 -1 -1 -1 38 34 -1 -1 -1 ) ;37 2020 ( -1 -1 40 41 37 -1 -1 39 -1 -1 -1 -1 ) ;38 2021 ( -1 -1 -1 -1 38 -1 -1 -1 -1 -1 -1 -1 ) ;39 2022 ( -1 -1 -1 38 -1 -1 -1 -1 42 -1 -1 -1 ) ;40 2023 ( -1 -1 38 -1 -1 -1 -1 -1 -1 43 -1 -1 ) ;41 2024 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 40 -1 -1 ) ;42 2025 ( 44 -1 46 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;43 2026 ( -1 43 45 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;44 2027 ( -1 46 -1 44 -1 -1 -1 -1 -1 -1 -1 -1 ) ;45 2028 ( 45 -1 -1 43 -1 -1 -1 -1 -1 255 -1 -1 ) ;46 2029 ( 48 50 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;47 2030 ( 49 47 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;48 2031 ( -1 48 -1 -1 -1 -1 -1 -1 52 -1 -1 -1 ) ;49 2032 ( 47 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;50 2033 ( 50 104 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;51 2034 ( -1 -1 -1 -1 -1 -1 -1 -1 53 49 -1 -1 ) ;52 2035 ( -1 -1 -1 -1 -1 -1 -1 -1 54 52 -1 -1 ) ;53 2036 ( -1 -1 -1 -1 55 -1 -1 -1 -1 53 -1 -1 ) ;54 2037 ( -1 -1 -1 -1 56 -1 -1 54 -1 -1 -1 54 ) ;55 2038 ( -1 -1 -1 -1 -1 -1 -1 55 -1 31 -1 -1 ) ;56 2039 ( -1 -1 32 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;57 2040 ( 59 -1 11 -1 -1 -1 -1 -1 -1 -1 255 255) ;58 2041 ( 60 58 63 -1 -1 -1 255 -1 -1 -1 255 255) ;59 2042 ( 61 59 64 -1 -1 -1 -1 -1 -1 -1 255 255) ;60 2043 ( 62 60 65 -1 -1 -1 -1 -1 -1 -1 255 255) ;61 2044 ( -1 61 66 -1 -1 -1 -1 -1 -1 -1 255 255) ;62 2045 ( 64 -1 67 59 -1 -1 -1 -1 -1 -1 255 255) ;63 2046 ( 65 63 68 60 -1 -1 -1 -1 -1 -1 255 255) ;64 2047 ( 66 64 69 61 -1 -1 -1 -1 -1 -1 255 255) ;65 2048 ( -1 65 70 62 -1 -1 -1 -1 -1 -1 255 255) ;66 2049 ( 68 -1 71 63 -1 -1 -1 -1 -1 -1 255 255) ;67 2050 ( 69 67 72 64 -1 -1 -1 -1 -1 -1 255 255) ;68 2051 ( 70 68 73 65 -1 -1 -1 -1 -1 -1 255 255) ;69 2052 ( -1 69 74 66 -1 -1 -1 -1 -1 -1 255 255) ;70 2053 ( 72 -1 75 67 -1 -1 -1 -1 -1 -1 255 255) ;71 2054 ( 73 71 76 68 -1 -1 -1 -1 -1 -1 255 255) ;72 2055 ( 74 72 77 69 -1 -1 -1 -1 -1 -1 255 255) ;73 2056 ( -1 73 78 70 -1 -1 -1 -1 -1 -1 255 255) ;74 2057 ( 76 -1 79 71 -1 -1 -1 -1 -1 -1 255 255) ;75 2058 ( 77 75 80 72 -1 -1 -1 -1 -1 -1 255 255) ;76 2059 ( 78 76 81 73 -1 -1 -1 -1 -1 -1 255 255) ;77 2060 ( -1 77 82 74 -1 -1 -1 -1 -1 -1 255 255) ;78 2061 ( 80 -1 -1 75 -1 -1 -1 -1 -1 -1 255 255) ;79 2062 ( 81 79 255 76 -1 -1 -1 -1 -1 -1 255 255) ;80 2063 ( 82 80 -1 77 -1 -1 -1 -1 -1 -1 255 255) ;81 2064 ( -1 81 -1 78 -1 -1 -1 -1 -1 -1 255 255) ;82 2065 ( 84 -1 -1 -1 -1 59 -1 -1 -1 -1 255 255) ;83 2066 ( -1 83 85 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;84 2067 ( 86 -1 87 84 -1 -1 -1 -1 -1 -1 -1 -1 ) ;85 2068 ( -1 85 88 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;86 2069 ( 88 -1 -1 85 -1 -1 -1 -1 -1 -1 -1 -1 ) ;87 2070 ( -1 87 255 86 -1 -1 -1 -1 -1 -1 -1 -1 ) ;88 2071 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;89 2072 ( 91 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;90 2073 ( 92 90 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;91 2074 ( -1 91 -1 -1 -1 -1 -1 -1 93 94 -1 -1 ) ;92 2075 ( -1 -1 -1 88 -1 -1 -1 -1 -1 92 -1 -1 ) ;93 2076 ( -1 -1 -1 -1 95 -1 -1 -1 92 -1 -1 -1 ) ;94 2077 ( -1 -1 -1 -1 -1 -1 -1 94 -1 -1 -1 -1 ) ;95 2078 ( 97 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;96 2079 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;97 2080 ( 99 97 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;98 2081 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;99 2082 ( 101 99 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;100 2083 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;101 2084 ( 103 101 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;102 2085 ( -1 102 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;103 2086 ( 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;104 2087 ) 2088; no so ea we ne se nw sw up do in ot 2089) 2090 2091 2092;;; How the user references *all* objects, permanent and regular. 2093(setq dun-objnames '( 2094 (shovel . 0) 2095 (lamp . 1) 2096 (cpu . 2) (board . 2) (card . 2) (chip . 2) 2097 (food . 3) 2098 (key . 4) 2099 (paper . 5) (slip . 5) 2100 (rms . 6) (statue . 6) (statuette . 6) (stallman . 6) 2101 (diamond . 7) 2102 (weight . 8) 2103 (life . 9) (preserver . 9) 2104 (bracelet . 10) (emerald . 10) 2105 (gold . 11) 2106 (platinum . 12) 2107 (towel . 13) (beach . 13) 2108 (axe . 14) 2109 (silver . 15) 2110 (license . 16) 2111 (coins . 17) 2112 (egg . 18) 2113 (jar . 19) 2114 (bone . 20) 2115 (acid . 21) (nitric . 21) 2116 (glycerine . 22) 2117 (ruby . 23) 2118 (amethyst . 24) 2119 (mona . 25) 2120 (bill . 26) 2121 (floppy . 27) (disk . 27) 2122 2123 (boulder . -1) 2124 (tree . -2) (trees . -2) (palm . -2) 2125 (bear . -3) 2126 (bin . -4) (bins . -4) 2127 (cabinet . -5) (computer . -5) (vax . -5) (ibm . -5) 2128 (protoplasm . -6) 2129 (dial . -7) 2130 (button . -8) 2131 (chute . -9) 2132 (painting . -10) 2133 (bed . -11) 2134 (urinal . -12) 2135 (URINE . -13) 2136 (pipes . -14) (pipe . -14) 2137 (box . -15) (slit . -15) 2138 (cable . -16) (ethernet . -16) 2139 (mail . -17) (drop . -17) 2140 (bus . -18) 2141 (gate . -19) 2142 (cliff . -20) 2143 (skeleton . -21) (dinosaur . -21) 2144 (fish . -22) 2145 (tanks . -23) (tank . -23) 2146 (switch . -24) 2147 (blackboard . -25) 2148 (disposal . -26) (garbage . -26) 2149 (ladder . -27) 2150 (subway . -28) (train . -28) 2151 (pc . -29) (drive . -29) (coconut . -30) (coconuts . -30) 2152 (lake . -32) (water . -32) 2153)) 2154 2155(dolist (x dun-objnames) 2156 (let (name) 2157 (setq name (concat "obj-" (prin1-to-string (car x)))) 2158 (eval (list 'defconst (intern name) (cdr x))))) 2159 2160(defconst obj-special 255) 2161 2162;;; The initial setup of what objects are in each room. 2163;;; Regular objects have whole numbers lower than 255. 2164;;; Objects that cannot be taken but might move and are 2165;;; described during room description are negative. 2166;;; Stuff that is described and might change are 255, and are 2167;;; handled specially by 'dun-describe-room. 2168 2169(setq dun-room-objects (list nil 2170 2171 (list obj-shovel) ;; treasure-room 2172 (list obj-boulder) ;; dead-end 2173 nil nil nil 2174 (list obj-food) ;; se-nw-road 2175 (list obj-bear) ;; bear-hangout 2176 nil nil 2177 (list obj-special) ;; computer-room 2178 (list obj-lamp obj-license obj-silver);; meadow 2179 nil nil 2180 (list obj-special) ;; sauna 2181 nil 2182 (list obj-weight obj-life) ;; weight-room 2183 nil nil 2184 (list obj-rms obj-floppy) ;; thirsty-maze 2185 nil nil nil nil nil nil nil 2186 (list obj-emerald) ;; hidden-area 2187 nil 2188 (list obj-gold) ;; misty-room 2189 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2190 (list obj-towel obj-special) ;; red-room 2191 nil nil nil nil nil 2192 (list obj-box) ;; stair-landing 2193 nil nil nil 2194 (list obj-axe) ;; smal-crawlspace 2195 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2196 nil nil nil nil nil 2197 (list obj-special) ;; fourth-vermont-intersection 2198 nil nil 2199 (list obj-coins) ;; fifth-oaktree-intersection 2200 nil 2201 (list obj-bus) ;; fifth-sycamore-intersection 2202 nil 2203 (list obj-bone) ;; museum-lobby 2204 nil 2205 (list obj-jar obj-special obj-ruby) ;; marine-life-area 2206 (list obj-nitric) ;; maintenance-room 2207 (list obj-glycerine) ;; classroom 2208 nil nil nil nil nil 2209 (list obj-amethyst) ;; bottom-of-subway-stairs 2210 nil nil 2211 (list obj-special) ;; question-room-1 2212 nil 2213 (list obj-special) ;; question-room-2 2214 nil 2215 (list obj-special) ;; question-room-three 2216 nil 2217 (list obj-mona) ;; winner's-room 2218nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2219nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2220nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2221nil)) 2222 2223;;; These are objects in a room that are only described in the 2224;;; room description. They are permanent. 2225 2226(setq dun-room-silents (list nil 2227 (list obj-tree obj-coconut) ;; dead-end 2228 (list obj-tree obj-coconut) ;; e-w-dirt-road 2229 nil nil nil nil nil nil 2230 (list obj-bin) ;; mailroom 2231 (list obj-computer) ;; computer-room 2232 nil nil nil 2233 (list obj-dial) ;; sauna 2234 nil 2235 (list obj-ladder) ;; weight-room 2236 (list obj-button obj-ladder) ;; maze-button-room 2237 nil nil nil 2238 nil nil nil nil 2239 (list obj-lake) ;; lakefront-north 2240 (list obj-lake) ;; lakefront-south 2241 nil 2242 (list obj-chute) ;; cave-entrance 2243 nil nil nil nil nil 2244 (list obj-painting obj-bed) ;; bedroom 2245 (list obj-urinal obj-pipes) ;; bathroom 2246 nil nil nil nil nil nil 2247 (list obj-boulder) ;; horseshoe-boulder-room 2248 nil nil nil nil nil nil nil nil nil nil nil nil nil nil 2249 (list obj-computer obj-cable) ;; gamma-computing-center 2250 (list obj-mail) ;; post-office 2251 (list obj-gate) ;; main-maple-intersection 2252 nil nil nil nil nil nil nil nil nil nil nil nil nil 2253 nil nil nil nil nil nil nil 2254 (list obj-cliff) ;; fifth-oaktree-intersection 2255 nil nil nil 2256 (list obj-dinosaur) ;; museum-lobby 2257 nil 2258 (list obj-fish obj-tanks) ;; marine-life-area 2259 (list obj-switch) ;; maintenance-room 2260 (list obj-blackboard) ;; classroom 2261 (list obj-train) ;; vermont-station 2262 nil nil 2263 (list obj-disposal) ;; north-end-of-n-s-tunnel 2264 nil nil 2265 (list obj-computer) ;; endgame-computer-room 2266 nil nil nil nil nil nil nil nil 2267 (list obj-pc) ;; pc-area 2268 nil nil nil nil nil nil 2269)) 2270(setq dun-inventory '(1)) 2271 2272;;; Descriptions of objects, as they appear in the room description, and 2273;;; the inventory. 2274 2275(setq dun-objects '( 2276 ("There is a shovel here." "A shovel") ;0 2277 ("There is a lamp nearby." "A lamp") ;1 2278 ("There is a CPU card here." "A computer board") ;2 2279 ("There is some food here." "Some food") ;3 2280 ("There is a shiny brass key here." "A brass key") ;4 2281 ("There is a slip of paper here." "A slip of paper") ;5 2282 ("There is a wax statuette of Richard Stallman here." ;6 2283 "An RMS statuette") 2284 ("There is a shimmering diamond here." "A diamond") ;7 2285 ("There is a 10 pound weight here." "A weight") ;8 2286 ("There is a life preserver here." "A life preserver");9 2287 ("There is an emerald bracelet here." "A bracelet") ;10 2288 ("There is a gold bar here." "A gold bar") ;11 2289 ("There is a platinum bar here." "A platinum bar") ;12 2290 ("There is a beach towel on the ground here." "A beach towel") 2291 ("There is an axe here." "An axe") ;14 2292 ("There is a silver bar here." "A silver bar") ;15 2293 ("There is a bus driver's license here." "A license") ;16 2294 ("There are some valuable coins here." "Some valuable coins") 2295 ("There is a jewel-encrusted egg here." "A valuable egg") ;18 2296 ("There is a glass jar here." "A glass jar") ;19 2297 ("There is a dinosaur bone here." "A bone") ;20 2298 ("There is a packet of nitric acid here." "Some nitric acid") 2299 ("There is a packet of glycerine here." "Some glycerine") ;22 2300 ("There is a valuable ruby here." "A ruby") ;23 2301 ("There is a valuable amethyst here." "An amethyst") ;24 2302 ("The Mona Lisa is here." "The Mona Lisa") ;25 2303 ("There is a 100 dollar bill here." "A $100 bill") ;26 2304 ("There is a floppy disk here." "A floppy disk") ;27 2305 ) 2306) 2307 2308;;; Weight of objects 2309 2310(setq dun-object-lbs 2311 '(2 1 1 1 1 0 2 2 10 3 1 1 1 0 1 1 0 1 1 1 1 0 0 2 2 1 0 0)) 2312(setq dun-object-pts 2313 '(0 0 0 0 0 0 0 10 0 0 10 10 10 0 0 10 0 10 10 0 0 0 0 10 10 10 10 0)) 2314 2315 2316;;; Unix representation of objects. 2317(setq dun-objfiles '( 2318 "shovel.o" "lamp.o" "cpu.o" "food.o" "key.o" "paper.o" 2319 "rms.o" "diamond.o" "weight.o" "preserver.o" "bracelet.o" 2320 "gold.o" "platinum.o" "towel.o" "axe.o" "silver.o" "license.o" 2321 "coins.o" "egg.o" "jar.o" "bone.o" "nitric.o" "glycerine.o" 2322 "ruby.o" "amethyst.o" 2323 )) 2324 2325;;; These are the descriptions for the negative numbered objects from 2326;;; dun-room-objects 2327 2328(setq dun-perm-objects '( 2329 nil 2330 ("There is a large boulder here.") 2331 nil 2332 ("There is a ferocious bear here!") 2333 nil 2334 nil 2335 ("There is a worthless pile of protoplasm here.") 2336 nil 2337 nil 2338 nil 2339 nil 2340 nil 2341 nil 2342 ("There is a strange smell in this room.") 2343 nil 2344 ( 2345"There is a box with a slit in it, bolted to the wall here." 2346 ) 2347 nil 2348 nil 2349 ("There is a bus here.") 2350 nil 2351 nil 2352 nil 2353)) 2354 2355 2356;;; These are the descriptions the user gets when regular objects are 2357;;; examined. 2358 2359(setq dun-physobj-desc '( 2360"It is a normal shovel with a price tag attached that says $19.99." 2361"The lamp is hand-crafted by Geppetto." 2362"The CPU board has a VAX chip on it. It seems to have 23632 Megabytes of RAM onboard." 2364"It looks like some kind of meat. Smells pretty bad." 2365nil 2366"The paper says: Don't forget to type 'help' for help. Also, remember 2367this word: 'worms'" 2368"The statuette is of the likeness of Richard Stallman, the author of the 2369famous EMACS editor. You notice that he is not wearing any shoes." 2370nil 2371"You observe that the weight is heavy." 2372"It says S. S. Minnow." 2373nil 2374nil 2375nil 2376"It has a picture of snoopy on it." 2377nil 2378nil 2379"It has your picture on it!" 2380"They are old coins from the 19th century." 2381"It is a valuable Fabrege egg." 2382"It is a plain glass jar." 2383nil 2384nil 2385nil 2386nil 2387nil 2388 ) 2389) 2390 2391;;; These are the descriptions the user gets when non-regular objects 2392;;; are examined. 2393 2394(setq dun-permobj-desc '( 2395 nil 2396"It is just a boulder. It cannot be moved." 2397"They are palm trees with a bountiful supply of coconuts in them." 2398"It looks like a grizzly to me." 2399"All of the bins are empty. Looking closely you can see that there 2400are names written at the bottom of each bin, but most of them are 2401faded away so that you cannot read them. You can only make out three 2402names: 2403 Jeffrey Collier 2404 Robert Toukmond 2405 Thomas Stock 2406" 2407 nil 2408"It is just a garbled mess." 2409"The dial points to a temperature scale which has long since faded away." 2410nil 2411nil 2412"It is a velvet painting of Elvis Presley. It seems to be nailed to the 2413wall, and you cannot move it." 2414"It is a queen sized bed, with a very firm mattress." 2415"The urinal is very clean compared with everything else in the cave. There 2416isn't even any rust. Upon close examination you realize that the drain at the 2417bottom is missing, and there is just a large hole leading down the 2418pipes into nowhere. The hole is too small for a person to fit in. The 2419flush handle is so clean that you can see your reflection in it." 2420nil 2421nil 2422"The box has a slit in the top of it, and on it, in sloppy handwriting, is 2423written: 'For key upgrade, put key in here.'" 2424nil 2425"It says 'express mail' on it." 2426"It is a 35 passenger bus with the company name 'mobytours' on it." 2427"It is a large metal gate that is too big to climb over." 2428"It is a HIGH cliff." 2429"Unfortunately you do not know enough about dinosaurs to tell very much about 2430it. It is very big, though." 2431"The fish look like they were once quite beautiful." 2432nil 2433nil 2434nil 2435nil 2436"It is a normal ladder that is permanently attached to the hole." 2437"It is a passenger train that is ready to go." 2438"It is a personal computer that has only one floppy disk drive." 2439 ) 2440) 2441 2442(setq dun-diggables 2443 (list nil nil nil (list obj-cpu) nil nil nil nil nil nil nil 2444 nil nil nil nil nil nil nil nil nil nil ;11-20 2445 nil nil nil nil nil nil nil nil nil nil ;21-30 2446 nil nil nil nil nil nil nil nil nil nil ;31-40 2447 nil (list obj-platinum) nil nil nil nil nil nil nil nil)) 2448 2449(setq dun-room-shorts nil) 2450(dolist (x dun-rooms) 2451 (setq dun-room-shorts 2452 (append dun-room-shorts (list (downcase 2453 (dun-space-to-hyphen 2454 (cadr x))))))) 2455 2456(setq dun-endgame-questions '( 2457 ( 2458"What is your password on the machine called 'pokey'?" "robert") 2459 ( 2460"What password did you use during anonymous ftp to gamma?" "foo") 2461 ( 2462"Excluding the endgame, how many places are there where you can put 2463treasures for points?" "4" "four") 2464 ( 2465"What is your login name on the 'endgame' machine?" "toukmond" 2466) 2467 ( 2468"What is the nearest whole dollar to the price of the shovel?" "20" "twenty") 2469 ( 2470"What is the name of the bus company serving the town?" "mobytours") 2471 ( 2472"Give either of the two last names in the mailroom, other than your own." 2473"collier" "stock") 2474 ( 2475"What cartoon character is on the towel?" "snoopy") 2476 ( 2477"What is the last name of the author of EMACS?" "stallman") 2478 ( 2479"How many megabytes of memory is on the CPU board for the Vax?" "2") 2480 ( 2481"Which street in town is named after a U.S. state?" "vermont") 2482 ( 2483"How many pounds did the weight weigh?" "ten" "10") 2484 ( 2485"Name the STREET which runs right over the subway stop." "fourth" "4" "4th") 2486 ( 2487"How many corners are there in town (excluding the one with the Post Office)?" 2488 "24" "twentyfour" "twenty-four") 2489 ( 2490"What type of bear was hiding your key?" "grizzly") 2491 ( 2492"Name either of the two objects you found by digging." "cpu" "card" "vax" 2493"board" "platinum") 2494 ( 2495"What network protocol is used between pokey and gamma?" "tcp/ip" "ip" "tcp") 2496)) 2497 2498(let (a) 2499 (setq a 0) 2500 (dolist (x dun-room-shorts) 2501 (eval (list 'defconst (intern x) a)) 2502 (setq a (+ a 1)))) 2503 2504 2505 2506;;;; 2507;;;; This section defines the UNIX emulation functions for dunnet. 2508;;;; 2509 2510(defun dun-unix-parse (args) 2511 (interactive "*p") 2512 (beginning-of-line) 2513 (let (beg esign) 2514 (setq beg (+ (point) 2)) 2515 (end-of-line) 2516 (if (and (not (= beg (point))) 2517 (string= "$" (buffer-substring (- beg 2) (- beg 1)))) 2518 (progn 2519 (setq line (downcase (buffer-substring beg (point)))) 2520 (princ line) 2521 (if (eq (dun-parse2 nil dun-unix-verbs line) -1) 2522 (progn 2523 (if (setq esign (string-match "=" line)) 2524 (dun-doassign line esign) 2525 (dun-mprinc (car line-list)) 2526 (dun-mprincl ": not found."))))) 2527 (goto-char (point-max)) 2528 (dun-mprinc "\n")) 2529 (if (eq dungeon-mode 'unix) 2530 (progn 2531 (dun-fix-screen) 2532 (dun-mprinc "$ "))))) 2533 2534(defun dun-doassign (line esign) 2535 (if (not dun-wizard) 2536 (let (passwd) 2537 (dun-mprinc "Enter wizard password: ") 2538 (setq passwd (dun-read-line)) 2539 (if (not dun-batch-mode) 2540 (dun-mprinc "\n")) 2541 (if (string= passwd "moby") 2542 (progn 2543 (setq dun-wizard t) 2544 (dun-doassign line esign)) 2545 (dun-mprincl "Incorrect."))) 2546 2547 (let (varname epoint afterq i value) 2548 (setq varname (substring line 0 esign)) 2549 (if (not (setq epoint (string-match ")" line))) 2550 (if (string= (substring line (1+ esign) (+ esign 2)) 2551 "\"") 2552 (progn 2553 (setq afterq (substring line (+ esign 2))) 2554 (setq epoint (+ 2555 (string-match "\"" afterq) 2556 (+ esign 3)))) 2557 2558 (if (not (setq epoint (string-match " " line))) 2559 (setq epoint (length line)))) 2560 (setq epoint (1+ epoint)) 2561 (while (and 2562 (not (= epoint (length line))) 2563 (setq i (string-match ")" (substring line epoint)))) 2564 (setq epoint (+ epoint i 1)))) 2565 (setq value (substring line (1+ esign) epoint)) 2566 (dun-eval varname value)))) 2567 2568(defun dun-eval (varname value) 2569 (let (eval-error) 2570 (switch-to-buffer (get-buffer-create "*dungeon-eval*")) 2571 (erase-buffer) 2572 (insert "(setq ") 2573 (insert varname) 2574 (insert " ") 2575 (insert value) 2576 (insert ")") 2577 (setq eval-error nil) 2578 (condition-case nil 2579 (eval-buffer) 2580 (error (setq eval-error t))) 2581 (kill-buffer (current-buffer)) 2582 (switch-to-buffer "*dungeon*") 2583 (if eval-error 2584 (dun-mprincl "Invalid syntax.")))) 2585 2586 2587(defun dun-unix-interface () 2588 (dun-login) 2589 (if dun-logged-in 2590 (progn 2591 (setq dungeon-mode 'unix) 2592 (define-key dun-mode-map "\r" 'dun-unix-parse) 2593 (dun-mprinc "$ ")))) 2594 2595(defun dun-login () 2596 (let (tries username password) 2597 (setq tries 4) 2598 (while (and (not dun-logged-in) (> (setq tries (- tries 1)) 0)) 2599 (dun-mprinc "\n\nUNIX System V, Release 2.2 (pokey)\n\nlogin: ") 2600 (setq username (dun-read-line)) 2601 (if (not dun-batch-mode) 2602 (dun-mprinc "\n")) 2603 (dun-mprinc "password: ") 2604 (setq password (dun-read-line)) 2605 (if (not dun-batch-mode) 2606 (dun-mprinc "\n")) 2607 (if (or (not (string= username "toukmond")) 2608 (not (string= password "robert"))) 2609 (dun-mprincl "login incorrect") 2610 (setq dun-logged-in t) 2611 (dun-mprincl " 2612Welcome to Unix\n 2613Please clean up your directories. The filesystem is getting full. 2614Our tcp/ip link to gamma is a little flaky, but seems to work. 2615The current version of ftp can only send files from your home 2616directory, and deletes them after they are sent! Be careful. 2617 2618Note: Restricted bourne shell in use.\n"))) 2619 (setq dungeon-mode 'dungeon))) 2620 2621(defun dun-ls (args) 2622 (if (car args) 2623 (let (ocdpath ocdroom) 2624 (setq ocdpath dun-cdpath) 2625 (setq ocdroom dun-cdroom) 2626 (if (not (eq (dun-cd args) -2)) 2627 (dun-ls nil)) 2628 (setq dun-cdpath ocdpath) 2629 (setq dun-cdroom ocdroom)) 2630 (if (= dun-cdroom -10) 2631 (dun-ls-inven)) 2632 (if (= dun-cdroom -2) 2633 (dun-ls-rooms)) 2634 (if (= dun-cdroom -3) 2635 (dun-ls-root)) 2636 (if (= dun-cdroom -4) 2637 (dun-ls-usr)) 2638 (if (> dun-cdroom 0) 2639 (dun-ls-room)))) 2640 2641(defun dun-ls-root () 2642 (dun-mprincl "total 4 2643drwxr-xr-x 3 root staff 512 Jan 1 1970 . 2644drwxr-xr-x 3 root staff 2048 Jan 1 1970 .. 2645drwxr-xr-x 3 root staff 2048 Jan 1 1970 usr 2646drwxr-xr-x 3 root staff 2048 Jan 1 1970 rooms")) 2647 2648(defun dun-ls-usr () 2649 (dun-mprincl "total 4 2650drwxr-xr-x 3 root staff 512 Jan 1 1970 . 2651drwxr-xr-x 3 root staff 2048 Jan 1 1970 .. 2652drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 toukmond")) 2653 2654(defun dun-ls-rooms () 2655 (dun-mprincl "total 16 2656drwxr-xr-x 3 root staff 512 Jan 1 1970 . 2657drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..") 2658 (dolist (x dun-visited) 2659 (dun-mprinc 2660"drwxr-xr-x 3 root staff 512 Jan 1 1970 ") 2661 (dun-mprincl (nth x dun-room-shorts)))) 2662 2663(defun dun-ls-room () 2664 (dun-mprincl "total 4 2665drwxr-xr-x 3 root staff 512 Jan 1 1970 . 2666drwxr-xr-x 3 root staff 2048 Jan 1 1970 .. 2667-rwxr-xr-x 3 root staff 2048 Jan 1 1970 description") 2668 (dolist (x (nth dun-cdroom dun-room-objects)) 2669 (if (and (>= x 0) (not (= x 255))) 2670 (progn 2671 (dun-mprinc "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ") 2672 (dun-mprincl (nth x dun-objfiles)))))) 2673 2674(defun dun-ls-inven () 2675 (dun-mprinc "total 467 2676drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 . 2677drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..") 2678 (dolist (x dun-unix-verbs) 2679 (if (not (eq (car x) 'IMPOSSIBLE)) 2680 (progn 2681 (dun-mprinc" 2682-rwxr-xr-x 1 toukmond restricted 10423 Jan 1 1970 ") 2683 (dun-mprinc (car x))))) 2684 (dun-mprinc "\n") 2685 (if (not dun-uncompressed) 2686 (dun-mprincl 2687"-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 paper.o.Z")) 2688 (dolist (x dun-inventory) 2689 (dun-mprinc 2690"-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ") 2691 (dun-mprincl (nth x dun-objfiles)))) 2692 2693(defun dun-echo (args) 2694 (let (nomore var) 2695 (setq nomore nil) 2696 (dolist (x args) 2697 (if (not nomore) 2698 (progn 2699 (if (not (string= (substring x 0 1) "$")) 2700 (progn 2701 (dun-mprinc x) 2702 (dun-mprinc " ")) 2703 (setq var (intern (substring x 1))) 2704 (if (not (boundp var)) 2705 (dun-mprinc " ") 2706 (if (member var dun-restricted) 2707 (progn 2708 (dun-mprinc var) 2709 (dun-mprinc ": Permission denied") 2710 (setq nomore t)) 2711 (eval (list 'dun-mprinc var)) 2712 (dun-mprinc " "))))))) 2713 (dun-mprinc "\n"))) 2714 2715 2716(defun dun-ftp (args) 2717 (let (host username passwd ident newlist) 2718 (if (not (car args)) 2719 (dun-mprincl "ftp: hostname required on command line.") 2720 (setq host (intern (car args))) 2721 (if (not (member host '(gamma dun-endgame))) 2722 (dun-mprincl "ftp: Unknown host.") 2723 (if (eq host 'dun-endgame) 2724 (dun-mprincl "ftp: connection to endgame not allowed") 2725 (if (not dun-ethernet) 2726 (dun-mprincl "ftp: host not responding.") 2727 (dun-mprincl "Connected to gamma. FTP ver 0.9 00:00:00 01/01/70") 2728 (dun-mprinc "Username: ") 2729 (setq username (dun-read-line)) 2730 (if (string= username "toukmond") 2731 (if dun-batch-mode 2732 (dun-mprincl "toukmond ftp access not allowed.") 2733 (dun-mprincl "\ntoukmond ftp access not allowed.")) 2734 (if (string= username "anonymous") 2735 (if dun-batch-mode 2736 (dun-mprincl 2737 "Guest login okay, send your user ident as password.") 2738 (dun-mprincl 2739 "\nGuest login okay, send your user ident as password.")) 2740 (if dun-batch-mode 2741 (dun-mprinc "Password required for ") 2742 (dun-mprinc "\nPassword required for ")) 2743 (dun-mprincl username)) 2744 (dun-mprinc "Password: ") 2745 (setq ident (dun-read-line)) 2746 (if (not (string= username "anonymous")) 2747 (if dun-batch-mode 2748 (dun-mprincl "Login failed.") 2749 (dun-mprincl "\nLogin failed.")) 2750 (if dun-batch-mode 2751 (dun-mprincl 2752 "Guest login okay, user access restrictions apply.") 2753 (dun-mprincl 2754 "\nGuest login okay, user access restrictions apply.")) 2755 (dun-ftp-commands) 2756 (setq newlist 2757'("What password did you use during anonymous ftp to gamma?")) 2758 (setq newlist (append newlist (list ident))) 2759 (rplaca (nthcdr 1 dun-endgame-questions) newlist))))))))) 2760 2761(defun dun-ftp-commands () 2762 (setq dun-exitf nil) 2763 (let (line) 2764 (while (not dun-exitf) 2765 (dun-mprinc "ftp> ") 2766 (setq line (dun-read-line)) 2767 (if 2768 (eq 2769 (dun-parse2 nil 2770 '((type . dun-ftptype) (binary . dun-bin) (bin . dun-bin) 2771 (send . dun-send) (put . dun-send) (quit . dun-ftpquit) 2772 (help . dun-ftphelp)(ascii . dun-fascii) 2773 ) line) 2774 -1) 2775 (dun-mprincl "No such command. Try help."))) 2776 (setq dun-ftptype 'ascii))) 2777 2778(defun dun-ftptype (args) 2779 (if (not (car args)) 2780 (dun-mprincl "Usage: type [binary | ascii]") 2781 (setq args (intern (car args))) 2782 (if (eq args 'binary) 2783 (dun-bin nil) 2784 (if (eq args 'ascii) 2785 (dun-fascii 'nil) 2786 (dun-mprincl "Unknown type."))))) 2787 2788(defun dun-bin (args) 2789 (dun-mprincl "Type set to binary.") 2790 (setq dun-ftptype 'binary)) 2791 2792(defun dun-fascii (args) 2793 (dun-mprincl "Type set to ascii.") 2794 (setq dun-ftptype 'ascii)) 2795 2796(defun dun-ftpquit (args) 2797 (setq dun-exitf t)) 2798 2799(defun dun-send (args) 2800 (if (not (car args)) 2801 (dun-mprincl "Usage: send <filename>") 2802 (setq args (car args)) 2803 (let (counter foo) 2804 (setq foo nil) 2805 (setq counter 0) 2806 2807;;; User can send commands! Stupid user. 2808 2809 2810 (if (assq (intern args) dun-unix-verbs) 2811 (progn 2812 (rplaca (assq (intern args) dun-unix-verbs) 'IMPOSSIBLE) 2813 (dun-mprinc "Sending ") 2814 (dun-mprinc dun-ftptype) 2815 (dun-mprinc " file for ") 2816 (dun-mprincl args) 2817 (dun-mprincl "Transfer complete.")) 2818 2819 (dolist (x dun-objfiles) 2820 (if (string= args x) 2821 (progn 2822 (if (not (member counter dun-inventory)) 2823 (progn 2824 (dun-mprincl "No such file.") 2825 (setq foo t)) 2826 (dun-mprinc "Sending ") 2827 (dun-mprinc dun-ftptype) 2828 (dun-mprinc " file for ") 2829 (dun-mprinc (downcase (cadr (nth counter dun-objects)))) 2830 (dun-mprincl ", (0 bytes)") 2831 (if (not (eq dun-ftptype 'binary)) 2832 (progn 2833 (if (not (member obj-protoplasm 2834 (nth receiving-room 2835 dun-room-objects))) 2836 (dun-replace dun-room-objects receiving-room 2837 (append (nth receiving-room 2838 dun-room-objects) 2839 (list obj-protoplasm)))) 2840 (dun-remove-obj-from-inven counter)) 2841 (dun-remove-obj-from-inven counter) 2842 (dun-replace dun-room-objects receiving-room 2843 (append (nth receiving-room dun-room-objects) 2844 (list counter)))) 2845 (setq foo t) 2846 (dun-mprincl "Transfer complete.")))) 2847 (setq counter (+ 1 counter))) 2848 (if (not foo) 2849 (dun-mprincl "No such file.")))))) 2850 2851(defun dun-ftphelp (args) 2852 (dun-mprincl 2853 "Possible commands are:\nsend quit type ascii binary help")) 2854 2855(defun dun-uexit (args) 2856 (setq dungeon-mode 'dungeon) 2857 (dun-mprincl "\nYou step back from the console.") 2858 (define-key dun-mode-map "\r" 'dun-parse) 2859 (if (not dun-batch-mode) 2860 (dun-messages))) 2861 2862(defun dun-pwd (args) 2863 (dun-mprincl dun-cdpath)) 2864 2865(defun dun-uncompress (args) 2866 (if (not (car args)) 2867 (dun-mprincl "Usage: uncompress <filename>") 2868 (setq args (car args)) 2869 (if (or dun-uncompressed 2870 (and (not (string= args "paper.o")) 2871 (not (string= args "paper.o.z")))) 2872 (dun-mprincl "Uncompress command failed.") 2873 (setq dun-uncompressed t) 2874 (setq dun-inventory (append dun-inventory (list obj-paper)))))) 2875 2876(defun dun-rlogin (args) 2877 (let (passwd) 2878 (if (not (car args)) 2879 (dun-mprincl "Usage: rlogin <hostname>") 2880 (setq args (car args)) 2881 (if (string= args "endgame") 2882 (dun-rlogin-endgame) 2883 (if (not (string= args "gamma")) 2884 (if (string= args "pokey") 2885 (dun-mprincl "Can't rlogin back to localhost") 2886 (dun-mprincl "No such host.")) 2887 (if (not dun-ethernet) 2888 (dun-mprincl "Host not responding.") 2889 (dun-mprinc "Password: ") 2890 (setq passwd (dun-read-line)) 2891 (if (not (string= passwd "worms")) 2892 (dun-mprincl "\nlogin incorrect") 2893 (dun-mprinc 2894"\nYou begin to feel strange for a moment, and you lose your items." 2895) 2896 (dun-replace dun-room-objects computer-room 2897 (append (nth computer-room dun-room-objects) 2898 dun-inventory)) 2899 (setq dun-inventory nil) 2900 (setq dun-current-room receiving-room) 2901 (dun-uexit nil)))))))) 2902 2903(defun dun-cd (args) 2904 (let (tcdpath tcdroom path-elements room-check) 2905 (if (not (car args)) 2906 (dun-mprincl "Usage: cd <path>") 2907 (setq tcdpath dun-cdpath) 2908 (setq tcdroom dun-cdroom) 2909 (setq dun-badcd nil) 2910 (condition-case nil 2911 (setq path-elements (dun-get-path (car args) nil)) 2912 (error (dun-mprincl "Invalid path") 2913 (setq dun-badcd t))) 2914 (dolist (pe path-elements) 2915 (unless dun-badcd 2916 (if (not (string= pe ".")) 2917 (if (string= pe "..") 2918 (progn 2919 (if (> tcdroom 0) ;In a room 2920 (progn 2921 (setq tcdpath "/rooms") 2922 (setq tcdroom -2)) 2923 ;In /rooms,/usr,root 2924 (if (or 2925 (= tcdroom -2) (= tcdroom -4) 2926 (= tcdroom -3)) 2927 (progn 2928 (setq tcdpath "/") 2929 (setq tcdroom -3)) 2930 (if (= tcdroom -10) ;In /usr/toukmond 2931 (progn 2932 (setq tcdpath "/usr") 2933 (setq tcdroom -4)))))) 2934 (if (string= pe "/") 2935 (progn 2936 (setq tcdpath "/") 2937 (setq tcdroom -3)) 2938 (if (= tcdroom -4) 2939 (if (string= pe "toukmond") 2940 (progn 2941 (setq tcdpath "/usr/toukmond") 2942 (setq tcdroom -10)) 2943 (dun-nosuchdir)) 2944 (if (= tcdroom -10) 2945 (dun-nosuchdir) 2946 (if (> tcdroom 0) 2947 (dun-nosuchdir) 2948 (if (= tcdroom -3) 2949 (progn 2950 (if (string= pe "rooms") 2951 (progn 2952 (setq tcdpath "/rooms") 2953 (setq tcdroom -2)) 2954 (if (string= pe "usr") 2955 (progn 2956 (setq tcdpath "/usr") 2957 (setq tcdroom -4)) 2958 (dun-nosuchdir)))) 2959 (if (= tcdroom -2) 2960 (progn 2961 (dolist (x dun-visited) 2962 (setq room-check 2963 (nth x 2964 dun-room-shorts)) 2965 (if (string= room-check pe) 2966 (progn 2967 (setq tcdpath 2968 (concat "/rooms/" room-check)) 2969 (setq tcdroom x)))) 2970 (if (= tcdroom -2) 2971 (dun-nosuchdir))))))))))))) 2972 (if (not dun-badcd) 2973 (progn 2974 (setq dun-cdpath tcdpath) 2975 (setq dun-cdroom tcdroom) 2976 0) 2977 -2)))) 2978 2979(defun dun-nosuchdir () 2980 (dun-mprincl "No such directory.") 2981 (setq dun-badcd t)) 2982 2983(defun dun-cat (args) 2984 (let (doto checklist) 2985 (if (not (setq args (car args))) 2986 (dun-mprincl "Usage: cat <ascii-file-name>") 2987 (if (string-match "/" args) 2988 (dun-mprincl "cat: only files in current directory allowed.") 2989 (if (and (> dun-cdroom 0) (string= args "description")) 2990 (dun-mprincl (car (nth dun-cdroom dun-rooms))) 2991 (if (setq doto (string-match "\\.o" args)) 2992 (progn 2993 (if (= dun-cdroom -10) 2994 (setq checklist dun-inventory) 2995 (setq checklist (nth dun-cdroom dun-room-objects))) 2996 (if (not (member (cdr 2997 (assq (intern 2998 (substring args 0 doto)) 2999 dun-objnames)) 3000 checklist)) 3001 (dun-mprincl "File not found.") 3002 (dun-mprincl "Ascii files only."))) 3003 (if (assq (intern args) dun-unix-verbs) 3004 (dun-mprincl "Ascii files only.") 3005 (dun-mprincl "File not found.")))))))) 3006 3007(defun dun-zippy (args) 3008 (dun-mprincl (yow))) 3009 3010(defun dun-rlogin-endgame () 3011 (if (not (= (dun-score nil) 90)) 3012 (dun-mprincl 3013 "You have not achieved enough points to connect to endgame.") 3014 (dun-mprincl"\nWelcome to the endgame. You are a truly noble adventurer.") 3015 (setq dun-current-room treasure-room) 3016 (setq dun-endgame t) 3017 (dun-replace dun-room-objects endgame-treasure-room (list obj-bill)) 3018 (dun-uexit nil))) 3019 3020 3021(random t) 3022(setq tloc (+ 60 (random 18))) 3023(dun-replace dun-room-objects tloc 3024 (append (nth tloc dun-room-objects) (list 18))) 3025 3026(setq tcomb (+ 100 (random 899))) 3027(setq dun-combination (prin1-to-string tcomb)) 3028 3029;;;; 3030;;;; This section defines the DOS emulation functions for dunnet 3031;;;; 3032 3033(defun dun-dos-parse (args) 3034 (interactive "*p") 3035 (beginning-of-line) 3036 (let (beg) 3037 (setq beg (+ (point) 3)) 3038 (end-of-line) 3039 (if (not (= beg (point))) 3040 (let (line) 3041 (setq line (downcase (buffer-substring beg (point)))) 3042 (princ line) 3043 (if (eq (dun-parse2 nil dun-dos-verbs line) -1) 3044 (progn 3045 (sleep-for 1) 3046 (dun-mprincl "Bad command or file name")))) 3047 (goto-char (point-max)) 3048 (dun-mprinc "\n")) 3049 (if (eq dungeon-mode 'dos) 3050 (progn 3051 (dun-fix-screen) 3052 (dun-dos-prompt))))) 3053 3054(defun dun-dos-interface () 3055 (dun-dos-boot-msg) 3056 (setq dungeon-mode 'dos) 3057 (define-key dun-mode-map "\r" 'dun-dos-parse) 3058 (dun-dos-prompt)) 3059 3060(defun dun-dos-type (args) 3061 (sleep-for 2) 3062 (if (setq args (car args)) 3063 (if (string= args "foo.txt") 3064 (dun-dos-show-combination) 3065 (if (string= args "command.com") 3066 (dun-mprincl "Cannot type binary files") 3067 (dun-mprinc "File not found - ") 3068 (dun-mprincl (upcase args)))) 3069 (dun-mprincl "Must supply file name"))) 3070 3071(defun dun-dos-invd (args) 3072 (sleep-for 1) 3073 (dun-mprincl "Invalid drive specification")) 3074 3075(defun dun-dos-dir (args) 3076 (sleep-for 1) 3077 (if (or (not (setq args (car args))) (string= args "\\")) 3078 (dun-mprincl " 3079 Volume in drive A is FOO 3080 Volume Serial Number is 1A16-08C9 3081 Directory of A:\\ 3082 3083COMMAND COM 47845 04-09-91 2:00a 3084FOO TXT 40 01-20-93 1:01a 3085 2 file(s) 47845 bytes 3086 1065280 bytes free 3087") 3088 (dun-mprincl " 3089 Volume in drive A is FOO 3090 Volume Serial Number is 1A16-08C9 3091 Directory of A:\\ 3092 3093File not found"))) 3094 3095 3096(defun dun-dos-prompt () 3097 (dun-mprinc "A> ")) 3098 3099(defun dun-dos-boot-msg () 3100 (sleep-for 3) 3101 (dun-mprinc "Current time is ") 3102 (dun-mprincl (substring (current-time-string) 12 20)) 3103 (dun-mprinc "Enter new time: ") 3104 (dun-read-line) 3105 (if (not dun-batch-mode) 3106 (dun-mprinc "\n"))) 3107 3108(defun dun-dos-spawn (args) 3109 (sleep-for 1) 3110 (dun-mprincl "Cannot spawn subshell")) 3111 3112(defun dun-dos-exit (args) 3113 (setq dungeon-mode 'dungeon) 3114 (dun-mprincl "\nYou power down the machine and step back.") 3115 (define-key dun-mode-map "\r" 'dun-parse) 3116 (if (not dun-batch-mode) 3117 (dun-messages))) 3118 3119(defun dun-dos-no-disk () 3120 (sleep-for 3) 3121 (dun-mprincl "Boot sector not found")) 3122 3123 3124(defun dun-dos-show-combination () 3125 (sleep-for 2) 3126 (dun-mprinc "\nThe combination is ") 3127 (dun-mprinc dun-combination) 3128 (dun-mprinc ".\n")) 3129 3130(defun dun-dos-nil (args)) 3131 3132 3133;;;; 3134;;;; This section defines the save and restore game functions for dunnet. 3135;;;; 3136 3137(defun dun-save-game (filename) 3138 (if (not (setq filename (car filename))) 3139 (dun-mprincl "You must supply a filename for the save.") 3140 (if (file-exists-p filename) 3141 (delete-file filename)) 3142 (setq dun-numsaves (1+ dun-numsaves)) 3143 (dun-make-save-buffer) 3144 (dun-save-val "dun-current-room") 3145 (dun-save-val "dun-computer") 3146 (dun-save-val "dun-combination") 3147 (dun-save-val "dun-visited") 3148 (dun-save-val "dun-diggables") 3149 (dun-save-val "dun-key-level") 3150 (dun-save-val "dun-floppy") 3151 (dun-save-val "dun-numsaves") 3152 (dun-save-val "dun-numcmds") 3153 (dun-save-val "dun-logged-in") 3154 (dun-save-val "dungeon-mode") 3155 (dun-save-val "dun-jar") 3156 (dun-save-val "dun-lastdir") 3157 (dun-save-val "dun-black") 3158 (dun-save-val "dun-nomail") 3159 (dun-save-val "dun-unix-verbs") 3160 (dun-save-val "dun-hole") 3161 (dun-save-val "dun-uncompressed") 3162 (dun-save-val "dun-ethernet") 3163 (dun-save-val "dun-sauna-level") 3164 (dun-save-val "dun-room-objects") 3165 (dun-save-val "dun-room-silents") 3166 (dun-save-val "dun-inventory") 3167 (dun-save-val "dun-endgame-questions") 3168 (dun-save-val "dun-endgame") 3169 (dun-save-val "dun-cdroom") 3170 (dun-save-val "dun-cdpath") 3171 (dun-save-val "dun-correct-answer") 3172 (dun-save-val "dun-inbus") 3173 (if (dun-compile-save-out filename) 3174 (dun-mprincl "Error saving to file.") 3175 (dun-do-logfile 'save nil) 3176 (switch-to-buffer "*dungeon*") 3177 (princ "") 3178 (dun-mprincl "Done.")))) 3179 3180(defun dun-make-save-buffer () 3181 (switch-to-buffer (get-buffer-create "*save-dungeon*")) 3182 (erase-buffer)) 3183 3184(defun dun-compile-save-out (filename) 3185 (let (ferror) 3186 (setq ferror nil) 3187 (condition-case nil 3188 (dun-rot13) 3189 (error (setq ferror t))) 3190 (if (not ferror) 3191 (progn 3192 (goto-char (point-min)))) 3193 (condition-case nil 3194 (write-region 1 (point-max) filename nil 1) 3195 (error (setq ferror t))) 3196 (kill-buffer (current-buffer)) 3197 ferror)) 3198 3199 3200(defun dun-save-val (varname) 3201 (let (value) 3202 (setq varname (intern varname)) 3203 (setq value (eval varname)) 3204 (dun-minsert "(setq ") 3205 (dun-minsert varname) 3206 (dun-minsert " ") 3207 (if (or (listp value) 3208 (symbolp value)) 3209 (dun-minsert "'")) 3210 (if (stringp value) 3211 (dun-minsert "\"")) 3212 (dun-minsert value) 3213 (if (stringp value) 3214 (dun-minsert "\"")) 3215 (dun-minsertl ")"))) 3216 3217 3218(defun dun-restore (args) 3219 (let (file) 3220 (if (not (setq file (car args))) 3221 (dun-mprincl "You must supply a filename.") 3222 (if (not (dun-load-d file)) 3223 (dun-mprincl "Could not load restore file.") 3224 (dun-mprincl "Done.") 3225 (setq room 0))))) 3226 3227 3228(defun dun-do-logfile (type how) 3229 (let (ferror newscore) 3230 (setq ferror nil) 3231 (switch-to-buffer (get-buffer-create "*score*")) 3232 (erase-buffer) 3233 (condition-case nil 3234 (insert-file-contents dun-log-file) 3235 (error (setq ferror t))) 3236 (unless ferror 3237 (goto-char (point-max)) 3238 (dun-minsert (current-time-string)) 3239 (dun-minsert " ") 3240 (dun-minsert (user-login-name)) 3241 (dun-minsert " ") 3242 (if (eq type 'save) 3243 (dun-minsert "saved ") 3244 (if (= (dun-endgame-score) 110) 3245 (dun-minsert "won ") 3246 (if (not how) 3247 (dun-minsert "quit ") 3248 (dun-minsert "killed by ") 3249 (dun-minsert how) 3250 (dun-minsert " ")))) 3251 (dun-minsert "at ") 3252 (dun-minsert (cadr (nth (abs room) dun-rooms))) 3253 (dun-minsert ". score: ") 3254 (if (> (dun-endgame-score) 0) 3255 (dun-minsert (setq newscore (+ 90 (dun-endgame-score)))) 3256 (dun-minsert (setq newscore (dun-reg-score)))) 3257 (dun-minsert " saves: ") 3258 (dun-minsert dun-numsaves) 3259 (dun-minsert " commands: ") 3260 (dun-minsert dun-numcmds) 3261 (dun-minsert "\n") 3262 (write-region 1 (point-max) dun-log-file nil 1)) 3263 (kill-buffer (current-buffer)))) 3264 3265 3266;;;; 3267;;;; These are functions, and function re-definitions so that dungeon can 3268;;;; be run in batch mode. 3269 3270 3271(defun dun-batch-mprinc (arg) 3272 (if (stringp arg) 3273 (send-string-to-terminal arg) 3274 (send-string-to-terminal (prin1-to-string arg)))) 3275 3276 3277(defun dun-batch-mprincl (arg) 3278 (if (stringp arg) 3279 (progn 3280 (send-string-to-terminal arg) 3281 (send-string-to-terminal "\n")) 3282 (send-string-to-terminal (prin1-to-string arg)) 3283 (send-string-to-terminal "\n"))) 3284 3285(defun dun-batch-parse (dun-ignore dun-verblist line) 3286 (setq line-list (dun-listify-string (concat line " "))) 3287 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list))) 3288 3289(defun dun-batch-parse2 (dun-ignore dun-verblist line) 3290 (setq line-list (dun-listify-string2 (concat line " "))) 3291 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list))) 3292 3293(defun dun-batch-read-line () 3294 (read-from-minibuffer "" nil dungeon-batch-map)) 3295 3296 3297(defun dun-batch-loop () 3298 (setq dun-dead nil) 3299 (setq room 0) 3300 (while (not dun-dead) 3301 (if (eq dungeon-mode 'dungeon) 3302 (progn 3303 (if (not (= room dun-current-room)) 3304 (progn 3305 (dun-describe-room dun-current-room) 3306 (setq room dun-current-room))) 3307 (dun-mprinc ">") 3308 (setq line (downcase (dun-read-line))) 3309 (if (eq (dun-vparse dun-ignore dun-verblist line) -1) 3310 (dun-mprinc "I don't understand that.\n")))))) 3311 3312(defun dun-batch-dos-interface () 3313 (dun-dos-boot-msg) 3314 (setq dungeon-mode 'dos) 3315 (while (eq dungeon-mode 'dos) 3316 (dun-dos-prompt) 3317 (setq line (downcase (dun-read-line))) 3318 (if (eq (dun-parse2 nil dun-dos-verbs line) -1) 3319 (progn 3320 (sleep-for 1) 3321 (dun-mprincl "Bad command or file name")))) 3322 (goto-char (point-max)) 3323 (dun-mprinc "\n")) 3324 3325(defun dun-batch-unix-interface () 3326 (dun-login) 3327 (if dun-logged-in 3328 (progn 3329 (setq dungeon-mode 'unix) 3330 (while (eq dungeon-mode 'unix) 3331 (dun-mprinc "$ ") 3332 (setq line (downcase (dun-read-line))) 3333 (if (eq (dun-parse2 nil dun-unix-verbs line) -1) 3334 (let (esign) 3335 (if (setq esign (string-match "=" line)) 3336 (dun-doassign line esign) 3337 (dun-mprinc (car line-list)) 3338 (dun-mprincl ": not found."))))) 3339 (goto-char (point-max)) 3340 (dun-mprinc "\n")))) 3341 3342(defun dungeon-nil (arg) 3343 "noop" 3344 (interactive "*p") 3345 nil) 3346 3347(defun dun-batch-dungeon () 3348 (load "dun-batch") 3349 (setq dun-visited '(27)) 3350 (dun-mprinc "\n") 3351 (dun-batch-loop)) 3352 3353(unless (not noninteractive) 3354 (fset 'dun-mprinc 'dun-batch-mprinc) 3355 (fset 'dun-mprincl 'dun-batch-mprincl) 3356 (fset 'dun-vparse 'dun-batch-parse) 3357 (fset 'dun-parse2 'dun-batch-parse2) 3358 (fset 'dun-read-line 'dun-batch-read-line) 3359 (fset 'dun-dos-interface 'dun-batch-dos-interface) 3360 (fset 'dun-unix-interface 'dun-batch-unix-interface) 3361 (dun-mprinc "\n") 3362 (setq dun-batch-mode t) 3363 (dun-batch-loop)) 3364 3365(provide 'dunnet) 3366 3367;;; arch-tag: 4cc8e47c-d9e1-4ef4-936b-578e7f529558 3368;;; dunnet.el ends here 3369