1#include "FEATURE/uwin"
2
3#if !_UWIN || _lib_random
4
5void _STUB_random(){}
6
7#else
8
9/*
10 * Copyright (c) 1983
11 *	The Regents of the University of California.  All rights reserved.
12 *
13 * Redistribution and use in source and binary forms, with or without
14 * modification, are permitted provided that the following conditions
15 * are met:
16 * 1. Redistributions of source code must retain the above copyright
17 *    notice, this list of conditions and the following disclaimer.
18 * 2. Redistributions in binary form must reproduce the above copyright
19 *    notice, this list of conditions and the following disclaimer in the
20 *    documentation and/or other materials provided with the distribution.
21 * 3. Neither the name of the University nor the names of its contributors
22 *    may be used to endorse or promote products derived from this software
23 *    without specific prior written permission.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35 * SUCH DAMAGE.
36 */
37
38/*
39 * This is derived from the Berkeley source:
40 *	@(#)random.c	5.5 (Berkeley) 7/6/88
41 * It was reworked for the GNU C Library by Roland McGrath.
42 */
43
44#define initstate	______initstate
45#define random		______random
46#define setstate	______setstate
47#define srandom		______srandom
48
49#include <errno.h>
50#include <limits.h>
51#include <stddef.h>
52#include <stdlib.h>
53
54#undef	initstate
55#undef	random
56#undef	setstate
57#undef	srandom
58
59#if defined(__EXPORT__)
60#define extern		__EXPORT__
61#endif
62
63extern long int	random();
64
65#define PTR	char*
66
67/* An improved random number generation package.  In addition to the standard
68   rand()/srand() like interface, this package also has a special state info
69   interface.  The initstate() routine is called with a seed, an array of
70   bytes, and a count of how many bytes are being passed in; this array is
71   then initialized to contain information for random number generation with
72   that much state information.  Good sizes for the amount of state
73   information are 32, 64, 128, and 256 bytes.  The state can be switched by
74   calling the setstate() function with the same array as was initiallized
75   with initstate().  By default, the package runs with 128 bytes of state
76   information and generates far better random numbers than a linear
77   congruential generator.  If the amount of state information is less than
78   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
79   state information is treated as an array of longs; the zeroeth element of
80   the array is the type of R.N.G. being used (small integer); the remainder
81   of the array is the state information for the R.N.G.  Thus, 32 bytes of
82   state information will give 7 longs worth of state information, which will
83   allow a degree seven polynomial.  (Note: The zeroeth word of state
84   information also has some other information stored in it; see setstate
85   for details).  The random number generation technique is a linear feedback
86   shift register approach, employing trinomials (since there are fewer terms
87   to sum up that way).  In this approach, the least significant bit of all
88   the numbers in the state table will act as a linear feedback shift register,
89   and will have period 2^deg - 1 (where deg is the degree of the polynomial
90   being used, assuming that the polynomial is irreducible and primitive).
91   The higher order bits will have longer periods, since their values are
92   also influenced by pseudo-random carries out of the lower bits.  The
93   total period of the generator is approximately deg*(2**deg - 1); thus
94   doubling the amount of state information has a vast influence on the
95   period of the generator.  Note: The deg*(2**deg - 1) is an approximation
96   only good for large deg, when the period of the shift register is the
97   dominant factor.  With deg equal to seven, the period is actually much
98   longer than the 7*(2**7 - 1) predicted by this formula.  */
99
100
101
102/* For each of the currently supported random number generators, we have a
103   break value on the amount of state information (you need at least thi
104   bytes of state info to support this random number generator), a degree for
105   the polynomial (actually a trinomial) that the R.N.G. is based on, and
106   separation between the two lower order coefficients of the trinomial.  */
107
108/* Linear congruential.  */
109#define	TYPE_0		0
110#define	BREAK_0		8
111#define	DEG_0		0
112#define	SEP_0		0
113
114/* x**7 + x**3 + 1.  */
115#define	TYPE_1		1
116#define	BREAK_1		32
117#define	DEG_1		7
118#define	SEP_1		3
119
120/* x**15 + x + 1.  */
121#define	TYPE_2		2
122#define	BREAK_2		64
123#define	DEG_2		15
124#define	SEP_2		1
125
126/* x**31 + x**3 + 1.  */
127#define	TYPE_3		3
128#define	BREAK_3		128
129#define	DEG_3		31
130#define	SEP_3		3
131
132/* x**63 + x + 1.  */
133#define	TYPE_4		4
134#define	BREAK_4		256
135#define	DEG_4		63
136#define	SEP_4		1
137
138
139/* Array versions of the above information to make code run faster.
140   Relies on fact that TYPE_i == i.  */
141
142#define	MAX_TYPES	5	/* Max number of types above.  */
143
144static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
145static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
146
147
148
149/* Initially, everything is set up as if from:
150	initstate(1, randtbl, 128);
151   Note that this initialization takes advantage of the fact that srandom
152   advances the front and rear pointers 10*rand_deg times, and hence the
153   rear pointer which starts at 0 will also end up at zero; thus the zeroeth
154   element of the state information, which contains info about the current
155   position of the rear pointer is just
156	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
157
158static long int randtbl[DEG_3 + 1] =
159  {
160    TYPE_3,
161    -851904987, -43806228, -2029755270, 1390239686, -1912102820,
162    -485608943, 1969813258, -1590463333, -1944053249, 455935928, 508023712,
163    -1714531963, 1800685987, -2015299881, 654595283, -1149023258,
164    -1470005550, -1143256056, -1325577603, -1568001885, 1275120390,
165    -607508183, -205999574, -1696891592, 1492211999, -1528267240,
166    -952028296, -189082757, 362343714, 1424981831, 2039449641,
167  };
168
169/* FPTR and RPTR are two pointers into the state info, a front and a rear
170   pointer.  These two pointers are always rand_sep places aparts, as they
171   cycle through the state information.  (Yes, this does mean we could get
172   away with just one pointer, but the code for random is more efficient
173   this way).  The pointers are left positioned as they would be from the call:
174	initstate(1, randtbl, 128);
175   (The position of the rear pointer, rptr, is really 0 (as explained above
176   in the initialization of randtbl) because the state table pointer is set
177   to point to randtbl[1] (as explained below).)  */
178
179static long int *fptr = &randtbl[SEP_3 + 1];
180static long int *rptr = &randtbl[1];
181
182
183
184/* The following things are the pointer to the state information table,
185   the type of the current generator, the degree of the current polynomial
186   being used, and the separation between the two pointers.
187   Note that for efficiency of random, we remember the first location of
188   the state information, not the zeroeth.  Hence it is valid to access
189   state[-1], which is used to store the type of the R.N.G.
190   Also, we remember the last location, since this is more efficient than
191   indexing every time to find the address of the last element to see if
192   the front and rear pointers have wrapped.  */
193
194static long int *state = &randtbl[1];
195
196static int rand_type = TYPE_3;
197static int rand_deg = DEG_3;
198static int rand_sep = SEP_3;
199
200static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])];
201
202/* Initialize the random number generator based on the given seed.  If the
203   type is the trivial no-state-information type, just remember the seed.
204   Otherwise, initializes state[] based on the given "seed" via a linear
205   congruential generator.  Then, the pointers are set to known locations
206   that are exactly rand_sep places apart.  Lastly, it cycles the state
207   information a given number of times to get rid of any initial dependencies
208   introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
209   for default usage relies on values produced by this routine.  */
210extern void srandom(unsigned int x)
211{
212  state[0] = x;
213  if (rand_type != TYPE_0)
214    {
215      register long int i;
216      for (i = 1; i < rand_deg; ++i)
217	state[i] = (1103515145 * state[i - 1]) + 12345;
218      fptr = &state[rand_sep];
219      rptr = &state[0];
220      for (i = 0; i < 10 * rand_deg; ++i)
221	(void) random();
222    }
223}
224
225/* Initialize the state information in the given array of N bytes for
226   future random number generation.  Based on the number of bytes we
227   are given, and the break values for the different R.N.G.'s, we choose
228   the best (largest) one we can and set things up for it.  srandom is
229   then called to initialize the state information.  Note that on return
230   from srandom, we set state[-1] to be the type multiplexed with the current
231   value of the rear pointer; this is so successive calls to initstate won't
232   lose this information and will be able to restart with setstate.
233   Note: The first thing we do is save the current state, if any, just like
234   setstate so that it doesn't matter when initstate is called.
235   Returns a pointer to the old state.  */
236extern char* initstate(unsigned int seed, char* arg_state, size_t n)
237{
238  PTR ostate = (PTR) &state[-1];
239
240  if (rand_type == TYPE_0)
241    state[-1] = rand_type;
242  else
243    state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
244  if (n < BREAK_1)
245    {
246      if (n < BREAK_0)
247	{
248	  errno = EINVAL;
249	  return NULL;
250	}
251      rand_type = TYPE_0;
252      rand_deg = DEG_0;
253      rand_sep = SEP_0;
254    }
255  else if (n < BREAK_2)
256    {
257      rand_type = TYPE_1;
258      rand_deg = DEG_1;
259      rand_sep = SEP_1;
260    }
261  else if (n < BREAK_3)
262    {
263      rand_type = TYPE_2;
264      rand_deg = DEG_2;
265      rand_sep = SEP_2;
266    }
267  else if (n < BREAK_4)
268    {
269      rand_type = TYPE_3;
270      rand_deg = DEG_3;
271      rand_sep = SEP_3;
272    }
273  else
274    {
275      rand_type = TYPE_4;
276      rand_deg = DEG_4;
277      rand_sep = SEP_4;
278    }
279
280  state = &((long int *) arg_state)[1];	/* First location.  */
281  /* Must set END_PTR before srandom.  */
282  end_ptr = &state[rand_deg];
283  srandom(seed);
284  if (rand_type == TYPE_0)
285    state[-1] = rand_type;
286  else
287    state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
288
289  return ostate;
290}
291
292/* Restore the state from the given state array.
293   Note: It is important that we also remember the locations of the pointers
294   in the current state information, and restore the locations of the pointers
295   from the old state information.  This is done by multiplexing the pointer
296   location into the zeroeth word of the state information. Note that due
297   to the order in which things are done, it is OK to call setstate with the
298   same state as the current state
299   Returns a pointer to the old state information.  */
300extern char *setstate(const char *arg_state)
301{
302  register long int *new_state = (long int *) arg_state;
303  register int type = new_state[0] % MAX_TYPES;
304  register int rear = new_state[0] / MAX_TYPES;
305  PTR ostate = (PTR) &state[-1];
306
307  if (rand_type == TYPE_0)
308    state[-1] = rand_type;
309  else
310    state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
311
312  switch (type)
313    {
314    case TYPE_0:
315    case TYPE_1:
316    case TYPE_2:
317    case TYPE_3:
318    case TYPE_4:
319      rand_type = type;
320      rand_deg = degrees[type];
321      rand_sep = seps[type];
322      break;
323    default:
324      /* State info munged.  */
325      errno = EINVAL;
326      return NULL;
327    }
328
329  state = &new_state[1];
330  if (rand_type != TYPE_0)
331    {
332      rptr = &state[rear];
333      fptr = &state[(rear + rand_sep) % rand_deg];
334    }
335  /* Set end_ptr too.  */
336  end_ptr = &state[rand_deg];
337
338  return ostate;
339}
340
341/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
342   congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
343   same in all ther other cases due to all the global variables that have been
344   set up.  The basic operation is to add the number at the rear pointer into
345   the one at the front pointer.  Then both pointers are advanced to the next
346   location cyclically in the table.  The value returned is the sum generated,
347   reduced to 31 bits by throwing away the "least random" low bit.
348   Note: The code takes advantage of the fact that both the front and
349   rear pointers can't wrap on the same call by not testing the rear
350   pointer if the front one has wrapped.  Returns a 31-bit random number.  */
351
352extern long int random()
353{
354  if (rand_type == TYPE_0)
355    {
356      state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX;
357      return state[0];
358    }
359  else
360    {
361      long int i;
362      *fptr += *rptr;
363      /* Chucking least random bit.  */
364      i = (*fptr >> 1) & LONG_MAX;
365      ++fptr;
366      if (fptr >= end_ptr)
367	{
368	  fptr = state;
369	  ++rptr;
370	}
371      else
372	{
373	  ++rptr;
374	  if (rptr >= end_ptr)
375	    rptr = state;
376	}
377      return i;
378    }
379}
380
381#endif
382