1/* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20#ifndef SVGAttributeToPropertyMap_h 21#define SVGAttributeToPropertyMap_h 22 23#if ENABLE(SVG) 24#include "SVGPropertyInfo.h" 25#include <wtf/HashMap.h> 26 27namespace WebCore { 28 29class SVGAnimatedProperty; 30class SVGElement; 31 32class SVGAttributeToPropertyMap { 33public: 34 bool isEmpty() const { return m_map.isEmpty(); } 35 36 void addProperties(const SVGAttributeToPropertyMap&); 37 void addProperty(const SVGPropertyInfo*); 38 39 // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters, 40 // or the word "get" should be added as a prefix to their names. 41 void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&); 42 void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&); 43 44 void synchronizeProperties(SVGElement* contextElement); 45 bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName); 46 47private: 48 void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 49 PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 50 51 typedef Vector<const SVGPropertyInfo*> PropertiesVector; 52 typedef HashMap<QualifiedName, OwnPtr<PropertiesVector> > AttributeToPropertiesMap; 53 AttributeToPropertiesMap m_map; 54}; 55 56} 57 58#endif 59#endif 60