1/*
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB.  If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20#ifndef SVGAttributeToPropertyMap_h
21#define SVGAttributeToPropertyMap_h
22
23#if ENABLE(SVG)
24#include "SVGPropertyInfo.h"
25#include <wtf/HashMap.h>
26
27namespace WebCore {
28
29class SVGAnimatedProperty;
30class SVGElement;
31
32class SVGAttributeToPropertyMap {
33public:
34    bool isEmpty() const { return m_map.isEmpty(); }
35
36    void addProperties(const SVGAttributeToPropertyMap&);
37    void addProperty(const SVGPropertyInfo*);
38
39    // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters,
40    // or the word "get" should be added as a prefix to their names.
41    void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&);
42    void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&);
43
44    void synchronizeProperties(SVGElement* contextElement);
45    bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName);
46
47private:
48    void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
49    PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
50
51    typedef Vector<const SVGPropertyInfo*> PropertiesVector;
52    typedef HashMap<QualifiedName, OwnPtr<PropertiesVector> > AttributeToPropertiesMap;
53    AttributeToPropertiesMap m_map;
54};
55
56}
57
58#endif
59#endif
60