1;;; dunnet.el --- text adventure for Emacs
2
3;; Copyright (C) 1992, 1993, 2001, 2002, 2003, 2004,
4;;   2005, 2006, 2007 Free Software Foundation, Inc.
5
6;; Author: Ron Schnell <ronnie@driver-aces.com>
7;; Created: 25 Jul 1992
8;; Version: 2.01
9;; Keywords: games
10
11;; This file is part of GNU Emacs.
12
13;; GNU Emacs is free software; you can redistribute it and/or modify
14;; it under the terms of the GNU General Public License as published by
15;; the Free Software Foundation; either version 2, or (at your option)
16;; any later version.
17
18;; GNU Emacs is distributed in the hope that it will be useful,
19;; but WITHOUT ANY WARRANTY; without even the implied warranty of
20;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21;; GNU General Public License for more details.
22
23;; You should have received a copy of the GNU General Public License
24;; along with GNU Emacs; see the file COPYING.  If not, write to the
25;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
26;; Boston, MA 02110-1301, USA.
27
28;;; Commentary:
29
30;; This game can be run in batch mode.  To do this, use:
31;;    emacs -batch -l dunnet
32
33;;; !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
34;;;  The log file should be set for your system, and it must
35;;;  be writable by all.
36
37;;; Code:
38
39(defgroup dunnet nil
40  "Text adventure for Emacs."
41  :prefix "dun-"
42  :group 'games)
43
44(defcustom dun-log-file "/usr/local/dunnet.score"
45  "Name of file to store score information for dunnet."
46  :type 'file
47  :group 'dunnet)
48
49(if nil
50    (eval-and-compile (setq byte-compile-warnings nil)))
51
52(eval-when-compile
53 (require 'cl))
54
55;;;; Mode definitions for interactive mode
56
57(define-derived-mode dun-mode text-mode "Dungeon"
58  "Major mode for running dunnet."
59  (make-local-variable 'scroll-step)
60  (setq scroll-step 2))
61
62(defun dun-parse (arg)
63  "Function called when return is pressed in interactive mode to parse line."
64  (interactive "*p")
65  (beginning-of-line)
66  (setq beg (+ (point) 1))
67  (end-of-line)
68  (if (and (not (= beg (point))) (not (< (point) beg))
69	   (string= ">" (buffer-substring (- beg 1) beg)))
70      (progn
71	(setq line (downcase (buffer-substring beg (point))))
72	(princ line)
73	(if (eq (dun-vparse dun-ignore dun-verblist line) -1)
74	    (dun-mprinc "I don't understand that.\n")))
75    (goto-char (point-max))
76    (dun-mprinc "\n"))
77    (dun-messages))
78
79(defun dun-messages ()
80  (if dun-dead
81      (text-mode)
82    (if (eq dungeon-mode 'dungeon)
83	(progn
84	  (if (not (= room dun-current-room))
85	      (progn
86		(dun-describe-room dun-current-room)
87		(setq room dun-current-room)))
88	  (dun-fix-screen)
89	  (dun-mprinc ">")))))
90
91
92;;;###autoload
93(defun dunnet ()
94  "Switch to *dungeon* buffer and start game."
95  (interactive)
96  (switch-to-buffer "*dungeon*")
97  (dun-mode)
98  (setq dun-dead nil)
99  (setq room 0)
100  (dun-messages))
101
102;;;;
103;;;; This section contains all of the verbs and commands.
104;;;;
105
106;;; Give long description of room if haven't been there yet.  Otherwise
107;;; short.  Also give long if we were called with negative room number.
108
109(defun dun-describe-room (room)
110  (if (and (not (member (abs room) dun-light-rooms))
111	   (not (member obj-lamp dun-inventory)))
112      (dun-mprincl "It is pitch dark.  You are likely to be eaten by a grue.")
113    (dun-mprincl (cadr (nth (abs room) dun-rooms)))
114    (if (and (and (or (member room dun-visited)
115		      (string= dun-mode "dun-superb")) (> room 0))
116	     (not (string= dun-mode "long")))
117	nil
118      (dun-mprinc (car (nth (abs room) dun-rooms)))
119    (dun-mprinc "\n"))
120    (if (not (string= dun-mode "long"))
121	(if (not (member (abs room) dun-visited))
122	    (setq dun-visited (append (list (abs room)) dun-visited))))
123    (dolist (xobjs (nth dun-current-room dun-room-objects))
124      (if (= xobjs obj-special)
125	  (dun-special-object)
126	(if (>= xobjs 0)
127	    (dun-mprincl (car (nth xobjs dun-objects)))
128	  (if (not (and (= xobjs obj-bus) dun-inbus))
129	      (progn
130		(dun-mprincl (car (nth (abs xobjs) dun-perm-objects)))))))
131      (if (and (= xobjs obj-jar) dun-jar)
132	  (progn
133	    (dun-mprincl "The jar contains:")
134	    (dolist (x dun-jar)
135	      (dun-mprinc "     ")
136	      (dun-mprincl (car (nth x dun-objects)))))))
137    (if (and (member obj-bus (nth dun-current-room dun-room-objects)) dun-inbus)
138	(dun-mprincl "You are on the bus."))))
139
140;;; There is a special object in the room.  This object's description,
141;;; or lack thereof, depends on certain conditions.
142
143(defun dun-special-object ()
144  (if (= dun-current-room computer-room)
145      (if dun-computer
146	  (dun-mprincl
147"The panel lights are flashing in a seemingly organized pattern.")
148	(dun-mprincl "The panel lights are steady and motionless.")))
149
150  (if (and (= dun-current-room red-room)
151	   (not (member obj-towel (nth red-room dun-room-objects))))
152      (dun-mprincl "There is a hole in the floor here."))
153
154  (if (and (= dun-current-room marine-life-area) dun-black)
155      (dun-mprincl
156"The room is lit by a black light, causing the fish, and some of
157your objects, to give off an eerie glow."))
158  (if (and (= dun-current-room fourth-vermont-intersection) dun-hole)
159      (progn
160	(if (not dun-inbus)
161	    (progn
162	      (dun-mprincl"You fall into a hole in the ground.")
163	      (setq dun-current-room vermont-station)
164	      (dun-describe-room vermont-station))
165	  (progn
166	    (dun-mprincl
167"The bus falls down a hole in the ground and explodes.")
168	    (dun-die "burning")))))
169
170  (if (> dun-current-room endgame-computer-room)
171      (progn
172	(if (not dun-correct-answer)
173	    (dun-endgame-question)
174	  (dun-mprincl "Your question is:")
175	  (dun-mprincl dun-endgame-question))))
176
177  (if (= dun-current-room sauna)
178      (progn
179	(dun-mprincl (nth dun-sauna-level '(
180"It is normal room temperature in here."
181"It is luke warm in here."
182"It is comfortably hot in here."
183"It is refreshingly hot in here."
184"You are dead now.")))
185	(if (= dun-sauna-level 3)
186	    (progn
187	      (if (or (member obj-rms dun-inventory)
188		      (member obj-rms (nth dun-current-room dun-room-objects)))
189		  (progn
190		    (dun-mprincl
191"You notice the wax on your statuette beginning to melt, until it completely
192melts off.  You are left with a beautiful diamond!")
193		    (if (member obj-rms dun-inventory)
194			(progn
195			  (dun-remove-obj-from-inven obj-rms)
196			  (setq dun-inventory (append dun-inventory
197						      (list obj-diamond))))
198		      (dun-remove-obj-from-room dun-current-room obj-rms)
199		      (dun-replace dun-room-objects dun-current-room
200				   (append (nth dun-current-room dun-room-objects)
201					   (list obj-diamond))))))
202	      (if (or (member obj-floppy dun-inventory)
203		      (member obj-floppy (nth dun-current-room dun-room-objects)))
204		  (progn
205		    (dun-mprincl
206"You notice your floppy disk beginning to melt.  As you grab for it, the
207disk bursts into flames, and disintegrates.")
208		    (dun-remove-obj-from-inven obj-floppy)
209		    (dun-remove-obj-from-room dun-current-room obj-floppy))))))))
210
211
212(defun dun-die (murderer)
213  (dun-mprinc "\n")
214  (if murderer
215      (dun-mprincl "You are dead."))
216  (dun-do-logfile 'dun-die murderer)
217  (dun-score nil)
218  (setq dun-dead t))
219
220(defun dun-quit (args)
221  (dun-die nil))
222
223;;; Print every object in player's inventory.  Special case for the jar,
224;;; as we must also print what is in it.
225
226(defun dun-inven (args)
227  (dun-mprinc "You currently have:")
228  (dun-mprinc "\n")
229  (dolist (curobj dun-inventory)
230    (if curobj
231	(progn
232	  (dun-mprincl (cadr (nth curobj dun-objects)))
233	  (if (and (= curobj obj-jar) dun-jar)
234	      (progn
235		(dun-mprincl "The jar contains:")
236		(dolist (x dun-jar)
237		  (dun-mprinc "     ")
238		  (dun-mprincl (cadr (nth x dun-objects))))))))))
239
240(defun dun-shake (obj)
241  (let (objnum)
242    (when (setq objnum (dun-objnum-from-args-std obj))
243      (if (member objnum dun-inventory)
244	  (progn
245;;;	If shaking anything will do anything, put here.
246	    (dun-mprinc "Shaking ")
247	    (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
248	    (dun-mprinc " seems to have no effect.")
249	    (dun-mprinc "\n")
250	    )
251	(if (and (not (member objnum (nth dun-current-room dun-room-silents)))
252		 (not (member objnum (nth dun-current-room dun-room-objects))))
253	    (dun-mprincl "I don't see that here.")
254;;;     Shaking trees can be deadly
255	  (if (= objnum obj-tree)
256	      (progn
257		(dun-mprinc
258 "You begin to shake a tree, and notice a coconut begin to fall from the air.
259As you try to get your hand up to block it, you feel the impact as it lands
260on your head.")
261		(dun-die "a coconut"))
262	    (if (= objnum obj-bear)
263		(progn
264		  (dun-mprinc
265"As you go up to the bear, it removes your head and places it on the ground.")
266		  (dun-die "a bear"))
267	      (if (< objnum 0)
268		  (dun-mprincl "You cannot shake that.")
269		(dun-mprincl "You don't have that.")))))))))
270
271
272(defun dun-drop (obj)
273  (if dun-inbus
274      (dun-mprincl "You can't drop anything while on the bus.")
275  (let (objnum ptr)
276    (when (setq objnum (dun-objnum-from-args-std obj))
277      (if (not (setq ptr (member objnum dun-inventory)))
278	  (dun-mprincl "You don't have that.")
279	(progn
280	  (dun-remove-obj-from-inven objnum)
281	  (dun-replace dun-room-objects dun-current-room
282		   (append (nth dun-current-room dun-room-objects)
283			   (list objnum)))
284	  (dun-mprincl "Done.")
285	  (if (member objnum (list obj-food obj-weight obj-jar))
286	      (dun-drop-check objnum))))))))
287
288;;; Dropping certain things causes things to happen.
289
290(defun dun-drop-check (objnum)
291  (if (and (= objnum obj-food) (= room bear-hangout)
292	   (member obj-bear (nth bear-hangout dun-room-objects)))
293      (progn
294	(dun-mprincl
295"The bear takes the food and runs away with it. He left something behind.")
296	(dun-remove-obj-from-room dun-current-room obj-bear)
297	(dun-remove-obj-from-room dun-current-room obj-food)
298	(dun-replace dun-room-objects dun-current-room
299		 (append (nth dun-current-room dun-room-objects)
300			 (list obj-key)))))
301
302  (if (and (= objnum obj-jar) (member obj-nitric dun-jar)
303	   (member obj-glycerine dun-jar))
304      (progn
305	(dun-mprincl
306	 "As the jar impacts the ground it explodes into many pieces.")
307	(setq dun-jar nil)
308	(dun-remove-obj-from-room dun-current-room obj-jar)
309	(if (= dun-current-room fourth-vermont-intersection)
310	    (progn
311	      (setq dun-hole t)
312	      (setq dun-current-room vermont-station)
313	      (dun-mprincl
314"The explosion causes a hole to open up in the ground, which you fall
315through.")))))
316
317  (if (and (= objnum obj-weight) (= dun-current-room maze-button-room))
318      (dun-mprincl "A passageway opens.")))
319
320;;; Give long description of current room, or an object.
321
322(defun dun-examine (obj)
323  (let (objnum)
324    (setq objnum (dun-objnum-from-args obj))
325    (if (eq objnum obj-special)
326	(dun-describe-room (* dun-current-room -1))
327      (if (and (eq objnum obj-computer)
328	       (member obj-pc (nth dun-current-room dun-room-silents)))
329	  (dun-examine '("pc"))
330	(if (eq objnum nil)
331	    (dun-mprincl "I don't know what that is.")
332	  (if (and (not (member objnum
333				(nth dun-current-room dun-room-objects)))
334		   (not (and (member obj-jar dun-inventory)
335			     (member objnum dun-jar)))
336		   (not (member objnum
337				(nth dun-current-room dun-room-silents)))
338		   (not (member objnum dun-inventory)))
339	      (dun-mprincl "I don't see that here.")
340	    (if (>= objnum 0)
341		(if (and (= objnum obj-bone)
342			 (= dun-current-room marine-life-area) dun-black)
343		    (dun-mprincl
344"In this light you can see some writing on the bone.  It says:
345For an explosive time, go to Fourth St. and Vermont.")
346		  (if (nth objnum dun-physobj-desc)
347		      (dun-mprincl (nth objnum dun-physobj-desc))
348		    (dun-mprincl "I see nothing special about that.")))
349	      (if (nth (abs objnum) dun-permobj-desc)
350		  (progn
351		    (dun-mprincl (nth (abs objnum) dun-permobj-desc)))
352		(dun-mprincl "I see nothing special about that.")))))))))
353
354(defun dun-take (obj)
355    (setq obj (dun-firstword obj))
356    (if (not obj)
357	(dun-mprincl "You must supply an object.")
358      (if (string= obj "all")
359	  (let (gotsome)
360	    (if dun-inbus
361		(dun-mprincl "You can't take anything while on the bus.")
362	      (setq gotsome nil)
363	      (dolist (x (nth dun-current-room dun-room-objects))
364		(if (and (>= x 0) (not (= x obj-special)))
365		    (progn
366		      (setq gotsome t)
367		      (dun-mprinc (cadr (nth x dun-objects)))
368		      (dun-mprinc ": ")
369		      (dun-take-object x))))
370	      (if (not gotsome)
371		  (dun-mprincl "Nothing to take."))))
372	(let (objnum)
373	  (setq objnum (cdr (assq (intern obj) dun-objnames)))
374	  (if (eq objnum nil)
375	      (progn
376		(dun-mprinc "I don't know what that is.")
377		(dun-mprinc "\n"))
378	    (if (and dun-inbus (not (and (member objnum dun-jar)
379					 (member obj-jar dun-inventory))))
380		(dun-mprincl "You can't take anything while on the bus.")
381	      (dun-take-object objnum)))))))
382
383(defun dun-take-object (objnum)
384  (if (and (member objnum dun-jar) (member obj-jar dun-inventory))
385      (let (newjar)
386	(dun-mprincl "You remove it from the jar.")
387	(setq newjar nil)
388	(dolist (x dun-jar)
389	  (if (not (= x objnum))
390	      (setq newjar (append newjar (list x)))))
391	(setq dun-jar newjar)
392	(setq dun-inventory (append dun-inventory (list objnum))))
393    (if (not (member objnum (nth dun-current-room dun-room-objects)))
394	(if (not (member objnum (nth dun-current-room dun-room-silents)))
395	    (dun-mprinc "I do not see that here.")
396	  (dun-try-take objnum))
397      (if (>= objnum 0)
398	  (progn
399	    (if (and (car dun-inventory)
400		     (> (+ (dun-inven-weight) (nth objnum dun-object-lbs)) 11))
401		(dun-mprinc "Your load would be too heavy.")
402	      (setq dun-inventory (append dun-inventory (list objnum)))
403	      (dun-remove-obj-from-room dun-current-room objnum)
404	      (dun-mprinc "Taken.  ")
405	      (if (and (= objnum obj-towel) (= dun-current-room red-room))
406		  (dun-mprinc
407		   "Taking the towel reveals a hole in the floor."))))
408	(dun-try-take objnum)))
409    (dun-mprinc "\n")))
410
411(defun dun-inven-weight ()
412  (let (total)
413    (setq total 0)
414    (dolist (x dun-jar)
415      (setq total (+ total (nth x dun-object-lbs))))
416    (dolist (x dun-inventory)
417      (setq total (+ total (nth x dun-object-lbs)))) total))
418
419;;; We try to take an object that is untakable.  Print a message
420;;; depending on what it is.
421
422(defun dun-try-take (obj)
423  (dun-mprinc "You cannot take that."))
424
425(defun dun-dig (args)
426  (if dun-inbus
427      (dun-mprincl "Digging here reveals nothing.")
428  (if (not (member 0 dun-inventory))
429      (dun-mprincl "You have nothing with which to dig.")
430    (if (not (nth dun-current-room dun-diggables))
431	(dun-mprincl "Digging here reveals nothing.")
432      (dun-mprincl "I think you found something.")
433      (dun-replace dun-room-objects dun-current-room
434	       (append (nth dun-current-room dun-room-objects)
435		       (nth dun-current-room dun-diggables)))
436      (dun-replace dun-diggables dun-current-room nil)))))
437
438(defun dun-climb (obj)
439  (let (objnum)
440    (setq objnum (dun-objnum-from-args obj))
441    (cond ((not objnum)
442	   (dun-mprincl "I don't know what that object is."))
443	  ((and (not (eq objnum obj-special))
444		(not (member objnum (nth dun-current-room dun-room-objects)))
445		(not (member objnum (nth dun-current-room dun-room-silents)))
446		(not (and (member objnum dun-jar) (member obj-jar dun-inventory)))
447		(not (member objnum dun-inventory)))
448	   (dun-mprincl "I don't see that here."))
449	  ((and (eq objnum obj-special)
450		(not (member obj-tree (nth dun-current-room dun-room-silents))))
451	   (dun-mprincl "There is nothing here to climb."))
452	  ((and (not (eq objnum obj-tree)) (not (eq objnum obj-special)))
453	   (dun-mprincl "You can't climb that."))
454	  (t
455	   (dun-mprincl
456	    "You manage to get about two feet up the tree and fall back down.  You
457notice that the tree is very unsteady.")))))
458
459(defun dun-eat (obj)
460  (let (objnum)
461    (when (setq objnum (dun-objnum-from-args-std obj))
462      (if (not (member objnum dun-inventory))
463	  (dun-mprincl "You don't have that.")
464	(if (not (= objnum obj-food))
465	    (progn
466	      (dun-mprinc "You forcefully shove ")
467	      (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
468	      (dun-mprincl " down your throat, and start choking.")
469	      (dun-die "choking"))
470	  (dun-mprincl "That tasted horrible.")
471	  (dun-remove-obj-from-inven obj-food))))))
472
473(defun dun-put (args)
474    (let (newargs objnum objnum2 obj)
475      (setq newargs (dun-firstwordl args))
476      (if (not newargs)
477	  (dun-mprincl "You must supply an object")
478	(setq obj (intern (car newargs)))
479	(setq objnum (cdr (assq obj dun-objnames)))
480	(if (not objnum)
481	    (dun-mprincl "I don't know what that object is.")
482	  (if (not (member objnum dun-inventory))
483	      (dun-mprincl "You don't have that.")
484	    (setq newargs (dun-firstwordl (cdr newargs)))
485	    (setq newargs (dun-firstwordl (cdr newargs)))
486	    (if (not newargs)
487		(dun-mprincl "You must supply an indirect object.")
488	      (setq objnum2 (cdr (assq (intern (car newargs)) dun-objnames)))
489	      (if (and (eq objnum2 obj-computer) (= dun-current-room pc-area))
490		  (setq objnum2 obj-pc))
491	      (if (not objnum2)
492		  (dun-mprincl "I don't know what that indirect object is.")
493		(if (and (not (member objnum2
494				      (nth dun-current-room dun-room-objects)))
495			 (not (member objnum2
496				      (nth dun-current-room dun-room-silents)))
497			 (not (member objnum2 dun-inventory)))
498		    (dun-mprincl "That indirect object is not here.")
499		  (dun-put-objs objnum objnum2)))))))))
500
501(defun dun-put-objs (obj1 obj2)
502  (if (and (= obj2 obj-drop) (not dun-nomail))
503      (setq obj2 obj-chute))
504
505  (if (= obj2 obj-disposal) (setq obj2 obj-chute))
506
507  (if (and (= obj1 obj-cpu) (= obj2 obj-computer))
508      (progn
509	(dun-remove-obj-from-inven obj-cpu)
510	(setq dun-computer t)
511	(dun-mprincl
512"As you put the CPU board in the computer, it immediately springs to life.
513The lights start flashing, and the fans seem to startup."))
514    (if (and (= obj1 obj-weight) (= obj2 obj-button))
515	(dun-drop '("weight"))
516      (if (= obj2 obj-jar)                 ;; Put something in jar
517	  (if (not (member obj1 (list obj-paper obj-diamond obj-emerald
518				      obj-license obj-coins obj-egg
519				      obj-nitric obj-glycerine)))
520	      (dun-mprincl "That will not fit in the jar.")
521	    (dun-remove-obj-from-inven obj1)
522	    (setq dun-jar (append dun-jar (list obj1)))
523	    (dun-mprincl "Done."))
524	(if (= obj2 obj-chute)                 ;; Put something in chute
525	    (progn
526	      (dun-remove-obj-from-inven obj1)
527	      (dun-mprincl
528"You hear it slide down the chute and off into the distance.")
529	      (dun-put-objs-in-treas (list obj1)))
530	  (if (= obj2 obj-box)              ;; Put key in key box
531	      (if (= obj1 obj-key)
532		  (progn
533		    (dun-mprincl
534"As you drop the key, the box begins to shake.  Finally it explodes
535with a bang.  The key seems to have vanished!")
536		    (dun-remove-obj-from-inven obj1)
537		    (dun-replace dun-room-objects computer-room (append
538							(nth computer-room
539							     dun-room-objects)
540							(list obj1)))
541		    (dun-remove-obj-from-room dun-current-room obj-box)
542		    (setq dun-key-level (1+ dun-key-level)))
543		(dun-mprincl "You can't put that in the key box!"))
544
545	    (if (and (= obj1 obj-floppy) (= obj2 obj-pc))
546		(progn
547		  (setq dun-floppy t)
548		  (dun-remove-obj-from-inven obj1)
549		  (dun-mprincl "Done."))
550
551	      (if (= obj2 obj-urinal)                   ;; Put object in urinal
552		  (progn
553		    (dun-remove-obj-from-inven obj1)
554		    (dun-replace dun-room-objects urinal (append
555						  (nth urinal dun-room-objects)
556						   (list obj1)))
557		    (dun-mprincl
558		     "You hear it plop down in some water below."))
559		(if (= obj2 obj-mail)
560		    (dun-mprincl "The mail chute is locked.")
561		  (if (member obj1 dun-inventory)
562		      (dun-mprincl
563"I don't know how to combine those objects.  Perhaps you should
564just try dropping it.")
565		    (dun-mprincl"You can't put that there.")))))))))))
566
567(defun dun-type (args)
568  (if (not (= dun-current-room computer-room))
569      (dun-mprincl "There is nothing here on which you could type.")
570    (if (not dun-computer)
571	(dun-mprincl
572"You type on the keyboard, but your characters do not even echo.")
573      (dun-unix-interface))))
574
575;;; Various movement directions
576
577(defun dun-n (args)
578  (dun-move north))
579
580(defun dun-s (args)
581  (dun-move south))
582
583(defun dun-e (args)
584  (dun-move east))
585
586(defun dun-w (args)
587  (dun-move west))
588
589(defun dun-ne (args)
590  (dun-move northeast))
591
592(defun dun-se (args)
593  (dun-move southeast))
594
595(defun dun-nw (args)
596  (dun-move northwest))
597
598(defun dun-sw (args)
599  (dun-move southwest))
600
601(defun dun-up (args)
602  (dun-move up))
603
604(defun dun-down (args)
605  (dun-move down))
606
607(defun dun-in (args)
608  (dun-move in))
609
610(defun dun-out (args)
611  (dun-move out))
612
613(defun dun-go (args)
614  (if (or (not (car args))
615	  (eq (dun-doverb dun-ignore dun-verblist (car args)
616			  (cdr (cdr args))) -1))
617      (dun-mprinc "I don't understand where you want me to go.\n")))
618
619;;; Uses the dungeon-map to figure out where we are going.  If the
620;;; requested direction yields 255, we know something special is
621;;; supposed to happen, or perhaps you can't go that way unless
622;;; certain conditions are met.
623
624(defun dun-move (dir)
625  (if (and (not (member dun-current-room dun-light-rooms))
626	   (not (member obj-lamp dun-inventory)))
627      (progn
628	(dun-mprinc
629"You trip over a grue and fall into a pit and break every bone in your
630body.")
631	(dun-die "a grue"))
632    (let (newroom)
633      (setq newroom (nth dir (nth dun-current-room dungeon-map)))
634      (if (eq newroom -1)
635	  (dun-mprinc "You can't go that way.\n")
636	(if (eq newroom 255)
637	    (dun-special-move dir)
638	  (setq room -1)
639	  (setq dun-lastdir dir)
640	  (if dun-inbus
641	      (progn
642		(if (or (< newroom 58) (> newroom 83))
643		    (dun-mprincl "The bus cannot go this way.")
644		  (dun-mprincl
645		   "The bus lurches ahead and comes to a screeching halt.")
646		  (dun-remove-obj-from-room dun-current-room obj-bus)
647		  (setq dun-current-room newroom)
648		  (dun-replace dun-room-objects newroom
649			   (append (nth newroom dun-room-objects)
650				   (list obj-bus)))))
651	    (setq dun-current-room newroom)))))))
652
653;;; Movement in this direction causes something special to happen if the
654;;; right conditions exist.  It may be that you can't go this way unless
655;;; you have a key, or a passage has been opened.
656
657;;; coding note: Each check of the current room is on the same 'if' level,
658;;; i.e. there aren't else's.  If two rooms next to each other have
659;;; specials, and they are connected by specials, this could cause
660;;; a problem.  Be careful when adding them to consider this, and
661;;; perhaps use else's.
662
663(defun dun-special-move (dir)
664  (if (= dun-current-room building-front)
665      (if (not (member obj-key dun-inventory))
666	  (dun-mprincl "You don't have a key that can open this door.")
667	(setq dun-current-room old-building-hallway))
668    (if (= dun-current-room north-end-of-cave-passage)
669	(let (combo)
670	  (dun-mprincl
671"You must type a 3 digit combination code to enter this room.")
672	  (dun-mprinc "Enter it here: ")
673	  (setq combo (dun-read-line))
674	  (if (not dun-batch-mode)
675	      (dun-mprinc "\n"))
676	  (if (string= combo dun-combination)
677	      (setq dun-current-room gamma-computing-center)
678	    (dun-mprincl "Sorry, that combination is incorrect."))))
679
680    (if (= dun-current-room bear-hangout)
681	(if (member obj-bear (nth bear-hangout dun-room-objects))
682	    (progn
683	      (dun-mprinc
684"The bear is very annoyed that you would be so presumptuous as to try
685and walk right by it.  He tells you so by tearing your head off.
686")
687	      (dun-die "a bear"))
688	  (dun-mprincl "You can't go that way.")))
689
690    (if (= dun-current-room vermont-station)
691	(progn
692	  (dun-mprincl
693"As you board the train it immediately leaves the station.  It is a very
694bumpy ride.  It is shaking from side to side, and up and down.  You
695sit down in one of the chairs in order to be more comfortable.")
696	  (dun-mprincl
697"\nFinally the train comes to a sudden stop, and the doors open, and some
698force throws you out.  The train speeds away.\n")
699	  (setq dun-current-room museum-station)))
700
701    (if (= dun-current-room old-building-hallway)
702	(if (and (member obj-key dun-inventory)
703		 (> dun-key-level 0))
704	    (setq dun-current-room meadow)
705	  (dun-mprincl "You don't have a key that can open this door.")))
706
707    (if (and (= dun-current-room maze-button-room) (= dir northwest))
708	(if (member obj-weight (nth maze-button-room dun-room-objects))
709	    (setq dun-current-room 18)
710	  (dun-mprincl "You can't go that way.")))
711
712    (if (and (= dun-current-room maze-button-room) (= dir up))
713	(if (member obj-weight (nth maze-button-room dun-room-objects))
714	    (dun-mprincl "You can't go that way.")
715	  (setq dun-current-room weight-room)))
716
717    (if (= dun-current-room classroom)
718	(dun-mprincl "The door is locked."))
719
720    (if (or (= dun-current-room lakefront-north)
721	    (= dun-current-room lakefront-south))
722	(dun-swim nil))
723
724    (if (= dun-current-room reception-area)
725	(if (not (= dun-sauna-level 3))
726	    (setq dun-current-room health-club-front)
727	  (dun-mprincl
728"As you exit the building, you notice some flames coming out of one of the
729windows.  Suddenly, the building explodes in a huge ball of fire.  The flames
730engulf you, and you burn to death.")
731	  (dun-die "burning")))
732
733    (if (= dun-current-room red-room)
734	(if (not (member obj-towel (nth red-room dun-room-objects)))
735	    (setq dun-current-room long-n-s-hallway)
736	  (dun-mprincl "You can't go that way.")))
737
738    (if (and (> dir down) (> dun-current-room gamma-computing-center)
739	     (< dun-current-room museum-lobby))
740	(if (not (member obj-bus (nth dun-current-room dun-room-objects)))
741	    (dun-mprincl "You can't go that way.")
742	  (if (= dir in)
743	      (if dun-inbus
744		  (dun-mprincl
745		   "You are already in the bus!")
746		(if (member obj-license dun-inventory)
747		    (progn
748		      (dun-mprincl
749		       "You board the bus and get in the driver's seat.")
750		      (setq dun-nomail t)
751		      (setq dun-inbus t))
752		  (dun-mprincl "You are not licensed for this type of vehicle.")))
753	    (if (not dun-inbus)
754		(dun-mprincl "You are already off the bus!")
755	      (dun-mprincl "You hop off the bus.")
756	      (setq dun-inbus nil))))
757      (if (= dun-current-room fifth-oaktree-intersection)
758	  (if (not dun-inbus)
759	      (progn
760		(dun-mprincl "You fall down the cliff and land on your head.")
761		(dun-die "a cliff"))
762	    (dun-mprincl
763"The bus flies off the cliff, and plunges to the bottom, where it explodes.")
764	    (dun-die "a bus accident")))
765      (if (= dun-current-room main-maple-intersection)
766	  (progn
767	    (if (not dun-inbus)
768		(dun-mprincl "The gate will not open.")
769	      (dun-mprincl
770"As the bus approaches, the gate opens and you drive through.")
771	      (dun-remove-obj-from-room main-maple-intersection obj-bus)
772	      (dun-replace dun-room-objects museum-entrance
773		       (append (nth museum-entrance dun-room-objects)
774			       (list obj-bus)))
775	      (setq dun-current-room museum-entrance)))))
776    (if (= dun-current-room cave-entrance)
777	(progn
778	  (dun-mprincl
779"As you enter the room you hear a rumbling noise.  You look back to see
780huge rocks sliding down from the ceiling, and blocking your way out.\n")
781	  (setq dun-current-room misty-room)))))
782
783(defun dun-long (args)
784  (setq dun-mode "long"))
785
786(defun dun-turn (obj)
787  (let (objnum direction)
788    (when (setq objnum (dun-objnum-from-args-std obj))
789      (if (not (or (member objnum (nth dun-current-room dun-room-objects))
790		   (member objnum (nth dun-current-room dun-room-silents))))
791	  (dun-mprincl "I don't see that here.")
792	(if (not (= objnum obj-dial))
793	    (dun-mprincl "You can't turn that.")
794	  (setq direction (dun-firstword (cdr obj)))
795	  (if (or (not direction)
796		  (not (or (string= direction "clockwise")
797			   (string= direction "counterclockwise"))))
798	      (dun-mprincl "You must indicate clockwise or counterclockwise.")
799	    (if (string= direction "clockwise")
800		(setq dun-sauna-level (+ dun-sauna-level 1))
801	      (setq dun-sauna-level (- dun-sauna-level 1)))
802
803	    (if (< dun-sauna-level 0)
804		(progn
805		  (dun-mprincl
806		   "The dial will not turn further in that direction.")
807		  (setq dun-sauna-level 0))
808	      (dun-sauna-heat))))))))
809
810(defun dun-sauna-heat ()
811  (if (= dun-sauna-level 0)
812      (dun-mprincl
813       "The temperature has returned to normal room temperature."))
814  (if (= dun-sauna-level 1)
815      (dun-mprincl "It is now luke warm in here.  You are perspiring."))
816  (if (= dun-sauna-level 2)
817      (dun-mprincl "It is pretty hot in here.  It is still very comfortable."))
818  (if (= dun-sauna-level 3)
819      (progn
820	(dun-mprincl
821"It is now very hot.  There is something very refreshing about this.")
822	(if (or (member obj-rms dun-inventory)
823		(member obj-rms (nth dun-current-room dun-room-objects)))
824	    (progn
825	      (dun-mprincl
826"You notice the wax on your statuette beginning to melt, until it completely
827melts off.  You are left with a beautiful diamond!")
828	      (if (member obj-rms dun-inventory)
829		  (progn
830		    (dun-remove-obj-from-inven obj-rms)
831		    (setq dun-inventory (append dun-inventory
832						(list obj-diamond))))
833		(dun-remove-obj-from-room dun-current-room obj-rms)
834		(dun-replace dun-room-objects dun-current-room
835			 (append (nth dun-current-room dun-room-objects)
836				 (list obj-diamond))))))
837	(if (or (member obj-floppy dun-inventory)
838		(member obj-floppy (nth dun-current-room dun-room-objects)))
839	    (progn
840	      (dun-mprincl
841"You notice your floppy disk beginning to melt.  As you grab for it, the
842disk bursts into flames, and disintegrates.")
843	      (if (member obj-floppy dun-inventory)
844		  (dun-remove-obj-from-inven obj-floppy)
845		(dun-remove-obj-from-room dun-current-room obj-floppy))))))
846
847  (if (= dun-sauna-level 4)
848      (progn
849	(dun-mprincl
850"As the dial clicks into place, you immediately burst into flames.")
851	(dun-die "burning"))))
852
853(defun dun-press (obj)
854  (let (objnum)
855    (when (setq objnum (dun-objnum-from-args-std obj))
856      (if (not (or (member objnum (nth dun-current-room dun-room-objects))
857		   (member objnum (nth dun-current-room dun-room-silents))))
858	  (dun-mprincl "I don't see that here.")
859	(if (not (member objnum (list obj-button obj-switch)))
860	    (progn
861	      (dun-mprinc "You can't ")
862	      (dun-mprinc (car line-list))
863	      (dun-mprincl " that."))
864	  (if (= objnum obj-button)
865	      (dun-mprincl
866"As you press the button, you notice a passageway open up, but
867as you release it, the passageway closes."))
868	  (if (= objnum obj-switch)
869	      (if dun-black
870		  (progn
871		    (dun-mprincl "The button is now in the off position.")
872		    (setq dun-black nil))
873		(dun-mprincl "The button is now in the on position.")
874		(setq dun-black t))))))))
875
876(defun dun-swim (args)
877  (if (not (member dun-current-room (list lakefront-north lakefront-south)))
878      (dun-mprincl "I see no water!")
879    (if (not (member obj-life dun-inventory))
880	(progn
881	  (dun-mprincl
882"You dive in the water, and at first notice it is quite cold.  You then
883start to get used to it as you realize that you never really learned how
884to swim.")
885	  (dun-die "drowning"))
886      (if (= dun-current-room lakefront-north)
887	  (setq dun-current-room lakefront-south)
888	(setq dun-current-room lakefront-north)))))
889
890
891(defun dun-score (args)
892  (if (not dun-endgame)
893      (let (total)
894	(setq total (dun-reg-score))
895	(dun-mprinc "You have scored ")
896	(dun-mprinc total)
897	(dun-mprincl " out of a possible 90 points.") total)
898    (dun-mprinc "You have scored ")
899    (dun-mprinc (dun-endgame-score))
900    (dun-mprincl " endgame points out of a possible 110.")
901    (if (= (dun-endgame-score) 110)
902	(dun-mprincl
903"\n\nCongratulations.  You have won.  The wizard password is 'moby'"))))
904
905(defun dun-help (args)
906  (dun-mprincl
907"Welcome to dunnet (2.01), by Ron Schnell (ronnie@driver-aces.com).
908Here is some useful information (read carefully because there are one
909or more clues in here):
910- If you have a key that can open a door, you do not need to explicitly
911  open it.  You may just use 'in' or walk in the direction of the door.
912
913- If you have a lamp, it is always lit.
914
915- You will not get any points until you manage to get treasures to a certain
916  place.  Simply finding the treasures is not good enough.  There is more
917  than one way to get a treasure to the special place.  It is also
918  important that the objects get to the special place *unharmed* and
919  *untarnished*.  You can tell if you have successfully transported the
920  object by looking at your score, as it changes immediately.  Note that
921  an object can become harmed even after you have received points for it.
922  If this happens, your score will decrease, and in many cases you can never
923  get credit for it again.
924
925- You can save your game with the 'save' command, and use restore it
926  with the 'restore' command.
927
928- There are no limits on lengths of object names.
929
930- Directions are: north,south,east,west,northeast,southeast,northwest,
931                  southwest,up,down,in,out.
932
933- These can be abbreviated: n,s,e,w,ne,se,nw,sw,u,d,in,out.
934
935- If you go down a hole in the floor without an aid such as a ladder,
936  you probably won't be able to get back up the way you came, if at all.
937
938- To run this game in batch mode (no Emacs window), use:
939     emacs -batch -l dunnet
940NOTE: This game *should* be run in batch mode!
941
942If you have questions or comments, please contact ronnie@driver-aces.com
943My home page is http://www.driver-aces.com/ronnie.html
944"))
945
946(defun dun-flush (args)
947  (if (not (= dun-current-room bathroom))
948      (dun-mprincl "I see nothing to flush.")
949    (dun-mprincl "Whoooosh!!")
950    (dun-put-objs-in-treas (nth urinal dun-room-objects))
951    (dun-replace dun-room-objects urinal nil)))
952
953(defun dun-piss (args)
954  (if (not (= dun-current-room bathroom))
955      (dun-mprincl "You can't do that here, don't even bother trying.")
956    (if (not dun-gottago)
957	(dun-mprincl "I'm afraid you don't have to go now.")
958      (dun-mprincl "That was refreshing.")
959      (setq dun-gottago nil)
960      (dun-replace dun-room-objects urinal (append
961					    (nth urinal dun-room-objects)
962					    (list obj-URINE))))))
963
964
965(defun dun-sleep (args)
966  (if (not (= dun-current-room bedroom))
967      (dun-mprincl
968"You try to go to sleep while standing up here, but can't seem to do it.")
969    (setq dun-gottago t)
970    (dun-mprincl
971"As soon as you start to doze off you begin dreaming.  You see images of
972workers digging caves, slaving in the humid heat.  Then you see yourself
973as one of these workers.  While no one is looking, you leave the group
974and walk into a room.  The room is bare except for a horseshoe
975shaped piece of stone in the center.  You see yourself digging a hole in
976the ground, then putting some kind of treasure in it, and filling the hole
977with dirt again.  After this, you immediately wake up.")))
978
979(defun dun-break (obj)
980  (let (objnum)
981    (if (not (member obj-axe dun-inventory))
982	(dun-mprincl "You have nothing you can use to break things.")
983      (when (setq objnum (dun-objnum-from-args-std obj))
984	(if (member objnum dun-inventory)
985	    (progn
986	      (dun-mprincl
987"You take the object in your hands and swing the axe.  Unfortunately, you miss
988the object and slice off your hand.  You bleed to death.")
989	      (dun-die "an axe"))
990	  (if (not (or (member objnum (nth dun-current-room dun-room-objects))
991		       (member objnum
992			       (nth dun-current-room dun-room-silents))))
993	      (dun-mprincl "I don't see that here.")
994	    (if (= objnum obj-cable)
995		(progn
996		  (dun-mprincl
997"As you break the ethernet cable, everything starts to blur.  You collapse
998for a moment, then straighten yourself up.
999")
1000		  (dun-replace dun-room-objects gamma-computing-center
1001			   (append
1002			    (nth gamma-computing-center dun-room-objects)
1003			    dun-inventory))
1004		  (if (member obj-key dun-inventory)
1005		      (progn
1006			(setq dun-inventory (list obj-key))
1007			(dun-remove-obj-from-room
1008			 gamma-computing-center obj-key))
1009		    (setq dun-inventory nil))
1010		  (setq dun-current-room computer-room)
1011		  (setq dun-ethernet nil)
1012		  (dun-mprincl "Connection closed.")
1013		  (dun-unix-interface))
1014	      (if (< objnum 0)
1015		  (progn
1016		    (dun-mprincl "Your axe shatters into a million pieces.")
1017		    (dun-remove-obj-from-inven obj-axe))
1018		(dun-mprincl "Your axe breaks it into a million pieces.")
1019		(dun-remove-obj-from-room dun-current-room objnum)))))))))
1020
1021(defun dun-drive (args)
1022  (if (not dun-inbus)
1023      (dun-mprincl "You cannot drive when you aren't in a vehicle.")
1024    (dun-mprincl "To drive while you are in the bus, just give a direction.")))
1025
1026(defun dun-superb (args)
1027  (setq dun-mode 'dun-superb))
1028
1029(defun dun-reg-score ()
1030  (let (total)
1031    (setq total 0)
1032    (dolist (x (nth treasure-room dun-room-objects))
1033      (setq total (+ total (nth x dun-object-pts))))
1034    (if (member obj-URINE (nth treasure-room dun-room-objects))
1035	(setq total 0)) total))
1036
1037(defun dun-endgame-score ()
1038  (let (total)
1039    (setq total 0)
1040    (dolist (x (nth endgame-treasure-room dun-room-objects))
1041      (setq total (+ total (nth x dun-object-pts)))) total))
1042
1043(defun dun-answer (args)
1044  (if (not dun-correct-answer)
1045      (dun-mprincl "I don't believe anyone asked you anything.")
1046    (setq args (car args))
1047    (if (not args)
1048	(dun-mprincl "You must give the answer on the same line.")
1049      (if (dun-members args dun-correct-answer)
1050	  (progn
1051	    (dun-mprincl "Correct.")
1052	    (if (= dun-lastdir 0)
1053		(setq dun-current-room (1+ dun-current-room))
1054	      (setq dun-current-room (- dun-current-room 1)))
1055	    (setq dun-correct-answer nil))
1056	(dun-mprincl "That answer is incorrect.")))))
1057
1058(defun dun-endgame-question ()
1059(if (not dun-endgame-questions)
1060    (progn
1061      (dun-mprincl "Your question is:")
1062      (dun-mprincl "No more questions, just do 'answer foo'.")
1063      (setq dun-correct-answer '("foo")))
1064  (let (which i newques)
1065    (setq i 0)
1066    (setq newques nil)
1067    (setq which (random (length dun-endgame-questions)))
1068    (dun-mprincl "Your question is:")
1069    (dun-mprincl (setq dun-endgame-question (car
1070					     (nth which
1071						  dun-endgame-questions))))
1072    (setq dun-correct-answer (cdr (nth which dun-endgame-questions)))
1073    (while (< i which)
1074      (setq newques (append newques (list (nth i dun-endgame-questions))))
1075      (setq i (1+ i)))
1076    (setq i (1+ which))
1077    (while (< i (length dun-endgame-questions))
1078      (setq newques (append newques (list (nth i dun-endgame-questions))))
1079      (setq i (1+ i)))
1080    (setq dun-endgame-questions newques))))
1081
1082(defun dun-power (args)
1083  (if (not (= dun-current-room pc-area))
1084      (dun-mprincl "That operation is not applicable here.")
1085    (if (not dun-floppy)
1086	(dun-dos-no-disk)
1087      (dun-dos-interface))))
1088
1089(defun dun-feed (args)
1090  (let (objnum)
1091    (when (setq objnum (dun-objnum-from-args-std args))
1092      (if (and (= objnum obj-bear)
1093	       (member obj-bear (nth dun-current-room dun-room-objects)))
1094	  (progn
1095	    (if (not (member obj-food dun-inventory))
1096		(dun-mprincl "You have nothing with which to feed it.")
1097	      (dun-drop '("food"))))
1098	(if (not (or (member objnum (nth dun-current-room dun-room-objects))
1099		     (member objnum dun-inventory)
1100		     (member objnum (nth dun-current-room dun-room-silents))))
1101	    (dun-mprincl "I don't see that here.")
1102	  (dun-mprincl "You cannot feed that."))))))
1103
1104
1105;;;;
1106;;;;  This section defines various utility functions used
1107;;;;  by dunnet.
1108;;;;
1109
1110
1111;;; Function which takes a verb and a list of other words.  Calls proper
1112;;; function associated with the verb, and passes along the other words.
1113
1114(defun dun-doverb (dun-ignore dun-verblist verb rest)
1115  (if (not verb)
1116      nil
1117    (if (member (intern verb) dun-ignore)
1118	(if (not (car rest)) -1
1119	  (dun-doverb dun-ignore dun-verblist (car rest) (cdr rest)))
1120      (if (not (cdr (assq (intern verb) dun-verblist))) -1
1121	(setq dun-numcmds (1+ dun-numcmds))
1122	(eval (list (cdr (assq (intern verb) dun-verblist)) (quote rest)))))))
1123
1124
1125;;; Function to take a string and change it into a list of lowercase words.
1126
1127(defun dun-listify-string (strin)
1128  (let (pos ret-list end-pos)
1129    (setq pos 0)
1130    (setq ret-list nil)
1131    (while (setq end-pos (string-match "[ ,:;]" (substring strin pos)))
1132      (setq end-pos (+ end-pos pos))
1133      (if (not (= end-pos pos))
1134	  (setq ret-list (append ret-list (list
1135					   (downcase
1136					    (substring strin pos end-pos))))))
1137      (setq pos (+ end-pos 1))) ret-list))
1138
1139(defun dun-listify-string2 (strin)
1140  (let (pos ret-list end-pos)
1141    (setq pos 0)
1142    (setq ret-list nil)
1143    (while (setq end-pos (string-match " " (substring strin pos)))
1144      (setq end-pos (+ end-pos pos))
1145      (if (not (= end-pos pos))
1146	  (setq ret-list (append ret-list (list
1147					   (downcase
1148					    (substring strin pos end-pos))))))
1149      (setq pos (+ end-pos 1))) ret-list))
1150
1151(defun dun-replace (list n number)
1152  (rplaca (nthcdr n list) number))
1153
1154
1155;;; Get the first non-ignored word from a list.
1156
1157(defun dun-firstword (list)
1158  (if (not (car list))
1159      nil
1160    (while (and list (member (intern (car list)) dun-ignore))
1161      (setq list (cdr list)))
1162    (car list)))
1163
1164(defun dun-firstwordl (list)
1165  (if (not (car list))
1166      nil
1167    (while (and list (member (intern (car list)) dun-ignore))
1168      (setq list (cdr list)))
1169    list))
1170
1171;;; parse a line passed in as a string  Call the proper verb with the
1172;;; rest of the line passed in as a list.
1173
1174(defun dun-vparse (dun-ignore dun-verblist line)
1175  (dun-mprinc "\n")
1176  (setq line-list (dun-listify-string (concat line " ")))
1177  (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1178
1179(defun dun-parse2 (dun-ignore dun-verblist line)
1180  (dun-mprinc "\n")
1181  (setq line-list (dun-listify-string2 (concat line " ")))
1182  (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1183
1184;;; Read a line, in window mode
1185
1186(defun dun-read-line ()
1187  (let (line)
1188    (setq line (read-string ""))
1189    (dun-mprinc line) line))
1190
1191;;; Insert something into the window buffer
1192
1193(defun dun-minsert (string)
1194  (if (stringp string)
1195      (insert string)
1196    (insert (prin1-to-string string))))
1197
1198;;; Print something out, in window mode
1199
1200(defun dun-mprinc (string)
1201  (if (stringp string)
1202      (insert string)
1203    (insert (prin1-to-string string))))
1204
1205;;; In window mode, keep screen from jumping by keeping last line at
1206;;; the bottom of the screen.
1207
1208(defun dun-fix-screen ()
1209  (interactive)
1210  (forward-line (- 0 (- (window-height) 2 )))
1211  (set-window-start (selected-window) (point))
1212  (end-of-buffer))
1213
1214;;; Insert something into the buffer, followed by newline.
1215
1216(defun dun-minsertl (string)
1217  (dun-minsert string)
1218  (dun-minsert "\n"))
1219
1220;;; Print something, followed by a newline.
1221
1222(defun dun-mprincl (string)
1223  (dun-mprinc string)
1224  (dun-mprinc "\n"))
1225
1226;;; Function which will get an object number given the list of
1227;;; words in the command, except for the verb.
1228
1229(defun dun-objnum-from-args (obj)
1230  (let (objnum)
1231    (setq obj (dun-firstword obj))
1232    (if (not obj)
1233	obj-special
1234      (setq objnum (cdr (assq (intern obj) dun-objnames))))))
1235
1236(defun dun-objnum-from-args-std (obj)
1237  (let (result)
1238  (if (eq (setq result (dun-objnum-from-args obj)) obj-special)
1239      (dun-mprincl "You must supply an object."))
1240  (if (eq result nil)
1241      (dun-mprincl "I don't know what that is."))
1242  (if (eq result obj-special)
1243      nil
1244    result)))
1245
1246;;; Take a short room description, and change spaces and slashes to dashes.
1247
1248(defun dun-space-to-hyphen (string)
1249  (let (space)
1250    (if (setq space (string-match "[ /]" string))
1251	(progn
1252	  (setq string (concat (substring string 0 space) "-"
1253			       (substring string (1+ space))))
1254	  (dun-space-to-hyphen string))
1255      string)))
1256
1257;;; Given a unix style pathname, build a list of path components (recursive)
1258
1259(defun dun-get-path (dirstring startlist)
1260  (let (slash pos)
1261    (if (= (length dirstring) 0)
1262	startlist
1263      (if (string= (substring dirstring 0 1) "/")
1264	  (dun-get-path (substring dirstring 1) (append startlist (list "/")))
1265	(if (not (setq slash (string-match "/" dirstring)))
1266	    (append startlist (list dirstring))
1267	  (dun-get-path (substring dirstring (1+ slash))
1268		    (append startlist
1269			    (list (substring dirstring 0 slash)))))))))
1270
1271
1272;;; Is a string a member of a string list?
1273
1274(defun dun-members (string string-list)
1275  (let (found)
1276    (setq found nil)
1277    (dolist (x string-list)
1278      (if (string= x string)
1279	  (setq found t))) found))
1280
1281;;; Function to put objects in the treasure room.  Also prints current
1282;;; score to let user know he has scored.
1283
1284(defun dun-put-objs-in-treas (objlist)
1285  (let (oscore newscore)
1286    (setq oscore (dun-reg-score))
1287    (dun-replace dun-room-objects 0 (append (nth 0 dun-room-objects) objlist))
1288    (setq newscore (dun-reg-score))
1289    (if (not (= oscore newscore))
1290	(dun-score nil))))
1291
1292;;; Load an encrypted file, and eval it.
1293
1294(defun dun-load-d (filename)
1295  (let (old-buffer result)
1296    (setq result t)
1297    (setq old-buffer (current-buffer))
1298    (switch-to-buffer (get-buffer-create "*loadc*"))
1299    (erase-buffer)
1300    (condition-case nil
1301	(insert-file-contents filename)
1302      (error (setq result nil)))
1303    (unless (not result)
1304      (condition-case nil
1305	  (dun-rot13)
1306	(error (yank)))
1307      (eval-buffer)
1308      (kill-buffer (current-buffer)))
1309      (switch-to-buffer old-buffer)
1310    result))
1311
1312;;; Functions to remove an object either from a room, or from inventory.
1313
1314(defun dun-remove-obj-from-room (room objnum)
1315  (let (newroom)
1316    (setq newroom nil)
1317    (dolist (x (nth room dun-room-objects))
1318      (if (not (= x objnum))
1319	  (setq newroom (append newroom (list x)))))
1320    (rplaca (nthcdr room dun-room-objects) newroom)))
1321
1322(defun dun-remove-obj-from-inven (objnum)
1323  (let (new-inven)
1324    (setq new-inven nil)
1325    (dolist (x dun-inventory)
1326      (if (not (= x objnum))
1327	  (setq new-inven (append new-inven (list x)))))
1328    (setq dun-inventory new-inven)))
1329
1330
1331(let ((i 0) (lower "abcdefghijklmnopqrstuvwxyz") upper)
1332  (setq dun-translate-table (make-vector 256 0))
1333  (while (< i 256)
1334    (aset dun-translate-table i i)
1335    (setq i (1+ i)))
1336  (setq lower (concat lower lower))
1337  (setq upper (upcase lower))
1338  (setq i 0)
1339  (while (< i 26)
1340    (aset dun-translate-table (+ ?a i) (aref lower (+ i 13)))
1341    (aset dun-translate-table (+ ?A i) (aref upper (+ i 13)))
1342      (setq i (1+ i))))
1343
1344(defun dun-rot13 ()
1345  (let (str len (i 0))
1346    (setq str (buffer-substring (point-min) (point-max)))
1347    (setq len (length str))
1348    (while (< i len)
1349      (aset str i (aref dun-translate-table (aref str i)))
1350      (setq i (1+ i)))
1351    (erase-buffer)
1352    (insert str)))
1353
1354;;;;
1355;;;; This section defines the globals that are used in dunnet.
1356;;;;
1357;;;; IMPORTANT
1358;;;; All globals which can change must be saved from 'save-game.  Add
1359;;;; all new globals to bottom of file.
1360
1361(setq dun-visited '(27))
1362(setq dun-current-room 1)
1363(setq dun-exitf nil)
1364(setq dun-badcd nil)
1365(define-obsolete-variable-alias 'dungeon-mode-map 'dun-mode-map "22.1")
1366(define-key dun-mode-map "\r" 'dun-parse)
1367(defvar dungeon-batch-map (make-keymap))
1368(if (string= (substring emacs-version 0 2) "18")
1369    (let (n)
1370      (setq n 32)
1371      (while (< 0 (setq n (- n 1)))
1372	(aset dungeon-batch-map n 'dungeon-nil)))
1373  (let (n)
1374    (setq n 32)
1375    (while (< 0 (setq n (- n 1)))
1376      (aset (car (cdr dungeon-batch-map)) n 'dungeon-nil))))
1377(define-key dungeon-batch-map "\r" 'exit-minibuffer)
1378(define-key dungeon-batch-map "\n" 'exit-minibuffer)
1379(setq dun-computer nil)
1380(setq dun-floppy nil)
1381(setq dun-key-level 0)
1382(setq dun-hole nil)
1383(setq dun-correct-answer nil)
1384(setq dun-lastdir 0)
1385(setq dun-numsaves 0)
1386(setq dun-jar nil)
1387(setq dun-dead nil)
1388(setq room 0)
1389(setq dun-numcmds 0)
1390(setq dun-wizard nil)
1391(setq dun-endgame-question nil)
1392(setq dun-logged-in nil)
1393(setq dungeon-mode 'dungeon)
1394(setq dun-unix-verbs '((ls . dun-ls) (ftp . dun-ftp) (echo . dun-echo)
1395		       (exit . dun-uexit) (cd . dun-cd) (pwd . dun-pwd)
1396		       (rlogin . dun-rlogin) (uncompress . dun-uncompress)
1397		       (cat . dun-cat) (zippy . dun-zippy)))
1398
1399(setq dun-dos-verbs '((dir . dun-dos-dir) (type . dun-dos-type)
1400		      (exit . dun-dos-exit) (command . dun-dos-spawn)
1401		      (b: . dun-dos-invd) (c: . dun-dos-invd)
1402		      (a: . dun-dos-nil)))
1403
1404
1405(setq dun-batch-mode nil)
1406
1407(setq dun-cdpath "/usr/toukmond")
1408(setq dun-cdroom -10)
1409(setq dun-uncompressed nil)
1410(setq dun-ethernet t)
1411(setq dun-restricted
1412      '(dun-room-objects dungeon-map dun-rooms
1413			 dun-room-silents dun-combination))
1414(setq dun-ftptype 'ascii)
1415(setq dun-endgame nil)
1416(setq dun-gottago t)
1417(setq dun-black nil)
1418
1419(setq dun-rooms '(
1420	      (
1421"You are in the treasure room.  A door leads out to the north."
1422               "Treasure room"
1423	       )
1424	      (
1425"You are at a dead end of a dirt road.  The road goes to the east.
1426In the distance you can see that it will eventually fork off.  The
1427trees here are very tall royal palms, and they are spaced equidistant
1428from each other."
1429	       "Dead end"
1430	       )
1431	      (
1432"You are on the continuation of a dirt road.  There are more trees on
1433both sides of you.  The road continues to the east and west."
1434               "E/W Dirt road"
1435	       )
1436	      (
1437"You are at a fork of two passages, one to the northeast, and one to the
1438southeast.  The ground here seems very soft. You can also go back west."
1439               "Fork"
1440	       )
1441	      (
1442"You are on a northeast/southwest road."
1443               "NE/SW road"
1444	       )
1445	      (
1446"You are at the end of the road.  There is a building in front of you
1447to the northeast, and the road leads back to the southwest."
1448               "Building front"
1449	       )
1450	      (
1451"You are on a southeast/northwest road."
1452               "SE/NW road"
1453	       )
1454	      (
1455"You are standing at the end of a road.  A passage leads back to the
1456northwest."
1457               "Bear hangout"
1458	       )
1459	      (
1460"You are in the hallway of an old building.  There are rooms to the east
1461and west, and doors leading out to the north and south."
1462               "Old Building hallway"
1463	       )
1464	      (
1465"You are in a mailroom.  There are many bins where the mail is usually
1466kept.  The exit is to the west."
1467               "Mailroom"
1468	       )
1469	      (
1470"You are in a computer room.  It seems like most of the equipment has
1471been removed.  There is a VAX 11/780 in front of you, however, with
1472one of the cabinets wide open.  A sign on the front of the machine
1473says: This VAX is named 'pokey'.  To type on the console, use the
1474'type' command.  The exit is to the east."
1475               "Computer room"
1476	       )
1477	      (
1478"You are in a meadow in the back of an old building.  A small path leads
1479to the west, and a door leads to the south."
1480               "Meadow"
1481	       )
1482	      (
1483"You are in a round, stone room with a door to the east.  There
1484is a sign on the wall that reads: 'receiving room'."
1485               "Receiving room"
1486	       )
1487	      (
1488"You are at the south end of a hallway that leads to the north.  There
1489are rooms to the east and west."
1490               "Northbound Hallway"
1491	       )
1492	      (
1493"You are in a sauna.  There is nothing in the room except for a dial
1494on the wall.  A door leads out to west."
1495               "Sauna"
1496               )
1497	      (
1498"You are at the end of a north/south hallway.  You can go back to the south,
1499or off to a room to the east."
1500               "End of N/S Hallway"
1501	       )
1502	      (
1503"You are in an old weight room.  All of the equipment is either destroyed
1504or completely broken.  There is a door out to the west, and there is a ladder
1505leading down a hole in the floor."
1506               "Weight room"                 ;16
1507	       )
1508	      (
1509"You are in a maze of twisty little passages, all alike.
1510There is a button on the ground here."
1511               "Maze button room"
1512	       )
1513	      (
1514"You are in a maze of little twisty passages, all alike."
1515               "Maze"
1516	       )
1517	      (
1518"You are in a maze of thirsty little passages, all alike."
1519               "Maze"    ;19
1520	       )
1521	      (
1522"You are in a maze of twenty little passages, all alike."
1523               "Maze"
1524	       )
1525	      (
1526"You are in a daze of twisty little passages, all alike."
1527               "Maze"   ;21
1528	       )
1529	      (
1530"You are in a maze of twisty little cabbages, all alike."
1531               "Maze"   ;22
1532	       )
1533	      (
1534"You are in a reception area for a health and fitness center.  The place
1535appears to have been recently ransacked, and nothing is left.  There is
1536a door out to the south, and a crawlspace to the southeast."
1537               "Reception area"
1538	       )
1539	      (
1540"You are outside a large building to the north which used to be a health
1541and fitness center.  A road leads to the south."
1542               "Health Club front"
1543	       )
1544	      (
1545"You are at the north side of a lake.  On the other side you can see
1546a road which leads to a cave.  The water appears very deep."
1547               "Lakefront North"
1548	       )
1549	      (
1550"You are at the south side of a lake.  A road goes to the south."
1551               "Lakefront South"
1552	       )
1553	      (
1554"You are in a well-hidden area off to the side of a road.  Back to the
1555northeast through the brush you can see the bear hangout."
1556               "Hidden area"
1557	       )
1558	      (
1559"The entrance to a cave is to the south.  To the north, a road leads
1560towards a deep lake.  On the ground nearby there is a chute, with a sign
1561that says 'put treasures here for points'."
1562               "Cave Entrance"                      ;28
1563	       )
1564	      (
1565"You are in a misty, humid room carved into a mountain.
1566To the north is the remains of a rockslide.  To the east, a small
1567passage leads away into the darkness."              ;29
1568               "Misty Room"
1569	       )
1570	      (
1571"You are in an east/west passageway.  The walls here are made of
1572multicolored rock and are quite beautiful."
1573               "Cave E/W passage"                   ;30
1574	       )
1575	      (
1576"You are at the junction of two passages. One goes north/south, and
1577the other goes west."
1578               "N/S/W Junction"                     ;31
1579	       )
1580	      (
1581"You are at the north end of a north/south passageway.  There are stairs
1582leading down from here.  There is also a door leading west."
1583               "North end of cave passage"         ;32
1584	       )
1585	      (
1586"You are at the south end of a north/south passageway.  There is a hole
1587in the floor here, into which you could probably fit."
1588               "South end of cave passage"         ;33
1589	       )
1590	      (
1591"You are in what appears to be a worker's bedroom.  There is a queen-
1592sized bed in the middle of the room, and a painting hanging on the
1593wall.  A door leads to another room to the south, and stairways
1594lead up and down."
1595               "Bedroom"                          ;34
1596	       )
1597	      (
1598"You are in a bathroom built for workers in the cave.  There is a
1599urinal hanging on the wall, and some exposed pipes on the opposite
1600wall where a sink used to be.  To the north is a bedroom."
1601               "Bathroom"        ;35
1602	       )
1603	      (
1604"This is a marker for the urinal.  User will not see this, but it
1605is a room that can contain objects."
1606               "Urinal"          ;36
1607	       )
1608	      (
1609"You are at the northeast end of a northeast/southwest passageway.
1610Stairs lead up out of sight."
1611               "NE end of NE/SW cave passage"       ;37
1612	       )
1613	      (
1614"You are at the junction of northeast/southwest and east/west passages."
1615               "NE/SW-E/W junction"                      ;38
1616	       )
1617	      (
1618"You are at the southwest end of a northeast/southwest passageway."
1619               "SW end of NE/SW cave passage"        ;39
1620	       )
1621	      (
1622"You are at the east end of an E/W passage.  There are stairs leading up
1623to a room above."
1624               "East end of E/W cave passage"    ;40
1625	       )
1626	      (
1627"You are at the west end of an E/W passage.  There is a hole on the ground
1628which leads down out of sight."
1629               "West end of E/W cave passage"    ;41
1630	       )
1631	      (
1632"You are in a room which is bare, except for a horseshoe shaped boulder
1633in the center.  Stairs lead down from here."     ;42
1634               "Horseshoe boulder room"
1635	       )
1636	      (
1637"You are in a room which is completely empty.  Doors lead out to the north
1638and east."
1639               "Empty room"                      ;43
1640	       )
1641	      (
1642"You are in an empty room.  Interestingly enough, the stones in this
1643room are painted blue.  Doors lead out to the east and south."  ;44
1644               "Blue room"
1645	       )
1646	      (
1647"You are in an empty room.  Interestingly enough, the stones in this
1648room are painted yellow.  Doors lead out to the south and west."    ;45
1649               "Yellow room"
1650	       )
1651	      (
1652"You are in an empty room.  Interestingly enough, the stones in this room
1653are painted red.  Doors lead out to the west and north."
1654               "Red room"                                 ;46
1655	       )
1656	      (
1657"You are in the middle of a long north/south hallway."     ;47
1658               "Long n/s hallway"
1659	       )
1660	      (
1661"You are 3/4 of the way towards the north end of a long north/south hallway."
1662               "3/4 north"                                ;48
1663	       )
1664	      (
1665"You are at the north end of a long north/south hallway.  There are stairs
1666leading upwards."
1667               "North end of long hallway"                 ;49
1668	       )
1669	      (
1670"You are 3/4 of the way towards the south end of a long north/south hallway."
1671               "3/4 south"                                 ;50
1672	       )
1673	      (
1674"You are at the south end of a long north/south hallway.  There is a hole
1675to the south."
1676               "South end of long hallway"                 ;51
1677	       )
1678	      (
1679"You are at a landing in a stairwell which continues up and down."
1680               "Stair landing"                             ;52
1681	       )
1682	      (
1683"You are at the continuation of an up/down staircase."
1684               "Up/down staircase"                         ;53
1685	       )
1686	      (
1687"You are at the top of a staircase leading down.  A crawlway leads off
1688to the northeast."
1689               "Top of staircase."                        ;54
1690	       )
1691	      (
1692"You are in a crawlway that leads northeast or southwest."
1693               "NE crawlway"                              ;55
1694	       )
1695	      (
1696"You are in a small crawlspace.  There is a hole in the ground here, and
1697a small passage back to the southwest."
1698               "Small crawlspace"                         ;56
1699	       )
1700	      (
1701"You are in the Gamma Computing Center.  An IBM 3090/600s is whirring
1702away in here.  There is an ethernet cable coming out of one of the units,
1703and going through the ceiling.  There is no console here on which you
1704could type."
1705               "Gamma computing center"                   ;57
1706	       )
1707	      (
1708"You are near the remains of a post office.  There is a mail drop on the
1709face of the building, but you cannot see where it leads.  A path leads
1710back to the east, and a road leads to the north."
1711               "Post office"                             ;58
1712	       )
1713	      (
1714"You are at the intersection of Main Street and Maple Ave.  Main street
1715runs north and south, and Maple Ave runs east off into the distance.
1716If you look north and east you can see many intersections, but all of
1717the buildings that used to stand here are gone.  Nothing remains except
1718street signs.
1719There is a road to the northwest leading to a gate that guards a building."
1720               "Main-Maple intersection"                       ;59
1721	       )
1722	      (
1723"You are at the intersection of Main Street and the west end of Oaktree Ave."
1724               "Main-Oaktree intersection"   ;60
1725	       )
1726	      (
1727"You are at the intersection of Main Street and the west end of Vermont Ave."
1728               "Main-Vermont intersection"  ;61
1729	       )
1730	      (
1731"You are at the north end of Main Street at the west end of Sycamore Ave." ;62
1732               "Main-Sycamore intersection"
1733	       )
1734	      (
1735"You are at the south end of First Street at Maple Ave." ;63
1736               "First-Maple intersection"
1737	       )
1738	      (
1739"You are at the intersection of First Street and Oaktree Ave."  ;64
1740               "First-Oaktree intersection"
1741	       )
1742	      (
1743"You are at the intersection of First Street and Vermont Ave."  ;65
1744               "First-Vermont intersection"
1745	       )
1746	      (
1747"You are at the north end of First Street at Sycamore Ave."  ;66
1748               "First-Sycamore intersection"
1749	       )
1750	      (
1751"You are at the south end of Second Street at Maple Ave."  ;67
1752               "Second-Maple intersection"
1753	       )
1754	      (
1755"You are at the intersection of Second Street and Oaktree Ave."  ;68
1756               "Second-Oaktree intersection"
1757	       )
1758	      (
1759"You are at the intersection of Second Street and Vermont Ave."  ;69
1760               "Second-Vermont intersection"
1761	       )
1762	      (
1763"You are at the north end of Second Street at Sycamore Ave."  ;70
1764               "Second-Sycamore intersection"
1765	       )
1766	      (
1767"You are at the south end of Third Street at Maple Ave."  ;71
1768               "Third-Maple intersection"
1769	       )
1770	      (
1771"You are at the intersection of Third Street and Oaktree Ave."  ;72
1772               "Third-Oaktree intersection"
1773	       )
1774	      (
1775"You are at the intersection of Third Street and Vermont Ave."  ;73
1776               "Third-Vermont intersection"
1777	       )
1778	      (
1779"You are at the north end of Third Street at Sycamore Ave."  ;74
1780               "Third-Sycamore intersection"
1781	       )
1782	      (
1783"You are at the south end of Fourth Street at Maple Ave."  ;75
1784               "Fourth-Maple intersection"
1785	       )
1786	      (
1787"You are at the intersection of Fourth Street and Oaktree Ave."  ;76
1788               "Fourth-Oaktree intersection"
1789	       )
1790	      (
1791"You are at the intersection of Fourth Street and Vermont Ave."  ;77
1792               "Fourth-Vermont intersection"
1793	       )
1794	      (
1795"You are at the north end of Fourth Street at Sycamore Ave."  ;78
1796               "Fourth-Sycamore intersection"
1797	       )
1798	      (
1799"You are at the south end of Fifth Street at the east end of Maple Ave."  ;79
1800               "Fifth-Maple intersection"
1801	       )
1802	      (
1803"You are at the intersection of Fifth Street and the east end of Oaktree Ave.
1804There is a cliff off to the east."
1805               "Fifth-Oaktree intersection"  ;80
1806	       )
1807	      (
1808"You are at the intersection of Fifth Street and the east end of Vermont Ave."
1809               "Fifth-Vermont intersection"  ;81
1810	       )
1811	      (
1812"You are at the north end of Fifth Street and the east end of Sycamore Ave."
1813               "Fifth-Sycamore intersection"  ;82
1814	       )
1815	      (
1816"You are in front of the Museum of Natural History.  A door leads into
1817the building to the north, and a road leads to the southeast."
1818               "Museum entrance"                  ;83
1819	       )
1820	      (
1821"You are in the main lobby for the Museum of Natural History.  In the center
1822of the room is the huge skeleton of a dinosaur.  Doors lead out to the
1823south and east."
1824               "Museum lobby"                     ;84
1825	       )
1826	      (
1827"You are in the geological display.  All of the objects that used to
1828be on display are missing.  There are rooms to the east, west, and
1829north."
1830               "Geological display"               ;85
1831	       )
1832	      (
1833"You are in the marine life area.  The room is filled with fish tanks,
1834which are filled with dead fish that have apparently died due to
1835starvation.  Doors lead out to the south and east."
1836               "Marine life area"                   ;86
1837	       )
1838	      (
1839"You are in some sort of maintenance room for the museum.  There is a
1840switch on the wall labeled 'BL'.  There are doors to the west and north."
1841               "Maintenance room"                   ;87
1842	       )
1843	      (
1844"You are in a classroom where school children were taught about natural
1845history.  On the blackboard is written, 'No children allowed downstairs.'
1846There is a door to the east with an 'exit' sign on it.  There is another
1847door to the west."
1848               "Classroom"                          ;88
1849	       )
1850	      (
1851"You are at the Vermont St. subway station.  A train is sitting here waiting."
1852               "Vermont station"                    ;89
1853	       )
1854	      (
1855"You are at the Museum subway stop.  A passage leads off to the north."
1856               "Museum station"                     ;90
1857	       )
1858	      (
1859"You are in a north/south tunnel."
1860               "N/S tunnel"                          ;91
1861	       )
1862	      (
1863"You are at the north end of a north/south tunnel.  Stairs lead up and
1864down from here.  There is a garbage disposal here."
1865               "North end of N/S tunnel"             ;92
1866               )
1867	      (
1868"You are at the top of some stairs near the subway station.  There is
1869a door to the west."
1870               "Top of subway stairs"           ;93
1871	       )
1872	      (
1873"You are at the bottom of some stairs near the subway station.  There is
1874a room to the northeast."
1875               "Bottom of subway stairs"       ;94
1876	       )
1877	      (
1878"You are in another computer room.  There is a computer in here larger
1879than you have ever seen.  It has no manufacturers name on it, but it
1880does have a sign that says: This machine's name is 'endgame'.  The
1881exit is to the southwest.  There is no console here on which you could
1882type."
1883               "Endgame computer room"         ;95
1884	       )
1885	      (
1886"You are in a north/south hallway."
1887               "Endgame N/S hallway"           ;96
1888	       )
1889	      (
1890"You have reached a question room.  You must answer a question correctly in
1891order to get by.  Use the 'answer' command to answer the question."
1892               "Question room 1"              ;97
1893	       )
1894	      (
1895"You are in a north/south hallway."
1896               "Endgame N/S hallway"           ;98
1897	       )
1898	      (
1899"You are in a second question room."
1900               "Question room 2"               ;99
1901	       )
1902	      (
1903"You are in a north/south hallway."
1904               "Endgame N/S hallway"           ;100
1905	       )
1906	      (
1907"You are in a third question room."
1908               "Question room 3"               ;101
1909	       )
1910	      (
1911"You are in the endgame treasure room.  A door leads out to the north, and
1912a hallway leads to the south."
1913               "Endgame treasure room"         ;102
1914	       )
1915	      (
1916"You are in the winner's room.  A door leads back to the south."
1917               "Winner's room"                 ;103
1918	       )
1919	      (
1920"You have reached a dead end.  There is a PC on the floor here.  Above
1921it is a sign that reads:
1922          Type the 'reset' command to type on the PC.
1923A hole leads north."
1924               "PC area"                       ;104
1925               )
1926))
1927
1928(setq dun-light-rooms '(0 1 2 3 4 5 6 7 8 9 10 11 12 13 24 25 26 27 28 58 59
1929		     60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
1930		     77 78 79 80 81 82 83))
1931
1932(setq dun-verblist '((die . dun-die) (ne . dun-ne) (north . dun-n)
1933		     (south . dun-s) (east . dun-e) (west . dun-w)
1934		     (u . dun-up) (d . dun-down) (i . dun-inven)
1935		     (inventory . dun-inven) (look . dun-examine) (n . dun-n)
1936		     (s . dun-s) (e . dun-e) (w . dun-w) (se . dun-se)
1937		     (nw . dun-nw) (sw . dun-sw) (up . dun-up)
1938		     (down . dun-down) (in . dun-in) (out . dun-out)
1939		     (go . dun-go) (drop . dun-drop) (southeast . dun-se)
1940		     (southwest . dun-sw) (northeast . dun-ne)
1941		     (northwest . dun-nw) (save . dun-save-game)
1942		     (restore . dun-restore) (long . dun-long) (dig . dun-dig)
1943		     (shake . dun-shake) (wave . dun-shake)
1944		     (examine . dun-examine) (describe . dun-examine)
1945		     (climb . dun-climb) (eat . dun-eat) (put . dun-put)
1946		     (type . dun-type)  (insert . dun-put)
1947		     (score . dun-score) (help . dun-help) (quit . dun-quit)
1948		     (read . dun-examine) (verbose . dun-long)
1949		     (urinate . dun-piss) (piss . dun-piss)
1950		     (flush . dun-flush) (sleep . dun-sleep) (lie . dun-sleep)
1951		     (x . dun-examine) (break . dun-break) (drive . dun-drive)
1952		     (board . dun-in) (enter . dun-in) (turn . dun-turn)
1953		     (press . dun-press) (push . dun-press) (swim . dun-swim)
1954		     (on . dun-in) (off . dun-out) (chop . dun-break)
1955		     (switch . dun-press) (cut . dun-break) (exit . dun-out)
1956		     (leave . dun-out) (reset . dun-power) (flick . dun-press)
1957		     (superb . dun-superb) (answer . dun-answer)
1958		     (throw . dun-drop) (l . dun-examine) (take . dun-take)
1959		     (get . dun-take) (feed . dun-feed)))
1960
1961(setq dun-inbus nil)
1962(setq dun-nomail nil)
1963(setq dun-ignore '(the to at))
1964(setq dun-mode 'moby)
1965(setq dun-sauna-level 0)
1966
1967(defconst north 0)
1968(defconst south 1)
1969(defconst east 2)
1970(defconst west 3)
1971(defconst northeast 4)
1972(defconst southeast 5)
1973(defconst northwest 6)
1974(defconst southwest 7)
1975(defconst up 8)
1976(defconst down 9)
1977(defconst in 10)
1978(defconst out 11)
1979
1980(setq dungeon-map '(
1981;		      no  so  ea  we  ne  se  nw  sw  up  do  in  ot
1982		    ( 96  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;0
1983		    ( -1  -1   2  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;1
1984		    ( -1  -1   3   1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;2
1985		    ( -1  -1  -1   2   4   6  -1  -1  -1  -1  -1  -1 ) ;3
1986		    ( -1  -1  -1  -1   5  -1  -1   3  -1  -1  -1  -1 ) ;4
1987		    ( -1  -1  -1  -1  255 -1  -1   4  -1  -1  255 -1 ) ;5
1988		    ( -1  -1  -1  -1  -1   7   3  -1  -1  -1  -1  -1 ) ;6
1989		    ( -1  -1  -1  -1  -1  255  6  27  -1  -1  -1  -1 ) ;7
1990		    ( 255  5   9  10  -1  -1  -1   5  -1  -1  -1   5 ) ;8
1991		    ( -1  -1  -1   8  -1  -1  -1  -1  -1  -1  -1  -1 ) ;9
1992		    ( -1  -1   8  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;10
1993		    ( -1   8  -1  58  -1  -1  -1  -1  -1  -1  -1  -1 ) ;11
1994		    ( -1  -1  13  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;12
1995		    ( 15  -1  14  12  -1  -1  -1  -1  -1  -1  -1  -1 ) ;13
1996		    ( -1  -1  -1  13  -1  -1  -1  -1  -1  -1  -1  -1 ) ;14
1997		    ( -1  13  16  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;15
1998		    ( -1  -1  -1  15  -1  -1  -1  -1  -1  17  16  -1 ) ;16
1999		    ( -1  -1  17  17  17  17 255  17 255  17  -1  -1 ) ;17
2000		    ( 18  18  18  18  18  -1  18  18  19  18  -1  -1 ) ;18
2001		    ( -1  18  18  19  19  20  19  19  -1  18  -1  -1 ) ;19
2002		    ( -1  -1  -1  18  -1  -1  -1  -1  -1  21  -1  -1 ) ;20
2003		    ( -1  -1  -1  -1  -1  20  22  -1  -1  -1  -1  -1 ) ;21
2004		    ( 18  18  18  18  16  18  23  18  18  18  18  18 ) ;22
2005		    ( -1 255  -1  -1  -1  19  -1  -1  -1  -1  -1  -1 ) ;23
2006		    ( 23  25  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;24
2007		    ( 24 255  -1  -1  -1  -1  -1  -1  -1  -1 255  -1 ) ;25
2008		    (255  28  -1  -1  -1  -1  -1  -1  -1  -1 255  -1 ) ;26
2009		    ( -1  -1  -1  -1   7  -1  -1  -1  -1  -1  -1  -1 ) ;27
2010		    ( 26 255  -1  -1  -1  -1  -1  -1  -1  -1  255 -1 ) ;28
2011		    ( -1  -1  30  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;29
2012		    ( -1  -1  31  29  -1  -1  -1  -1  -1  -1  -1  -1 ) ;30
2013		    ( 32  33  -1  30  -1  -1  -1  -1  -1  -1  -1  -1 ) ;31
2014		    ( -1  31  -1  255 -1  -1  -1  -1  -1  34  -1  -1 ) ;32
2015		    ( 31  -1  -1  -1  -1  -1  -1  -1  -1  35  -1  -1 ) ;33
2016		    ( -1  35  -1  -1  -1  -1  -1  -1  32  37  -1  -1 ) ;34
2017		    ( 34  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;35
2018		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;36
2019		    ( -1  -1  -1  -1  -1  -1  -1  38  34  -1  -1  -1 ) ;37
2020		    ( -1  -1  40  41  37  -1  -1  39  -1  -1  -1  -1 ) ;38
2021		    ( -1  -1  -1  -1  38  -1  -1  -1  -1  -1  -1  -1 ) ;39
2022		    ( -1  -1  -1  38  -1  -1  -1  -1  42  -1  -1  -1 ) ;40
2023		    ( -1  -1  38  -1  -1  -1  -1  -1  -1  43  -1  -1 ) ;41
2024		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  40  -1  -1 ) ;42
2025		    ( 44  -1  46  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;43
2026		    ( -1  43  45  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;44
2027		    ( -1  46  -1  44  -1  -1  -1  -1  -1  -1  -1  -1 ) ;45
2028		    ( 45  -1  -1  43  -1  -1  -1  -1  -1  255 -1  -1 ) ;46
2029		    ( 48  50  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;47
2030		    ( 49  47  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;48
2031		    ( -1  48  -1  -1  -1  -1  -1  -1  52  -1  -1  -1 ) ;49
2032		    ( 47  51  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;50
2033		    ( 50  104 -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;51
2034		    ( -1  -1  -1  -1  -1  -1  -1  -1  53  49  -1  -1 ) ;52
2035		    ( -1  -1  -1  -1  -1  -1  -1  -1  54  52  -1  -1 ) ;53
2036		    ( -1  -1  -1  -1  55  -1  -1  -1  -1  53  -1  -1 ) ;54
2037		    ( -1  -1  -1  -1  56  -1  -1  54  -1  -1  -1  54 ) ;55
2038		    ( -1  -1  -1  -1  -1  -1  -1  55  -1  31  -1  -1 ) ;56
2039		    ( -1  -1  32  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;57
2040		    ( 59  -1  11  -1  -1  -1  -1  -1  -1  -1  255 255) ;58
2041		    ( 60  58  63  -1  -1  -1  255 -1  -1  -1  255 255) ;59
2042		    ( 61  59  64  -1  -1  -1  -1  -1  -1  -1  255 255) ;60
2043		    ( 62  60  65  -1  -1  -1  -1  -1  -1  -1  255 255) ;61
2044		    ( -1  61  66  -1  -1  -1  -1  -1  -1  -1  255 255) ;62
2045		    ( 64  -1  67  59  -1  -1  -1  -1  -1  -1  255 255) ;63
2046		    ( 65  63  68  60  -1  -1  -1  -1  -1  -1  255 255) ;64
2047		    ( 66  64  69  61  -1  -1  -1  -1  -1  -1  255 255) ;65
2048		    ( -1  65  70  62  -1  -1  -1  -1  -1  -1  255 255) ;66
2049		    ( 68  -1  71  63  -1  -1  -1  -1  -1  -1  255 255) ;67
2050		    ( 69  67  72  64  -1  -1  -1  -1  -1  -1  255 255) ;68
2051		    ( 70  68  73  65  -1  -1  -1  -1  -1  -1  255 255) ;69
2052		    ( -1  69  74  66  -1  -1  -1  -1  -1  -1  255 255) ;70
2053		    ( 72  -1  75  67  -1  -1  -1  -1  -1  -1  255 255) ;71
2054		    ( 73  71  76  68  -1  -1  -1  -1  -1  -1  255 255) ;72
2055		    ( 74  72  77  69  -1  -1  -1  -1  -1  -1  255 255) ;73
2056		    ( -1  73  78  70  -1  -1  -1  -1  -1  -1  255 255) ;74
2057		    ( 76  -1  79  71  -1  -1  -1  -1  -1  -1  255 255) ;75
2058		    ( 77  75  80  72  -1  -1  -1  -1  -1  -1  255 255) ;76
2059		    ( 78  76  81  73  -1  -1  -1  -1  -1  -1  255 255) ;77
2060		    ( -1  77  82  74  -1  -1  -1  -1  -1  -1  255 255) ;78
2061		    ( 80  -1  -1  75  -1  -1  -1  -1  -1  -1  255 255) ;79
2062		    ( 81  79  255 76  -1  -1  -1  -1  -1  -1  255 255) ;80
2063		    ( 82  80  -1  77  -1  -1  -1  -1  -1  -1  255 255) ;81
2064		    ( -1  81  -1  78  -1  -1  -1  -1  -1  -1  255 255) ;82
2065		    ( 84  -1  -1  -1  -1  59  -1  -1  -1  -1  255 255) ;83
2066		    ( -1  83  85  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;84
2067		    ( 86  -1  87  84  -1  -1  -1  -1  -1  -1  -1  -1 ) ;85
2068		    ( -1  85  88  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;86
2069		    ( 88  -1  -1  85  -1  -1  -1  -1  -1  -1  -1  -1 ) ;87
2070		    ( -1  87 255  86  -1  -1  -1  -1  -1  -1  -1  -1 ) ;88
2071		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 255  -1 ) ;89
2072		    ( 91  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;90
2073		    ( 92  90  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;91
2074		    ( -1  91  -1  -1  -1  -1  -1  -1  93  94  -1  -1 ) ;92
2075		    ( -1  -1  -1  88  -1  -1  -1  -1  -1  92  -1  -1 ) ;93
2076		    ( -1  -1  -1  -1  95  -1  -1  -1  92  -1  -1  -1 ) ;94
2077		    ( -1  -1  -1  -1  -1  -1  -1  94  -1  -1  -1  -1 ) ;95
2078		    ( 97   0  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;96
2079		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;97
2080		    ( 99  97  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;98
2081		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;99
2082		    ( 101 99  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;100
2083		    ( -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;101
2084		    ( 103 101 -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;102
2085		    ( -1  102 -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;103
2086		    ( 51  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1  -1 ) ;104
2087		    )
2088;		      no  so  ea  we  ne  se  nw  sw  up  do  in  ot
2089)
2090
2091
2092;;; How the user references *all* objects, permanent and regular.
2093(setq dun-objnames '(
2094		 (shovel . 0)
2095		 (lamp . 1)
2096		 (cpu . 2) (board . 2) (card . 2) (chip . 2)
2097		 (food . 3)
2098		 (key . 4)
2099		 (paper . 5) (slip . 5)
2100		 (rms . 6) (statue . 6) (statuette . 6)  (stallman . 6)
2101		 (diamond . 7)
2102		 (weight . 8)
2103		 (life . 9) (preserver . 9)
2104		 (bracelet . 10) (emerald . 10)
2105		 (gold . 11)
2106		 (platinum . 12)
2107		 (towel . 13) (beach . 13)
2108		 (axe . 14)
2109		 (silver . 15)
2110		 (license . 16)
2111		 (coins . 17)
2112		 (egg . 18)
2113		 (jar . 19)
2114		 (bone . 20)
2115		 (acid . 21) (nitric . 21)
2116		 (glycerine . 22)
2117		 (ruby . 23)
2118		 (amethyst . 24)
2119		 (mona . 25)
2120		 (bill . 26)
2121		 (floppy . 27) (disk . 27)
2122
2123		 (boulder . -1)
2124		 (tree . -2) (trees . -2) (palm . -2)
2125		 (bear . -3)
2126		 (bin . -4) (bins . -4)
2127		 (cabinet . -5) (computer . -5) (vax . -5) (ibm . -5)
2128		 (protoplasm . -6)
2129		 (dial . -7)
2130		 (button . -8)
2131		 (chute . -9)
2132		 (painting . -10)
2133		 (bed . -11)
2134		 (urinal . -12)
2135		 (URINE . -13)
2136		 (pipes . -14) (pipe . -14)
2137		 (box . -15) (slit . -15)
2138		 (cable . -16) (ethernet . -16)
2139		 (mail . -17) (drop . -17)
2140		 (bus . -18)
2141		 (gate . -19)
2142		 (cliff . -20)
2143		 (skeleton . -21) (dinosaur . -21)
2144		 (fish . -22)
2145		 (tanks . -23) (tank . -23)
2146		 (switch . -24)
2147		 (blackboard . -25)
2148		 (disposal . -26) (garbage . -26)
2149		 (ladder . -27)
2150		 (subway . -28) (train . -28)
2151		 (pc . -29) (drive . -29) (coconut . -30) (coconuts . -30)
2152		 (lake . -32) (water . -32)
2153))
2154
2155(dolist (x dun-objnames)
2156  (let (name)
2157    (setq name (concat "obj-" (prin1-to-string (car x))))
2158    (eval (list 'defconst (intern name) (cdr x)))))
2159
2160(defconst obj-special 255)
2161
2162;;; The initial setup of what objects are in each room.
2163;;; Regular objects have whole numbers lower than 255.
2164;;; Objects that cannot be taken but might move and are
2165;;; described during room description are negative.
2166;;; Stuff that is described and might change are 255, and are
2167;;; handled specially by 'dun-describe-room.
2168
2169(setq dun-room-objects (list nil
2170
2171        (list obj-shovel)                     ;; treasure-room
2172        (list obj-boulder)                    ;; dead-end
2173        nil nil nil
2174        (list obj-food)                       ;; se-nw-road
2175        (list obj-bear)                       ;; bear-hangout
2176        nil nil
2177        (list obj-special)                    ;; computer-room
2178        (list obj-lamp obj-license obj-silver);; meadow
2179        nil nil
2180        (list obj-special)                    ;; sauna
2181        nil
2182        (list obj-weight obj-life)            ;; weight-room
2183        nil nil
2184        (list obj-rms obj-floppy)             ;; thirsty-maze
2185        nil nil nil nil nil nil nil
2186        (list obj-emerald)                    ;; hidden-area
2187        nil
2188        (list obj-gold)                       ;; misty-room
2189        nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2190        (list obj-towel obj-special)          ;; red-room
2191        nil nil nil nil nil
2192        (list obj-box)                        ;; stair-landing
2193        nil nil nil
2194        (list obj-axe)                        ;; smal-crawlspace
2195        nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2196        nil nil nil nil nil
2197        (list obj-special)                    ;; fourth-vermont-intersection
2198        nil nil
2199        (list obj-coins)                      ;; fifth-oaktree-intersection
2200        nil
2201        (list obj-bus)                        ;; fifth-sycamore-intersection
2202        nil
2203        (list obj-bone)                       ;; museum-lobby
2204        nil
2205        (list obj-jar obj-special obj-ruby)   ;; marine-life-area
2206        (list obj-nitric)                     ;; maintenance-room
2207        (list obj-glycerine)                  ;; classroom
2208        nil nil nil nil nil
2209        (list obj-amethyst)                   ;; bottom-of-subway-stairs
2210        nil nil
2211        (list obj-special)                    ;; question-room-1
2212        nil
2213        (list obj-special)                    ;; question-room-2
2214        nil
2215        (list obj-special)                    ;; question-room-three
2216        nil
2217        (list obj-mona)                       ;; winner's-room
2218nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2219nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2220nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2221nil))
2222
2223;;; These are objects in a room that are only described in the
2224;;; room description.  They are permanent.
2225
2226(setq dun-room-silents (list nil
2227        (list obj-tree obj-coconut)            ;; dead-end
2228        (list obj-tree obj-coconut)            ;; e-w-dirt-road
2229        nil nil nil nil nil nil
2230        (list obj-bin)                         ;; mailroom
2231        (list obj-computer)                    ;; computer-room
2232        nil nil nil
2233        (list obj-dial)                        ;; sauna
2234        nil
2235        (list obj-ladder)                      ;; weight-room
2236        (list obj-button obj-ladder)           ;; maze-button-room
2237        nil nil nil
2238        nil nil nil nil
2239	(list obj-lake)                        ;; lakefront-north
2240	(list obj-lake)                        ;; lakefront-south
2241	nil
2242        (list obj-chute)                       ;; cave-entrance
2243        nil nil nil nil nil
2244        (list obj-painting obj-bed)            ;; bedroom
2245        (list obj-urinal obj-pipes)            ;; bathroom
2246        nil nil nil nil nil nil
2247        (list obj-boulder)                     ;; horseshoe-boulder-room
2248        nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2249        (list obj-computer obj-cable)          ;; gamma-computing-center
2250        (list obj-mail)                        ;; post-office
2251        (list obj-gate)                        ;; main-maple-intersection
2252        nil nil nil nil nil nil nil nil nil nil nil nil nil
2253        nil nil nil nil nil nil nil
2254        (list obj-cliff)                       ;; fifth-oaktree-intersection
2255        nil nil nil
2256        (list obj-dinosaur)                    ;; museum-lobby
2257        nil
2258        (list obj-fish obj-tanks)              ;; marine-life-area
2259        (list obj-switch)                      ;; maintenance-room
2260        (list obj-blackboard)                  ;; classroom
2261        (list obj-train)                       ;; vermont-station
2262        nil nil
2263        (list obj-disposal)                    ;; north-end-of-n-s-tunnel
2264        nil nil
2265        (list obj-computer)                    ;; endgame-computer-room
2266        nil nil nil nil nil nil nil nil
2267	(list obj-pc)                          ;; pc-area
2268	nil nil nil nil nil nil
2269))
2270(setq dun-inventory '(1))
2271
2272;;; Descriptions of objects, as they appear in the room description, and
2273;;; the inventory.
2274
2275(setq dun-objects '(
2276		("There is a shovel here." "A shovel")                ;0
2277		("There is a lamp nearby." "A lamp")                  ;1
2278		("There is a CPU card here." "A computer board")      ;2
2279		("There is some food here." "Some food")              ;3
2280		("There is a shiny brass key here." "A brass key")    ;4
2281		("There is a slip of paper here." "A slip of paper")  ;5
2282		("There is a wax statuette of Richard Stallman here." ;6
2283		 "An RMS statuette")
2284		("There is a shimmering diamond here." "A diamond")   ;7
2285		("There is a 10 pound weight here." "A weight")       ;8
2286		("There is a life preserver here." "A life preserver");9
2287		("There is an emerald bracelet here." "A bracelet")   ;10
2288		("There is a gold bar here." "A gold bar")            ;11
2289		("There is a platinum bar here." "A platinum bar")    ;12
2290		("There is a beach towel on the ground here." "A beach towel")
2291		("There is an axe here." "An axe") ;14
2292		("There is a silver bar here." "A silver bar")  ;15
2293		("There is a bus driver's license here." "A license") ;16
2294		("There are some valuable coins here." "Some valuable coins")
2295		("There is a jewel-encrusted egg here." "A valuable egg") ;18
2296		("There is a glass jar here." "A glass jar") ;19
2297		("There is a dinosaur bone here." "A bone") ;20
2298		("There is a packet of nitric acid here." "Some nitric acid")
2299		("There is a packet of glycerine here." "Some glycerine") ;22
2300		("There is a valuable ruby here." "A ruby") ;23
2301		("There is a valuable amethyst here." "An amethyst") ;24
2302		("The Mona Lisa is here." "The Mona Lisa") ;25
2303		("There is a 100 dollar bill here." "A $100 bill") ;26
2304		("There is a floppy disk here." "A floppy disk") ;27
2305	       )
2306)
2307
2308;;; Weight of objects
2309
2310(setq dun-object-lbs
2311      '(2 1 1 1 1 0 2 2 10 3 1 1 1 0 1 1 0 1 1 1 1 0 0 2 2 1 0 0))
2312(setq dun-object-pts
2313      '(0 0 0 0 0 0 0 10 0 0 10 10 10 0 0 10 0 10 10 0 0 0 0 10 10 10 10 0))
2314
2315
2316;;; Unix representation of objects.
2317(setq dun-objfiles '(
2318		 "shovel.o" "lamp.o" "cpu.o" "food.o" "key.o" "paper.o"
2319		 "rms.o" "diamond.o" "weight.o" "preserver.o" "bracelet.o"
2320		 "gold.o" "platinum.o" "towel.o" "axe.o" "silver.o" "license.o"
2321		 "coins.o" "egg.o" "jar.o" "bone.o" "nitric.o" "glycerine.o"
2322		 "ruby.o" "amethyst.o"
2323		 ))
2324
2325;;; These are the descriptions for the negative numbered objects from
2326;;; dun-room-objects
2327
2328(setq dun-perm-objects '(
2329		     nil
2330		     ("There is a large boulder here.")
2331		     nil
2332		     ("There is a ferocious bear here!")
2333		     nil
2334		     nil
2335		     ("There is a worthless pile of protoplasm here.")
2336		     nil
2337		     nil
2338		     nil
2339		     nil
2340		     nil
2341		     nil
2342		     ("There is a strange smell in this room.")
2343		     nil
2344		     (
2345"There is a box with a slit in it, bolted to the wall here."
2346                     )
2347		     nil
2348		     nil
2349		     ("There is a bus here.")
2350		     nil
2351		     nil
2352		     nil
2353))
2354
2355
2356;;; These are the descriptions the user gets when regular objects are
2357;;; examined.
2358
2359(setq dun-physobj-desc '(
2360"It is a normal shovel with a price tag attached that says $19.99."
2361"The lamp is hand-crafted by Geppetto."
2362"The CPU board has a VAX chip on it.  It seems to have
23632 Megabytes of RAM onboard."
2364"It looks like some kind of meat.  Smells pretty bad."
2365nil
2366"The paper says: Don't forget to type 'help' for help.  Also, remember
2367this word: 'worms'"
2368"The statuette is of the likeness of Richard Stallman, the author of the
2369famous EMACS editor.  You notice that he is not wearing any shoes."
2370nil
2371"You observe that the weight is heavy."
2372"It says S. S. Minnow."
2373nil
2374nil
2375nil
2376"It has a picture of snoopy on it."
2377nil
2378nil
2379"It has your picture on it!"
2380"They are old coins from the 19th century."
2381"It is a valuable Fabrege egg."
2382"It is a plain glass jar."
2383nil
2384nil
2385nil
2386nil
2387nil
2388                     )
2389)
2390
2391;;; These are the descriptions the user gets when non-regular objects
2392;;; are examined.
2393
2394(setq dun-permobj-desc '(
2395		     nil
2396"It is just a boulder.  It cannot be moved."
2397"They are palm trees with a bountiful supply of coconuts in them."
2398"It looks like a grizzly to me."
2399"All of the bins are empty.  Looking closely you can see that there
2400are names written at the bottom of each bin, but most of them are
2401faded away so that you cannot read them.  You can only make out three
2402names:
2403                   Jeffrey Collier
2404                   Robert Toukmond
2405                   Thomas Stock
2406"
2407                      nil
2408"It is just a garbled mess."
2409"The dial points to a temperature scale which has long since faded away."
2410nil
2411nil
2412"It is a velvet painting of Elvis Presley.  It seems to be nailed to the
2413wall, and you cannot move it."
2414"It is a queen sized bed, with a very firm mattress."
2415"The urinal is very clean compared with everything else in the cave.  There
2416isn't even any rust.  Upon close examination you realize that the drain at the
2417bottom is missing, and there is just a large hole leading down the
2418pipes into nowhere.  The hole is too small for a person to fit in.  The
2419flush handle is so clean that you can see your reflection in it."
2420nil
2421nil
2422"The box has a slit in the top of it, and on it, in sloppy handwriting, is
2423written: 'For key upgrade, put key in here.'"
2424nil
2425"It says 'express mail' on it."
2426"It is a 35 passenger bus with the company name 'mobytours' on it."
2427"It is a large metal gate that is too big to climb over."
2428"It is a HIGH cliff."
2429"Unfortunately you do not know enough about dinosaurs to tell very much about
2430it.  It is very big, though."
2431"The fish look like they were once quite beautiful."
2432nil
2433nil
2434nil
2435nil
2436"It is a normal ladder that is permanently attached to the hole."
2437"It is a passenger train that is ready to go."
2438"It is a personal computer that has only one floppy disk drive."
2439		    )
2440)
2441
2442(setq dun-diggables
2443      (list nil nil nil (list obj-cpu) nil nil nil nil nil nil nil
2444		  nil nil nil nil nil nil nil nil nil nil      ;11-20
2445		  nil nil nil nil nil nil nil nil nil nil      ;21-30
2446		  nil nil nil nil nil nil nil nil nil nil      ;31-40
2447		  nil (list obj-platinum) nil nil nil nil nil nil nil nil))
2448
2449(setq dun-room-shorts nil)
2450(dolist (x dun-rooms)
2451  (setq dun-room-shorts
2452		     (append dun-room-shorts (list (downcase
2453						    (dun-space-to-hyphen
2454						     (cadr x)))))))
2455
2456(setq dun-endgame-questions '(
2457			  (
2458"What is your password on the machine called 'pokey'?" "robert")
2459			  (
2460"What password did you use during anonymous ftp to gamma?" "foo")
2461			  (
2462"Excluding the endgame, how many places are there where you can put
2463treasures for points?" "4" "four")
2464			  (
2465"What is your login name on the 'endgame' machine?" "toukmond"
2466)
2467			  (
2468"What is the nearest whole dollar to the price of the shovel?" "20" "twenty")
2469			  (
2470"What is the name of the bus company serving the town?" "mobytours")
2471			  (
2472"Give either of the two last names in the mailroom, other than your own."
2473"collier" "stock")
2474			  (
2475"What cartoon character is on the towel?" "snoopy")
2476			  (
2477"What is the last name of the author of EMACS?" "stallman")
2478			  (
2479"How many megabytes of memory is on the CPU board for the Vax?" "2")
2480			  (
2481"Which street in town is named after a U.S. state?" "vermont")
2482			  (
2483"How many pounds did the weight weigh?" "ten" "10")
2484			  (
2485"Name the STREET which runs right over the subway stop." "fourth" "4" "4th")
2486			  (
2487"How many corners are there in town (excluding the one with the Post Office)?"
2488                  "24" "twentyfour" "twenty-four")
2489			  (
2490"What type of bear was hiding your key?" "grizzly")
2491			  (
2492"Name either of the two objects you found by digging." "cpu" "card" "vax"
2493"board" "platinum")
2494			  (
2495"What network protocol is used between pokey and gamma?" "tcp/ip" "ip" "tcp")
2496))
2497
2498(let (a)
2499  (setq a 0)
2500  (dolist (x dun-room-shorts)
2501    (eval (list 'defconst (intern x) a))
2502    (setq a (+ a 1))))
2503
2504
2505
2506;;;;
2507;;;; This section defines the UNIX emulation functions for dunnet.
2508;;;;
2509
2510(defun dun-unix-parse (args)
2511  (interactive "*p")
2512  (beginning-of-line)
2513  (let (beg esign)
2514    (setq beg (+ (point) 2))
2515    (end-of-line)
2516    (if (and (not (= beg (point)))
2517	     (string= "$" (buffer-substring (- beg 2) (- beg 1))))
2518	(progn
2519	  (setq line (downcase (buffer-substring beg (point))))
2520	  (princ line)
2521	  (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
2522	      (progn
2523		(if (setq esign (string-match "=" line))
2524		    (dun-doassign line esign)
2525		  (dun-mprinc (car line-list))
2526		  (dun-mprincl ": not found.")))))
2527      (goto-char (point-max))
2528      (dun-mprinc "\n"))
2529    (if (eq dungeon-mode 'unix)
2530	(progn
2531	  (dun-fix-screen)
2532	  (dun-mprinc "$ ")))))
2533
2534(defun dun-doassign (line esign)
2535  (if (not dun-wizard)
2536      (let (passwd)
2537	(dun-mprinc "Enter wizard password: ")
2538	(setq passwd (dun-read-line))
2539	(if (not dun-batch-mode)
2540	    (dun-mprinc "\n"))
2541	(if (string= passwd "moby")
2542	    (progn
2543	      (setq dun-wizard t)
2544	      (dun-doassign line esign))
2545	  (dun-mprincl "Incorrect.")))
2546
2547    (let (varname epoint afterq i value)
2548      (setq varname (substring line 0 esign))
2549      (if (not (setq epoint (string-match ")" line)))
2550	  (if (string= (substring line (1+ esign) (+ esign 2))
2551		       "\"")
2552	      (progn
2553		(setq afterq (substring line (+ esign 2)))
2554		(setq epoint (+
2555			      (string-match "\"" afterq)
2556			      (+ esign 3))))
2557
2558	    (if (not (setq epoint (string-match " " line)))
2559		(setq epoint (length line))))
2560	(setq epoint (1+ epoint))
2561	(while (and
2562		(not (= epoint (length line)))
2563		(setq i (string-match ")" (substring line epoint))))
2564	  (setq epoint (+ epoint i 1))))
2565      (setq value (substring line (1+ esign) epoint))
2566      (dun-eval varname value))))
2567
2568(defun dun-eval (varname value)
2569  (let (eval-error)
2570    (switch-to-buffer (get-buffer-create "*dungeon-eval*"))
2571    (erase-buffer)
2572    (insert "(setq ")
2573    (insert varname)
2574    (insert " ")
2575    (insert value)
2576    (insert ")")
2577    (setq eval-error nil)
2578    (condition-case nil
2579	(eval-buffer)
2580      (error (setq eval-error t)))
2581    (kill-buffer (current-buffer))
2582    (switch-to-buffer "*dungeon*")
2583    (if eval-error
2584	(dun-mprincl "Invalid syntax."))))
2585
2586
2587(defun dun-unix-interface ()
2588  (dun-login)
2589  (if dun-logged-in
2590      (progn
2591	(setq dungeon-mode 'unix)
2592	(define-key dun-mode-map "\r" 'dun-unix-parse)
2593	(dun-mprinc "$ "))))
2594
2595(defun dun-login ()
2596  (let (tries username password)
2597    (setq tries 4)
2598    (while (and (not dun-logged-in) (> (setq tries (- tries 1)) 0))
2599      (dun-mprinc "\n\nUNIX System V, Release 2.2 (pokey)\n\nlogin: ")
2600      (setq username (dun-read-line))
2601      (if (not dun-batch-mode)
2602	  (dun-mprinc "\n"))
2603      (dun-mprinc "password: ")
2604      (setq password (dun-read-line))
2605      (if (not dun-batch-mode)
2606	  (dun-mprinc "\n"))
2607      (if (or (not (string= username "toukmond"))
2608	      (not (string= password "robert")))
2609	  (dun-mprincl "login incorrect")
2610	(setq dun-logged-in t)
2611	(dun-mprincl "
2612Welcome to Unix\n
2613Please clean up your directories.  The filesystem is getting full.
2614Our tcp/ip link to gamma is a little flaky, but seems to work.
2615The current version of ftp can only send files from your home
2616directory, and deletes them after they are sent!  Be careful.
2617
2618Note: Restricted bourne shell in use.\n")))
2619  (setq dungeon-mode 'dungeon)))
2620
2621(defun dun-ls (args)
2622  (if (car args)
2623      (let (ocdpath ocdroom)
2624	(setq ocdpath dun-cdpath)
2625	(setq ocdroom dun-cdroom)
2626	(if (not (eq (dun-cd args) -2))
2627	    (dun-ls nil))
2628	(setq dun-cdpath ocdpath)
2629	(setq dun-cdroom ocdroom))
2630    (if (= dun-cdroom -10)
2631	(dun-ls-inven))
2632    (if (= dun-cdroom -2)
2633	(dun-ls-rooms))
2634    (if (= dun-cdroom -3)
2635	(dun-ls-root))
2636    (if (= dun-cdroom -4)
2637	(dun-ls-usr))
2638    (if (> dun-cdroom 0)
2639	(dun-ls-room))))
2640
2641(defun dun-ls-root ()
2642  (dun-mprincl "total 4
2643drwxr-xr-x  3 root     staff           512 Jan 1 1970 .
2644drwxr-xr-x  3 root     staff          2048 Jan 1 1970 ..
2645drwxr-xr-x  3 root     staff          2048 Jan 1 1970 usr
2646drwxr-xr-x  3 root     staff          2048 Jan 1 1970 rooms"))
2647
2648(defun dun-ls-usr ()
2649  (dun-mprincl "total 4
2650drwxr-xr-x  3 root     staff           512 Jan 1 1970 .
2651drwxr-xr-x  3 root     staff          2048 Jan 1 1970 ..
2652drwxr-xr-x  3 toukmond restricted      512 Jan 1 1970 toukmond"))
2653
2654(defun dun-ls-rooms ()
2655  (dun-mprincl "total 16
2656drwxr-xr-x  3 root     staff           512 Jan 1 1970 .
2657drwxr-xr-x  3 root     staff          2048 Jan 1 1970 ..")
2658  (dolist (x dun-visited)
2659    (dun-mprinc
2660"drwxr-xr-x  3 root     staff           512 Jan 1 1970 ")
2661    (dun-mprincl (nth x dun-room-shorts))))
2662
2663(defun dun-ls-room ()
2664  (dun-mprincl "total 4
2665drwxr-xr-x  3 root     staff           512 Jan 1 1970 .
2666drwxr-xr-x  3 root     staff          2048 Jan 1 1970 ..
2667-rwxr-xr-x  3 root     staff          2048 Jan 1 1970 description")
2668  (dolist (x (nth dun-cdroom dun-room-objects))
2669    (if (and (>= x 0) (not (= x 255)))
2670	(progn
2671	  (dun-mprinc "-rwxr-xr-x  1 toukmond restricted        0 Jan 1 1970 ")
2672	  (dun-mprincl (nth x dun-objfiles))))))
2673
2674(defun dun-ls-inven ()
2675  (dun-mprinc "total 467
2676drwxr-xr-x  3 toukmond restricted      512 Jan 1 1970 .
2677drwxr-xr-x  3 root     staff          2048 Jan 1 1970 ..")
2678  (dolist (x dun-unix-verbs)
2679    (if (not (eq (car x) 'IMPOSSIBLE))
2680	(progn
2681	  (dun-mprinc"
2682-rwxr-xr-x  1 toukmond restricted    10423 Jan 1 1970 ")
2683	  (dun-mprinc (car x)))))
2684  (dun-mprinc "\n")
2685  (if (not dun-uncompressed)
2686      (dun-mprincl
2687"-rwxr-xr-x  1 toukmond restricted        0 Jan 1 1970 paper.o.Z"))
2688  (dolist (x dun-inventory)
2689    (dun-mprinc
2690"-rwxr-xr-x  1 toukmond restricted        0 Jan 1 1970 ")
2691    (dun-mprincl (nth x dun-objfiles))))
2692
2693(defun dun-echo (args)
2694  (let (nomore var)
2695    (setq nomore nil)
2696    (dolist (x args)
2697	    (if (not nomore)
2698		(progn
2699		  (if (not (string= (substring x 0 1) "$"))
2700		      (progn
2701			(dun-mprinc x)
2702			(dun-mprinc " "))
2703		    (setq var (intern (substring x 1)))
2704		    (if (not (boundp var))
2705			(dun-mprinc " ")
2706		      (if (member var dun-restricted)
2707			  (progn
2708			    (dun-mprinc var)
2709			    (dun-mprinc ": Permission denied")
2710			    (setq nomore t))
2711			(eval (list 'dun-mprinc var))
2712			(dun-mprinc " ")))))))
2713	    (dun-mprinc "\n")))
2714
2715
2716(defun dun-ftp (args)
2717  (let (host username passwd ident newlist)
2718    (if (not (car args))
2719	(dun-mprincl "ftp: hostname required on command line.")
2720      (setq host (intern (car args)))
2721      (if (not (member host '(gamma dun-endgame)))
2722	  (dun-mprincl "ftp: Unknown host.")
2723	(if (eq host 'dun-endgame)
2724	    (dun-mprincl "ftp: connection to endgame not allowed")
2725	  (if (not dun-ethernet)
2726	      (dun-mprincl "ftp: host not responding.")
2727	    (dun-mprincl "Connected to gamma. FTP ver 0.9 00:00:00 01/01/70")
2728	    (dun-mprinc "Username: ")
2729	    (setq username (dun-read-line))
2730	    (if (string= username "toukmond")
2731		(if dun-batch-mode
2732		    (dun-mprincl "toukmond ftp access not allowed.")
2733		  (dun-mprincl "\ntoukmond ftp access not allowed."))
2734	      (if (string= username "anonymous")
2735		  (if dun-batch-mode
2736		      (dun-mprincl
2737		       "Guest login okay, send your user ident as password.")
2738		    (dun-mprincl
2739		     "\nGuest login okay, send your user ident as password."))
2740		(if dun-batch-mode
2741		    (dun-mprinc "Password required for ")
2742		  (dun-mprinc "\nPassword required for "))
2743		(dun-mprincl username))
2744	      (dun-mprinc "Password: ")
2745	      (setq ident (dun-read-line))
2746	      (if (not (string= username "anonymous"))
2747		  (if dun-batch-mode
2748		      (dun-mprincl "Login failed.")
2749		    (dun-mprincl "\nLogin failed."))
2750		(if dun-batch-mode
2751		   (dun-mprincl
2752		    "Guest login okay, user access restrictions apply.")
2753		  (dun-mprincl
2754		   "\nGuest login okay, user access restrictions apply."))
2755		(dun-ftp-commands)
2756		(setq newlist
2757'("What password did you use during anonymous ftp to gamma?"))
2758		(setq newlist (append newlist (list ident)))
2759		(rplaca (nthcdr 1 dun-endgame-questions) newlist)))))))))
2760
2761(defun dun-ftp-commands ()
2762    (setq dun-exitf nil)
2763    (let (line)
2764      (while (not dun-exitf)
2765	(dun-mprinc "ftp> ")
2766	(setq line (dun-read-line))
2767	(if
2768	    (eq
2769	     (dun-parse2 nil
2770		    '((type . dun-ftptype) (binary . dun-bin) (bin . dun-bin)
2771		      (send . dun-send) (put . dun-send) (quit . dun-ftpquit)
2772		      (help . dun-ftphelp)(ascii . dun-fascii)
2773		      ) line)
2774	     -1)
2775	    (dun-mprincl "No such command.  Try help.")))
2776      (setq dun-ftptype 'ascii)))
2777
2778(defun dun-ftptype (args)
2779  (if (not (car args))
2780      (dun-mprincl "Usage: type [binary | ascii]")
2781    (setq args (intern (car args)))
2782    (if (eq args 'binary)
2783	(dun-bin nil)
2784      (if (eq args 'ascii)
2785	  (dun-fascii 'nil)
2786	(dun-mprincl "Unknown type.")))))
2787
2788(defun dun-bin (args)
2789  (dun-mprincl "Type set to binary.")
2790  (setq dun-ftptype 'binary))
2791
2792(defun dun-fascii (args)
2793  (dun-mprincl "Type set to ascii.")
2794  (setq dun-ftptype 'ascii))
2795
2796(defun dun-ftpquit (args)
2797  (setq dun-exitf t))
2798
2799(defun dun-send (args)
2800  (if (not (car args))
2801      (dun-mprincl "Usage: send <filename>")
2802    (setq args (car args))
2803    (let (counter foo)
2804      (setq foo nil)
2805      (setq counter 0)
2806
2807;;; User can send commands!  Stupid user.
2808
2809
2810      (if (assq (intern args) dun-unix-verbs)
2811	  (progn
2812	    (rplaca (assq (intern args) dun-unix-verbs) 'IMPOSSIBLE)
2813	    (dun-mprinc "Sending ")
2814	    (dun-mprinc dun-ftptype)
2815	    (dun-mprinc " file for ")
2816	    (dun-mprincl args)
2817	    (dun-mprincl "Transfer complete."))
2818
2819	(dolist (x dun-objfiles)
2820	  (if (string= args x)
2821	      (progn
2822		(if (not (member counter dun-inventory))
2823		    (progn
2824		      (dun-mprincl "No such file.")
2825		      (setq foo t))
2826		  (dun-mprinc "Sending ")
2827		  (dun-mprinc dun-ftptype)
2828		  (dun-mprinc " file for ")
2829		  (dun-mprinc (downcase (cadr (nth counter dun-objects))))
2830		  (dun-mprincl ", (0 bytes)")
2831		  (if (not (eq dun-ftptype 'binary))
2832		      (progn
2833			(if (not (member obj-protoplasm
2834					 (nth receiving-room
2835					      dun-room-objects)))
2836			    (dun-replace dun-room-objects receiving-room
2837				     (append (nth receiving-room
2838						  dun-room-objects)
2839					     (list obj-protoplasm))))
2840			(dun-remove-obj-from-inven counter))
2841		    (dun-remove-obj-from-inven counter)
2842		    (dun-replace dun-room-objects receiving-room
2843			     (append (nth receiving-room dun-room-objects)
2844				     (list counter))))
2845		  (setq foo t)
2846		  (dun-mprincl "Transfer complete."))))
2847	  (setq counter (+ 1 counter)))
2848	(if (not foo)
2849	    (dun-mprincl "No such file."))))))
2850
2851(defun dun-ftphelp (args)
2852  (dun-mprincl
2853   "Possible commands are:\nsend    quit    type   ascii  binary   help"))
2854
2855(defun dun-uexit (args)
2856  (setq dungeon-mode 'dungeon)
2857  (dun-mprincl "\nYou step back from the console.")
2858  (define-key dun-mode-map "\r" 'dun-parse)
2859  (if (not dun-batch-mode)
2860      (dun-messages)))
2861
2862(defun dun-pwd (args)
2863  (dun-mprincl dun-cdpath))
2864
2865(defun dun-uncompress (args)
2866  (if (not (car args))
2867      (dun-mprincl "Usage: uncompress <filename>")
2868    (setq args (car args))
2869    (if (or dun-uncompressed
2870	    (and (not (string= args "paper.o"))
2871		 (not (string= args "paper.o.z"))))
2872	(dun-mprincl "Uncompress command failed.")
2873      (setq dun-uncompressed t)
2874      (setq dun-inventory (append dun-inventory (list obj-paper))))))
2875
2876(defun dun-rlogin (args)
2877  (let (passwd)
2878    (if (not (car args))
2879	(dun-mprincl "Usage: rlogin <hostname>")
2880      (setq args (car args))
2881      (if (string= args "endgame")
2882	  (dun-rlogin-endgame)
2883	(if (not (string= args "gamma"))
2884	    (if (string= args "pokey")
2885		(dun-mprincl "Can't rlogin back to localhost")
2886	      (dun-mprincl "No such host."))
2887	  (if (not dun-ethernet)
2888	      (dun-mprincl "Host not responding.")
2889	    (dun-mprinc "Password: ")
2890	    (setq passwd (dun-read-line))
2891	    (if (not (string= passwd "worms"))
2892		(dun-mprincl "\nlogin incorrect")
2893	      (dun-mprinc
2894"\nYou begin to feel strange for a moment, and you lose your items."
2895)
2896	      (dun-replace dun-room-objects computer-room
2897		       (append (nth computer-room dun-room-objects)
2898			       dun-inventory))
2899	      (setq dun-inventory nil)
2900	      (setq dun-current-room receiving-room)
2901	      (dun-uexit nil))))))))
2902
2903(defun dun-cd (args)
2904  (let (tcdpath tcdroom path-elements room-check)
2905    (if (not (car args))
2906	(dun-mprincl "Usage: cd <path>")
2907      (setq tcdpath dun-cdpath)
2908      (setq tcdroom dun-cdroom)
2909      (setq dun-badcd nil)
2910      (condition-case nil
2911	  (setq path-elements (dun-get-path (car args) nil))
2912	(error (dun-mprincl "Invalid path")
2913	       (setq dun-badcd t)))
2914      (dolist (pe path-elements)
2915	      (unless dun-badcd
2916		      (if (not (string= pe "."))
2917			  (if (string= pe "..")
2918			      (progn
2919				(if (> tcdroom 0)                  ;In a room
2920				    (progn
2921				      (setq tcdpath "/rooms")
2922				      (setq tcdroom -2))
2923					;In /rooms,/usr,root
2924				  (if (or
2925				       (= tcdroom -2) (= tcdroom -4)
2926				       (= tcdroom -3))
2927				      (progn
2928					(setq tcdpath "/")
2929					(setq tcdroom -3))
2930				    (if (= tcdroom -10)       ;In /usr/toukmond
2931					(progn
2932					  (setq tcdpath "/usr")
2933					  (setq tcdroom -4))))))
2934			    (if (string= pe "/")
2935				(progn
2936				  (setq tcdpath "/")
2937				  (setq tcdroom -3))
2938			      (if (= tcdroom -4)
2939				  (if (string= pe "toukmond")
2940				      (progn
2941					(setq tcdpath "/usr/toukmond")
2942					(setq tcdroom -10))
2943				    (dun-nosuchdir))
2944				(if (= tcdroom -10)
2945				    (dun-nosuchdir)
2946				  (if (> tcdroom 0)
2947				      (dun-nosuchdir)
2948				    (if (= tcdroom -3)
2949					(progn
2950					  (if (string= pe "rooms")
2951					      (progn
2952						(setq tcdpath "/rooms")
2953						(setq tcdroom -2))
2954					    (if (string= pe "usr")
2955						(progn
2956						  (setq tcdpath "/usr")
2957						  (setq tcdroom -4))
2958					      (dun-nosuchdir))))
2959				      (if (= tcdroom -2)
2960					  (progn
2961					    (dolist (x dun-visited)
2962						    (setq room-check
2963							  (nth x
2964							      dun-room-shorts))
2965						    (if (string= room-check pe)
2966							(progn
2967							  (setq tcdpath
2968						 (concat "/rooms/" room-check))
2969							  (setq tcdroom x))))
2970					    (if (= tcdroom -2)
2971						(dun-nosuchdir)))))))))))))
2972      (if (not dun-badcd)
2973	  (progn
2974	    (setq dun-cdpath tcdpath)
2975	    (setq dun-cdroom tcdroom)
2976	    0)
2977      -2))))
2978
2979(defun dun-nosuchdir ()
2980  (dun-mprincl "No such directory.")
2981  (setq dun-badcd t))
2982
2983(defun dun-cat (args)
2984  (let (doto checklist)
2985    (if (not (setq args (car args)))
2986	(dun-mprincl "Usage: cat <ascii-file-name>")
2987      (if (string-match "/" args)
2988	  (dun-mprincl "cat: only files in current directory allowed.")
2989	(if (and (> dun-cdroom 0) (string= args "description"))
2990	    (dun-mprincl (car (nth dun-cdroom dun-rooms)))
2991	  (if (setq doto (string-match "\\.o" args))
2992	      (progn
2993		(if (= dun-cdroom -10)
2994		    (setq checklist dun-inventory)
2995		  (setq checklist (nth dun-cdroom dun-room-objects)))
2996		(if (not (member (cdr
2997				  (assq (intern
2998					 (substring args 0 doto))
2999					dun-objnames))
3000				 checklist))
3001		    (dun-mprincl "File not found.")
3002		  (dun-mprincl "Ascii files only.")))
3003	    (if (assq (intern args) dun-unix-verbs)
3004		(dun-mprincl "Ascii files only.")
3005	      (dun-mprincl "File not found."))))))))
3006
3007(defun dun-zippy (args)
3008  (dun-mprincl (yow)))
3009
3010(defun dun-rlogin-endgame ()
3011  (if (not (= (dun-score nil) 90))
3012      (dun-mprincl
3013       "You have not achieved enough points to connect to endgame.")
3014    (dun-mprincl"\nWelcome to the endgame.  You are a truly noble adventurer.")
3015    (setq dun-current-room treasure-room)
3016    (setq dun-endgame t)
3017    (dun-replace dun-room-objects endgame-treasure-room (list obj-bill))
3018    (dun-uexit nil)))
3019
3020
3021(random t)
3022(setq tloc (+ 60 (random 18)))
3023(dun-replace dun-room-objects tloc
3024	     (append (nth tloc dun-room-objects) (list 18)))
3025
3026(setq tcomb (+ 100 (random 899)))
3027(setq dun-combination (prin1-to-string tcomb))
3028
3029;;;;
3030;;;; This section defines the DOS emulation functions for dunnet
3031;;;;
3032
3033(defun dun-dos-parse (args)
3034  (interactive "*p")
3035  (beginning-of-line)
3036  (let (beg)
3037    (setq beg (+ (point) 3))
3038    (end-of-line)
3039    (if (not (= beg (point)))
3040	(let (line)
3041	  (setq line (downcase (buffer-substring beg (point))))
3042	  (princ line)
3043	  (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3044	      (progn
3045		(sleep-for 1)
3046		(dun-mprincl "Bad command or file name"))))
3047      (goto-char (point-max))
3048      (dun-mprinc "\n"))
3049    (if (eq dungeon-mode 'dos)
3050	(progn
3051	  (dun-fix-screen)
3052	  (dun-dos-prompt)))))
3053
3054(defun dun-dos-interface ()
3055  (dun-dos-boot-msg)
3056  (setq dungeon-mode 'dos)
3057  (define-key dun-mode-map "\r" 'dun-dos-parse)
3058  (dun-dos-prompt))
3059
3060(defun dun-dos-type (args)
3061  (sleep-for 2)
3062  (if (setq args (car args))
3063      (if (string= args "foo.txt")
3064	  (dun-dos-show-combination)
3065	(if (string= args "command.com")
3066	    (dun-mprincl "Cannot type binary files")
3067	  (dun-mprinc "File not found - ")
3068	  (dun-mprincl (upcase args))))
3069    (dun-mprincl "Must supply file name")))
3070
3071(defun dun-dos-invd (args)
3072  (sleep-for 1)
3073  (dun-mprincl "Invalid drive specification"))
3074
3075(defun dun-dos-dir (args)
3076  (sleep-for 1)
3077  (if (or (not (setq args (car args))) (string= args "\\"))
3078      (dun-mprincl "
3079 Volume in drive A is FOO
3080 Volume Serial Number is 1A16-08C9
3081 Directory of A:\\
3082
3083COMMAND  COM     47845 04-09-91   2:00a
3084FOO      TXT        40 01-20-93   1:01a
3085        2 file(s)      47845 bytes
3086                     1065280 bytes free
3087")
3088    (dun-mprincl "
3089 Volume in drive A is FOO
3090 Volume Serial Number is 1A16-08C9
3091 Directory of A:\\
3092
3093File not found")))
3094
3095
3096(defun dun-dos-prompt ()
3097  (dun-mprinc "A> "))
3098
3099(defun dun-dos-boot-msg ()
3100  (sleep-for 3)
3101  (dun-mprinc "Current time is ")
3102  (dun-mprincl (substring (current-time-string) 12 20))
3103  (dun-mprinc "Enter new time: ")
3104  (dun-read-line)
3105  (if (not dun-batch-mode)
3106      (dun-mprinc "\n")))
3107
3108(defun dun-dos-spawn (args)
3109  (sleep-for 1)
3110  (dun-mprincl "Cannot spawn subshell"))
3111
3112(defun dun-dos-exit (args)
3113  (setq dungeon-mode 'dungeon)
3114  (dun-mprincl "\nYou power down the machine and step back.")
3115  (define-key dun-mode-map "\r" 'dun-parse)
3116  (if (not dun-batch-mode)
3117      (dun-messages)))
3118
3119(defun dun-dos-no-disk ()
3120  (sleep-for 3)
3121  (dun-mprincl "Boot sector not found"))
3122
3123
3124(defun dun-dos-show-combination ()
3125  (sleep-for 2)
3126  (dun-mprinc "\nThe combination is ")
3127  (dun-mprinc dun-combination)
3128  (dun-mprinc ".\n"))
3129
3130(defun dun-dos-nil (args))
3131
3132
3133;;;;
3134;;;; This section defines the save and restore game functions for dunnet.
3135;;;;
3136
3137(defun dun-save-game (filename)
3138  (if (not (setq filename (car filename)))
3139      (dun-mprincl "You must supply a filename for the save.")
3140    (if (file-exists-p filename)
3141	(delete-file filename))
3142    (setq dun-numsaves (1+ dun-numsaves))
3143    (dun-make-save-buffer)
3144    (dun-save-val "dun-current-room")
3145    (dun-save-val "dun-computer")
3146    (dun-save-val "dun-combination")
3147    (dun-save-val "dun-visited")
3148    (dun-save-val "dun-diggables")
3149    (dun-save-val "dun-key-level")
3150    (dun-save-val "dun-floppy")
3151    (dun-save-val "dun-numsaves")
3152    (dun-save-val "dun-numcmds")
3153    (dun-save-val "dun-logged-in")
3154    (dun-save-val "dungeon-mode")
3155    (dun-save-val "dun-jar")
3156    (dun-save-val "dun-lastdir")
3157    (dun-save-val "dun-black")
3158    (dun-save-val "dun-nomail")
3159    (dun-save-val "dun-unix-verbs")
3160    (dun-save-val "dun-hole")
3161    (dun-save-val "dun-uncompressed")
3162    (dun-save-val "dun-ethernet")
3163    (dun-save-val "dun-sauna-level")
3164    (dun-save-val "dun-room-objects")
3165    (dun-save-val "dun-room-silents")
3166    (dun-save-val "dun-inventory")
3167    (dun-save-val "dun-endgame-questions")
3168    (dun-save-val "dun-endgame")
3169    (dun-save-val "dun-cdroom")
3170    (dun-save-val "dun-cdpath")
3171    (dun-save-val "dun-correct-answer")
3172    (dun-save-val "dun-inbus")
3173    (if (dun-compile-save-out filename)
3174	(dun-mprincl "Error saving to file.")
3175      (dun-do-logfile 'save nil)
3176      (switch-to-buffer "*dungeon*")
3177      (princ "")
3178      (dun-mprincl "Done."))))
3179
3180(defun dun-make-save-buffer ()
3181  (switch-to-buffer (get-buffer-create "*save-dungeon*"))
3182  (erase-buffer))
3183
3184(defun dun-compile-save-out (filename)
3185  (let (ferror)
3186    (setq ferror nil)
3187    (condition-case nil
3188	(dun-rot13)
3189      (error (setq ferror t)))
3190    (if (not ferror)
3191	(progn
3192	  (goto-char (point-min))))
3193    (condition-case nil
3194        (write-region 1 (point-max) filename nil 1)
3195        (error (setq ferror t)))
3196    (kill-buffer (current-buffer))
3197    ferror))
3198
3199
3200(defun dun-save-val (varname)
3201  (let (value)
3202    (setq varname (intern varname))
3203    (setq value (eval varname))
3204    (dun-minsert "(setq ")
3205    (dun-minsert varname)
3206    (dun-minsert " ")
3207    (if (or (listp value)
3208	    (symbolp value))
3209	(dun-minsert "'"))
3210    (if (stringp value)
3211	(dun-minsert "\""))
3212    (dun-minsert value)
3213    (if (stringp value)
3214	(dun-minsert "\""))
3215    (dun-minsertl ")")))
3216
3217
3218(defun dun-restore (args)
3219  (let (file)
3220    (if (not (setq file (car args)))
3221	(dun-mprincl "You must supply a filename.")
3222      (if (not (dun-load-d file))
3223	  (dun-mprincl "Could not load restore file.")
3224	(dun-mprincl "Done.")
3225	(setq room 0)))))
3226
3227
3228(defun dun-do-logfile (type how)
3229  (let (ferror newscore)
3230    (setq ferror nil)
3231    (switch-to-buffer (get-buffer-create "*score*"))
3232    (erase-buffer)
3233    (condition-case nil
3234	(insert-file-contents dun-log-file)
3235      (error (setq ferror t)))
3236    (unless ferror
3237	    (goto-char (point-max))
3238	    (dun-minsert (current-time-string))
3239	    (dun-minsert " ")
3240	    (dun-minsert (user-login-name))
3241	    (dun-minsert " ")
3242	    (if (eq type 'save)
3243		(dun-minsert "saved ")
3244	      (if (= (dun-endgame-score) 110)
3245		  (dun-minsert "won ")
3246		(if (not how)
3247		    (dun-minsert "quit ")
3248		  (dun-minsert "killed by ")
3249		  (dun-minsert how)
3250		  (dun-minsert " "))))
3251	    (dun-minsert "at ")
3252	    (dun-minsert (cadr (nth (abs room) dun-rooms)))
3253	    (dun-minsert ". score: ")
3254	    (if (> (dun-endgame-score) 0)
3255		(dun-minsert (setq newscore (+ 90 (dun-endgame-score))))
3256	      (dun-minsert (setq newscore (dun-reg-score))))
3257	    (dun-minsert " saves: ")
3258	    (dun-minsert dun-numsaves)
3259	    (dun-minsert " commands: ")
3260	    (dun-minsert dun-numcmds)
3261	    (dun-minsert "\n")
3262	    (write-region 1 (point-max) dun-log-file nil 1))
3263    (kill-buffer (current-buffer))))
3264
3265
3266;;;;
3267;;;; These are functions, and function re-definitions so that dungeon can
3268;;;; be run in batch mode.
3269
3270
3271(defun dun-batch-mprinc (arg)
3272   (if (stringp arg)
3273       (send-string-to-terminal arg)
3274     (send-string-to-terminal (prin1-to-string arg))))
3275
3276
3277(defun dun-batch-mprincl (arg)
3278   (if (stringp arg)
3279       (progn
3280           (send-string-to-terminal arg)
3281           (send-string-to-terminal "\n"))
3282     (send-string-to-terminal (prin1-to-string arg))
3283     (send-string-to-terminal "\n")))
3284
3285(defun dun-batch-parse (dun-ignore dun-verblist line)
3286  (setq line-list (dun-listify-string (concat line " ")))
3287  (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3288
3289(defun dun-batch-parse2 (dun-ignore dun-verblist line)
3290  (setq line-list (dun-listify-string2 (concat line " ")))
3291  (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3292
3293(defun dun-batch-read-line ()
3294  (read-from-minibuffer "" nil dungeon-batch-map))
3295
3296
3297(defun dun-batch-loop ()
3298  (setq dun-dead nil)
3299  (setq room 0)
3300  (while (not dun-dead)
3301    (if (eq dungeon-mode 'dungeon)
3302	(progn
3303	  (if (not (= room dun-current-room))
3304	      (progn
3305		(dun-describe-room dun-current-room)
3306		(setq room dun-current-room)))
3307	  (dun-mprinc ">")
3308	  (setq line (downcase (dun-read-line)))
3309	  (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
3310	      (dun-mprinc "I don't understand that.\n"))))))
3311
3312(defun dun-batch-dos-interface ()
3313  (dun-dos-boot-msg)
3314  (setq dungeon-mode 'dos)
3315  (while (eq dungeon-mode 'dos)
3316    (dun-dos-prompt)
3317    (setq line (downcase (dun-read-line)))
3318    (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3319	(progn
3320	  (sleep-for 1)
3321	  (dun-mprincl "Bad command or file name"))))
3322  (goto-char (point-max))
3323  (dun-mprinc "\n"))
3324
3325(defun dun-batch-unix-interface ()
3326    (dun-login)
3327    (if dun-logged-in
3328	(progn
3329	  (setq dungeon-mode 'unix)
3330	  (while (eq dungeon-mode 'unix)
3331	    (dun-mprinc "$ ")
3332	    (setq line (downcase (dun-read-line)))
3333	    (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
3334		(let (esign)
3335		  (if (setq esign (string-match "=" line))
3336		      (dun-doassign line esign)
3337		    (dun-mprinc (car line-list))
3338		    (dun-mprincl ": not found.")))))
3339	  (goto-char (point-max))
3340	  (dun-mprinc "\n"))))
3341
3342(defun dungeon-nil (arg)
3343  "noop"
3344  (interactive "*p")
3345  nil)
3346
3347(defun dun-batch-dungeon ()
3348  (load "dun-batch")
3349  (setq dun-visited '(27))
3350  (dun-mprinc "\n")
3351  (dun-batch-loop))
3352
3353(unless (not noninteractive)
3354  (fset 'dun-mprinc 'dun-batch-mprinc)
3355  (fset 'dun-mprincl 'dun-batch-mprincl)
3356  (fset 'dun-vparse 'dun-batch-parse)
3357  (fset 'dun-parse2 'dun-batch-parse2)
3358  (fset 'dun-read-line 'dun-batch-read-line)
3359  (fset 'dun-dos-interface 'dun-batch-dos-interface)
3360  (fset 'dun-unix-interface 'dun-batch-unix-interface)
3361  (dun-mprinc "\n")
3362  (setq dun-batch-mode t)
3363  (dun-batch-loop))
3364
3365(provide 'dunnet)
3366
3367;;; arch-tag: 4cc8e47c-d9e1-4ef4-936b-578e7f529558
3368;;; dunnet.el ends here
3369